Soul Mastery

Soul Mastery

Pasif · 23 seviye · ID 467

Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

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SeviyeAçıklama
1Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
2Absorbs souls. 147 or more Exp. is needed to absorb a soul. Maximum of 8 souls can be absorbed.
3Absorbs souls. 220 or more Exp. is needed to absorb a soul. Maximum of 10 souls can be absorbed.
4Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
5Absorbs souls. 385 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 14 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
6Absorbs souls. 486 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 16 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
7Absorbs souls. 614 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 18 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
8Absorbs souls. 777 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
9Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
10Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
11Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
12Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
13Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
14Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
15Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
16Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
17Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
18Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
19Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
20Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
21Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
22Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.
23Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

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