Necromancer: skills
Human Β· 2nd profession Β· lvl 40 Β· 35 skills
Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.
Or every mark of the profession in one quest: Good Work's Reward walkthrough
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 40
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PassiveAnti Magic lvl 13
Increases M. Def. by 40 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 14
Increases M. Def. by 42 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 15
Increases M. Def. by 43 and Resistance to magic damage by 15%.
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PassiveBoost Mana lvl 3
Increases Max MP by 70.
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PassiveFast Spell Casting lvl 2
Increases Casting Spd. by 7%.
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PassiveRobe Mastery lvl 9
Increases P. Def. by 14.5 when equipped with a robe.
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PassiveRobe Mastery lvl 10
Increases P. Def. by 15.3 when equipped with a robe.
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PassiveRobe Mastery lvl 11
Increases P. Def. by 16.2 when equipped with a robe.
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PassiveWeapon Mastery lvl 10
Increases P. Atk. by 16 and M. Atk. by 20.
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PassiveWeapon Mastery lvl 11
Increases P. Atk. by 17 and M. Atk. by 21.3.
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PassiveWeapon Mastery lvl 12
Increases P. Atk. by 18.1 and M. Atk. by 22.6.
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PassiveHigher Mana Gain lvl 9
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 10
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicCorpse Life Drain lvl 3
Absorbs residual life energy from a corpse to restore the user's HP.
MP 18 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicSummon Corrupted Man lvl 1
Summons a Corrupted Man. Requires 1 Spirit Ore. Consumes 90% of acquired Exp. points.
Each use takes:
Spirit Ore x1
MP 70 Cast 15 s Reuse 5 s
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ActiveMagic
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ActiveMagic
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ActiveMagicCurse Weakness lvl 6
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 35 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicCurse Fear lvl 1 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 35 Cast 4 s Reuse 3 s Range 600
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ActiveMagicAnchor lvl 1
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 39 Cast 1.50 s Reuse 60 s Range 400
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ActiveMagicCurse Chaos lvl 2
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 35 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicVampiric Claw lvl 1
Inflicts dark damage on the enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 60 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 2
Inflicts dark damage on the enemy with 52 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 63 Cast 4 s Reuse 3 s Range 900
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ToggleTransfer Pain lvl 1 Mechanics explained
The servitor takes 10% of the damage dealt to its master.
While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.MP 7
Level 44
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PassiveAnti Magic lvl 16
Increases M. Def. by 46 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 17
Increases M. Def. by 47 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 18
Increases M. Def. by 49 and Resistance to magic damage by 15%.
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PassiveFast HP Recovery lvl 2
Increases HP Recovery Bonus by 1.6.
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PassiveFast Mana Recovery lvl 3
Increases MP Recovery Bonus by 1.9.
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PassiveRobe Mastery lvl 12
Increases P. Def. by 17.9 when equipped with a robe.
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PassiveRobe Mastery lvl 13
Increases P. Def. by 18.8 when equipped with a robe.
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PassiveRobe Mastery lvl 14
Increases P. Def. by 19.8 when equipped with a robe.
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PassiveWeapon Mastery lvl 13
Increases P. Atk. by 20.4 and M. Atk. by 25.4.
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PassiveWeapon Mastery lvl 14
Increases P. Atk. by 21.6 and M. Atk. by 26.9.
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PassiveWeapon Mastery lvl 15
Increases P. Atk. by 22.8 and M. Atk. by 28.5.
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PassiveHigher Mana Gain lvl 11
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 12
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSummon Reanimated Man lvl 1
Summons a Reanimated Man. Requires 11 Spirit Ore.
Each use takes:
Spirit Ore x11
While it is out it takes:
Spirit Ore x1
MP 78 Cast 15 s Reuse 5 s
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ActiveMagicDeath Spike lvl 1
Throws a bone to inflict dark damage on the enemy with 58 Power added to M. Atk.
Attack attribute: DarkMP 23 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 4
Absorbs residual life energy from a corpse to restore the user's HP.
MP 20 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagic
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ActiveMagicCurse Weakness lvl 7
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 39 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicCurse Poison lvl 4
Poisons the enemy for 30 seconds, causing loss of 41 HP every second.
MP 39 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Fear lvl 2 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 39 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Chaos lvl 3
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 39 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicVampiric Claw lvl 3
Inflicts dark damage on the enemy with 55 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 67 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 4
Inflicts dark damage on the enemy with 58 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 70 Cast 4 s Reuse 3 s Range 900
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ActiveMagicCurse Gloom lvl 1
Inflicts dark damage on the enemy with 47 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 5 for 30 seconds.
Attack attribute: DarkMP 39 Cast 1.50 s Reuse 5 s Range 900
Level 48
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PassiveAnti Magic lvl 19
Increases M. Def. by 52 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 20
Increases M. Def. by 54 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 21
Increases M. Def. by 56 and Resistance to magic damage by 15%.
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PassiveQuick Recycle lvl 3
Decreases re-use time for magic by 20%.
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PassiveBoost Mana lvl 4
Increases Max MP by 100.
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PassiveRobe Mastery lvl 15
Increases P. Def. by 21.7 when equipped with a robe.
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PassiveRobe Mastery lvl 16
Increases P. Def. by 22.7 when equipped with a robe.
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PassiveRobe Mastery lvl 17
Increases P. Def. by 23.7 when equipped with a robe.
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PassiveWeapon Mastery lvl 16
Increases P. Atk. by 25.5 and M. Atk. by 31.8.
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PassiveWeapon Mastery lvl 17
Increases P. Atk. by 26.9 and M. Atk. by 33.6.
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PassiveWeapon Mastery lvl 18
Increases P. Atk. by 28.3 and M. Atk. by 35.4.
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PassiveHigher Mana Gain lvl 13
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 14
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicDeath Spike lvl 2
Throws a bone to inflict dark damage on the enemy with 65 Power added to M. Atk.
Attack attribute: DarkMP 27 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 5
Absorbs residual life energy from a corpse to restore the user's HP.
MP 23 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicSummon Corrupted Man lvl 2
Summons a Corrupted Man. Requires 1 Spirit Ore. Consumes 90% of acquired Exp. points.
Each use takes:
Spirit Ore x1
MP 87 Cast 15 s Reuse 5 s
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ActiveMagicCorpse Burst lvl 1
Detonates a corpse to inflict dark damage on the enemies using 61 Power added to M. Atk.
Attack attribute: DarkMP 42 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCorpse Burst lvl 2
Detonates a corpse to inflict dark damage on the enemies using 65 Power added to M. Atk.
Attack attribute: DarkMP 44 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagic
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ActiveMagicCurse Weakness lvl 8
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 44 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicPoisonous Cloud lvl 3
Creates a poison cloud around the enemy, causing loss of 41 HP per second for 30 seconds.
