Recipe: Theca Leather Armor
Dwarven craft · Create Item lvl 5 · ID 122
Result
- Success chance
- 100%
- Double craft
- 5%
What does it mean?
With a chance of 5% the craft is made twice for the same ingredients and MP: two rolls, two results.
- MP
- 159
- On average
- ≈1.05 items per attempt
Learned from:
Recipe: Theca Leather Armor drop
Part of a set: Theca Leather Light Armor Set
Theca Leather Armor (C) is crafted with Create Item of level 5: 5 ingredients, 100% success chance, 159 MP per attempt. 2 of the ingredients are crafted too: Crafted Leather, Metallic Fiber.
Ingredients 5
Spent on every attempt, a failed one too. The marks say where an ingredient comes from.
10 × Theca Leather Armor Patterndropspoil
54 × Crafted Leathercraft ×54
27 × Metallic Fibercraft ×2
55 × Crystal (C-Grade)Alt+B
25 × Gemstone CshopAlt+B
On average: ≈1.05 × Theca Leather Armor · MP 159
Each attempt: 100% success, and a 5% chance of a second item.
How it is counted
- Successful attempts: 1 × 100% = 1
- Double craft 5%: ≈0.05 more
What it takes
Base materials in total
What the whole tree takes: a material that several branches need is added up first and crafted once.
10 × Theca Leather Armor Patterndropspoil
55 × Crystal (C-Grade)Alt+B
25 × Gemstone CshopAlt+B
30 × Silver Nuggetdropspoil
216 × Coaldropspoilquest
1 296 × Animal Skindropspoilquest
325 × Threaddropspoil
130 × Varnishdropspoilquest
130 × Iron Oredropspoilquest
- MP in total
- 5 079
- Crafts in total
- 311
Metallic Fiber craft ×2
Crafted Leather craft ×54
Leather craft ×216
Cord craft ×13
Steel craft ×26
Craft tree
An ingredient that a recipe makes for sure opens into that recipe's own ingredients, like [+] in the game's Recipe Information window. Each branch rounds its crafts up on its own.
Not crafted
Gemstone C ×25
Crafted Leather ×54 craft ×54
Leather ×216 craft ×216
Animal Skin ×1 296
Coal ×216
Metallic Fiber ×27 craft ×2
Silver Nugget ×30
These are the recipe's own chances. A premium account adds +10% to the success chance and +2% to the rare result; in a craft shop the bigger bonus of the crafter and the customer counts. The ingredients and the MP are spent on a failed attempt too. Crafting and rare items →