Soul Breaker: skills

Kamael Β· 2nd profession Β· lvl 40 Β· 36 skills

Quest to become Soul Breaker

Quests for the 2nd profession β†’

Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.

  1. Certified Soul Breakerlvl 39 - 85 Β· Vitus walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 40

  • Light Armor Mastery lvl 14

    When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 15

    When equipped with light armor, increases P. Def. by 16.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 16

    When equipped with light armor, increases P. Def. by 17.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 19

    Increases M. Def. by 40 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 20

    Increases M. Def. by 42 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 21

    Increases M. Def. by 43 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 9

    Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 9

    Increases P. Atk. by 17.52 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 10

    Increases P. Atk. by 18.8 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 11

    Increases P. Atk. by 20.08 and Casting Spd. by 15% when using a short sword.

    Passive
  • Life to Soul lvl 1

    Cannibalizes your own life to increase your soul by 1.

    HP 193 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 1

    Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 29 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 2

    Supplements the user's P. Atk. by 659 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 30 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 3

    Supplements the user's P. Atk. by 700 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 31 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 1

    Increases Critical Rate by 10% and Critical Damage by 111.

    Passive
  • Death Mark lvl 3

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 41 HP per second.

    MP 18 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Soul of Pain lvl 1

    Supplements the user's M. Atk. with 50 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 23 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 2

    Supplements the user's M. Atk. with 52 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 23 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Surrender to Dark lvl 4

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Expert Casting lvl 1

    Increases Casting Spd. by 10% and decreases magic's reuse time by 10%.

    Passive
  • Mana Pump lvl 1

    Increases Max MP by 70.

    Passive

Level 43

  • Light Armor Mastery lvl 17

    When equipped with light armor, increases P. Def. by 18.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 18

    When equipped with light armor, increases P. Def. by 19.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 19

    When equipped with light armor, increases P. Def. by 21.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 22

    Increases M. Def. by 44 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 23

    Increases M. Def. by 46 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 24

    Increases M. Def. by 47 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 10

    Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 12

    Increases P. Atk. by 21.44 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 13

    Increases P. Atk. by 22.88 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 14

    Increases P. Atk. by 24.4 and Casting Spd. by 15% when using a short sword.

    Passive
  • Dark Armor lvl 2

    Increases Resistance to Dark by 10.

    Toggle
  • Triple Thrust lvl 4

    Supplements the user's P. Atk. by 742 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 31 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 5

    Supplements the user's P. Atk. by 787 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 32 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 6

    Supplements the user's P. Atk. by 833 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 33 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Fast Recovery lvl 1

    Increases HP/MP/CP Recovery Bonus.

    Passive
  • Soul of Pain lvl 3

    Supplements the user's M. Atk. with 55 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 24 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 4

    Supplements the user's M. Atk. with 57 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 25 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul to Empower lvl 1

    Increases the user's M. Atk. by 55% for 20 minutes.

    MP 38 Cast 2 s Reuse 2 s

    ActiveMagic
  • Surrender to Dark lvl 5

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 38 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Abyssal Power lvl 1

    Increases M. Atk. by 10%.

    Passive

Level 46

  • Light Armor Mastery lvl 20

    When equipped with light armor, increases P. Def. by 22.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 21

    When equipped with light armor, increases P. Def. by 23.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 22

    When equipped with light armor, increases P. Def. by 24.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 25

    Increases M. Def. by 49 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 26

    Increases M. Def. by 51 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 27

    Increases M. Def. by 52 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 11

    Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 15

    Increases P. Atk. by 25.92 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 16

    Increases P. Atk. by 27.6 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 17

    Increases P. Atk. by 29.28 and Casting Spd. by 15% when using a short sword.

    Passive
  • Triple Thrust lvl 7

    Supplements the user's P. Atk. by 882 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 34 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 8

    Supplements the user's P. Atk. by 932 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 32 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 9

    Supplements the user's P. Atk. by 984 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 36 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Soul Gathering lvl 1

    Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    HP 200 Cast 1.50 s Reuse 1800 s

    ActivePhysical
  • Death Mark lvl 4

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 41 HP per second.

    MP 22 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Soul of Pain lvl 5

    Supplements the user's M. Atk. with 60 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 27 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 6

    Supplements the user's M. Atk. with 61 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 27 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 1

    Inflicts dark damage on the enemies in front with 42 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 52 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 2

    Inflicts dark damage on the enemies in front with 43 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 54 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Weapon lvl 1

    Increases the target's Dark attack level by 20 for 20 minutes. Can be used on party members.

    MP 42 Cast 3 s Reuse 2 s Range 400

    ActiveMagic
  • Surrender to Dark lvl 6

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 42 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Erase Mark lvl 2

    Removes moderate Death Mark.