MP 65 Cast 4 s Reuse 5 s Range 500
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ActiveMagicCurse Fear lvl 3 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 44 Cast 4 s Reuse 3 s Range 600
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ActiveMagicAnchor lvl 2
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 44 Cast 1.50 s Reuse 60 s Range 400
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ActiveMagicCurse Chaos lvl 4
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 44 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicVampiric Claw lvl 5
Inflicts dark damage on the enemy with 61 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 74 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 6
Inflicts dark damage on the enemy with 65 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 78 Cast 4 s Reuse 3 s Range 900
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ToggleTransfer Pain lvl 2 Mechanics explained
The servitor takes 20% of the damage dealt to its master.
While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 9 MP.MP 9
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ActiveMagicCurse Gloom lvl 2
Inflicts dark damage on the enemy with 52 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 5 for 30 seconds.
Attack attribute: DarkMP 44 Cast 1.50 s Reuse 5 s Range 900
Level 52
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PassiveAnti Magic lvl 22
Increases M. Def. by 59 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 23
Increases M. Def. by 61 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 24
Increases M. Def. by 63 and Resistance to magic damage by 20%.
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PassiveFast HP Recovery lvl 3
Increases HP Recovery Bonus by 1.7.
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PassiveFast Mana Recovery lvl 4
Increases MP Recovery Bonus by 2.3.
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PassiveRobe Mastery lvl 18
Increases P. Def. by 25.8 when equipped with a robe.
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PassiveRobe Mastery lvl 19
Increases P. Def. by 26.8 when equipped with a robe.
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PassiveRobe Mastery lvl 20
Increases P. Def. by 27.9 when equipped with a robe.
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PassiveWeapon Mastery lvl 19
Increases P. Atk. by 31.4 and M. Atk. by 39.2.
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PassiveWeapon Mastery lvl 20
Increases P. Atk. by 33 and M. Atk. by 41.2.
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PassiveWeapon Mastery lvl 21
Increases P. Atk. by 34.6 and M. Atk. by 43.2.
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PassiveHigher Mana Gain lvl 15
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 16
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSummon Reanimated Man lvl 2
Summons a Reanimated Man. Requires 13 Spirit Ore.
Each use takes:
Spirit Ore x13
While it is out it takes:
Spirit Ore x1
MP 94 Cast 15 s Reuse 5 s
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ActiveMagicDeath Spike lvl 3
Throws a bone to inflict dark damage on the enemy with 72 Power added to M. Atk.
Attack attribute: DarkMP 30 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 6
Absorbs residual life energy from a corpse to restore the user's HP.
MP 24 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCorpse Burst lvl 3
Detonates a corpse to inflict dark damage on the enemies using 68 Power added to M. Atk.
Attack attribute: DarkMP 45 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCorpse Burst lvl 4
Detonates a corpse to inflict dark damage on the enemies using 72 Power added to M. Atk.
Attack attribute: DarkMP 48 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagic
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ActiveMagicCurse Death Link lvl 1
Transfers user's pain, using 68 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 45 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCurse Death Link lvl 2
Transfers user's pain, using 72 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 48 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
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ActiveMagicCurse Weakness lvl 9
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 48 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicCurse Poison lvl 5
Poisons the enemy for 30 seconds, causing loss of 50 HP every second.
MP 48 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Fear lvl 4 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 48 Cast 4 s Reuse 3 s Range 600
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ActiveMagicAnchor lvl 3
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 48 Cast 1.50 s Reuse 60 s Range 400
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ActiveMagicCurse Chaos lvl 5
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 48 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicVampiric Claw lvl 7
Inflicts dark damage on the enemy with 68 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 82 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 8
Inflicts dark damage on the enemy with 72 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 85 Cast 4 s Reuse 3 s Range 900
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ActiveMagicCurse Gloom lvl 3
Inflicts dark damage on the enemy with 57 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 5 for 30 seconds.
Attack attribute: DarkMP 48 Cast 1.50 s Reuse 5 s Range 900
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PassiveDivine Inspiration lvl 1
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
Level 56
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PassiveAnti Magic lvl 25
Increases M. Def. by 66 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 26
Increases M. Def. by 68 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 27
Increases M. Def. by 70 and Resistance to magic damage by 20%.
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PassiveBoost Mana lvl 5
Increases Max MP by 140.
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PassiveFast Spell Casting lvl 3
Increases Casting Spd. by 10%.
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PassiveRobe Mastery lvl 21
Increases P. Def. by 30.1 when equipped with a robe.
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PassiveRobe Mastery lvl 22
Increases P. Def. by 31.2 when equipped with a robe.
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PassiveRobe Mastery lvl 23
Increases P. Def. by 32.4 when equipped with a robe.
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PassiveWeapon Mastery lvl 22
Increases P. Atk. by 38 and M. Atk. by 47.5.
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PassiveWeapon Mastery lvl 23
Increases P. Atk. by 39.8 and M. Atk. by 49.8.
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PassiveWeapon Mastery lvl 24
Increases P. Atk. by 41.7 and M. Atk. by 52.1.
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PassiveHigher Mana Gain lvl 17
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 18
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicDeath Spike lvl 4
Throws a bone to inflict dark damage on the enemy with 78 Power added to M. Atk.
Attack attribute: DarkMP 35 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 7
Absorbs residual life energy from a corpse to restore the user's HP.
MP 27 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicSummon Corrupted Man lvl 3
Summons a Corrupted Man. Requires 1 Spirit Ore. Consumes 90% of acquired Exp. points.
Each use takes:
Spirit Ore x1
MP 103 Cast 15 s Reuse 5 s
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ActiveMagicCorpse Burst lvl 5
Detonates a corpse to inflict dark damage on the enemies using 75 Power added to M. Atk.
Attack attribute: DarkMP 49 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCorpse Burst lvl 6
Detonates a corpse to inflict dark damage on the enemies using 78 Power added to M. Atk.
Attack attribute: DarkMP 52 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagicCurse Death Link lvl 3
Transfers user's pain, using 75 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 49 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCurse Death Link lvl 4
Transfers user's pain, using 78 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 52 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
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ActiveMagicCurse Weakness lvl 10
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 52 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicPoisonous Cloud lvl 4
Creates a poison cloud around the enemy, causing loss of 50 HP per second for 30 seconds.
MP 77 Cast 4 s Reuse 5 s Range 500
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ActiveMagicCurse Fear lvl 5 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 52 Cast 4 s Reuse 3 s Range 600
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ActiveMagicAnchor lvl 4
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 52 Cast 1.50 s Reuse 60 s Range 400
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ActiveMagicCurse Chaos lvl 6
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 52 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicVampiric Claw lvl 9
Inflicts dark damage on the enemy with 75 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 89 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 10
Inflicts dark damage on the enemy with 78 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 93 Cast 4 s Reuse 3 s Range 900
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ToggleTransfer Pain lvl 3 Mechanics explained
The servitor takes 30% of the damage dealt to its master.
While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 11 MP.MP 11
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ActiveMagicCurse Gloom lvl 4
Inflicts dark damage on the enemy with 63 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 10 for 30 seconds.
Attack attribute: DarkMP 52 Cast 1.50 s Reuse 5 s Range 900
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ActiveMagicSummon Cursed Man lvl 1
Summons a Cursed Man. Consumes 3 Spirit Ore upon summoning and consumes 1 additional Spirit Ore at regular intervals up to 14 times.
