Soultaker: skills

Human Β· 3rd profession Β· lvl 76 Β· 21 skills

Quest to become Soultaker

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Soultaker walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Health lvl 1

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Sigil Mastery lvl 1

    When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.

    Passive
  • Dark Vortex lvl 1

    Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 139 Power added to M. Atk. Absorbs 25% as HP. For 30 seconds, decreases Accuracy by 6 and Resistance to Dark by 30. Consumes 12 MP every second.
    Attack attribute: Dark

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic

Level 77

  • Skill Mastery lvl 1

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Curse of Doom lvl 1

    Blocks all the enemy's physical and magical skills for 1 minute.

    MP 70 Cast 4 s Reuse 30 s Range 600

    ActiveMagic
  • Mass Warrior Bane lvl 1

    Removes any buffs of nearby enemies that increase Atk. Spd. Or Speed.

    MP 105 Cast 4 s Reuse 8 s

    ActiveMagic

Level 78

  • Arcane Power lvl 1

    Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.

    MP 36

    Toggle
  • Necromancy lvl 1

    Increases Resistance to dark damage by 10 and M. Atk. by 3%.

    Passive
  • Curse of Abyss lvl 1

    For 30 seconds, decreases the enemy's Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Casting Spd. by 20% and magic damage by 30%.

    MP 72 Cast 4 s Reuse 30 s Range 600

    ActiveMagic
  • Mass Mage Bane lvl 1

    Removes any buffs of nearby enemies that increase M. Atk. or Casting Spd.

    MP 107 Cast 4 s Reuse 8 s

    ActiveMagic

Level 80

  • Day of Doom lvl 1

    Creates a seal that casts a powerful curse that decreases all the abilities of nearby enemies. The seal's effect disappears upon leaving the area. Consumes 1 Magic Symbol.

    Each use takes: Magic Symbol x1

    MP 73 Cast 5 s Reuse 1800 s Range 900

    ActiveMagic
  • Gehenna lvl 1

    Continuously inflicts powerful dark damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
    Attack attribute: Dark

    Each use takes: Magic Symbol x1

    MP 72 Cast 15 s Reuse 1800 s Range 900

    ActiveMagic

Level 81

Level 82

Level 83

  • Vampiric Mist lvl 1

    Scatters a fog of death to inflict dark damage on nearby enemies with 117 Power added to M. Atk. Absorbs 20% of the damage as HP. For 10 seconds, decreases Speed/P. Atk./Atk. Spd. by 50% and Accuracy by 12.
    Attack attribute: Dark

    Learned from a book: Forgotten Scroll - Vampiric Mist where to get it

    MP 145 Cast 4 s Reuse 60 s

    ActiveMagic
  • Servitor Share lvl 1

    Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 50%, M. Atk./M. Def. by 25%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10%, and Casting Spd. by 3%.

    MP 35 Cast 1 s Reuse 60 s Range 400

    ActiveMagic

All skills

Soultaker

3rd profession 21
  • Dark Vortex lvl 1 from character level 76

    Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 139 Power added to M. Atk. Absorbs 25% as HP. For 30 seconds, decreases Accuracy by 6 and Resistance to Dark by 30. Consumes 12 MP every second.
    Attack attribute: Dark

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic
  • Health lvl 1 from character level 76

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Sigil Mastery lvl 1 from character level 76

    When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Curse of Doom lvl 1 from character level 77

    Blocks all the enemy's physical and magical skills for 1 minute.

    MP 70 Cast 4 s Reuse 30 s Range 600

    ActiveMagic
  • Mass Warrior Bane lvl 1 from character level 77

    Removes any buffs of nearby enemies that increase Atk. Spd. Or Speed.

    MP 105 Cast 4 s Reuse 8 s

    ActiveMagic
  • Skill Mastery lvl 1 from character level 77

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Curse of Abyss lvl 1 from character level 78

    For 30 seconds, decreases the enemy's Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Casting Spd. by 20% and magic damage by 30%.