    MP 29 Cast 2.50 s Reuse 4 s Range 600

    ActiveMagic

Level 49

  • Light Armor Mastery lvl 23

    When equipped with light armor, increases P. Def. by 25.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 24

    When equipped with light armor, increases P. Def. by 27 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 25

    When equipped with light armor, increases P. Def. by 28.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 28

    Increases M. Def. by 54 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 29

    Increases M. Def. by 56 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 30

    Increases M. Def. by 57 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 12

    Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 18

    Increases P. Atk. by 30.96 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 19

    Increases P. Atk. by 32.8 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 20

    Increases P. Atk. by 34.64 and Casting Spd. by 15% when using a short sword.

    Passive
  • Life to Soul lvl 2

    Cannibalizes your own life to increase your soul by 2.

    HP 237 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 10

    Supplements the user's P. Atk. by 1038 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 37 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 11

    Supplements the user's P. Atk. by 1094 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 38 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 12

    Supplements the user's P. Atk. by 1152 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 39 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 1

    Attacks the target's vital points with 1853 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 37 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 2

    Attacks the target's vital points with 1953 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 38 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 3

    Attacks the target's vital points with 2057 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 39 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Fast Recovery lvl 2

    Increases HP/MP/CP Recovery Bonus.

    Passive
  • Soul of Pain lvl 7

    Supplements the user's M. Atk. with 65 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 28 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 8

    Supplements the user's M. Atk. with 66 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 29 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 3

    Inflicts dark damage on the enemies in front with 45 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 57 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 4

    Inflicts dark damage on the enemies in front with 47 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 58 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Pride of Kamael lvl 1

    When using a Kamael-exclusive weapon (ancient sword, rapier, crossbow), P. Atk., M. Atk. and lethal attack rate are increased by 10% for 3 minutes. May be applied to Kamael party members.

    MP 44 Cast 3 s Reuse 30 s Range 400

    ActiveMagic
  • Surrender to Dark lvl 7

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 44 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Expert Casting lvl 2

    Increases Casting Spd. by 10% and decreases magic's reuse time by 15%.

    Passive
  • Mana Pump lvl 2

    Increases Max MP by 100.

    Passive

Level 52

  • Light Armor Mastery lvl 26

    When equipped with light armor, increases P. Def. by 29.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 27

    When equipped with light armor, increases P. Def. by 30.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 28

    When equipped with light armor, increases P. Def. by 32.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 31

    Increases M. Def. by 59 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 32

    Increases M. Def. by 61 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 33

    Increases M. Def. by 63 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 13

    Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 21

    Increases P. Atk. by 36.56 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 22

    Increases P. Atk. by 38.56 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 23

    Increases P. Atk. by 40.64 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 1

    Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 2

    Spreads wings to attack nearby enemies with 910 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 3

    Spreads wings to attack nearby enemies with 955 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 51 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 13

    Supplements the user's P. Atk. by 1212 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 14

    Supplements the user's P. Atk. by 1274 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 15

    Supplements the user's P. Atk. by 1337 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 41 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 4

    Attacks the target's vital points with 2164 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 5

    Attacks the target's vital points with 2274 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 6

    Attacks the target's vital points with 2388 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 41 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Checkmate lvl 1

    Supplements the user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.

    MP 36 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 2

    Increases Critical Rate by 15% and Critical Damage by 177.

    Passive
  • Divine Inspiration lvl 1

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Death Mark lvl 5

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 50 HP per second.

    MP 24 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Soul of Pain lvl 9

    Supplements the user's M. Atk. with 70 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 30 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 10

    Supplements the user's M. Atk. with 72 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 30 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 5

    Inflicts dark damage on the enemies in front with 49 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 60 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 6

    Inflicts dark damage on the enemies in front with 50 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 62 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender to Dark lvl 8

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 48 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 1

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic

Level 55

  • Light Armor Mastery lvl 29

    When equipped with light armor, increases P. Def. by 33.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 30

    When equipped with light armor, increases P. Def. by 34.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 31

    When equipped with light armor, increases P. Def. by 36.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 34

    Increases M. Def. by 64 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 35

    Increases M. Def. by 66 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 36

    Increases M. Def. by 68 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 14

    Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 24

    Increases P. Atk. by 42.72 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 25

    Increases P. Atk. by 44.88 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 26

    Increases P. Atk. by 47.12 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 4

    Spreads wings to attack nearby enemies with 1002 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 52 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 5

    Spreads wings to attack nearby enemies with 1050 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 53 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 6

    Spreads wings to attack nearby enemies with 1100 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 55 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 16

    Supplements the user's P. Atk. by 1403 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 42 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 17

    Supplements the user's P. Atk. by 1470 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 43 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 18

    Supplements the user's P. Atk. by 1539 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 44 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 7

    Attacks the target's vital points with 2505 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 42 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 8

    Attacks the target's vital points with 2625 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 43 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 9

    Attacks the target's vital points with 2748 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 44 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Soul of Pain lvl 11

    Supplements the user's M. Atk. with 75 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 32 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 12

    Supplements the user's M. Atk. with 77 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 33 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 7

    Inflicts dark damage on the enemies in front with 53 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 64 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 8

    Inflicts dark damage on the enemies in front with 54 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 65 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Steal Divinity lvl 1 Mechanics explained

    Steals up to 3 of the enemy's abnormal statuses.