Each use takes:
Spirit Ore x3
While it is out it takes:
Spirit Ore x1
(4 times)
MP 103 Cast 15 s Reuse 5 s
Level 58
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PassiveAnti Magic lvl 28
Increases M. Def. by 72 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 29
Increases M. Def. by 74 and Resistance to magic damage by 20%.
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PassiveFast HP Recovery lvl 4
Increases HP Recovery Bonus by 2.1.
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PassiveRobe Mastery lvl 24
Increases P. Def. by 33.5 when equipped with a robe.
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PassiveRobe Mastery lvl 25
Increases P. Def. by 34.7 when equipped with a robe.
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PassiveWeapon Mastery lvl 25
Increases P. Atk. by 43.5 and M. Atk. by 54.4.
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PassiveWeapon Mastery lvl 26
Increases P. Atk. by 45.4 and M. Atk. by 56.8.
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PassiveHigher Mana Gain lvl 19
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicDeath Spike lvl 5
Throws a bone to inflict dark damage on the enemy with 82 Power added to M. Atk.
Attack attribute: DarkMP 36 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 8
Absorbs residual life energy from a corpse to restore the user's HP.
MP 28 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCorpse Burst lvl 7
Detonates a corpse to inflict dark damage on the enemies using 82 Power added to M. Atk.
Attack attribute: DarkMP 54 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagic
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ActiveMagicCurse Death Link lvl 5
Transfers user's pain, using 80 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 53 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCurse Death Link lvl 6
Transfers user's pain, using 82 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 54 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
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ActiveMagicCurse Weakness lvl 11
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 54 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicCurse Fear lvl 6 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 54 Cast 4 s Reuse 3 s Range 600
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ActiveMagicAnchor lvl 5
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 54 Cast 1.50 s Reuse 60 s Range 400
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ActiveMagicCurse Chaos lvl 7
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 54 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicVampiric Claw lvl 11
Inflicts dark damage on the enemy with 80 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 94 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 12
Inflicts dark damage on the enemy with 82 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 97 Cast 4 s Reuse 3 s Range 900
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ToggleTransfer Pain lvl 4 Mechanics explained
The servitor takes 40% of the damage dealt to its master.
While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 12 MP.MP 12
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ActiveMagicCurse Gloom lvl 5
Inflicts dark damage on the enemy with 66 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 10 for 30 seconds.
Attack attribute: DarkMP 54 Cast 1.50 s Reuse 5 s Range 900
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ActiveMagicCurse Disease lvl 1
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 54 Cast 4 s Reuse 4 s Range 600
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ActiveMagicMass Fear lvl 1
Frightens nearby enemies into fleeing for 5 seconds.
MP 80 Cast 5 s Reuse 75 s Range 500
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ActiveMagicMass Gloom lvl 1
Inflicts dark damage near the enemy with 33 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 5.
Attack attribute: DarkMP 80 Cast 6 s Reuse 12 s Range 900
Level 60
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PassiveAnti Magic lvl 30
Increases M. Def. by 76 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 31
Increases M. Def. by 78 and Resistance to magic damage by 20%.
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PassiveBoost Mana lvl 6
Increases Max MP by 150.
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PassiveFast Mana Recovery lvl 5
Increases MP Recovery Bonus by 2.7.
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PassiveRobe Mastery lvl 26
Increases P. Def. by 35.9 when equipped with a robe.
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PassiveRobe Mastery lvl 27
Increases P. Def. by 37.1 when equipped with a robe.
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PassiveWeapon Mastery lvl 27
Increases P. Atk. by 47.4 and M. Atk. by 59.2.
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PassiveWeapon Mastery lvl 28
Increases P. Atk. by 49.4 and M. Atk. by 61.7.
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PassiveHigher Mana Gain lvl 20
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSummon Reanimated Man lvl 3
Summons a Reanimated Man. Requires 6 Spirit Ore and additionally consumes 1 each for 14 times.
Each use takes:
Spirit Ore x6
While it is out it takes:
Spirit Ore x1
(14 times)
MP 110 Cast 15 s Reuse 5 s
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ActiveMagicDeath Spike lvl 6
Throws a bone to inflict dark damage on the enemy with 85 Power added to M. Atk.
Attack attribute: DarkMP 38 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 9
Absorbs residual life energy from a corpse to restore the user's HP.
MP 28 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCorpse Burst lvl 8
Detonates a corpse to inflict dark damage on the enemies using 85 Power added to M. Atk.
Attack attribute: DarkMP 55 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagicCurse Death Link lvl 7
Transfers user's pain, using 84 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 55 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCurse Death Link lvl 8
Transfers user's pain, using 85 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 55 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
-
ActiveMagicCurse Weakness lvl 12
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 55 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicCurse Fear lvl 7 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 55 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicAnchor lvl 6
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 55 Cast 1.50 s Reuse 60 s Range 400
-
ActiveMagicCurse Chaos lvl 8
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 55 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicVampiric Claw lvl 13
Inflicts dark damage on the enemy with 84 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 98 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 14
Inflicts dark damage on the enemy with 85 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 100 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicCurse Gloom lvl 6
Inflicts dark damage on the enemy with 68 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 10 for 30 seconds.
Attack attribute: DarkMP 55 Cast 1.50 s Reuse 5 s Range 900
-
ActiveMagicCurse Disease lvl 2
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 55 Cast 4 s Reuse 4 s Range 600
-
ActiveMagicSummon Cursed Man lvl 2
Summons a Cursed Man. Consumes 5 Spirit Ore upon summoning and consumes 1 additional Spirit Ore at regular intervals up to 14 times.
Each use takes:
Spirit Ore x5
While it is out it takes:
Spirit Ore x1
(4 times)
MP 110 Cast 15 s Reuse 5 s
Level 61
-
PassiveDivine Inspiration lvl 2
Increases the number of buffs an individual can receive by 2.
Learned from a book:
Ancient Book: Divine Inspiration (Original Language Version)
where to get it
Level 62
-
PassiveAnti Magic lvl 32
Increases M. Def. by 80 and Resistance to magic damage by 20%.
-
PassiveAnti Magic lvl 33
Increases M. Def. by 82 and Resistance to magic damage by 20%.
-
PassiveRobe Mastery lvl 28
Increases P. Def. by 38.4 when equipped with a robe.
-
PassiveRobe Mastery lvl 29
Increases P. Def. by 39.6 when equipped with a robe.
-
PassiveWeapon Mastery lvl 29
Increases P. Atk. by 51.4 and M. Atk. by 64.3.
-
PassiveWeapon Mastery lvl 30
Increases P. Atk. by 53.5 and M. Atk. by 66.8.
-
PassiveHigher Mana Gain lvl 21
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicDeath Spike lvl 7
Throws a bone to inflict dark damage on the enemy with 89 Power added to M. Atk.
Attack attribute: DarkMP 40 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 10
Absorbs residual life energy from a corpse to restore the user's HP.
MP 29 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicSummon Corrupted Man lvl 4
Summons a Corrupted Man. Requires 1 Spirit Ore. Consumes 90% of acquired Exp. points.