    MP 72 Cast 4 s Reuse 30 s Range 600

    ActiveMagic
  • Mass Mage Bane lvl 1 from character level 78

    Removes any buffs of nearby enemies that increase M. Atk. or Casting Spd.

    MP 107 Cast 4 s Reuse 8 s

    ActiveMagic
  • Arcane Power lvl 1 from character level 78

    Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.

    MP 36

    Toggle
  • Necromancy lvl 1 from character level 78

    Increases Resistance to dark damage by 10 and M. Atk. by 3%.

    Passive
  • Day of Doom lvl 1 from character level 80

    Creates a seal that casts a powerful curse that decreases all the abilities of nearby enemies. The seal's effect disappears upon leaving the area. Consumes 1 Magic Symbol.

    Each use takes: Magic Symbol x1

    MP 73 Cast 5 s Reuse 1800 s Range 900

    ActiveMagic
  • Gehenna lvl 1 from character level 80

    Continuously inflicts powerful dark damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
    Attack attribute: Dark

    Each use takes: Magic Symbol x1

    MP 72 Cast 15 s Reuse 1800 s Range 900

    ActiveMagic
  • Enlightenment lvl 1 from character level 81

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Wizard where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Meteor lvl 1 from character level 81

    Crashes down meteors to inflict continuous fire damage near the enemy with 117 Power. For 10 seconds, inflicts continuous fire damage.
    Attack attribute: Fire

    Learned from a book: Forgotten Scroll - Meteor where to get it

    MP 145 Cast 3 s Reuse 300 s Range 600

    ActiveMagic
  • Magician's Will lvl 1 from character level 81

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Servitor Share lvl 1 from character level 83

    Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 50%, M. Atk./M. Def. by 25%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10%, and Casting Spd. by 3%.

    MP 35 Cast 1 s Reuse 60 s Range 400

    ActiveMagic
  • Vampiric Mist lvl 1 from character level 83

    Scatters a fog of death to inflict dark damage on nearby enemies with 117 Power added to M. Atk. Absorbs 20% of the damage as HP. For 10 seconds, decreases Speed/P. Atk./Atk. Spd. by 50% and Accuracy by 12.
    Attack attribute: Dark

    Learned from a book: Forgotten Scroll - Vampiric Mist where to get it

    MP 145 Cast 4 s Reuse 60 s

    ActiveMagic

Necromancer

2nd profession 35
  • Anchor lvl 1-13 from character level 40

    Causes the enemy's body to go completely rigid for 5 seconds and causes paralysis for 5 seconds.
    Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 5 seconds.

    MP 39 Cast 1.50 s Reuse 60 s Range 400

    ActiveMagic
  • Body To Mind lvl 2-5 from character level 40

    Sacrifices the user's HP to regenerate MP by 35.

    HP 209 Cast 4 s Reuse 5 s

    ActiveMagic
  • Corpse Life Drain lvl 3-16 from character level 40

    Absorbs residual life energy from a corpse to restore the user's HP.

    MP 18 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Curse Chaos lvl 2-15 from character level 40

    Decreases the enemy's Accuracy by 12 for 30 seconds.

    MP 35 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Discord lvl 1-14 from character level 40

    Confuses the enemy to attack its ally.

    MP 35 Cast 4 s Reuse 10 s Range 600

    ActiveMagic
  • Curse Fear lvl 1-14 Mechanics explained from character level 40

    Frightens the enemy into fleeing for 10 seconds.

    MP 35 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Curse Weakness lvl 6-19 from character level 40

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 35 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Silence lvl 1-14 from character level 40

    Blocks the enemy's use of magic for 1 minute.

    MP 35 Cast 4 s Reuse 8 s Range 600

    ActiveMagic
  • Sleep lvl 10-42 from character level 40

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Summon Corrupted Man lvl 1-6 from character level 40

    Summons a Corrupted Man. Requires 1 Spirit Ore. Consumes 90% of acquired Exp. points.

    Each use takes: Spirit Ore x1

    MP 70 Cast 15 s Reuse 5 s

    ActiveMagic
  • Vampiric Claw lvl 1-28 from character level 40

    Inflicts dark damage on the enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 60 Cast 4 s Reuse 3 s Range 900

    ActiveMagic
  • Anti Magic lvl 13-45 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Boost Mana lvl 3-8 from character level 40

    Increases Max MP by 70.

