Storm Assault

Storm Assault

Ενεργό · Φυσικό · 28 επίπεδα · ID 493

Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

MP
75
Cast
0,80 δ.
Εμβέλεια
600

Η περιγραφή και οι αριθμοί αφορούν το τελευταίο επίπεδο - 28.

Δέντρο enchant 7

Το skill γίνεται enchant από το επίπεδο 28 σε έναν από τους κλάδους. Διάλεξε ένα βήμα του κλάδου για να δεις πώς θα γίνει το skill.

Storm Assault επ. 28
  1. Power

    +30

    Enchant Power: Increases Power.

    +30 Power Increases Power by 19.

    Supplements the user's P. Atk. with 2784 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.

  2. Cost

    +30

    Enchant Cost: Increases Power and decreases MP consumption.

    +30 Cost Decreases MP consumption by 1 and increases Power by 4.

    Rushes forward like a hurricane to attack around the enemy with 2319 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible. Enchant Cost: Increases Power and decreases MP consumption.

  3. Fire Attack

    +30

    Enchant Fire Attack: Increases Fire damage by 1.

    +30 Fire Attack Increases Fire damage by 2.

    Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 50.

  4. Water Attack

    +30

    Enchant Water Attack: Increases Water damage by 1.

    +30 Water Attack Increases Water damage by 2.

    Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 50.

  5. Wind Attack

    +30

    Enchant Wind Attack: Increases Wind damage by 1.

    +30 Wind Attack Increases Wind damage by 2.

    Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 50.

  6. Earth Attack

    +30

    Enchant Earth Attack: Increases Earth damage by 1.

    +30 Earth Attack Increases Earth damage by 2.

    Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 50.

  7. Duel

    +30

    Enchant Duel: Attacks with 2230 Power during PvP.

    +30 Duel Increases Power during PvP by 39.

    Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3341 Power during PvP.

Ποιος το μαθαίνει 1

Περιγραφή ανά επίπεδο

ΕπίπεδοΠεριγραφή
1Supplements the user's P. Atk. with 742 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
2Supplements the user's P. Atk. with 782 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
3Supplements the user's P. Atk. with 823 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
4Supplements the user's P. Atk. with 866 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
5Supplements the user's P. Atk. with 910 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
6Supplements the user's P. Atk. with 955 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
7Supplements the user's P. Atk. with 1002 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
8Supplements the user's P. Atk. with 1050 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
9Supplements the user's P. Atk. with 1100 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
10Supplements the user's P. Atk. with 1150 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
11Supplements the user's P. Atk. with 1202 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
12Supplements the user's P. Atk. with 1255 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
13Supplements the user's P. Atk. with 1309 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
14Supplements the user's P. Atk. with 1364 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
15Supplements the user's P. Atk. with 1420 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
16Supplements the user's P. Atk. with 1476 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
17Supplements the user's P. Atk. with 1534 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
18Supplements the user's P. Atk. with 1592 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
19Supplements the user's P. Atk. with 1651 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
20Supplements the user's P. Atk. with 1710 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
21Supplements the user's P. Atk. with 1770 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
22Supplements the user's P. Atk. with 1830 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
23Supplements the user's P. Atk. with 1891 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
24Supplements the user's P. Atk. with 1951 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
25Supplements the user's P. Atk. with 2012 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
26Supplements the user's P. Atk. with 2072 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
27Supplements the user's P. Atk. with 2132 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
28Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

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