Each use takes:
Spirit Ore x1
MP 115 Cast 15 s Reuse 5 s
-
ActiveMagicCorpse Burst lvl 9
Detonates a corpse to inflict dark damage on the enemies using 89 Power added to M. Atk.
Attack attribute: DarkMP 58 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagic
-
ActiveMagicCurse Death Link lvl 9
Transfers user's pain, using 87 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 57 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 10
Transfers user's pain, using 89 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 58 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Weakness lvl 13
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 58 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicCurse Poison lvl 6
Poisons the enemy for 30 seconds, causing loss of 58 HP every second.
MP 58 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicCurse Fear lvl 8 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 58 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicAnchor lvl 7
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 58 Cast 1.50 s Reuse 60 s Range 400
-
ActiveMagicCurse Chaos lvl 9
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 58 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicVampiric Claw lvl 15
Inflicts dark damage on the enemy with 87 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 102 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 16
Inflicts dark damage on the enemy with 89 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 104 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicCurse Gloom lvl 7
Inflicts dark damage on the enemy with 71 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 15 for 30 seconds.
Attack attribute: DarkMP 58 Cast 1.50 s Reuse 5 s Range 900
-
ActiveMagicCurse Disease lvl 3
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 58 Cast 4 s Reuse 4 s Range 600
-
ActiveMagicMass Slow lvl 1
Decreases Speed near the enemy by 30% for 1 minute.
HP 505 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicMass Slow lvl 2
Decreases Speed near the enemy by 30% for 1 minute.
HP 514 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicMass Fear lvl 2
Frightens nearby enemies into fleeing for 5 seconds.
MP 87 Cast 5 s Reuse 75 s Range 500
-
ActiveMagicMass Gloom lvl 2
Inflicts dark damage near the enemy with 36 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 10.
Attack attribute: DarkMP 87 Cast 6 s Reuse 12 s Range 900
Level 64
-
PassiveAnti Magic lvl 34
Increases M. Def. by 84 and Resistance to magic damage by 25%.
-
PassiveAnti Magic lvl 35
Increases M. Def. by 86 and Resistance to magic damage by 25%.
-
PassiveFast HP Recovery lvl 5
Increases HP Recovery Bonus by 2.6.
-
PassiveRobe Mastery lvl 30
Increases P. Def. by 40.8 when equipped with a robe.
-
PassiveRobe Mastery lvl 31
Increases P. Def. by 42.1 when equipped with a robe.
-
PassiveWeapon Mastery lvl 31
Increases P. Atk. by 55.6 and M. Atk. by 69.4.
-
PassiveWeapon Mastery lvl 32
Increases P. Atk. by 57.7 and M. Atk. by 72.1.
-
PassiveHigher Mana Gain lvl 22
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSummon Reanimated Man lvl 4
Summons a Reanimated Man. Requires 9 Spirit Ore and additionally consumes 1 each for 14 times.
Each use takes:
Spirit Ore x9
While it is out it takes:
Spirit Ore x1
(14 times)
MP 119 Cast 15 s Reuse 5 s
-
ActiveMagicDeath Spike lvl 8
Throws a bone to inflict dark damage on the enemy with 92 Power added to M. Atk.
Attack attribute: DarkMP 41 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 11
Absorbs residual life energy from a corpse to restore the user's HP.
MP 30 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCorpse Burst lvl 10
Detonates a corpse to inflict dark damage on the enemies using 92 Power added to M. Atk.
Attack attribute: DarkMP 60 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagic
-
ActiveMagicCurse Death Link lvl 11
Transfers user's pain, using 90 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 59 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 12
Transfers user's pain, using 92 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 60 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Weakness lvl 14
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 60 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicPoisonous Cloud lvl 5
Creates a poison cloud around the enemy, causing loss of 58 HP per second for 30 seconds.
MP 89 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicCurse Fear lvl 9 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 60 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicAnchor lvl 8
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 60 Cast 1.50 s Reuse 60 s Range 400
-
ActiveMagicCurse Chaos lvl 10
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 60 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicVampiric Claw lvl 17
Inflicts dark damage on the enemy with 90 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 105 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 18
Inflicts dark damage on the enemy with 92 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 107 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicCurse Gloom lvl 8
Inflicts dark damage on the enemy with 74 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 15 for 30 seconds.
Attack attribute: DarkMP 60 Cast 1.50 s Reuse 5 s Range 900
-
ActiveMagicCurse Disease lvl 4
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 60 Cast 4 s Reuse 4 s Range 600
-
ActiveMagicMass Slow lvl 3
Decreases Speed near the enemy by 30% for 1 minute.
HP 522 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicMass Slow lvl 4
Decreases Speed near the enemy by 30% for 1 minute.
HP 531 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicSummon Cursed Man lvl 3
Summons a Cursed Man. Consumes 12 Spirit Ore upon summoning and consumes 1 additional Spirit Ore at regular intervals up to 14 times.
Each use takes:
Spirit Ore x12
While it is out it takes:
Spirit Ore x1
(4 times)
MP 119 Cast 15 s Reuse 5 s
Level 66
-
PassiveAnti Magic lvl 36
Increases M. Def. by 88 and Resistance to magic damage by 25%.
-
PassiveAnti Magic lvl 37
Increases M. Def. by 91 and Resistance to magic damage by 25%.
-
PassiveBoost Mana lvl 7
Increases Max MP by 180.
-
PassiveRobe Mastery lvl 32
Increases P. Def. by 43.4 when equipped with a robe.
-
PassiveRobe Mastery lvl 33
Increases P. Def. by 44.7 when equipped with a robe.
-
PassiveWeapon Mastery lvl 33
Increases P. Atk. by 59.8 and M. Atk. by 74.8.
-
PassiveWeapon Mastery lvl 34
Increases P. Atk. by 62 and M. Atk. by 77.4.
-
PassiveHigher Mana Gain lvl 23
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicDeath Spike lvl 9
Throws a bone to inflict dark damage on the enemy with 96 Power added to M. Atk.
Attack attribute: DarkMP 43 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 12
Absorbs residual life energy from a corpse to restore the user's HP.
MP 32 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicSummon Corrupted Man lvl 5
Summons a Corrupted Man. Requires 1 Spirit Ore. Consumes 90% of acquired Exp. points.
Each use takes:
Spirit Ore x1
MP 123 Cast 15 s Reuse 5 s
-
ActiveMagicCorpse Burst lvl 11
Detonates a corpse to inflict dark damage on the enemies using 96 Power added to M. Atk.
Attack attribute: DarkMP 62 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicCurse Death Link lvl 13
Transfers user's pain, using 94 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 60 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 14
Transfers user's pain, using 96 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 62 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Weakness lvl 15
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 62 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicCurse Fear lvl 10 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 62 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicAnchor lvl 9
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 62 Cast 1.50 s Reuse 60 s Range 400
-
ActiveMagicCurse Chaos lvl 11
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 62 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicVampiric Claw lvl 19
Inflicts dark damage on the enemy with 94 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 109 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 20
Inflicts dark damage on the enemy with 96 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 110 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicCurse Gloom lvl 9
Inflicts dark damage on the enemy with 77 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 15 for 30 seconds.