    MP 50 Cast 1.20 s Reuse 15 s Range 600

    ActiveMagic
  • Soul to Empower lvl 2

    Increases the user's M. Atk. by 65% for 20 minutes.

    MP 50 Cast 2 s Reuse 2 s

    ActiveMagic
  • Surrender to Dark lvl 9

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 50 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 2

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Expert Casting lvl 3

    Increases Casting Spd. by 10% and decreases magic's reuse time by 20%.

    Passive

Level 58

  • Light Armor Mastery lvl 32

    When equipped with light armor, increases P. Def. by 37.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 33

    When equipped with light armor, increases P. Def. by 39.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 34

    When equipped with light armor, increases P. Def. by 40.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 37

    Increases M. Def. by 70 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 38

    Increases M. Def. by 72 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 39

    Increases M. Def. by 74 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 15

    Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 27

    Increases P. Atk. by 49.44 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 28

    Increases P. Atk. by 51.76 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 29

    Increases P. Atk. by 54.16 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 7

    Spreads wings to attack nearby enemies with 1150 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 56 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 8

    Spreads wings to attack nearby enemies with 1202 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 57 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 9

    Spreads wings to attack nearby enemies with 1255 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 58 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Life to Soul lvl 3

    Cannibalizes your own life to increase your soul by 3.

    HP 279 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 19

    Supplements the user's P. Atk. by 1610 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 45 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 20

    Supplements the user's P. Atk. by 1682 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 46 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 21

    Supplements the user's P. Atk. by 1757 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 47 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 10

    Attacks the target's vital points with 2875 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 45 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 11

    Attacks the target's vital points with 3004 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 46 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 12

    Attacks the target's vital points with 3136 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 47 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Painkiller lvl 1

    For 8 seconds, becomes invincible, suppressing pain and not incurring damage.

    MP 53 Cast 1 s Reuse 300 s

    ActivePhysical
  • Death Mark lvl 6

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 50 HP per second.

    MP 28 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Soul of Pain lvl 13

    Supplements the user's M. Atk. with 80 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 34 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 14

    Supplements the user's M. Atk. with 82 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 35 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 9

    Inflicts dark damage on the enemies in front with 56 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 68 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 10

    Inflicts dark damage on the enemies in front with 57 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 69 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 1

    Supplements the user's M. Atk. with 82 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 55 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Protection from Darkness lvl 1

    Increases the target's Resistance to Dark by 15 for 20 minutes.

    MP 54 Cast 3 s Reuse 2 s Range 400

    ActiveMagic
  • Surrender to Dark lvl 10

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 54 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 3

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 1

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Mana Pump lvl 3

    Increases Max MP by 140.

    Passive

Level 60

  • Light Armor Mastery lvl 35

    When equipped with light armor, increases P. Def. by 42 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 36

    When equipped with light armor, increases P. Def. by 43.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 40

    Increases M. Def. by 76 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 41

    Increases M. Def. by 78 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 16

    Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 30

    Increases P. Atk. by 56.56 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 31

    Increases P. Atk. by 59.04 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 10

    Spreads wings to attack nearby enemies with 1309 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 60 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 11

    Spreads wings to attack nearby enemies with 1364 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 61 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 22

    Supplements the user's P. Atk. by 1832 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 48 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 23

    Supplements the user's P. Atk. by 1909 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 13

    Attacks the target's vital points with 3271 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 48 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 14

    Attacks the target's vital points with 3408 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Checkmate lvl 2

    Supplements the user's P. Atk. by 3408 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.

    MP 43 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 3

    Increases Critical Rate by 20% and Critical Damage by 253.

    Passive
  • Soul of Pain lvl 15

    Supplements the user's M. Atk. with 84 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 35 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 16

    Supplements the user's M. Atk. with 85 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 37 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 11

    Inflicts dark damage on the enemies in front with 59 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 72 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 12

    Inflicts dark damage on the enemies in front with 60 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 73 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 2

    Supplements the user's M. Atk. with 85 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 58 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Steal Divinity lvl 2 Mechanics explained

    Steals up to 4 of the enemy's abnormal statuses.

    MP 55 Cast 1.20 s Reuse 15 s Range 600

    ActiveMagic
  • Surrender to Dark lvl 11

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 55 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 4

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 2

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Blink lvl 1

    Supplements the user's P. Atk. with 1 Power, stunning nearby enemies for 2 seconds and teleporting them to the rear. Increases Power upon the consumption of up to 5 souls.

    MP 100 Cast 0.30 s Reuse 15 s

    ActiveMagic
  • Curse of Life Flow lvl 1

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 189 HP to whoever hit the target.

