Recipe: Tiger's Eye Earring
Dwarven craft · Create Item lvl 3 · ID 46
Result
- Success chance
- 100%
- Double craft
- 5%
What does it mean?
With a chance of 5% the craft is made twice for the same ingredients and MP: two rolls, two results.
- Two instead of one
- 20%of a successful attempt, 22% with premium
- MP
- 108
- On average
- ≈1.26 items per attempt×2: ≈1 per 5 attempts, ≈1 per 4 with premium
Learned from:
Recipe: Tiger's Eye Earring dropspoil
Tiger's Eye Earring (D) is crafted with Create Item of level 3: 6 ingredients, 100% success chance, 108 MP per attempt. A successful attempt gives 2 instead of 1 with a chance of 20%. 2 of the ingredients are crafted too: Silver Mold, Cord.
Ingredients 6
Spent on every attempt, a failed one too. The marks say where an ingredient comes from.
6 × Tiger's Eye Earring Stonedropspoil
1 × Silver Moldcraft ×1
30 × Cordcraft ×2
6 × Varnishdropspoilquest
22 × Crystal (D-Grade)Alt+B
4 × Gemstone DshopAlt+B
On average: ≈1.26 × Tiger's Eye Earring · MP 108
Each attempt: 100% success, and a 5% chance of a second item.
How it is counted
- Successful attempts: 1 × 100% = 1
- Double craft 5%: ≈0.05 more
- 2 instead of 1, 20% of the successful ones: ≈0.21 more
What it takes
Base materials in total
What the whole tree takes: a material that several branches need is added up first and crafted once.
6 × Tiger's Eye Earring Stonedropspoil
26 × Varnishdropspoilquest
22 × Crystal (D-Grade)Alt+B
4 × Gemstone DshopAlt+B
50 × Threaddropspoil
20 × Iron Oredropspoilquest
10 × Silver Nuggetdropspoil
15 × Coaldropspoilquest
15 × Charcoaldropspoilquest
25 × Stemdropspoil
- MP in total
- 308
- Crafts in total
- 17
Cord craft ×2
Steel craft ×4
Silver Mold craft ×1
Cokes craft ×5
Braided Hemp craft ×5
Craft tree
An ingredient that a recipe makes for sure opens into that recipe's own ingredients, like [+] in the game's Recipe Information window. Each branch rounds its crafts up on its own.
Not crafted
Varnish ×6
Gemstone D ×4
Silver Mold ×1 craft ×1
Braided Hemp ×5 craft ×5
Stem ×25
Silver Nugget ×10
These are the recipe's own chances. A premium account adds +10% to the success chance and +2% to the rare result; in a craft shop the bigger bonus of the crafter and the customer counts. The ingredients and the MP are spent on a failed attempt too. Crafting and rare items →