Path of the Human Wizard
Quest · lvl 18 - 85 · ID 404
- Exp at x1 rates
- 295 862
- SP at x1 rates
- 18 274
Gives the quest
Walkthrough
First class transfer quest for
Human Wizard: only a
Human Mystic of level 18 or higher can take it. You need to collect four elemental symbols - fire, wind, water and earth - which are exchanged for
Bead of Season. It starts with Parina in «Gludin Village».
On this page
# Start
- Talk to Parina in «Gludin Village», open «Quest» and click «Perform quest of changing profession to a Human Wizard» - the quest is taken. No items are given at this point.
- The symbols are collected strictly in order: fire, wind, water, earth. Each next spirit talks about its task only if you have the previous symbol.
- First go to Flame Salamander in «Ruins of Despair», south of «Town of Gludio».
# Symbol of fire
- Find Flame Salamander in the southern part of «Ruins of Despair» and talk to her - you get
Map of Luster. - Kill Ratman Warrior - it drops
Key of Flame (100% chance, you need 1). They roam northwest of the ruins: at «Entrance to the Ruins of Despair» and further west, at «Ruins of Agony Bend». - Return to Flame Salamander and hand over the key together with the map - in return you get
Flame Earring, the symbol of fire.
# Symbol of wind
- Go to Wind Sylph - she stands at the northwest entrance to «Wasteland», south of «Abandoned Camp». You get
Broken Bronze Mirror and a request to calm a noisy lizard. - Find Wasteland Lizardman further south, in the southwest of «Wasteland», on the way to «Red Rock Ridge».
- Click «Talk about the wind sylph», then «Talk about the noise» - you get
Wind Feather. - Return to Wind Sylph and hand over the mirror and the feather - in return you get
Wind Bangle, the symbol of wind.
# Symbol of water
- Go to Water Undine on the west shore of «Fellmere Lake» - you get
Rama's Diary. - Cross to the east shore of the lake and kill Water Seer (a level 17 quest monster). Each gives
Sparkle Pebble with a 100% chance, you need 2. With the quest item rate one kill is usually enough. - Return to Water Undine and hand over the stones and the diary - in return you get
Water Necklace, the symbol of water.
# Symbol of earth
- Go north from «Fellmere Lake» to the ruins on the western edge of «Ruins of Agony» and find Earth Snake - you get
Rusty Coin. - Kill Red Bear in «Fellmere Harvesting Grounds», northwest of the snake - it drops
Red Soil (100% chance, you need 1). - Return to Earth Snake and hand over the clay and the coin - in return you get
Earth Ring, the symbol of earth.
# Reward and class transfer
- Return to Parina in «Gludin Village» with all four symbols:
Flame Earring,
Wind Bangle,
Water Necklace and
Earth Ring. The symbols are taken, and in return you get
Bead of Season. - If this is the first first class transfer quest the character completes, they also get 163 800 adena, XP and SP. This part of the reward is not given again.
- The quest itself does not change your class. From level 20 bring
Bead of Season to a high priest - for example, Levian stands next to Parina in «Gludin Village», Raymond is in «Town of Gludio». The orb is taken and you become a
Human Wizard; along with the class the priest gives his own reward, including 15
Shadow Item Exchange Coupon (D-Grade).
Checked against the server scripts:
Reward
Amounts are the base ones: the server's quest rate and a premium account raise every reward except the ones marked «fixed».
| Item | Quantity |
|---|---|
| 163 800 |
Monsters to hunt 3
These monsters give the quest's items, and only while the quest is active.
| Monster | Level | Quest item | Quantity | Base chance |
|---|---|---|---|---|
| Ratman Warrior | 19 | 1 | 100% | |
| Water Seer | 17 | 1 | 100% | |
| Red Bear | 14 | 1 | 100% |