    Passive
  • Fast Spell Casting lvl 2-3 from character level 40

    Increases Casting Spd. by 7%.

    Passive
  • Higher Mana Gain lvl 9-27 from character level 40

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Robe Mastery lvl 9-41 from character level 40

    Increases P. Def. by 14.5 when equipped with a robe.

    Passive
  • Transfer Pain lvl 1-5 Mechanics explained from character level 40

    The servitor takes 10% of the damage dealt to its master.
    While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 7 MP.

    MP 7

    Toggle
  • Weapon Mastery lvl 10-42 from character level 40

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Curse Gloom lvl 1-13 from character level 44

    Inflicts dark damage on the enemy with 47 Power added to M. Atk. Decreases the enemy's M. Def. by 15% and Resistance to all attributes by 5 for 30 seconds.
    Attack attribute: Dark

    MP 39 Cast 1.50 s Reuse 5 s Range 900

    ActiveMagic
  • Curse Poison lvl 4-7 from character level 44

    Poisons the enemy for 30 seconds, causing loss of 41 HP every second.

    MP 39 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Death Spike lvl 1-13 from character level 44

    Throws a bone to inflict dark damage on the enemy with 58 Power added to M. Atk.
    Attack attribute: Dark

    MP 23 Cast 4 s Reuse 1 s Range 900

    ActiveMagic
  • Forget lvl 1-13 from character level 44

    Takes away the enemy's will to attack.

    MP 39 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Summon Reanimated Man lvl 1-7 from character level 44

    Summons a Reanimated Man. Requires 11 Spirit Ore.

    Each use takes: Spirit Ore x11

    While it is out it takes: Spirit Ore x1

    MP 78 Cast 15 s Reuse 5 s

    ActiveMagic
  • Fast HP Recovery lvl 2-6 from character level 44

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3-7 from character level 44

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Corpse Burst lvl 1-15 from character level 48

    Detonates a corpse to inflict dark damage on the enemies using 61 Power added to M. Atk.
    Attack attribute: Dark

    MP 42 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Poisonous Cloud lvl 3-6 from character level 48

    Creates a poison cloud around the enemy, causing loss of 41 HP per second for 30 seconds.

    MP 65 Cast 4 s Reuse 5 s Range 500

    ActiveMagic
  • Quick Recycle lvl 3 from character level 48

    Decreases re-use time for magic by 20%.

    Passive
  • Curse Death Link lvl 1-22 from character level 52

    Transfers user's pain, using 68 Power to inflict dark damage on the enemy. Power increases as HP decreases.
    Attack attribute: Dark

    MP 45 Cast 4 s Reuse 1 s Range 900

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Summon Cursed Man lvl 1-7 from character level 56

    Summons a Cursed Man. Consumes 3 Spirit Ore upon summoning and consumes 1 additional Spirit Ore at regular intervals up to 14 times.

    Each use takes: Spirit Ore x3

    While it is out it takes: Spirit Ore x1 (4 times)

    MP 103 Cast 15 s Reuse 5 s

    ActiveMagic
  • Curse Disease lvl 1-9 from character level 58

    Decreases the power of HP recovery magic received by the enemy by 50% for 2 minutes.

    MP 54 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mass Fear lvl 1-5 from character level 58

    Frightens nearby enemies into fleeing for 5 seconds.

    MP 80 Cast 5 s Reuse 75 s Range 500

    ActiveMagic
  • Mass Gloom lvl 1-5 from character level 58

    Inflicts dark damage near the enemy with 33 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 5.
    Attack attribute: Dark

    MP 80 Cast 6 s Reuse 12 s Range 900

    ActiveMagic
  • Mass Slow lvl 1-14 from character level 62

    Decreases Speed near the enemy by 30% for 1 minute.

    HP 505 Cast 4 s Reuse 5 s Range 500

    ActiveMagic

Human Wizard

1st profession 30
  • Aura Burn lvl 1-8 from character level 20

    Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.