    MP 34 Cast 3 s Reuse 15 s Range 600

    ActiveMagic

Level 61

Level 62

  • Light Armor Mastery lvl 37

    When equipped with light armor, increases P. Def. by 44.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 38

    When equipped with light armor, increases P. Def. by 46.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 42

    Increases M. Def. by 80 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 43

    Increases M. Def. by 82 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 17

    Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 32

    Increases P. Atk. by 61.52 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 33

    Increases P. Atk. by 64.08 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 12

    Spreads wings to attack nearby enemies with 1420 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 61 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 13

    Spreads wings to attack nearby enemies with 1476 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 62 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 24

    Supplements the user's P. Atk. by 1987 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 25

    Supplements the user's P. Atk. by 2067 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 50 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 15

    Attacks the target's vital points with 3548 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 16

    Attacks the target's vital points with 3690 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 50 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Death Mark lvl 7

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 58 HP per second.

    MP 29 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Soul of Pain lvl 17

    Supplements the user's M. Atk. with 87 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 37 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 18

    Supplements the user's M. Atk. with 89 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 38 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 13

    Inflicts dark damage on the enemies in front with 61 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 74 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 14

    Inflicts dark damage on the enemies in front with 62 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 75 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 3

    Supplements the user's M. Atk. with 89 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 60 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Surrender to Dark lvl 12

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 58 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 5

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 3

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Curse of Life Flow lvl 2

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 196 HP to whoever hit the target.

    MP 35 Cast 3 s Reuse 15 s Range 600

    ActiveMagic
  • Soul Web lvl 1

    Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.

    MP 58 Cast 2.50 s Reuse 15 s Range 600

    ActiveMagic

Level 64

  • Light Armor Mastery lvl 39

    When equipped with light armor, increases P. Def. by 48 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 40

    When equipped with light armor, increases P. Def. by 49.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 44

    Increases M. Def. by 84 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 45

    Increases M. Def. by 86 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 18

    Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 34

    Increases P. Atk. by 66.72 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 35

    Increases P. Atk. by 69.36 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 14

    Spreads wings to attack nearby enemies with 1534 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 63 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 15

    Spreads wings to attack nearby enemies with 1592 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 65 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 26

    Supplements the user's P. Atk. by 2147 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 51 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 27

    Supplements the user's P. Atk. by 2229 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 52 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 17

    Attacks the target's vital points with 3834 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 51 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 18

    Attacks the target's vital points with 3980 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 52 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Soul of Pain lvl 19

    Supplements the user's M. Atk. with 90 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 38 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 20

    Supplements the user's M. Atk. with 92 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 39 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 15

    Inflicts dark damage on the enemies in front with 63 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 77 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 16

    Inflicts dark damage on the enemies in front with 65 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 78 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 4

    Supplements the user's M. Atk. with 92 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 63 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Steal Divinity lvl 3 Mechanics explained

    Steals up to 5 of the enemy's abnormal statuses.

    MP 60 Cast 1.20 s Reuse 15 s Range 600

    ActiveMagic
  • Soul to Empower lvl 3

    Increases the user's M. Atk. by 75% for 20 minutes.

    MP 60 Cast 2 s Reuse 2 s

    ActiveMagic
  • Surrender to Dark lvl 13

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 60 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 6

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 4

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Curse of Life Flow lvl 3

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 203 HP to whoever hit the target.

    MP 37 Cast 3 s Reuse 15 s Range 600

    ActiveMagic
  • Soul Web lvl 2

    Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.

    MP 60 Cast 2.50 s Reuse 15 s Range 600

    ActiveMagic
  • Mana Pump lvl 4

    Increases Max MP by 150.

    Passive

Level 66

  • Light Armor Mastery lvl 41

    When equipped with light armor, increases P. Def. by 51.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 42

    When equipped with light armor, increases P. Def. by 52.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 46

    Increases M. Def. by 88 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 47

    Increases M. Def. by 91 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 19

    Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 36

    Increases P. Atk. by 72 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 37

    Increases P. Atk. by 74.64 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 16

    Spreads wings to attack nearby enemies with 1651 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 66 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 17

    Spreads wings to attack nearby enemies with 1710 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 67 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Life to Soul lvl 4

    Cannibalizes your own life to increase your soul by 4.

    HP 311 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 28

    Supplements the user's P. Atk. by 2311 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 53 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 29

    Supplements the user's P. Atk. by 2394 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 19

    Attacks the target's vital points with 4127 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 53 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 20

    Attacks the target's vital points with 4275 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Checkmate lvl 3

    Supplements the user's P. Atk. by 4275 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.

    MP 47 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 4

    Increases Critical Rate by 25% and Critical Damage by 317.

    Passive
  • Death Mark lvl 8

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 58 HP per second.