Attack attribute: DarkMP 62 Cast 1.50 s Reuse 5 s Range 900
-
ActiveMagicCurse Disease lvl 5
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 62 Cast 4 s Reuse 4 s Range 600
-
ActiveMagicMass Slow lvl 5
Decreases Speed near the enemy by 30% for 1 minute.
HP 540 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicMass Slow lvl 6
Decreases Speed near the enemy by 30% for 1 minute.
HP 548 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicMass Fear lvl 3
Frightens nearby enemies into fleeing for 5 seconds.
MP 93 Cast 5 s Reuse 75 s Range 500
-
ActiveMagicMass Gloom lvl 3
Inflicts dark damage near the enemy with 39 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 15.
Attack attribute: DarkMP 93 Cast 6 s Reuse 12 s Range 900
Level 68
-
PassiveAnti Magic lvl 38
Increases M. Def. by 93 and Resistance to magic damage by 25%.
-
PassiveAnti Magic lvl 39
Increases M. Def. by 95 and Resistance to magic damage by 25%.
-
PassiveFast Mana Recovery lvl 6
Increases MP Recovery Bonus by 3.1.
-
PassiveRobe Mastery lvl 34
Increases P. Def. by 45.9 when equipped with a robe.
-
PassiveRobe Mastery lvl 35
Increases P. Def. by 47.3 when equipped with a robe.
-
PassiveWeapon Mastery lvl 35
Increases P. Atk. by 64.1 and M. Atk. by 80.2.
-
PassiveWeapon Mastery lvl 36
Increases P. Atk. by 66.3 and M. Atk. by 82.9.
-
PassiveHigher Mana Gain lvl 24
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSummon Reanimated Man lvl 5
Summons a Reanimated Man. Requires 9 Spirit Ore and additionally consumes 1 each for 14 times.
Each use takes:
Spirit Ore x9
While it is out it takes:
Spirit Ore x1
(14 times)
MP 127 Cast 15 s Reuse 5 s
-
ActiveMagicDeath Spike lvl 10
Throws a bone to inflict dark damage on the enemy with 99 Power added to M. Atk.
Attack attribute: DarkMP 45 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 13
Absorbs residual life energy from a corpse to restore the user's HP.
MP 33 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCorpse Burst lvl 12
Detonates a corpse to inflict dark damage on the enemies using 99 Power added to M. Atk.
Attack attribute: DarkMP 64 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagic
-
ActiveMagicCurse Death Link lvl 15
Transfers user's pain, using 97 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 63 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 16
Transfers user's pain, using 99 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 64 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Weakness lvl 16
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 64 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicCurse Fear lvl 11 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 64 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicAnchor lvl 10
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 64 Cast 1.50 s Reuse 60 s Range 400
-
ActiveMagicCurse Chaos lvl 12
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 64 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicVampiric Claw lvl 21
Inflicts dark damage on the enemy with 97 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 112 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 22
Inflicts dark damage on the enemy with 99 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 114 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicCurse Gloom lvl 10
Inflicts dark damage on the enemy with 79 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 20 for 30 seconds.
Attack attribute: DarkMP 64 Cast 1.50 s Reuse 5 s Range 900
-
ActiveMagicCurse Disease lvl 6
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 64 Cast 4 s Reuse 4 s Range 600
-
ActiveMagicMass Slow lvl 7
Decreases Speed near the enemy by 30% for 1 minute.
HP 557 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicMass Slow lvl 8
Decreases Speed near the enemy by 30% for 1 minute.
HP 565 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicSummon Cursed Man lvl 4
Summons a Cursed Man. Consumes 1 Spirit Ore upon summoning and consumes 2 additional Spirit Ore at regular intervals up to 14 times.
Each use takes:
Spirit Ore x1
While it is out it takes:
Spirit Ore x2
(4 times)
MP 127 Cast 15 s Reuse 5 s
Level 70
-
PassiveAnti Magic lvl 40
Increases M. Def. by 97 and Resistance to magic damage by 30%.
-
PassiveAnti Magic lvl 41
Increases M. Def. by 99 and Resistance to magic damage by 30%.
-
PassiveRobe Mastery lvl 36
Increases P. Def. by 48.6 when equipped with a robe.
-
PassiveRobe Mastery lvl 37
Increases P. Def. by 49.9 when equipped with a robe.
-
PassiveWeapon Mastery lvl 37
Increases P. Atk. by 68.5 and M. Atk. by 85.6.
-
PassiveWeapon Mastery lvl 38
Increases P. Atk. by 70.7 and M. Atk. by 88.4.
-
PassiveHigher Mana Gain lvl 25
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicDeath Spike lvl 11
Throws a bone to inflict dark damage on the enemy with 102 Power added to M. Atk.
Attack attribute: DarkMP 46 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 14
Absorbs residual life energy from a corpse to restore the user's HP.
MP 33 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicSummon Corrupted Man lvl 6
Summons a Corrupted Man. Requires 1 Spirit Ore. Consumes 90% of acquired Exp. points.
Each use takes:
Spirit Ore x1
MP 130 Cast 15 s Reuse 5 s
-
ActiveMagicCorpse Burst lvl 13
Detonates a corpse to inflict dark damage on the enemies using 102 Power added to M. Atk.
Attack attribute: DarkMP 65 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagic
-
ActiveMagicCurse Death Link lvl 17
Transfers user's pain, using 100 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 64 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 18
Transfers user's pain, using 102 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 65 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Weakness lvl 17
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 65 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicCurse Fear lvl 12 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 65 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicAnchor lvl 11
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 65 Cast 1.50 s Reuse 60 s Range 400
-
ActiveMagicCurse Chaos lvl 13
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 65 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicVampiric Claw lvl 23
Inflicts dark damage on the enemy with 100 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 115 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 24
Inflicts dark damage on the enemy with 102 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 117 Cast 4 s Reuse 3 s Range 900
-
ToggleTransfer Pain lvl 5 Mechanics explained
The servitor takes 50% of the damage dealt to its master.
While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
-
ActiveMagicCurse Gloom lvl 11
Inflicts dark damage on the enemy with 82 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 20 for 30 seconds.
Attack attribute: DarkMP 65 Cast 1.50 s Reuse 5 s Range 900
-
ActiveMagicCurse Disease lvl 7
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 65 Cast 4 s Reuse 4 s Range 600
-
ActiveMagicMass Slow lvl 9
Decreases Speed near the enemy by 30% for 1 minute.
HP 573 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicMass Slow lvl 10
Decreases Speed near the enemy by 30% for 1 minute.
HP 581 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicSummon Cursed Man lvl 5
Summons a Cursed Man. Consumes 2 Spirit Ore upon summoning and consumes 2 additional Spirit Ore at regular intervals up to 14 times.
Each use takes:
Spirit Ore x2
While it is out it takes:
Spirit Ore x2
(4 times)
MP 130 Cast 15 s Reuse 5 s
-
ActiveMagicMass Fear lvl 4
Frightens nearby enemies into fleeing for 5 seconds.
