Fatal Counter

Fatal Counter

Ενεργό · Φυσικό · 16 επίπεδα · ID 314

Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.

MP
148
Cast
3 δ.
Cooldown
5 δ.
Εμβέλεια
900

Η περιγραφή και οι αριθμοί αφορούν το τελευταίο επίπεδο - 16.

Δέντρο enchant 7

Το skill γίνεται enchant από το επίπεδο 16 σε έναν από τους κλάδους. Διάλεξε ένα βήμα του κλάδου για να δεις πώς θα γίνει το skill.

Fatal Counter επ. 16
  1. Power

    +30

    Enchant Power: Increases Power.

    +30 Power Increases Power by 44.

    Supplements the user's P. Atk. by 6188 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible. Enchant Power: Increases Power.

  2. Cost

    +30

    Enchant Cost: Decreases MP consumption.

    +30 Cost Decreases MP consumption by 2.

    Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible. Enchant Cost: Decreases MP consumption.

  3. Fire Attack

    +30

    Enchant Fire Attack: Increases Fire damage by 1.

    +30 Fire Attack Increases Fire damage by 2.

    Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 50.

  4. Water Attack

    +30

    Enchant Water Attack: Increases Water damage by 1.

    +30 Water Attack Increases Water damage by 2.

    Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible. Enchant Water Attack: Increases Water damage by 50.

  5. Wind Attack

    +30

    Enchant Wind Attack: Increases Wind damage by 1.

    +30 Wind Attack Increases Wind damage by 2.

    Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 50.

  6. Earth Attack

    +30

    Enchant Earth Attack: Increases Earth damage by 1.

    +30 Earth Attack Increases Earth damage by 2.

    Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 50.

  7. Duel

    +30

    Enchant Duel: Attacks with 4955 Power during PvP.

    +30 Duel Increases Power during PvP by 86.

    Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible. Enchant Duel: Attacks with 7424 Power during PvP.

Ποιος το μαθαίνει 1

Περιγραφή ανά επίπεδο

ΕπίπεδοΠεριγραφή
1Supplements the user's P. Atk. by 2908 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
2Supplements the user's P. Atk. by 3030 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
3Supplements the user's P. Atk. by 3154 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
4Supplements the user's P. Atk. by 3280 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
5Supplements the user's P. Atk. by 3408 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
6Supplements the user's P. Atk. by 3537 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
7Supplements the user's P. Atk. by 3668 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
8Supplements the user's P. Atk. by 3800 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
9Supplements the user's P. Atk. by 3933 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
10Supplements the user's P. Atk. by 4067 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
11Supplements the user's P. Atk. by 4201 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
12Supplements the user's P. Atk. by 4336 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
13Supplements the user's P. Atk. by 4470 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
14Supplements the user's P. Atk. by 4604 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
15Supplements the user's P. Atk. by 4738 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.
16Supplements the user's P. Atk. by 4870 Power to fire an agony-inducing arrow at a target. The power of the attack increases as the enemy's HP decreases. Requires a bow. Over-hit is possible.

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