    MP 32 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Soul of Pain lvl 21

    Supplements the user's M. Atk. with 94 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 39 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 22

    Supplements the user's M. Atk. with 96 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 40 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 17

    Inflicts dark damage on the enemies in front with 66 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 79 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 18

    Inflicts dark damage on the enemies in front with 67 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 80 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 5

    Supplements the user's M. Atk. with 96 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 64 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Curse of Divinity lvl 1

    Inflicts non-attribute damage on the enemy with 96 Power added to M. Atk. Power changes depending on the target's altered state condition.

    MP 62 Cast 1.20 s Reuse 4 s Range 600

    ActiveMagic
  • Protection from Darkness lvl 2

    Increases the target's Resistance to Dark by 23 for 20 minutes.

    MP 62 Cast 3 s Reuse 2 s Range 400

    ActiveMagic
  • Surrender to Dark lvl 14

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 62 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 7

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 5

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Erase Mark lvl 3

    Removes major Death Mark.

    MP 44 Cast 2.50 s Reuse 4 s Range 600

    ActiveMagic
  • Soul Cleanse lvl 1

    Cancel up to 3 de-buffs. Can only be used within the same race.

    MP 32 Cast 2 s Reuse 15 s Range 600

    ActiveMagic
  • Curse of Life Flow lvl 4

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 210 HP to whoever hit the target.

    MP 38 Cast 3 s Reuse 15 s Range 600

    ActiveMagic
  • Soul Web lvl 3

    Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.

    MP 62 Cast 2.50 s Reuse 15 s Range 600

    ActiveMagic

Level 68

  • Light Armor Mastery lvl 43

    When equipped with light armor, increases P. Def. by 54.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 44

    When equipped with light armor, increases P. Def. by 55.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 48

    Increases M. Def. by 93 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 49

    Increases M. Def. by 95 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 20

    Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 38

    Increases P. Atk. by 77.36 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 39

    Increases P. Atk. by 80.08 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 18

    Spreads wings to attack nearby enemies with 1770 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 68 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 19

    Spreads wings to attack nearby enemies with 1830 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 69 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 30

    Supplements the user's P. Atk. by 2478 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 31

    Supplements the user's P. Atk. by 2562 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 55 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 21

    Attacks the target's vital points with 4425 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 22

    Attacks the target's vital points with 4575 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 55 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Soul of Pain lvl 23

    Supplements the user's M. Atk. with 97 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 40 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 24

    Supplements the user's M. Atk. with 99 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 42 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 19

    Inflicts dark damage on the enemies in front with 68 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 82 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 20

    Inflicts dark damage on the enemies in front with 69 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 83 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 6

    Supplements the user's M. Atk. with 99 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 67 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Curse of Divinity lvl 2

    Inflicts non-attribute damage on the enemy with 99 Power added to M. Atk. Power changes depending on the target's altered state condition.

    MP 64 Cast 1.20 s Reuse 4 s Range 600

    ActiveMagic
  • Steal Divinity lvl 4 Mechanics explained

    Steals up to 6 of the enemy's abnormal statuses.

    MP 64 Cast 1.20 s Reuse 15 s Range 600

    ActiveMagic
  • Surrender to Dark lvl 15

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 64 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 8

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 6

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Curse of Life Flow lvl 5

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 217 HP to whoever hit the target.

    MP 39 Cast 3 s Reuse 15 s Range 600

    ActiveMagic
  • Soul Web lvl 4

    Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.

    MP 64 Cast 2.50 s Reuse 15 s Range 600

    ActiveMagic
  • Mana Pump lvl 5

    Increases Max MP by 180.

    Passive

Level 70

  • Light Armor Mastery lvl 45

    When equipped with light armor, increases P. Def. by 57.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 46

    When equipped with light armor, increases P. Def. by 59.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 50

    Increases M. Def. by 97 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 51

    Increases M. Def. by 99 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 21

    Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 40

    Increases P. Atk. by 82.8 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 41

    Increases P. Atk. by 85.52 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 20

    Spreads wings to attack nearby enemies with 1891 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 70 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 21

    Spreads wings to attack nearby enemies with 1951 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 71 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 32

    Supplements the user's P. Atk. by 2647 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 56 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 33

    Supplements the user's P. Atk. by 2732 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 57 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 23

    Attacks the target's vital points with 4726 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 56 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 24

    Attacks the target's vital points with 4878 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 57 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Death Mark lvl 9

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 63 HP per second.

    MP 33 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Soul of Pain lvl 25

    Supplements the user's M. Atk. with 100 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 42 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 26

    Supplements the user's M. Atk. with 102 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 43 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 21

    Inflicts dark damage on the enemies in front with 70 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 84 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 22

    Inflicts dark damage on the enemies in front with 72 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 85 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 7

    Supplements the user's M. Atk. with 102 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 68 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Curse of Divinity lvl 3

    Inflicts non-attribute damage on the enemy with 102 Power added to M. Atk. Power changes depending on the target's altered state condition.

