Curse of Life Flow
Active · Magic · 8 levels · ID 1511
For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.
- MP
- 42
- Cast
- 3 s
- Reuse
- 15 s
- Range
- 600
The description and the numbers are those of level 8, the last one.
Enchant tree 2
The skill is enchanted from level 8 along one of the routes. Pick a step of a route to see what the skill becomes.
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Time
+30Enchant Time: Increases duration.
+30 Time Increases the effect's duration by 9 seconds.
For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Enchant Time: Increases duration. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.
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Chance
+30Enchant chance: Increases the success rate.
+30 Chance Increases the success rate.
For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Enchant chance: Increases the success rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.
Who learns it 2
Description by level
| Level | Description |
|---|---|
| 1 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 189 HP to whoever hit the target. |
| 2 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 196 HP to whoever hit the target. |
| 3 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 203 HP to whoever hit the target. |
| 4 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 210 HP to whoever hit the target. |
| 5 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 217 HP to whoever hit the target. |
| 6 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 223 HP to whoever hit the target. |
| 7 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 229 HP to whoever hit the target. |
| 8 | For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target. |