Anchor

Anchor

Active · Magic · 13 levels · ID 1170

Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.

MP
69
Cast
1.50 s
Reuse
60 s
Range
400

The description and the numbers are those of level 13, the last one.

Enchant tree 2

The skill is enchanted from level 13 along one of the routes. Pick a step of a route to see what the skill becomes.

Anchor lvl 13
  1. Chance

    +30

    Enchant Chance: Increases the success rate.

    +30 Chance Increases the success rate.

    Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Chance: Increases the success rate. Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.

  2. Cost

    +30

    Enchant Cost: Decreases MP consumption and slightly increases the success rate.

    +30 Cost Decreases MP consumption by 2 and slightly increases the success rate.

    Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds. Enchant Cost: Decreases MP consumption and slightly increases the success rate. Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.

Who learns it 1

← Class tree