    MP 65 Cast 1.20 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender to Dark lvl 16

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 65 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 9

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 7

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Curse of Life Flow lvl 6

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 223 HP to whoever hit the target.

    MP 39 Cast 3 s Reuse 15 s Range 600

    ActiveMagic
  • Soul Web lvl 5

    Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.

    MP 65 Cast 2.50 s Reuse 15 s Range 600

    ActiveMagic

Level 72

  • Light Armor Mastery lvl 47

    When equipped with light armor, increases P. Def. by 60.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 48

    When equipped with light armor, increases P. Def. by 62.3 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 52

    Increases M. Def. by 102 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 53

    Increases M. Def. by 104 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 22

    Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 42

    Increases P. Atk. by 88.24 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 43

    Increases P. Atk. by 90.96 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 22

    Spreads wings to attack nearby enemies with 2012 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 72 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 23

    Spreads wings to attack nearby enemies with 2072 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 73 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Life to Soul lvl 5

    Cannibalizes your own life to increase your soul by 5.

    HP 328 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 34

    Supplements the user's P. Atk. by 2816 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 58 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 35

    Supplements the user's P. Atk. by 2901 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 25

    Attacks the target's vital points with 5029 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 58 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 26

    Attacks the target's vital points with 5180 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Checkmate lvl 4

    Supplements the user's P. Atk. by 5180 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.

    MP 51 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Soul of Pain lvl 27

    Supplements the user's M. Atk. with 104 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 43 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 28

    Supplements the user's M. Atk. with 105 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 43 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 23

    Inflicts dark damage on the enemies in front with 73 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 85 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 24

    Inflicts dark damage on the enemies in front with 74 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 87 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 8

    Supplements the user's M. Atk. with 105 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 70 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Curse of Divinity lvl 4

    Inflicts non-attribute damage on the enemy with 105 Power added to M. Atk. Power changes depending on the target's altered state condition.

    MP 67 Cast 1.20 s Reuse 4 s Range 600

    ActiveMagic
  • Steal Divinity lvl 5 Mechanics explained

    Steals up to 7 of the enemy's abnormal statuses.

    MP 67 Cast 1.20 s Reuse 15 s Range 600

    ActiveMagic
  • Surrender to Dark lvl 17

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 67 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 10

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 8

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Curse of Life Flow lvl 7

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 229 HP to whoever hit the target.

    MP 40 Cast 3 s Reuse 15 s Range 600

    ActiveMagic
  • Soul Web lvl 6

    Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.

    MP 67 Cast 2.50 s Reuse 15 s Range 600

    ActiveMagic
  • Mana Pump lvl 6

    Increases Max MP by 200.

    Passive

Level 74

  • Light Armor Mastery lvl 49

    When equipped with light armor, increases P. Def. by 63.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 50

    When equipped with light armor, increases P. Def. by 65.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 54

    Increases M. Def. by 106 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 55

    Increases M. Def. by 108 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 23

    Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Rapier Mastery lvl 44

    Increases P. Atk. by 93.68 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 45

    Increases P. Atk. by 96.4 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 24

    Spreads wings to attack nearby enemies with 2132 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 74 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 25

    Spreads wings to attack nearby enemies with 2192 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 75 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 36

    Supplements the user's P. Atk. by 2985 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 37

    Supplements the user's P. Atk. by 3069 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 60 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 27

    Attacks the target's vital points with 5330 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 28

    Attacks the target's vital points with 5479 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 60 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Death Mark lvl 10

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 63 HP per second.

    MP 35 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Soul of Pain lvl 29

    Supplements the user's M. Atk. with 107 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 44 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Soul of Pain lvl 30

    Supplements the user's M. Atk. with 108 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 44 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Dark Flame lvl 25

    Inflicts dark damage on the enemies in front with 75 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 88 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Flame lvl 26

    Inflicts dark damage on the enemies in front with 76 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 89 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Annihilation Circle lvl 9

    Supplements the user's M. Atk. with 108 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 72 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Curse of Divinity lvl 5

    Inflicts non-attribute damage on the enemy with 108 Power added to M. Atk. Power changes depending on the target's altered state condition.

    MP 69 Cast 1.20 s Reuse 4 s Range 600

    ActiveMagic
  • Protection from Darkness lvl 3

    Increases the target's Resistance to Dark by 30 for 20 minutes.

    MP 69 Cast 3 s Reuse 2 s Range 400

    ActiveMagic
  • Surrender to Dark lvl 18

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 69 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Shadow Bind lvl 11

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Voice Bind lvl 9

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Curse of Life Flow lvl 8

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 234 HP to whoever hit the target.

    MP 42 Cast 3 s Reuse 15 s Range 600

    ActiveMagic
  • Soul Web lvl 7

    Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.

    MP 69 Cast 2.50 s Reuse 15 s Range 600

    ActiveMagic

Level 76

All skills

Soul Breaker

2nd profession 36
  • Death Mark lvl 3-10 from character level 40

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 41 HP per second.