MP 98 Cast 5 s Reuse 75 s Range 500
-
ActiveMagicMass Gloom lvl 4
Inflicts dark damage near the enemy with 41 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 20.
Attack attribute: DarkMP 98 Cast 6 s Reuse 12 s Range 900
Level 72
-
PassiveAnti Magic lvl 42
Increases M. Def. by 102 and Resistance to magic damage by 30%.
-
PassiveAnti Magic lvl 43
Increases M. Def. by 104 and Resistance to magic damage by 30%.
-
PassiveBoost Mana lvl 8
Increases Max MP by 200.
-
PassiveRobe Mastery lvl 38
Increases P. Def. by 51.2 when equipped with a robe.
-
PassiveRobe Mastery lvl 39
Increases P. Def. by 52.5 when equipped with a robe.
-
PassiveWeapon Mastery lvl 39
Increases P. Atk. by 72.9 and M. Atk. by 91.1.
-
PassiveWeapon Mastery lvl 40
Increases P. Atk. by 75.1 and M. Atk. by 93.8.
-
PassiveHigher Mana Gain lvl 26
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSummon Reanimated Man lvl 6
Summons a Reanimated Man. Requires 6 Spirit Ore and additionally consumes 2 each for 14 times.
Each use takes:
Spirit Ore x6
While it is out it takes:
Spirit Ore x2
(14 times)
MP 133 Cast 15 s Reuse 5 s
-
ActiveMagicDeath Spike lvl 12
Throws a bone to inflict dark damage on the enemy with 105 Power added to M. Atk.
Attack attribute: DarkMP 47 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 15
Absorbs residual life energy from a corpse to restore the user's HP.
MP 34 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCorpse Burst lvl 14
Detonates a corpse to inflict dark damage on the enemies using 105 Power added to M. Atk.
Attack attribute: DarkMP 67 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagic
-
ActiveMagicCurse Death Link lvl 19
Transfers user's pain, using 104 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 67 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 20
Transfers user's pain, using 105 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 67 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Weakness lvl 18
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 67 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicCurse Poison lvl 7
Poisons the enemy for 30 seconds, causing loss of 63 HP every second.
MP 67 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicCurse Fear lvl 13 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 67 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicAnchor lvl 12
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 67 Cast 1.50 s Reuse 60 s Range 400
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ActiveMagicCurse Chaos lvl 14
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 67 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicVampiric Claw lvl 25
Inflicts dark damage on the enemy with 104 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 119 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 26
Inflicts dark damage on the enemy with 105 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 120 Cast 4 s Reuse 3 s Range 900
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ActiveMagicCurse Gloom lvl 12
Inflicts dark damage on the enemy with 84 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 25 for 30 seconds.
Attack attribute: DarkMP 67 Cast 1.50 s Reuse 5 s Range 900
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ActiveMagicCurse Disease lvl 8
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 67 Cast 4 s Reuse 4 s Range 600
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ActiveMagicMass Slow lvl 11
Decreases Speed near the enemy by 30% for 1 minute.
HP 589 Cast 4 s Reuse 5 s Range 500
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ActiveMagicMass Slow lvl 12
Decreases Speed near the enemy by 30% for 1 minute.
HP 596 Cast 4 s Reuse 5 s Range 500
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ActiveMagicSummon Cursed Man lvl 6
Summons a Cursed Man. Consumes 3 Spirit Ore upon summoning and consumes 2 additional Spirit Ore at regular intervals up to 14 times.
Each use takes:
Spirit Ore x3
While it is out it takes:
Spirit Ore x2
(4 times)
MP 133 Cast 15 s Reuse 5 s
Level 74
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PassiveAnti Magic lvl 44
Increases M. Def. by 106 and Resistance to magic damage by 30%.
-
PassiveAnti Magic lvl 45
Increases M. Def. by 108 and Resistance to magic damage by 30%.
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PassiveFast HP Recovery lvl 6
Increases HP Recovery Bonus by 2.7.
-
PassiveFast Mana Recovery lvl 7
Increases MP Recovery Bonus by 3.4.
-
PassiveRobe Mastery lvl 40
Increases P. Def. by 53.9 when equipped with a robe.
-
PassiveRobe Mastery lvl 41
Increases P. Def. by 55.2 when equipped with a robe.
-
PassiveWeapon Mastery lvl 41
Increases P. Atk. by 77.2 and M. Atk. by 96.5.
-
PassiveWeapon Mastery lvl 42
Increases P. Atk. by 79.4 and M. Atk. by 99.3.
-
PassiveHigher Mana Gain lvl 27
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
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ActiveMagic
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ActiveMagicSummon Reanimated Man lvl 7
Summons a Reanimated Man. Requires 9 Spirit Ore and additionally consumes 2 each for 14 times.
Each use takes:
Spirit Ore x9
While it is out it takes:
Spirit Ore x2
(14 times)
MP 137 Cast 15 s Reuse 5 s
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ActiveMagicDeath Spike lvl 13
Throws a bone to inflict dark damage on the enemy with 108 Power added to M. Atk.
Attack attribute: DarkMP 50 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 16
Absorbs residual life energy from a corpse to restore the user's HP.
MP 35 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCorpse Burst lvl 15
Detonates a corpse to inflict dark damage on the enemies using 108 Power added to M. Atk.
Attack attribute: DarkMP 69 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagic
-
ActiveMagicCurse Death Link lvl 21
Transfers user's pain, using 107 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 68 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 22
Transfers user's pain, using 108 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 69 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
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ActiveMagicCurse Weakness lvl 19
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 69 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicPoisonous Cloud lvl 6
Creates a poison cloud around the enemy, causing loss of 63 HP per second for 30 seconds.
MP 103 Cast 4 s Reuse 5 s Range 500
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ActiveMagicCurse Fear lvl 14 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 69 Cast 4 s Reuse 3 s Range 600
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ActiveMagicAnchor lvl 13
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 69 Cast 1.50 s Reuse 60 s Range 400
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ActiveMagicCurse Chaos lvl 15
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 69 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicVampiric Claw lvl 27
Inflicts dark damage on the enemy with 107 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 122 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 28
Inflicts dark damage on the enemy with 108 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 123 Cast 4 s Reuse 3 s Range 900
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ActiveMagicCurse Gloom lvl 13
Inflicts dark damage on the enemy with 87 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 25 for 30 seconds.
Attack attribute: DarkMP 69 Cast 1.50 s Reuse 5 s Range 900
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ActiveMagicCurse Disease lvl 9
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 69 Cast 4 s Reuse 4 s Range 600
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ActiveMagicMass Slow lvl 13
Decreases Speed near the enemy by 30% for 1 minute.
HP 603 Cast 4 s Reuse 5 s Range 500
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ActiveMagicMass Slow lvl 14
Decreases Speed near the enemy by 30% for 1 minute.
HP 610 Cast 4 s Reuse 5 s Range 500
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ActiveMagicSummon Cursed Man lvl 7
Summons a Cursed Man. Consumes 4 Spirit Ore upon summoning and consumes 2 additional Spirit Ore at regular intervals up to 14 times.
