Mimir's Elixir

Quest · lvl 75 - 85 · ID 235

Gives the quest

Ladd World map

Ladd Magister

NPC · lvl 70 · ID 30721

The red dot on the map is where the NPC stands.

NPC page →

Walkthrough

The second quest of the subclass chain, level 75+. You can take it only with Star of Destiny from the quest Fate's Whisper; at the end the star is taken, the reward is Scroll: Enchant Weapon (A-Grade). Starts with Ladd in «Ivory Tower».

On this page
  1. Pure Silver
  2. True Gold
  3. Blood Fire and the elixir
  4. Reward

# Pure Silver

  1. Talk to Ladd and agree to gather the elixir ingredients.
  2. Make Pure Silver: take the quest Supplier of Reagents from Wesley in the tower basement and mix 1 pc. each of Lunargent and Quicksilver at Alchemist's Mixing Urn at the temperature «1-Salamander».
  3. Bring the silver to Ladd - he sends you to Joan for the gold.

# True Gold

  1. Talk to Joan in the same tower and agree to bring her a stone.
  2. Go to «Silent Valley» and hunt Chimera Piece. Sage's Stone drops with a 20% chance, you need 1.
  3. Bring the stone to Joan - she gives you True Gold.
  4. Go back to Ladd - he gives you Magister's Mixing Stone.

# Blood Fire and the elixir

  1. Go to «Antharas's Lair» and hunt Bloody Guardian. Blood Fire drops with a 20% chance, you need 1.
  2. Go back to Alchemist's Mixing Urn in the basement of «Ivory Tower» and put in Pure Silver, True Gold and Blood Fire one by one.
  3. Choose the temperature «Phoenix» (the third one) - you get Mimir's Elixir.
  4. Bring the elixir to Ladd and go through the whole dialog. He takes the elixir and Star of Destiny and gives you Scroll: Enchant Weapon (A-Grade).

# Reward

  1. There is one reward and it is always the same: 1 pc. of Scroll: Enchant Weapon (A-Grade). Nothing to choose, no random rewards.
  2. Ladd gives it when you bring Mimir's Elixir and go through his dialog to the end.
  3. At the same moment the quest takes Mimir's Elixir and Star of Destiny. You don't need to keep the star for Mimir's Elixir separately - it goes here.
  4. The quest is one-time.

Checked against the server scripts:

Reward

Amounts are the base ones: the server's quest rate and a premium account raise every reward except the ones marked «fixed».

ItemQuantity
Scroll: Enchant Weapon (A-Grade)1 fixed

Monsters to hunt 2

These monsters give the quest's items, and only while the quest is active.

MonsterLevelQuest itemQuantityBase chance
Chimera Piece73Sage's Stone120%
Bloody Guardian75Blood Fire120%

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