    MP 18 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Life to Soul lvl 1-5 from character level 40

    Cannibalizes your own life to increase your soul by 1.

    HP 193 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Soul of Pain lvl 1-30 from character level 40

    Supplements the user's M. Atk. with 50 Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Dark

    MP 23 Cast 1.20 s Reuse 3 s Range 700

    ActiveMagic
  • Surrender to Dark lvl 4-18 from character level 40

    For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Triple Thrust lvl 1-37 from character level 40

    Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 29 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 1-4 from character level 40

    Increases Critical Rate by 10% and Critical Damage by 111.

    Passive
  • Expert Casting lvl 1-3 from character level 40

    Increases Casting Spd. by 10% and decreases magic's reuse time by 10%.

    Passive
  • Light Armor Mastery lvl 14-50 from character level 40

    When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 19-55 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 10%.

    Passive
  • Mana Pump lvl 1-6 from character level 40

    Increases Max MP by 70.

    Passive
  • Rapier Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 17.52 and Casting Spd. by 15% when using a short sword.

    Passive
  • Soul Mastery lvl 9-23 from character level 40

    Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Soul to Empower lvl 1-3 from character level 43

    Increases the user's M. Atk. by 55% for 20 minutes.

    MP 38 Cast 2 s Reuse 2 s

    ActiveMagic
  • Abyssal Power lvl 1 from character level 43

    Increases M. Atk. by 10%.

    Passive
  • Dark Armor lvl 2 from character level 43

    Increases Resistance to Dark by 10.

    Toggle
  • Fast Recovery lvl 1-2 from character level 43

    Increases HP/MP/CP Recovery Bonus.

    Passive
  • Dark Flame lvl 1-26 from character level 46

    Inflicts dark damage on the enemies in front with 42 Power added to M. Atk. For 5 seconds, decreases Speed by 30%. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 52 Cast 1.80 s Reuse 4 s Range 40

    ActiveMagic
  • Dark Weapon lvl 1 from character level 46

    Increases the target's Dark attack level by 20 for 20 minutes. Can be used on party members.

    MP 42 Cast 3 s Reuse 2 s Range 400

    ActiveMagic
  • Erase Mark lvl 2-3 from character level 46

    Removes moderate Death Mark.

    MP 29 Cast 2.50 s Reuse 4 s Range 600

    ActiveMagic
  • Soul Gathering lvl 1 from character level 46

    Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    HP 200 Cast 1.50 s Reuse 1800 s

    ActivePhysical
  • Pride of Kamael lvl 1 from character level 49

    When using a Kamael-exclusive weapon (ancient sword, rapier, crossbow), P. Atk., M. Atk. and lethal attack rate are increased by 10% for 3 minutes. May be applied to Kamael party members.

    MP 44 Cast 3 s Reuse 30 s Range 400

    ActiveMagic
  • Shining Edge lvl 1-28 from character level 49

    Attacks the target's vital points with 1853 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 37 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Checkmate lvl 1-4 from character level 52

    Supplements the user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.

    MP 36 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shadow Bind lvl 1-11 from character level 52

    Catches the enemy's shadow and inflicts hold for 15 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Spread Wing lvl 1-25 from character level 52

    Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Steal Divinity lvl 1-5 Mechanics explained from character level 55

    Steals up to 3 of the enemy's abnormal statuses.

    MP 50 Cast 1.20 s Reuse 15 s Range 600

    ActiveMagic
  • Annihilation Circle lvl 1-9 from character level 58

    Supplements the user's M. Atk. with 82 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 55 Cast 1.80 s Reuse 5 s Range 500

    ActiveMagic
  • Painkiller lvl 1 from character level 58

    For 8 seconds, becomes invincible, suppressing pain and not incurring damage.

    MP 53 Cast 1 s Reuse 300 s

    ActivePhysical
  • Protection from Darkness lvl 1-3 from character level 58

    Increases the target's Resistance to Dark by 15 for 20 minutes.

    MP 54 Cast 3 s Reuse 2 s Range 400

    ActiveMagic
  • Voice Bind lvl 1-9 from character level 58

    Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 400

    ActiveMagic
  • Blink lvl 1 from character level 60

    Supplements the user's P. Atk. with 1 Power, stunning nearby enemies for 2 seconds and teleporting them to the rear. Increases Power upon the consumption of up to 5 souls.

    MP 100 Cast 0.30 s Reuse 15 s

    ActiveMagic
  • Curse of Life Flow lvl 1-8 from character level 60

    For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage, no more than once every 3 seconds: restores 189 HP to whoever hit the target.

    MP 34 Cast 3 s Reuse 15 s Range 600

    ActiveMagic
  • Soul Web lvl 1-7 from character level 62

    Spreads a soul net to decrease Speed near the enemy by 30% for 1 minute.

