Champions
Random elite champion mobs with a red circle, boosted stats and a Silver Shilen drop on top of the regular loot. On any farm up to level 80.
On this page
# How it works
On every mob spawn the server rolls the dice and with a small chance turns it into a champion. A champion is marked with a red circle under its feet and the «Champ #N» title, has boosted stats, increased loot and a fixed chance to drop «Silver Shilen» (
). Champions are passive — they don't aggro first, but they hit back hard in combat.
There are three rarity tiers (#2, #3, #4) with different multipliers for stats, EXP/SP, drop and adena. The rarer the tier — the more powerful the mob and the higher the chance of shilen drops.
# Tiers and stats
Each champion is a specific tier from the table below, not «one template with a random bonus». The total chance of encountering any champion is ~1.75%, i.e. roughly 1 in 57 mobs on the farm.
Champion tiers
| Tier | Spawn chance | P.Atk / M.Atk | P.Def / M.Def | HP | EXP / SP | Item drop | Spoil | «Adena» | Weapon enchant |
|---|---|---|---|---|---|---|---|---|---|
| Champ #2 | 1.00% | x1.4 | x1.25 | x6 | x8 / x8 | x8 | x4 | x2 | +10 |
| Champ #3 | 0.50% | x1.65 | x1.4 | x10 | x12 / x10 | x10.5 | x5.25 | x3 | +15 |
| Champ #4 | 0.25% | x2 | x1.65 | x15 | x35 / x35 | x13.5 | x6.75 | x5 | +20 |
# Silver Shilen drop
On top of the regular mob loot (multiplied by the tier's drop multiplier), champions drop «Silver Shilen» (
). Silver Shilen is rolled separately from the mob's drop table: it takes no slot in the “no more than two items from one drop group” limit and does not push out the regular loot, it drops on top of it.
Shilen chance and amount
Silver Shilen chance when the character outlevels the champion
| Character higher by | Champ #2 | Champ #3 | Champ #4 |
|---|---|---|---|
| 0-8 levels | 25% | 50% | 100% |
| 9 | 23% | 46% | 91% |
| 10 | 21% | 41% | 82% |
| 13 | 14% | 28% | 56% |
| 16 | 8% | 15% | 29% |
| 19 | 1% | 1% | 2% |
| 20 or more | 0 | 0 | 0 |