Curse of Life Flow

Curse of Life Flow

Aktywna · Magiczna · 8 poziomów · ID 1511

For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

MP
42
Rzucanie
3 s
Cooldown
15 s
Zasięg
600

Opis i liczby dotyczą ostatniego poziomu - 8.

Drzewo wzmocnienia 2

Umiejętność wzmacnia się od poziomu 8 jedną ze ścieżek. Wybierz krok ścieżki, aby zobaczyć, jaka stanie się umiejętność.

Curse of Life Flow poz. 8
  1. Time

    +30

    Enchant Time: Increases duration.

    +30 Time Increases the effect's duration by 9 seconds.

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Enchant Time: Increases duration. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

  2. Chance

    +30

    Enchant chance: Increases the success rate.

    +30 Chance Increases the success rate.

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Enchant chance: Increases the success rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

Kto się uczy 2

Opis według poziomów

PoziomOpis
1For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 189 HP to whoever hit the target.
2For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 196 HP to whoever hit the target.
3For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 203 HP to whoever hit the target.
4For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 210 HP to whoever hit the target.
5For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 217 HP to whoever hit the target.
6For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 223 HP to whoever hit the target.
7For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 229 HP to whoever hit the target.
8For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

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