Each use takes:
Spirit Ore x4
While it is out it takes:
Spirit Ore x2
(4 times)
MP 137 Cast 15 s Reuse 5 s
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ActiveMagicMass Fear lvl 5
Frightens nearby enemies into fleeing for 5 seconds.
MP 103 Cast 5 s Reuse 75 s Range 500
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ActiveMagicMass Gloom lvl 5
Inflicts dark damage near the enemy with 44 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 25.
Attack attribute: DarkMP 103 Cast 6 s Reuse 12 s Range 900
Level 76
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PassiveDivine Inspiration lvl 3
Increases the number of buffs an individual can receive by 3.
Learned from a book:
Ancient Book: Divine Inspiration (Manuscript)
where to get it
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PassiveDivine Inspiration lvl 4
Increases the number of buffs an individual can receive by 4.
Learned from a book:
Ancient Book: Divine Inspiration (Original Version)
where to get it
All skills
Necromancer
2nd profession
35
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ActiveMagicAnchor lvl 1-13 from character level 40
Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.MP 39 Cast 1.50 s Reuse 60 s Range 400
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ActiveMagicBody To Mind lvl 2-5 from character level 40
Sacrifices the user's HP to regenerate MP by 35.
HP 209 Cast 4 s Reuse 5 s
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ActiveMagicCorpse Life Drain lvl 3-16 from character level 40
Absorbs residual life energy from a corpse to restore the user's HP.
MP 18 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCurse Chaos lvl 2-15 from character level 40
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 35 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicCurse Discord lvl 1-14 from character level 40
Confuses the enemy to attack its ally.
MP 35 Cast 4 s Reuse 10 s Range 600
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ActiveMagicCurse Fear lvl 1-14 Mechanics explained from character level 40
Frightens the enemy into fleeing for 10 seconds.
MP 35 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Weakness lvl 6-19 from character level 40
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 35 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicSilence lvl 1-14 from character level 40
Blocks the enemy's use of magic for 1 minute.
MP 35 Cast 4 s Reuse 8 s Range 600
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ActiveMagicSleep lvl 10-42 from character level 40
Causes the enemy to sleep for 30 seconds.
MP 34 Cast 10 s Reuse 4 s Range 600
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ActiveMagicSummon Corrupted Man lvl 1-6 from character level 40
Summons a Corrupted Man. Requires 1 Spirit Ore. Consumes 90% of acquired Exp. points.
Each use takes:
Spirit Ore x1
MP 70 Cast 15 s Reuse 5 s
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ActiveMagicVampiric Claw lvl 1-28 from character level 40
Inflicts dark damage on the enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 60 Cast 4 s Reuse 3 s Range 900
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PassiveAnti Magic lvl 13-45 from character level 40
Increases M. Def. by 40 and Resistance to magic damage by 15%.
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PassiveBoost Mana lvl 3-8 from character level 40
Increases Max MP by 70.
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PassiveFast Spell Casting lvl 2-3 from character level 40
Increases Casting Spd. by 7%.
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PassiveHigher Mana Gain lvl 9-27 from character level 40
Increases the recovery rate when MP is being recovered by recharge.
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PassiveRobe Mastery lvl 9-41 from character level 40
Increases P. Def. by 14.5 when equipped with a robe.
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ToggleTransfer Pain lvl 1-5 Mechanics explained from character level 40
The servitor takes 10% of the damage dealt to its master.
While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.MP 7
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PassiveWeapon Mastery lvl 10-42 from character level 40
Increases P. Atk. by 16 and M. Atk. by 20.
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ActiveMagicCurse Gloom lvl 1-13 from character level 44
Inflicts dark damage on the enemy with 47 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 5 for 30 seconds.
Attack attribute: DarkMP 39 Cast 1.50 s Reuse 5 s Range 900
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ActiveMagicCurse Poison lvl 4-7 from character level 44
Poisons the enemy for 30 seconds, causing loss of 41 HP every second.
MP 39 Cast 4 s Reuse 3 s Range 600
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ActiveMagicDeath Spike lvl 1-13 from character level 44
Throws a bone to inflict dark damage on the enemy with 58 Power added to M. Atk.
Attack attribute: DarkMP 23 Cast 4 s Reuse 1 s Range 900
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ActiveMagicForget lvl 1-13 from character level 44
Takes away the enemy's will to attack.
MP 39 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicSummon Reanimated Man lvl 1-7 from character level 44
Summons a Reanimated Man. Requires 11 Spirit Ore.
Each use takes:
Spirit Ore x11
While it is out it takes:
Spirit Ore x1
MP 78 Cast 15 s Reuse 5 s
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PassiveFast HP Recovery lvl 2-6 from character level 44
Increases HP Recovery Bonus by 1.6.
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PassiveFast Mana Recovery lvl 3-7 from character level 44
Increases MP Recovery Bonus by 1.9.
-
ActiveMagicCorpse Burst lvl 1-15 from character level 48
Detonates a corpse to inflict dark damage on the enemies using 61 Power added to M. Atk.
Attack attribute: DarkMP 42 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicPoisonous Cloud lvl 3-6 from character level 48
Creates a poison cloud around the enemy, causing loss of 41 HP per second for 30 seconds.
MP 65 Cast 4 s Reuse 5 s Range 500
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PassiveQuick Recycle lvl 3 from character level 48
Decreases re-use time for magic by 20%.
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ActiveMagicCurse Death Link lvl 1-22 from character level 52
Transfers user's pain, using 68 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 45 Cast 4 s Reuse 1 s Range 900
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PassiveDivine Inspiration lvl 1-4 from character level 52
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
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ActiveMagicSummon Cursed Man lvl 1-7 from character level 56
Summons a Cursed Man. Consumes 3 Spirit Ore upon summoning and consumes 1 additional Spirit Ore at regular intervals up to 14 times.
Each use takes:
Spirit Ore x3
While it is out it takes:
Spirit Ore x1
(4 times)
MP 103 Cast 15 s Reuse 5 s
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ActiveMagicCurse Disease lvl 1-9 from character level 58
Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.
MP 54 Cast 4 s Reuse 4 s Range 600
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ActiveMagicMass Fear lvl 1-5 from character level 58
Frightens nearby enemies into fleeing for 5 seconds.
MP 80 Cast 5 s Reuse 75 s Range 500
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ActiveMagicMass Gloom lvl 1-5 from character level 58
Inflicts dark damage near the enemy with 33 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 5.
Attack attribute: DarkMP 80 Cast 6 s Reuse 12 s Range 900
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ActiveMagicMass Slow lvl 1-14 from character level 62
Decreases Speed near the enemy by 30% for 1 minute.
HP 505 Cast 4 s Reuse 5 s Range 500
Human Wizard
1st profession
30
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ActiveMagicAura Burn lvl 1-8 from character level 20
Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.
MP 18 Cast 1.50 s Reuse 1 s Range 150
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ActiveMagicBlaze lvl 1-8 from character level 20
Ignites flames on the user's body with 23 Power, inflicting Fire damage on the enemy.
