Curse of Life Flow

Curse of Life Flow

Active · Magic · 8 levels · ID 1511

For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

MP
42
Cast
3 s
Reuse
15 s
Range
600

The description and the numbers are those of level 8, the last one.

Enchant tree 2

The skill is enchanted from level 8 along one of the routes. Pick a step of a route to see what the skill becomes.

Curse of Life Flow lvl 8
  1. Time

    +30

    Enchant Time: Increases duration.

    +30 Time Increases the effect's duration by 9 seconds.

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Enchant Time: Increases duration. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

  2. Chance

    +30

    Enchant chance: Increases the success rate.

    +30 Chance Increases the success rate.

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Enchant chance: Increases the success rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

Who learns it 2

Description by level

LevelDescription
1For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 189 HP to whoever hit the target.
2For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 196 HP to whoever hit the target.
3For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 203 HP to whoever hit the target.
4For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 210 HP to whoever hit the target.
5For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 217 HP to whoever hit the target.
6For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 223 HP to whoever hit the target.
7For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 229 HP to whoever hit the target.
8For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

← Class tree