    MP 58 Cast 2.50 s Reuse 15 s Range 600

    ActiveMagic
  • Curse of Divinity lvl 1-5 from character level 66

    Inflicts non-attribute damage on the enemy with 96 Power added to M. Atk. Power changes depending on the target's altered state condition.

    MP 62 Cast 1.20 s Reuse 4 s Range 600

    ActiveMagic
  • Soul Cleanse lvl 1 from character level 66

    Cancel up to 3 de-buffs. Can only be used within the same race.

    MP 32 Cast 2 s Reuse 15 s Range 600

    ActiveMagic

Warder

1st profession 25
  • Abyssal Blaze lvl 1-10 from character level 20

    Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 15 Cast 1.20 s Reuse 2 s Range 750

    ActiveMagic
  • Change Weapon lvl 1 from character level 20

    Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

    MP 29 Cast 5 s Reuse 15 s

    ActiveMagic
  • Double Thrust lvl 1-15 from character level 20

    Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 16 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Penetrating Shot lvl 1-15 from character level 20

    Fires a powerful bolt to attack the enemy with 179 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.

    MP 69 Cast 3.20 s Reuse 6 s Range 500

    ActivePhysical
  • Crossbow Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 12.64 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Light Armor Mastery lvl 1-13 from character level 20

    When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 6-18 from character level 20

    Increases M. Def. by 19.

    Passive
  • Rapier Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 3.2 when using a short sword.

    Passive
  • Soul Mastery lvl 4-8 from character level 20

    Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
    Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Dark Explosion lvl 1-4 from character level 24

    Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 28 Cast 1.80 s Reuse 4 s Range 500

    ActiveMagic
  • Death Mark lvl 1-2 from character level 24

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.

    MP 12 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Defuse Trap lvl 2-3 from character level 24

    Disarm traps below Level 28.

    MP 5 Cast 4 s Reuse 8 s Range 400

    ActivePhysical
  • Detect Trap lvl 2-3 from character level 24

    Detects traps below Level 28.

    MP 18 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Erase Mark lvl 1 from character level 24

    Removes minor Death Mark.

    MP 15 Cast 2.50 s Reuse 4 s Range 600

    ActiveMagic
  • Furious Soul lvl 1 from character level 24

    For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%.

    MP 11 Cast 2 s Reuse 75 s

    ActivePhysical
  • Hard March lvl 1 Mechanics explained from character level 24

    Run Spd. +20.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Increase Range lvl 1 from character level 24

    Increases a crossbow's range by 200.

    Passive
  • Fire Trap lvl 1-2 from character level 28

    Summon a trap that damages a single target.

    MP 50 Cast 1.50 s Reuse 45 s

    ActivePhysical
  • Surrender to Dark lvl 1-3 from character level 28

    For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.

    MP 25 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Fast Shot lvl 1 from character level 32

    Increases the user's crossbow Atk. Spd. by 8% for 20 minutes.

    MP 14 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Warp lvl 1 from character level 32

    Teleports you to the battlefront.

    MP 30 Cast 0.10 s Reuse 10 s

    ActiveMagic
  • Dark Armor lvl 1 from character level 32

    Increases Resistance to Dark by 7.

    Toggle
  • Soul Shock lvl 1-3 from character level 36

    Attacks the enemy with 344 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls.

    MP 48 Cast 1.50 s Reuse 15 s Range 200

    ActivePhysical
  • Ultimate Escape lvl 1 from character level 36

    Increases the user's Evasion by 20 and Speed by 33 for 20 seconds.

    MP 31 Cast 1.50 s Reuse 900 s

    ActivePhysical
  • Dark Blade lvl 1 from character level 36

    Increases Dark attacks by 10.

    Toggle

Kamael Soldier

Starting class 17
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Guilted Body lvl 1 from character level 1

    Body of original sin. Only light armor types can equip it.

    Passive
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Fallen Arrow lvl 1-6 from character level 5

    Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts wind damage. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Wind

    MP 9 Cast 1.20 s Reuse 2 s Range 600

    ActiveMagic
  • Fallen Attack lvl 1-9 from character level 5

    Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.

    MP 9 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Magic Immunity lvl 1-5 from character level 5

    Increases M. Def. by 11.

    Passive
  • Soul Mastery lvl 1-3 from character level 5

    Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.

    Passive
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Rapid Attack lvl 1 from character level 10

    Increases the user's Atk. Spd. by 15% for 20 minutes.

    MP 14 Cast 2 s Reuse 2 s

    ActiveMagic
  • Defuse Trap lvl 1 from character level 15

    Disarm traps below Level 18.

    MP 4 Cast 4 s Reuse 8 s Range 400

    ActivePhysical
  • Detect Trap lvl 1 from character level 15

    Detects traps below Level 18.

    MP 14 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Final Flying Form lvl 1 from character level 79

    Transforms target into the final flying battle mode. Consumes 20 souls.

    Learned from a book: Spellbook - Flying Final Form where to get it

    MP 72 HP 200 Cast 2.50 s Reuse 10 s

    ActivePhysical