Recipe: Tower Shield
Dwarven craft · Create Item lvl 5 · ID 116
Result
-
Tower Shield ×1
- Success chance
- 100%
- Double craft
- 5%
What does it mean?
With a chance of 5% the craft is made twice for the same ingredients and MP: two rolls, two results.
- MP
- 156
- On average
- ≈1.05 items per attempt
Learned from:
Recipe: Tower Shield dropspoil
Tower Shield (C) is crafted with Create Item of level 5: 6 ingredients, 100% success chance, 156 MP per attempt. 3 of the ingredients are crafted too: Mithril Alloy, Synthetic Cokes, Crafted Leather.
Ingredients 6
Spent on every attempt, a failed one too. The marks say where an ingredient comes from.
10 × Tower Shield Fragmentdropspoil
6 × Mithril Alloycraft ×6
2 × Synthetic Cokescraft ×2
2 × Crafted Leathercraft ×2
17 × Crystal (C-Grade)Alt+B
7 × Gemstone CshopAlt+B
On average: ≈1.05 × Tower Shield · MP 156
Each attempt: 100% success, and a 5% chance of a second item.
How it is counted
- Successful attempts: 1 × 100% = 1
- Double craft 5%: ≈0.05 more
What it takes
Base materials in total
What the whole tree takes: a material that several branches need is added up first and crafted once.
10 × Tower Shield Fragmentdropspoil
17 × Crystal (C-Grade)Alt+B
7 × Gemstone CshopAlt+B
26 × Coaldropspoilquest
48 × Animal Skindropspoilquest
25 × Threaddropspoil
2 × Oriharukon Oredropspoilquest
18 × Charcoaldropspoilquest
6 × Mithril Oredropspoilquest
88 × Varnishdropspoilquest
70 × Iron Oredropspoilquest
6 × Stone of Puritydropspoilquest
180 × Animal Bonedropspoilquest
- MP in total
- 1 116
- Crafts in total
- 63
Crafted Leather craft ×2
Leather craft ×8
Cord craft ×1
Synthetic Cokes craft ×2
Cokes craft ×6
Mithril Alloy craft ×6
Steel craft ×14
Varnish of Purity craft ×6
Coarse Bone Powder craft ×18
Craft tree
An ingredient that a recipe makes for sure opens into that recipe's own ingredients, like [+] in the game's Recipe Information window. Each branch rounds its crafts up on its own.
Not crafted
Gemstone C ×7
These are the recipe's own chances. A premium account adds +10% to the success chance and +2% to the rare result; in a craft shop the bigger bonus of the crafter and the customer counts. The ingredients and the MP are spent on a failed attempt too. Crafting and rare items →