Major Group Heal
Active Β· Magic Β· 5 levels Β· ID 1402
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore.
Each use takes:
Spirit Ore x4
- MP
- 239
- Cast
- 7 s
- Reuse
- 3 s
The description and the numbers are those of level 5, the last one.
Enchant tree 4
The skill is enchanted from level 5 along one of the routes. Pick a step of a route to see what the skill becomes.
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Power
+30Enchant Power: Increases Power.
+30 Power Increases Power by 14.
Restores all party members' HP by 1561 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
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Cost
+30Enchant Cost: Decreases MP consumption.
+30 Cost Decreases MP consumption by 4.
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
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Cure Poison
+30Enchant Cure Poison: Neutralizes severe poison and increases heal power.
+30 Cure Poison Neutralizes severe poison and increases Power by 5.
Restores all party members' HP by 1301 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
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Heal Bleeding
+30Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
+30 Heal Bleeding Stops severe bleeding and increases Power by 5.
Restores all party members' HP by 1301 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Who learns it 1
Description by level
| Level | Description |
|---|---|
| 1 | Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore. |
| 2 | Restores all party members' HP by 979 Power. Consumes 4 Spirit Ore. |
| 3 | Restores all party members' HP by 1050 Power. Consumes 4 Spirit Ore. |
| 4 | Restores all party members' HP by 1115 Power. Consumes 4 Spirit Ore. |
| 5 | Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. |