    MP 18 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Blaze lvl 1-8 from character level 20

    Ignites flames on the user's body with 23 Power, inflicting Fire damage on the enemy.
    Attack attribute: Fire

    MP 18 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Concentration lvl 1-2 from character level 20

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Curse Poison lvl 2-3 from character level 20

    Poisons the enemy for 30 seconds, causing loss of 24 HP every second.

    MP 20 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Curse Weakness lvl 2-5 from character level 20

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Energy Bolt lvl 1-4 from character level 20

    Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.

    MP 10 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Flame Strike lvl 1-3 from character level 20

    Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 29 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Ice Bolt lvl 5-6 from character level 20

    Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 18 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Servitor Heal lvl 1-12 from character level 20

    Recovers the servitor's HP with 169 Power.

    MP 24 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Summon Kat the Cat lvl 1-4 from character level 20

    Summons Kat the Cat. Consumes 1 Spirit Ore when summoning.

    Each use takes: Spirit Ore x1

    While it is out it takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mew the Cat lvl 1-4 from character level 20

    Summons Mew the Cat for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Vampiric Touch lvl 3-6 from character level 20

    Inflicts dark damage with 23 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 32 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Higher Mana Gain lvl 1-8 from character level 20

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 1-8 from character level 20

    Increases P. Def. by 1.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Body To Mind lvl 1 from character level 25

    Sacrifices the user's HP to regenerate MP by 22.

    HP 131 Cast 4 s Reuse 5 s

    ActiveMagic
  • Poisonous Cloud lvl 1-2 from character level 25

    Creates a poison cloud around the enemy, causing loss of 24 HP per second for 30 seconds.

    MP 34 Cast 4 s Reuse 5 s Range 500

    ActiveMagic
  • Servitor Recharge lvl 1-6 from character level 25

    Recovers the servitor's MP with up to 41 Power depending on the servitor's level.

    MP 42 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Sleep lvl 1-9 from character level 25

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Fire lvl 1-3 from character level 25

    For 30 seconds, decreases the target's Resistance to Fire by 20 and increases Resistance to Water by 10.

    MP 12 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Corpse Life Drain lvl 1-2 from character level 30

    Absorbs residual life energy from a corpse to restore the user's HP.

    MP 14 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Curse Chaos lvl 1 from character level 35

    Decreases the enemy's Accuracy by 9 for 30 seconds.

    MP 15 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Servitor Wind Walk lvl 1 from character level 35

    Increases the servitor's Speed by 20 for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Slow lvl 1 from character level 35

    Decreases the enemy's Speed by 20% for 1 minute.

    MP 30 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Human Mystic

Starting class 24
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Self Heal lvl 1 from character level 1

    Restores one's HP with 42 Power.

    MP 9 Cast 5 s Reuse 3 s

    ActiveMagic
  • Wind Strike lvl 1-5 from character level 1

    Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 9 Cast 4 s Reuse 1 s Range 600

    ActiveMagic
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Cure Poison lvl 1 from character level 7

    Cures the target of minor poisoning.

    MP 10 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Curse Poison lvl 1 from character level 7

    Poisons the enemy for 30 seconds, causing loss of 21 HP every second.

    MP 10 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Heal lvl 1-6 from character level 7

    Restores the target's HP with 50 Power.

    MP 10 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Ice Bolt lvl 1-4 from character level 7

    Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 9 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Might lvl 1 from character level 7

    Increases P. Atk. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Armor Mastery lvl 1-3 from character level 7

    Increases P. Def. by 6.7.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9.

    Passive
  • Battle Heal lvl 1-3 from character level 14

    Immediately restores the target's HP with 83 Power.

    MP 25 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Curse Weakness lvl 1 from character level 14

    Decreases the enemy's P. Atk. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Group Heal lvl 1-3 from character level 14

    Restores all party members' HP with 66 Power.

    MP 33 Cast 7 s Reuse 6 s

    ActiveMagic
  • Vampiric Touch lvl 1-2 from character level 14

    Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 25 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical