Curse of Life Flow
Aktywna · Magiczna · 8 poziomów · ID 1511
For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.
- MP
- 42
- Rzucanie
- 3 s
- Cooldown
- 15 s
- Zasięg
- 600
Opis i liczby dotyczą ostatniego poziomu - 8.
Drzewo wzmocnienia 2
Umiejętność wzmacnia się od poziomu 8 jedną ze ścieżek. Wybierz krok ścieżki, aby zobaczyć, jaka stanie się umiejętność.
-
Time
+30Enchant Time: Increases duration.
+30 Time Increases the effect's duration by 9 seconds.
For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Enchant Time: Increases duration. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.
-
Chance
+30Enchant chance: Increases the success rate.
+30 Chance Increases the success rate.
For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Enchant chance: Increases the success rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.
Kto się uczy 2
Opis według poziomów
| Poziom | Opis |
|---|---|
| 1 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 189 HP to whoever hit the target. |
| 2 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 196 HP to whoever hit the target. |
| 3 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 203 HP to whoever hit the target. |
| 4 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 210 HP to whoever hit the target. |
| 5 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 217 HP to whoever hit the target. |
| 6 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 223 HP to whoever hit the target. |
| 7 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 229 HP to whoever hit the target. |
| 8 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target. |