Attack attribute: FireMP 18 Cast 4 s Reuse 1 s Range 750
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ActiveMagicConcentration lvl 1-2 from character level 20
Decreases magic cancel damage by 18 for 20 minutes.
MP 20 Cast 4 s Reuse 2 s Range 400
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ActiveMagicCurse Poison lvl 2-3 from character level 20
Poisons the enemy for 30 seconds, causing loss of 24 HP every second.
MP 20 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Weakness lvl 2-5 from character level 20
Decreases the enemy's P. Atk. by 20% for 30 seconds.
MP 10 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicEnergy Bolt lvl 1-4 from character level 20
Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.
MP 10 Cast 2 s Reuse 1 s Range 400
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ActiveMagicFlame Strike lvl 1-3 from character level 20
Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
Attack attribute: FireMP 29 Cast 4 s Reuse 4 s Range 500
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ActiveMagicIce Bolt lvl 5-6 from character level 20
Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 18 Cast 3.10 s Reuse 2 s Range 600
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ActiveMagicServitor Heal lvl 1-12 from character level 20
Recovers the servitor's HP with 169 Power.
MP 24 Cast 4 s Reuse 3 s Range 600
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ActiveMagicSummon Kat the Cat lvl 1-4 from character level 20
Summons Kat the Cat. Consumes 1 Spirit Ore when summoning.
Each use takes:
Spirit Ore x1
While it is out it takes:
Spirit Ore x1
MP 39 Cast 15 s Reuse 5400 s
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ActiveMagicSummon Mew the Cat lvl 1-4 from character level 20
Summons Mew the Cat for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.
Each use takes:
Spirit Ore x1
MP 39 Cast 15 s Reuse 5400 s
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ActiveMagicVampiric Touch lvl 3-6 from character level 20
Inflicts dark damage with 23 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 32 Cast 4 s Reuse 3 s Range 600
-
PassiveAnti Magic lvl 5-12 from character level 20
Increases M. Def. by 18 and Resistance to magic damage by 5%.
-
PassiveBoost Mana lvl 1-2 from character level 20
Increases Max MP by 30.
-
PassiveHigher Mana Gain lvl 1-8 from character level 20
Increases the recovery rate when MP is being recovered by recharge.
-
PassiveQuick Recycle lvl 1-2 from character level 20
Decreases re-use time for magic by 10%.
-
PassiveRobe Mastery lvl 1-8 from character level 20
Increases P. Def. by 1.7 when equipped with a robe.
-
PassiveWeapon Mastery lvl 3-9 from character level 20
Increases P. Atk. by 4.5 and M. Atk. by 5.7.
-
ActiveMagicBody To Mind lvl 1 from character level 25
Sacrifices the user's HP to regenerate MP by 22.
HP 131 Cast 4 s Reuse 5 s
-
ActiveMagicPoisonous Cloud lvl 1-2 from character level 25
Creates a poison cloud around the enemy, causing loss of 24 HP per second for 30 seconds.
MP 34 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicServitor Recharge lvl 1-6 from character level 25
Recovers the servitor's MP with up to 41 Power depending on the servitor's level.
MP 42 Cast 4 s Reuse 3 s Range 400
-
ActiveMagicSleep lvl 1-9 from character level 25
Causes the enemy to sleep for 30 seconds.
MP 22 Cast 10 s Reuse 4 s Range 600
-
ActiveMagicSurrender To Fire lvl 1-3 from character level 25
For 30 seconds, decreases the target's Resistance to Fire by 20 and increases Resistance to Water by 10.
MP 12 Cast 1.50 s Reuse 2 s Range 750
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PassiveFast Mana Recovery lvl 1-2 from character level 25
Increases MP Recovery Bonus by 1.1.
-
PassiveFast Spell Casting lvl 1 from character level 25
Increases Casting Spd. by 5%.
-
ActiveMagicCorpse Life Drain lvl 1-2 from character level 30
Absorbs residual life energy from a corpse to restore the user's HP.
MP 14 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCurse Chaos lvl 1 from character level 35
Decreases the enemy's Accuracy by 9 for 30 seconds.
MP 15 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicServitor Wind Walk lvl 1 from character level 35
Increases the servitor's Speed by 20 for 20 minutes.
MP 30 Cast 4 s Reuse 2 s Range 400
-
ActiveMagicSlow lvl 1 from character level 35
Decreases the enemy's Speed by 20% for 1 minute.
MP 30 Cast 4 s Reuse 2 s Range 600
-
PassiveFast HP Recovery lvl 1 from character level 35
Increases HP Recovery Bonus by 1.1.
Human Mystic
Starting class
24
-
ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
-
ActiveMagic
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ActiveMagicWind Strike lvl 1-5 from character level 1
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
Attack attribute: WindMP 9 Cast 4 s Reuse 1 s Range 600
-
PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
-
PassiveMagician's Movement lvl 1 from character level 1
Increases Atk. Spd. when equipped with a robe jacket and robe pants.
-
PassiveMana Recovery lvl 1 from character level 1
Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.
-
PassiveSpellcraft lvl 1 from character level 1
Increases Casting Spd. when equipped with a robe jacket and robe pants.
-
PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
-
ActiveMagicCure Poison lvl 1 from character level 7
Cures the target of minor poisoning.
MP 10 Cast 4 s Reuse 4 s Range 600
-
ActiveMagicCurse Poison lvl 1 from character level 7
Poisons the enemy for 30 seconds, causing loss of 21 HP every second.
MP 10 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicHeal lvl 1-6 from character level 7
Restores the target's HP with 50 Power.
MP 10 Cast 5 s Reuse 3 s Range 600
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ActiveMagicIce Bolt lvl 1-4 from character level 7
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 9 Cast 3.10 s Reuse 2 s Range 600
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ActiveMagicMight lvl 1 from character level 7
Increases P. Atk. by 8% for 20 minutes.
MP 10 Cast 4 s Reuse 2 s Range 400
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ActiveMagicShield lvl 1 from character level 7
Increases P. Def. by 8% for 20 minutes.
MP 10 Cast 4 s Reuse 2 s Range 400
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PassiveAnti Magic lvl 1-4 from character level 7
Increases M. Def. by 10.
-
PassiveArmor Mastery lvl 1-3 from character level 7
Increases P. Def. by 6.7.
-
PassiveWeapon Mastery lvl 1-2 from character level 7
Increases P. Atk. by 1.5 and M. Atk. by 1.9.
-
ActiveMagicBattle Heal lvl 1-3 from character level 14
Immediately restores the target's HP with 83 Power.
MP 25 Cast 2 s Reuse 1 s Range 600
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ActiveMagicCurse Weakness lvl 1 from character level 14
Decreases the enemy's P. Atk. by 17% for 30 seconds.
MP 3 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicGroup Heal lvl 1-3 from character level 14
Restores all party members' HP with 66 Power.
MP 33 Cast 7 s Reuse 6 s
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ActiveMagicVampiric Touch lvl 1-2 from character level 14
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 25 Cast 4 s Reuse 3 s Range 600
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
-
ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.