Bishop: skills

Human Β· 2nd profession Β· lvl 40 Β· 39 skills

Quests to become Bishop

Quests for the 2nd profession β†’

Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.

  1. Trial of the Pilgrimlvl 35 - 85 Β· Santiago walkthrough
  2. Testimony of Trustlvl 37 - 85 Β· Hollint walkthrough
  3. Test of the Healerlvl 38 - 85 Β· Bandellos walkthrough

Or every mark of the profession in one quest: Good Work's Reward walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 40

  • Anti Magic lvl 13

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 14

    Increases M. Def. by 42 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 15

    Increases M. Def. by 43 and Resistance to magic damage by 15%.

    Passive
  • Boost Mana lvl 3

    Increases Max MP by 70.

    Passive
  • Fast Spell Casting lvl 2

    Increases Casting Spd. by 7%.

    Passive
  • Robe Mastery lvl 9

    Increases P. Def. by 26.3 when equipped with a robe.

    Passive
  • Robe Mastery lvl 10

    Increases P. Def. by 27.6 when equipped with a robe.

    Passive
  • Robe Mastery lvl 11

    Increases P. Def. by 28.8 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 9

    When equipped with light armor, increases P. Def. by 19.8, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 10

    When equipped with light armor, increases P. Def. by 20.8, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 11

    When equipped with light armor, increases P. Def. by 21.8, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 10

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Weapon Mastery lvl 11

    Increases P. Atk. by 17 and M. Atk. by 21.3.

    Passive
  • Weapon Mastery lvl 12

    Increases P. Atk. by 18.1 and M. Atk. by 22.6.

    Passive
  • Resurrection lvl 3

    Resurrects a corpse. In addition, restores about 30% of Exp.

    MP 122 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Might of Heaven lvl 1

    Inflicts holy damage on the undead with 39 Power added to M. Atk.
    Attack attribute: Holy

    MP 34 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Might of Heaven lvl 2

    Inflicts holy damage on the undead with 42 Power added to M. Atk.
    Attack attribute: Holy

    MP 35 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Requiem lvl 1

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 53 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 10

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 11

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 12

    Causes the enemy to sleep for 30 seconds.

    MP 35 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 2

    Puts target's mind at peace, decreasing their aggression.

    MP 28 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 1

    Restores the target's HP with 204 Power, and additionally restores 14 HP per second for 15 seconds.

    MP 58 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 2

    Restores the target's HP with 212 Power, and additionally restores 15 HP per second for 15 seconds.

    MP 60 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 3

    Restores the target's HP with 219 Power, and additionally restores 15 HP per second for 15 seconds.

    MP 62 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 1

    Immediately restores the target's HP with 371 Power.

    MP 87 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 2

    Immediately restores the target's HP with 384 Power.

    MP 90 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 3

    Immediately restores the target's HP with 398 Power.

    MP 92 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 1

    Restores all party members' HP with 163 Power, and additionally restores 11 HP per second for 15 seconds.

    MP 115 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 2

    Restores all party members' HP with 169 Power, and additionally restores 12 HP per second for 15 seconds.

    MP 119 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 3

    Restores all party members' HP with 175 Power, and additionally restores 12 HP per second for 15 seconds.

    MP 122 Cast 7 s Reuse 6 s

    ActiveMagic
  • Mass Resurrection lvl 1

    Resurrect a dead clan member.

    MP 243 Cast 10 s Reuse 150 s

    ActiveMagic
  • Inquisitor lvl 1

    Receives the ability to judge those who oppose the gods' authority. Can use holy attacks and magic.

    MP 39 Cast 5 s Reuse 30 s

    ActiveMagic

Level 44

  • Anti Magic lvl 16

    Increases M. Def. by 46 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 17

    Increases M. Def. by 47 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 18

    Increases M. Def. by 49 and Resistance to magic damage by 15%.

    Passive
  • Fast HP Recovery lvl 2

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Robe Mastery lvl 12

    Increases P. Def. by 31.5 when equipped with a robe.

    Passive
  • Robe Mastery lvl 13

    Increases P. Def. by 32.9 when equipped with a robe.

    Passive
  • Robe Mastery lvl 14

    Increases P. Def. by 34.2 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 12

    When equipped with light armor, increases P. Def. by 24, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 13

    When equipped with light armor, increases P. Def. by 25.1, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 14

    When equipped with light armor, increases P. Def. by 26.3, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 13

    Increases P. Atk. by 20.4 and M. Atk. by 25.4.

    Passive
  • Weapon Mastery lvl 14

    Increases P. Atk. by 21.6 and M. Atk. by 26.9.

    Passive
  • Weapon Mastery lvl 15

    Increases P. Atk. by 22.8 and M. Atk. by 28.5.

    Passive
  • Purify lvl 1

    Cancels paralysis and cures minor poison/bleed condition.

    MP 39 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Might of Heaven lvl 3

    Inflicts holy damage on the undead with 44 Power added to M. Atk.
    Attack attribute: Holy

    MP 38 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Might of Heaven lvl 4

    Inflicts holy damage on the undead with 47 Power added to M. Atk.
    Attack attribute: Holy

    MP 39 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 1

    Diminishes undead monster's will to attack.

    MP 59 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Requiem lvl 2

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 59 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 13

    Causes the enemy to sleep for 30 seconds.

    MP 38 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 14

    Causes the enemy to sleep for 30 seconds.

    MP 38 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 15

    Causes the enemy to sleep for 30 seconds.

    MP 39 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 3

    Puts target's mind at peace, decreasing their aggression.

    MP 31 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 4

    Restores the target's HP with 235 Power, and additionally restores 16 HP per second for 15 seconds.

    MP 64 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 5

    Restores the target's HP with 243 Power, and additionally restores 17 HP per second for 15 seconds.

    MP 65 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 6

    Restores the target's HP with 251 Power, and additionally restores 17 HP per second for 15 seconds.

    MP 68 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 4

    Immediately restores the target's HP with 426 Power.

    MP 95 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 5

    Immediately restores the target's HP with 441 Power.

    MP 98 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 6

    Immediately restores the target's HP with 455 Power.

    MP 102 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 4

    Restores all party members' HP with 188 Power, and additionally restores 13 HP per second for 15 seconds.

    MP 127 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 5

    Restores all party members' HP with 194 Power, and additionally restores 13 HP per second for 15 seconds.

    MP 130 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 6

    Restores all party members' HP with 201 Power, and additionally restores 14 HP per second for 15 seconds.

    MP 134 Cast 7 s Reuse 6 s

    ActiveMagic
  • Mass Resurrection lvl 2

    Resurrect a dead clan member, also restores 20% of Exp.

    MP 268 Cast 10 s Reuse 150 s

    ActiveMagic
  • Restore Life lvl 1

    Recovers HP by 15 percent.

    MP 80 Cast 8 s Reuse 30 s Range 600

    ActiveMagic

Level 48

  • Anti Magic lvl 19

    Increases M. Def. by 52 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 20

    Increases M. Def. by 54 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 21

    Increases M. Def. by 56 and Resistance to magic damage by 15%.

    Passive
  • Quick Recycle lvl 3

    Decreases re-use time for magic by 20%.

    Passive
  • Boost Mana lvl 4

    Increases Max MP by 100.

    Passive
  • Robe Mastery lvl 15

    Increases P. Def. by 37.1 when equipped with a robe.

    Passive
  • Robe Mastery lvl 16

    Increases P. Def. by 38.6 when equipped with a robe.

    Passive
  • Robe Mastery lvl 17

    Increases P. Def. by 40.1 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 15

    When equipped with light armor, increases P. Def. by 28.6, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 16

    When equipped with light armor, increases P. Def. by 29.8, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 17

    When equipped with light armor, increases P. Def. by 31, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 16

    Increases P. Atk. by 25.5 and M. Atk. by 31.8.

    Passive
  • Weapon Mastery lvl 17

    Increases P. Atk. by 26.9 and M. Atk. by 33.6.

    Passive
  • Weapon Mastery lvl 18

    Increases P. Atk. by 28.3 and M. Atk. by 35.4.

    Passive
  • Resurrection lvl 4

    Resurrects a corpse. In addition, restores about 40% of Exp.

    MP 152 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Vitalize lvl 1

    Recovers HP with 440 Power and cures minor poison/bleeding.

    MP 87 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 2

    Recovers HP with 454 Power and cures minor poison/bleeding.

    MP 89 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 3

    Recovers HP with 467 Power and cures minor poison/bleeding.

    MP 92 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 5

    Inflicts holy damage on the undead with 49 Power added to M. Atk.
    Attack attribute: Holy

    MP 42 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Might of Heaven lvl 6

    Inflicts holy damage on the undead with 52 Power added to M. Atk.
    Attack attribute: Holy

    MP 44 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 2

    Diminishes undead monster's will to attack.

    MP 65 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 1

    Paralyzes an undead monster for 30 seconds.

    MP 129 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 3

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 65 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 16

    Causes the enemy to sleep for 30 seconds.

    MP 42 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 17

    Causes the enemy to sleep for 30 seconds.

    MP 43 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 18

    Causes the enemy to sleep for 30 seconds.

    MP 44 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 4

    Puts target's mind at peace, decreasing their aggression.

    MP 35 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 7

    Restores the target's HP with 267 Power, and additionally restores 18 HP per second for 15 seconds.

    MP 72 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 8

    Restores the target's HP with 275 Power, and additionally restores 19 HP per second for 15 seconds.

    MP 74 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 9

    Restores the target's HP with 283 Power, and additionally restores 19 HP per second for 15 seconds.

    MP 77 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 7

    Immediately restores the target's HP with 484 Power.

    MP 108 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 8

    Immediately restores the target's HP with 499 Power.

    MP 110 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 9

    Immediately restores the target's HP with 514 Power.

    MP 114 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 7

    Restores all party members' HP with 213 Power, and additionally restores 15 HP per second for 15 seconds.

    MP 143 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 8

    Restores all party members' HP with 220 Power, and additionally restores 15 HP per second for 15 seconds.

    MP 148 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 9

    Restores all party members' HP with 226 Power, and additionally restores 16 HP per second for 15 seconds.

    MP 152 Cast 7 s Reuse 6 s

    ActiveMagic
  • Restore Life lvl 2

    Recovers HP by 20 percent.

    MP 107 Cast 8 s Reuse 30 s Range 600

    ActiveMagic
  • Body of Avatar lvl 1

    Restores HP of all party members by 10% and increases Max HP by 10% for 20 minutes.

    MP 342 Cast 4 s Reuse 150 s

    ActiveMagic

Level 52

  • Anti Magic lvl 22

    Increases M. Def. by 59 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 23

    Increases M. Def. by 61 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 24

    Increases M. Def. by 63 and Resistance to magic damage by 20%.

    Passive
  • Fast HP Recovery lvl 3

    Increases HP Recovery Bonus by 1.7.

    Passive
  • Fast Mana Recovery lvl 4

    Increases MP Recovery Bonus by 2.3.

    Passive
  • Robe Mastery lvl 18

    Increases P. Def. by 43.2 when equipped with a robe.

    Passive
  • Robe Mastery lvl 19

    Increases P. Def. by 44.8 when equipped with a robe.

    Passive
  • Robe Mastery lvl 20

    Increases P. Def. by 46.4 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 18

    When equipped with light armor, increases P. Def. by 33.6, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 19

    When equipped with light armor, increases P. Def. by 34.9, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 20

    When equipped with light armor, increases P. Def. by 36.2, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 19

    Increases P. Atk. by 31.4 and M. Atk. by 39.2.

    Passive
  • Weapon Mastery lvl 20

    Increases P. Atk. by 33 and M. Atk. by 41.2.

    Passive
  • Weapon Mastery lvl 21

    Increases P. Atk. by 34.6 and M. Atk. by 43.2.

    Passive
  • Purify lvl 2

    Cancels paralysis and petrification and cures moderate poison/bleed condition.

    MP 48 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Vitalize lvl 4

    Recovers HP with 494 Power and cures minor poison/bleeding.

    MP 97 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 5

    Recovers HP with 508 Power and cures minor poison/bleeding.

    MP 97 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 6

    Recovers HP with 521 Power and cures moderate poison/bleeding.

    MP 99 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 7

    Inflicts holy damage on the undead with 55 Power added to M. Atk.
    Attack attribute: Holy

    MP 45 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Might of Heaven lvl 8

    Inflicts holy damage on the undead with 57 Power added to M. Atk.
    Attack attribute: Holy

    MP 48 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 3

    Diminishes undead monster's will to attack.

    MP 70 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 2

    Paralyzes an undead monster for 30 seconds.

    MP 140 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 4

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 70 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 19

    Causes the enemy to sleep for 30 seconds.

    MP 45 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 20

    Causes the enemy to sleep for 30 seconds.

    MP 47 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 21

    Causes the enemy to sleep for 30 seconds.

    MP 48 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 5

    Puts target's mind at peace, decreasing their aggression.

    MP 38 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 10

    Restores the target's HP with 299 Power, and additionally restores 20 HP per second for 15 seconds.

    MP 80 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 11

    Restores the target's HP with 307 Power, and additionally restores 21 HP per second for 15 seconds.

    MP 80 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 12

    Restores the target's HP with 316 Power, and additionally restores 22 HP per second for 15 seconds.

    MP 83 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 10

    Immediately restores the target's HP with 544 Power.

    MP 120 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 11

    Immediately restores the target's HP with 559 Power.

    MP 121 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 12

    Immediately restores the target's HP with 573 Power.

    MP 123 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 10

    Restores all party members' HP with 239 Power, and additionally restores 16 HP per second for 15 seconds.

    MP 159 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 11

    Restores all party members' HP with 246 Power, and additionally restores 17 HP per second for 15 seconds.

    MP 159 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 12

    Restores all party members' HP with 253 Power, and additionally restores 17 HP per second for 15 seconds.

    MP 164 Cast 7 s Reuse 6 s

    ActiveMagic
  • Mass Resurrection lvl 3

    Resurrect a dead clan member, also restores 30% of Exp.

    MP 327 Cast 10 s Reuse 150 s

    ActiveMagic
  • Restore Life lvl 3

    Recovers HP by 25 percent.

    MP 133 Cast 8 s Reuse 30 s Range 600

    ActiveMagic
  • Divine Inspiration lvl 1

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive

Level 56

  • Anti Magic lvl 25

    Increases M. Def. by 66 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 26

    Increases M. Def. by 68 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 27

    Increases M. Def. by 70 and Resistance to magic damage by 20%.

    Passive
  • Boost Mana lvl 5

    Increases Max MP by 140.

    Passive
  • Fast Spell Casting lvl 3

    Increases Casting Spd. by 10%.

    Passive
  • Robe Mastery lvl 21

    Increases P. Def. by 49.8 when equipped with a robe.

    Passive
  • Robe Mastery lvl 22

    Increases P. Def. by 51.5 when equipped with a robe.

    Passive
  • Robe Mastery lvl 23

    Increases P. Def. by 53.2 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 21

    When equipped with light armor, increases P. Def. by 38.9, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 22

    When equipped with light armor, increases P. Def. by 40.3, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 23

    When equipped with light armor, increases P. Def. by 41.7, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 22

    Increases P. Atk. by 38 and M. Atk. by 47.5.

    Passive
  • Weapon Mastery lvl 23

    Increases P. Atk. by 39.8 and M. Atk. by 49.8.

    Passive
  • Weapon Mastery lvl 24

    Increases P. Atk. by 41.7 and M. Atk. by 52.1.

    Passive
  • Resurrection lvl 5

    Resurrects a corpse. In addition, restores about 50% of Exp.

    MP 180 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Vitalize lvl 7

    Recovers HP with 549 Power and cures moderate poison/bleeding.

    MP 104 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 8

    Recovers HP with 562 Power and cures moderate poison/bleeding.

    MP 107 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 9

    Recovers HP with 575 Power and cures moderate poison/bleeding.

    MP 109 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 9

    Inflicts holy damage on the undead with 60 Power added to M. Atk.
    Attack attribute: Holy

    MP 49 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Might of Heaven lvl 10

    Inflicts holy damage on the undead with 63 Power added to M. Atk.
    Attack attribute: Holy

    MP 52 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 4

    Diminishes undead monster's will to attack.

    MP 77 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 3

    Paralyzes an undead monster for 30 seconds.

    MP 153 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 5

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 77 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 22

    Causes the enemy to sleep for 30 seconds.

    MP 49 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 23

    Causes the enemy to sleep for 30 seconds.

    MP 50 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 24

    Causes the enemy to sleep for 30 seconds.

    MP 52 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 6

    Puts target's mind at peace, decreasing their aggression.

    MP 41 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 13

    Restores the target's HP with 332 Power, and additionally restores 23 HP per second for 15 seconds.

    MP 87 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 14

    Restores the target's HP with 340 Power, and additionally restores 23 HP per second for 15 seconds.

    MP 89 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 15

    Restores the target's HP with 348 Power, and additionally restores 24 HP per second for 15 seconds.

    MP 90 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 13

    Immediately restores the target's HP with 603 Power.

    MP 129 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 14

    Immediately restores the target's HP with 618 Power.

    MP 133 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 15

    Immediately restores the target's HP with 633 Power.

    MP 135 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 13

    Restores all party members' HP with 266 Power, and additionally restores 18 HP per second for 15 seconds.

    MP 173 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 14

    Restores all party members' HP with 272 Power, and additionally restores 19 HP per second for 15 seconds.

    MP 177 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 15

    Restores all party members' HP with 279 Power, and additionally restores 19 HP per second for 15 seconds.

    MP 180 Cast 7 s Reuse 6 s

    ActiveMagic
  • Mass Resurrection lvl 4

    Resurrect a dead clan member, also restores 40% of Exp.

    MP 360 Cast 10 s Reuse 150 s

    ActiveMagic
  • Restore Life lvl 4

    Recovers HP by 30 percent.

    MP 159 Cast 8 s Reuse 30 s Range 600

    ActiveMagic
  • Body of Avatar lvl 2

    Restores HP of all party members by 15% and increases Max HP by 15% for 20 minutes.

    MP 408 Cast 4 s Reuse 150 s

    ActiveMagic
  • Trance lvl 1 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 27 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 1

    Banishes the enemy's servitor to another dimension. Consumes 3 Spirit Ore.

    Each use takes: Spirit Ore x3

    MP 52 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 1

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 52 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 1

    Supplements the user's M. Atk. with 117 Power to consume the enemy's MP.

    MP 77 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Turn Undead lvl 1

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 3 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x3

    MP 52 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 1

    Restores the target's HP by 690 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 60 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Invocation lvl 1

    Decreases P. Def. by 90% and recovers 27 MP every second for 30 seconds. The status is canceled when damage is incurred.

    MP 27 Cast 2 s Reuse 900 s

    ActiveMagic

Level 58

  • Anti Magic lvl 28

    Increases M. Def. by 72 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 29

    Increases M. Def. by 74 and Resistance to magic damage by 20%.

    Passive
  • Fast HP Recovery lvl 4

    Increases HP Recovery Bonus by 2.1.

    Passive
  • Robe Mastery lvl 24

    Increases P. Def. by 54.9 when equipped with a robe.

    Passive
  • Robe Mastery lvl 25

    Increases P. Def. by 56.7 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 24

    When equipped with light armor, increases P. Def. by 43.1, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 25

    When equipped with light armor, increases P. Def. by 44.6, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 25

    Increases P. Atk. by 43.5 and M. Atk. by 54.4.

    Passive
  • Weapon Mastery lvl 26

    Increases P. Atk. by 45.4 and M. Atk. by 56.8.

    Passive
  • Cure Poison lvl 3

    Cures the target of severe poisoning.

    MP 55 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Vitalize lvl 10

    Recovers HP with 589 Power and cures moderate poison/bleeding.

    MP 112 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 11

    Recovers HP with 602 Power and cures moderate poison/bleeding.

    MP 114 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 11

    Inflicts holy damage on the undead with 66 Power added to M. Atk.
    Attack attribute: Holy

    MP 54 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 5

    Diminishes undead monster's will to attack.

    MP 80 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 4

    Paralyzes an undead monster for 30 seconds.

    MP 159 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 6

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 80 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 25

    Causes the enemy to sleep for 30 seconds.

    MP 53 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 26

    Causes the enemy to sleep for 30 seconds.

    MP 54 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 7

    Puts target's mind at peace, decreasing their aggression.

    MP 43 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 16

    Restores the target's HP with 356 Power, and additionally restores 24 HP per second for 15 seconds.

    MP 93 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 17

    Restores the target's HP with 364 Power, and additionally restores 25 HP per second for 15 seconds.

    MP 95 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 16

    Immediately restores the target's HP with 647 Power.

    MP 139 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 17

    Immediately restores the target's HP with 662 Power.

    MP 142 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 16

    Restores all party members' HP with 285 Power, and additionally restores 19 HP per second for 15 seconds.

    MP 185 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 17

    Restores all party members' HP with 291 Power, and additionally restores 20 HP per second for 15 seconds.

    MP 189 Cast 7 s Reuse 6 s

    ActiveMagic
  • Mass Resurrection lvl 5

    Resurrect a dead clan member, also restores 50% of Exp.

    MP 377 Cast 10 s Reuse 150 s

    ActiveMagic
  • Trance lvl 2 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 28 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 2

    Banishes the enemy's servitor to another dimension. Consumes 3 Spirit Ore.

    Each use takes: Spirit Ore x3

    MP 54 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 2

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 54 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 2

    Supplements the user's M. Atk. with 123 Power to consume the enemy's MP.

    MP 80 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Mana Storm lvl 1

    Supplements the user's M. Atk. with 62 Power to consume nearby enemies' MP.

    MP 120 Cast 6 s Reuse 15 s

    ActiveMagic
  • Turn Undead lvl 2

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 3 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x3

    MP 54 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 2

    Restores the target's HP by 722 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 64 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Major Group Heal lvl 1

    Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 189 Cast 7 s Reuse 3 s

    ActiveMagic

Level 60

  • Anti Magic lvl 30

    Increases M. Def. by 76 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 31

    Increases M. Def. by 78 and Resistance to magic damage by 20%.

    Passive
  • Boost Mana lvl 6

    Increases Max MP by 150.

    Passive
  • Fast Mana Recovery lvl 5

    Increases MP Recovery Bonus by 2.7.

    Passive
  • Robe Mastery lvl 26

    Increases P. Def. by 58.5 when equipped with a robe.

    Passive
  • Robe Mastery lvl 27

    Increases P. Def. by 60.3 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 26

    When equipped with light armor, increases P. Def. by 46, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 27

    When equipped with light armor, increases P. Def. by 47.5, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 27

    Increases P. Atk. by 47.4 and M. Atk. by 59.2.

    Passive
  • Weapon Mastery lvl 28

    Increases P. Atk. by 49.4 and M. Atk. by 61.7.

    Passive
  • Resurrection lvl 6

    Resurrects a corpse. In addition, restores about 55% of Exp.

    MP 195 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Vitalize lvl 12

    Recovers HP with 615 Power and cures moderate poison/bleeding.

    MP 117 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 13

    Recovers HP with 628 Power and cures moderate poison/bleeding.

    MP 118 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 12

    Inflicts holy damage on the undead with 68 Power added to M. Atk.
    Attack attribute: Holy

    MP 55 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 6

    Diminishes undead monster's will to attack.

    MP 83 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 5

    Paralyzes an undead monster for 30 seconds.

    MP 165 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 7

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 83 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 27

    Causes the enemy to sleep for 30 seconds.

    MP 55 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 28

    Causes the enemy to sleep for 30 seconds.

    MP 55 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 8

    Puts target's mind at peace, decreasing their aggression.

    MP 44 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 18

    Restores the target's HP with 372 Power, and additionally restores 25 HP per second for 15 seconds.

    MP 97 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 19

    Restores the target's HP with 380 Power, and additionally restores 26 HP per second for 15 seconds.

    MP 98 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 18

    Immediately restores the target's HP with 676 Power.

    MP 145 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 19

    Immediately restores the target's HP with 690 Power.

    MP 147 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 18

    Restores all party members' HP with 298 Power, and additionally restores 20 HP per second for 15 seconds.

    MP 193 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 19

    Restores all party members' HP with 304 Power, and additionally restores 21 HP per second for 15 seconds.

    MP 195 Cast 7 s Reuse 6 s

    ActiveMagic
  • Body of Avatar lvl 3

    Restores HP of all party members by 20% and increases Max HP by 20% for 20 minutes.

    MP 440 Cast 4 s Reuse 150 s

    ActiveMagic
  • Trance lvl 3 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 28 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 3

    Banishes the enemy's servitor to another dimension. Consumes 3 Spirit Ore.

    Each use takes: Spirit Ore x3

    MP 55 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 3

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 55 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 3

    Supplements the user's M. Atk. with 128 Power to consume the enemy's MP.

    MP 83 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Turn Undead lvl 3

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 4 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x4

    MP 55 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 3

    Restores the target's HP by 753 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 65 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Invocation lvl 2

    Decreases P. Def. by 90% and recovers 30 MP every second for 30 seconds. The status is canceled when damage is incurred.

    MP 28 Cast 2 s Reuse 900 s

    ActiveMagic

Level 61

Level 62

  • Anti Magic lvl 32

    Increases M. Def. by 80 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 33

    Increases M. Def. by 82 and Resistance to magic damage by 20%.

    Passive
  • Robe Mastery lvl 28

    Increases P. Def. by 62.1 when equipped with a robe.

    Passive
  • Robe Mastery lvl 29

    Increases P. Def. by 64 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 28

    When equipped with light armor, increases P. Def. by 49, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 29

    When equipped with light armor, increases P. Def. by 50.5, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 29

    Increases P. Atk. by 51.4 and M. Atk. by 64.3.

    Passive
  • Weapon Mastery lvl 30

    Increases P. Atk. by 53.5 and M. Atk. by 66.8.

    Passive
  • Purify lvl 3

    Cancels paralysis and petrification and cures severe poison/bleed condition.

    MP 55 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Vitalize lvl 14

    Recovers HP with 640 Power and cures moderate poison/bleeding.

    MP 118 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 15

    Recovers HP with 653 Power and cures moderate poison/bleeding.

    MP 120 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 13

    Inflicts holy damage on the undead with 71 Power added to M. Atk.
    Attack attribute: Holy

    MP 58 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 7

    Diminishes undead monster's will to attack.

    MP 87 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 6

    Paralyzes an undead monster for 30 seconds.

    MP 172 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 8

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 87 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 29

    Causes the enemy to sleep for 30 seconds.

    MP 57 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 30

    Causes the enemy to sleep for 30 seconds.

    MP 58 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 9

    Puts target's mind at peace, decreasing their aggression.

    MP 46 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 20

    Restores the target's HP with 388 Power, and additionally restores 26 HP per second for 15 seconds.

    MP 98 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 21

    Restores the target's HP with 395 Power, and additionally restores 27 HP per second for 15 seconds.

    MP 100 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 20

    Immediately restores the target's HP with 704 Power.

    MP 147 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 21

    Immediately restores the target's HP with 718 Power.

    MP 150 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 20

    Restores all party members' HP with 310 Power, and additionally restores 21 HP per second for 15 seconds.

    MP 195 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 21

    Restores all party members' HP with 316 Power, and additionally restores 11 HP per second for 22 seconds.

    MP 199 Cast 7 s Reuse 6 s

    ActiveMagic
  • Trance lvl 4 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 29 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 4

    Banishes the enemy's servitor to another dimension. Consumes 3 Spirit Ore.

    Each use takes: Spirit Ore x3

    MP 58 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 4

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 58 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 4

    Supplements the user's M. Atk. with 133 Power to consume the enemy's MP.

    MP 87 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Mana Storm lvl 2

    Supplements the user's M. Atk. with 67 Power to consume nearby enemies' MP.

    MP 129 Cast 6 s Reuse 15 s

    ActiveMagic
  • Turn Undead lvl 4

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 4 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x4

    MP 58 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 4

    Restores the target's HP by 783 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 67 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Major Group Heal lvl 2

    Restores all party members' HP by 979 Power. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 199 Cast 7 s Reuse 3 s

    ActiveMagic

Level 64

  • Anti Magic lvl 34

    Increases M. Def. by 84 and Resistance to magic damage by 25%.

    Passive
  • Anti Magic lvl 35

    Increases M. Def. by 86 and Resistance to magic damage by 25%.

    Passive
  • Fast HP Recovery lvl 5

    Increases HP Recovery Bonus by 2.6.

    Passive
  • Robe Mastery lvl 30

    Increases P. Def. by 65.9 when equipped with a robe.

    Passive
  • Robe Mastery lvl 31

    Increases P. Def. by 67.7 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 30

    When equipped with light armor, increases P. Def. by 52.1, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 31

    When equipped with light armor, increases P. Def. by 53.6, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 31

    Increases P. Atk. by 55.6 and M. Atk. by 69.4.

    Passive
  • Weapon Mastery lvl 32

    Increases P. Atk. by 57.7 and M. Atk. by 72.1.

    Passive
  • Resurrection lvl 7

    Resurrects a corpse. In addition, restores about 60% of Exp.

    MP 207 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Vitalize lvl 16

    Recovers HP with 665 Power and cures moderate poison/bleeding.

    MP 123 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 17

    Recovers HP with 677 Power and cures moderate poison/bleeding.

    MP 124 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 14

    Inflicts holy damage on the undead with 74 Power added to M. Atk.
    Attack attribute: Holy

    MP 60 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 8

    Diminishes undead monster's will to attack.

    MP 89 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 7

    Paralyzes an undead monster for 30 seconds.

    MP 178 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 9

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 89 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 31

    Causes the enemy to sleep for 30 seconds.

    MP 59 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 32

    Causes the enemy to sleep for 30 seconds.

    MP 60 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 10

    Puts target's mind at peace, decreasing their aggression.

    MP 48 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 22

    Restores the target's HP with 402 Power, and additionally restores 27 HP per second for 15 seconds.

    MP 102 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 23

    Restores the target's HP with 410 Power, and additionally restores 28 HP per second for 15 seconds.

    MP 104 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 22

    Immediately restores the target's HP with 731 Power.

    MP 153 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 23

    Immediately restores the target's HP with 745 Power.

    MP 155 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 22

    Restores all party members' HP with 322 Power, and additionally restores 22 HP per second for 15 seconds.

    MP 203 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 23

    Restores all party members' HP with 328 Power, and additionally restores 22 HP per second for 15 seconds.

    MP 207 Cast 7 s Reuse 6 s

    ActiveMagic
  • Body of Avatar lvl 4

    Restores HP of all party members by 25% and increases Max HP by 25% for 20 minutes.

    MP 473 Cast 4 s Reuse 150 s

    ActiveMagic
  • Trance lvl 5 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 30 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 5

    Banishes the enemy's servitor to another dimension. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 60 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 5

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 60 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 5

    Supplements the user's M. Atk. with 138 Power to consume the enemy's MP.

    MP 89 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Turn Undead lvl 5

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 4 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x4

    MP 60 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 5

    Restores the target's HP by 812 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 69 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Celestial Shield lvl 1

    Protects the target with sacred power, making it invincible for 10 seconds.
    While shielded, heals, potions and HP drain skills do not restore the target's HP, MP or CP.
    The shield disappears when the target attacks or uses a skill.

    MP 60 Cast 4 s Reuse 600 s Range 400

    ActiveMagic
  • Invocation lvl 3

    Decreases P. Def. by 90% and recovers 34 MP every second for 30 seconds. The status is canceled when damage is incurred.

    MP 30 Cast 2 s Reuse 900 s

    ActiveMagic

Level 66

  • Anti Magic lvl 36

    Increases M. Def. by 88 and Resistance to magic damage by 25%.

    Passive
  • Anti Magic lvl 37

    Increases M. Def. by 91 and Resistance to magic damage by 25%.

    Passive
  • Boost Mana lvl 7

    Increases Max MP by 180.

    Passive
  • Robe Mastery lvl 32

    Increases P. Def. by 69.7 when equipped with a robe.

    Passive
  • Robe Mastery lvl 33

    Increases P. Def. by 71.6 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 32

    When equipped with light armor, increases P. Def. by 55.2, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 33

    When equipped with light armor, increases P. Def. by 56.7, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 33

    Increases P. Atk. by 59.8 and M. Atk. by 74.8.

    Passive
  • Weapon Mastery lvl 34

    Increases P. Atk. by 62 and M. Atk. by 77.4.

    Passive
  • Vitalize lvl 18

    Recovers HP with 689 Power and cures moderate poison/bleeding.

    MP 127 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 19

    Recovers HP with 700 Power and cures severe poison/bleeding.

    MP 129 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 15

    Inflicts holy damage on the undead with 77 Power added to M. Atk.
    Attack attribute: Holy

    MP 62 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 9

    Diminishes undead monster's will to attack.

    MP 93 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 8

    Paralyzes an undead monster for 30 seconds.

    MP 184 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 10

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 93 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 33

    Causes the enemy to sleep for 30 seconds.

    MP 60 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 34

    Causes the enemy to sleep for 30 seconds.

    MP 62 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 11

    Puts target's mind at peace, decreasing their aggression.

    MP 49 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 24

    Restores the target's HP with 417 Power, and additionally restores 28 HP per second for 15 seconds.

    MP 105 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 25

    Restores the target's HP with 424 Power, and additionally restores 29 HP per second for 15 seconds.

    MP 108 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 24

    Immediately restores the target's HP with 758 Power.

    MP 158 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 25

    Immediately restores the target's HP with 770 Power.

    MP 160 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 24

    Restores all party members' HP with 334 Power, and additionally restores 23 HP per second for 15 seconds.

    MP 210 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 25

    Restores all party members' HP with 339 Power, and additionally restores 23 HP per second for 15 seconds.

    MP 214 Cast 7 s Reuse 6 s

    ActiveMagic
  • Benediction lvl 1

    Fully restores party members' HP. Can be used when MP is under 25%.

    MP 214 Cast 7 s Reuse 900 s

    ActiveMagic
  • Prayer lvl 1

    Increases the power of HP recovery magic received by all party members by 8% for 20 minutes.

    MP 244 Cast 4 s Reuse 5 s

    ActiveMagic
  • Trance lvl 6 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 32 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 6

    Banishes the enemy's servitor to another dimension. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 62 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 6

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 62 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 6

    Supplements the user's M. Atk. with 143 Power to consume the enemy's MP.

    MP 93 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Mana Storm lvl 3

    Supplements the user's M. Atk. with 72 Power to consume nearby enemies' MP.

    MP 138 Cast 6 s Reuse 15 s

    ActiveMagic
  • Turn Undead lvl 6

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 4 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x4

    MP 62 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 6

    Restores the target's HP by 840 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 72 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Major Group Heal lvl 3

    Restores all party members' HP by 1050 Power. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 214 Cast 7 s Reuse 3 s

    ActiveMagic

Level 68

  • Anti Magic lvl 38

    Increases M. Def. by 93 and Resistance to magic damage by 25%.

    Passive
  • Anti Magic lvl 39

    Increases M. Def. by 95 and Resistance to magic damage by 25%.

    Passive
  • Fast Mana Recovery lvl 6

    Increases MP Recovery Bonus by 3.1.

    Passive
  • Robe Mastery lvl 34

    Increases P. Def. by 73.5 when equipped with a robe.

    Passive
  • Robe Mastery lvl 35

    Increases P. Def. by 75.5 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 34

    When equipped with light armor, increases P. Def. by 58.3, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 35

    When equipped with light armor, increases P. Def. by 59.9, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 35

    Increases P. Atk. by 64.1 and M. Atk. by 80.2.

    Passive
  • Weapon Mastery lvl 36

    Increases P. Atk. by 66.3 and M. Atk. by 82.9.

    Passive
  • Vitalize lvl 20

    Recovers HP with 711 Power and cures severe poison/bleeding.

    MP 132 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 21

    Recovers HP with 722 Power and cures severe poison/bleeding.

    MP 133 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 16

    Inflicts holy damage on the undead with 79 Power added to M. Atk.
    Attack attribute: Holy

    MP 64 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 10

    Diminishes undead monster's will to attack.

    MP 95 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 9

    Paralyzes an undead monster for 30 seconds.

    MP 189 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 11

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 95 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 35

    Causes the enemy to sleep for 30 seconds.

    MP 63 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 36

    Causes the enemy to sleep for 30 seconds.

    MP 64 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 12

    Puts target's mind at peace, decreasing their aggression.

    MP 51 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 26

    Restores the target's HP with 431 Power, and additionally restores 29 HP per second for 15 seconds.

    MP 109 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 27

    Restores the target's HP with 437 Power, and additionally restores 30 HP per second for 15 seconds.

    MP 112 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 26

    Immediately restores the target's HP with 782 Power.

    MP 164 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 27

    Immediately restores the target's HP with 795 Power.

    MP 167 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 26

    Restores all party members' HP with 345 Power, and additionally restores 23 HP per second for 15 seconds.

    MP 218 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 27

    Restores all party members' HP with 350 Power, and additionally restores 24 HP per second for 15 seconds.

    MP 222 Cast 7 s Reuse 6 s

    ActiveMagic
  • Mass Resurrection lvl 6

    Resurrect a dead clan member, also restores 55% of Exp.

    MP 442 Cast 10 s Reuse 150 s

    ActiveMagic
  • Body of Avatar lvl 5

    Restores HP of all party members by 30% and increases Max HP by 30% for 20 minutes.

    MP 503 Cast 4 s Reuse 150 s

    ActiveMagic
  • Trance lvl 7 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 33 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 7

    Banishes the enemy's servitor to another dimension. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 64 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 7

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 64 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 7

    Supplements the user's M. Atk. with 148 Power to consume the enemy's MP.

    MP 95 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Turn Undead lvl 7

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x5

    MP 64 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 7

    Restores the target's HP by 867 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 74 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Invocation lvl 4

    Decreases P. Def. by 90% and recovers 37 MP every second for 30 seconds. The status is canceled when damage is incurred.

    MP 33 Cast 2 s Reuse 900 s

    ActiveMagic

Level 70

  • Anti Magic lvl 40

    Increases M. Def. by 97 and Resistance to magic damage by 30%.

    Passive
  • Anti Magic lvl 41

    Increases M. Def. by 99 and Resistance to magic damage by 30%.

    Passive
  • Robe Mastery lvl 36

    Increases P. Def. by 77.4 when equipped with a robe.

    Passive
  • Robe Mastery lvl 37

    Increases P. Def. by 79.4 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 36

    When equipped with light armor, increases P. Def. by 61.5, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 37

    When equipped with light armor, increases P. Def. by 63.1, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 37

    Increases P. Atk. by 68.5 and M. Atk. by 85.6.

    Passive
  • Weapon Mastery lvl 38

    Increases P. Atk. by 70.7 and M. Atk. by 88.4.

    Passive
  • Resurrection lvl 8

    Resurrects a corpse. In addition, restores about 65% of Exp.

    MP 228 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Vitalize lvl 22

    Recovers HP with 733 Power and cures severe poison/bleeding.

    MP 135 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 23

    Recovers HP with 743 Power and cures severe poison/bleeding.

    MP 137 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 17

    Inflicts holy damage on the undead with 82 Power added to M. Atk.
    Attack attribute: Holy

    MP 65 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 11

    Diminishes undead monster's will to attack.

    MP 98 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 10

    Paralyzes an undead monster for 30 seconds.

    MP 194 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 12

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 98 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 37

    Causes the enemy to sleep for 30 seconds.

    MP 64 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 38

    Causes the enemy to sleep for 30 seconds.

    MP 65 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 13

    Puts target's mind at peace, decreasing their aggression.

    MP 52 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 28

    Restores the target's HP with 444 Power, and additionally restores 30 HP per second for 15 seconds.

    MP 113 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 29

    Restores the target's HP with 450 Power, and additionally restores 30 HP per second for 15 seconds.

    MP 114 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 28

    Immediately restores the target's HP with 806 Power.

    MP 168 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 29

    Immediately restores the target's HP with 817 Power.

    MP 170 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 28

    Restores all party members' HP with 355 Power, and additionally restores 24 HP per second for 15 seconds.

    MP 224 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 29

    Restores all party members' HP with 360 Power, and additionally restores 24 HP per second for 15 seconds.

    MP 228 Cast 7 s Reuse 6 s

    ActiveMagic
  • Prayer lvl 2

    Increases the power of HP recovery magic received by all party members by 10% for 20 minutes.

    MP 259 Cast 4 s Reuse 5 s

    ActiveMagic
  • Trance lvl 8 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 33 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 8

    Banishes the enemy's servitor to another dimension. Consumes 5 Spirit Ore.

    Each use takes: Spirit Ore x5

    MP 65 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 8

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 65 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 8

    Supplements the user's M. Atk. with 153 Power to consume the enemy's MP.

    MP 98 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Mana Storm lvl 4

    Supplements the user's M. Atk. with 77 Power to consume nearby enemies' MP.

    MP 147 Cast 6 s Reuse 15 s

    ActiveMagic
  • Turn Undead lvl 8

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x5

    MP 65 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 8

    Restores the target's HP by 892 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 77 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Major Group Heal lvl 4

    Restores all party members' HP by 1115 Power. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 228 Cast 7 s Reuse 3 s

    ActiveMagic

Level 72

  • Anti Magic lvl 42

    Increases M. Def. by 102 and Resistance to magic damage by 30%.

    Passive
  • Anti Magic lvl 43

    Increases M. Def. by 104 and Resistance to magic damage by 30%.

    Passive
  • Boost Mana lvl 8

    Increases Max MP by 200.

    Passive
  • Robe Mastery lvl 38

    Increases P. Def. by 81.4 when equipped with a robe.

    Passive
  • Robe Mastery lvl 39

    Increases P. Def. by 83.4 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 38

    When equipped with light armor, increases P. Def. by 64.7, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 39

    When equipped with light armor, increases P. Def. by 66.4, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 39

    Increases P. Atk. by 72.9 and M. Atk. by 91.1.

    Passive
  • Weapon Mastery lvl 40

    Increases P. Atk. by 75.1 and M. Atk. by 93.8.

    Passive
  • Vitalize lvl 24

    Recovers HP with 753 Power and cures severe poison/bleeding.

    MP 139 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 25

    Recovers HP with 763 Power and cures severe poison/bleeding.

    MP 140 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 18

    Inflicts holy damage on the undead with 84 Power added to M. Atk.
    Attack attribute: Holy

    MP 67 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 12

    Diminishes undead monster's will to attack.

    MP 100 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 11

    Paralyzes an undead monster for 30 seconds.

    MP 199 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 13

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 100 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 39

    Causes the enemy to sleep for 30 seconds.

    MP 67 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 40

    Causes the enemy to sleep for 30 seconds.

    MP 67 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 14

    Puts target's mind at peace, decreasing their aggression.

    MP 53 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 30

    Restores the target's HP with 456 Power, and additionally restores 31 HP per second for 15 seconds.

    MP 115 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 31

    Restores the target's HP with 462 Power, and additionally restores 31 HP per second for 15 seconds.

    MP 117 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 30

    Immediately restores the target's HP with 828 Power.

    MP 173 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 31

    Immediately restores the target's HP with 839 Power.

    MP 175 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 30

    Restores all party members' HP with 365 Power, and additionally restores 25 HP per second for 15 seconds.

    MP 230 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 31

    Restores all party members' HP with 369 Power, and additionally restores 25 HP per second for 15 seconds.

    MP 233 Cast 7 s Reuse 6 s

    ActiveMagic
  • Body of Avatar lvl 6

    Restores HP of all party members by 35% and increases Max HP by 35% for 20 minutes.

    MP 530 Cast 4 s Reuse 150 s

    ActiveMagic
  • Trance lvl 9 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 34 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 9

    Banishes the enemy's servitor to another dimension. Consumes 5 Spirit Ore.

    Each use takes: Spirit Ore x5

    MP 67 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 9

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 67 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 9

    Supplements the user's M. Atk. with 157 Power to consume the enemy's MP.

    MP 100 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Turn Undead lvl 9

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x5

    MP 67 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 9

    Restores the target's HP by 915 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 78 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Invocation lvl 5

    Decreases P. Def. by 90% and recovers 42 MP every second for 30 seconds. The status is canceled when damage is incurred.

    MP 34 Cast 2 s Reuse 900 s

    ActiveMagic

Level 74

  • Anti Magic lvl 44

    Increases M. Def. by 106 and Resistance to magic damage by 30%.

    Passive
  • Anti Magic lvl 45

    Increases M. Def. by 108 and Resistance to magic damage by 30%.

    Passive
  • Fast HP Recovery lvl 6

    Increases HP Recovery Bonus by 2.7.

    Passive
  • Fast Mana Recovery lvl 7

    Increases MP Recovery Bonus by 3.4.

    Passive
  • Robe Mastery lvl 40

    Increases P. Def. by 85.4 when equipped with a robe.

    Passive
  • Robe Mastery lvl 41

    Increases P. Def. by 87.4 when equipped with a robe.

    Passive
  • Light Armor Mastery lvl 40

    When equipped with light armor, increases P. Def. by 68, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Light Armor Mastery lvl 41

    When equipped with light armor, increases P. Def. by 69.6, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Weapon Mastery lvl 41

    Increases P. Atk. by 77.2 and M. Atk. by 96.5.

    Passive
  • Weapon Mastery lvl 42

    Increases P. Atk. by 79.4 and M. Atk. by 99.3.

    Passive
  • Resurrection lvl 9

    Resurrects a corpse. In addition, restores about 70% of Exp.

    MP 239 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Vitalize lvl 26

    Recovers HP with 772 Power and cures severe poison/bleeding.

    MP 142 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Vitalize lvl 27

    Recovers HP with 780 Power and cures severe poison/bleeding.

    MP 144 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Might of Heaven lvl 19

    Inflicts holy damage on the undead with 87 Power added to M. Atk.
    Attack attribute: Holy

    MP 69 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Repose lvl 13

    Diminishes undead monster's will to attack.

    MP 103 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Hold Undead lvl 12

    Paralyzes an undead monster for 30 seconds.

    MP 204 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Requiem lvl 14

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 103 Cast 7 s Reuse 5 s

    ActiveMagic
  • Sleep lvl 41

    Causes the enemy to sleep for 30 seconds.

    MP 68 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 42

    Causes the enemy to sleep for 30 seconds.

    MP 69 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 15

    Puts target's mind at peace, decreasing their aggression.

    MP 55 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Greater Heal lvl 32

    Restores the target's HP with 467 Power, and additionally restores 32 HP per second for 15 seconds.

    MP 119 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Heal lvl 33

    Restores the target's HP with 472 Power, and additionally restores 32 HP per second for 15 seconds.

    MP 120 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 32

    Immediately restores the target's HP with 849 Power.

    MP 178 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Battle Heal lvl 33

    Immediately restores the target's HP with 858 Power.

    MP 179 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 32

    Restores all party members' HP with 374 Power, and additionally restores 25 HP per second for 15 seconds.

    MP 237 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Group Heal lvl 33

    Restores all party members' HP with 378 Power, and additionally restores 26 HP per second for 15 seconds.

    MP 239 Cast 7 s Reuse 6 s

    ActiveMagic
  • Prayer lvl 3

    Increases the power of HP recovery magic received by all party members by 12% for 20 minutes.

    MP 272 Cast 4 s Reuse 5 s

    ActiveMagic
  • Trance lvl 10 Mechanics explained

    Causes the enemy to sleep for 15 seconds.

    MP 35 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Erase lvl 10

    Banishes the enemy's servitor to another dimension. Consumes 5 Spirit Ore.

    Each use takes: Spirit Ore x5

    MP 69 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Magical BackFire lvl 10

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 69 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Mana Burn lvl 10

    Supplements the user's M. Atk. with 162 Power to consume the enemy's MP.

    MP 103 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Mana Storm lvl 5

    Supplements the user's M. Atk. with 81 Power to consume nearby enemies' MP.

    MP 153 Cast 6 s Reuse 15 s

    ActiveMagic
  • Turn Undead lvl 10

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x5

    MP 69 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Major Heal lvl 10

    Restores the target's HP by 936 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 80 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Major Heal lvl 11

    Restores the target's HP with 946 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 80 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Major Group Heal lvl 5

    Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 239 Cast 7 s Reuse 3 s

    ActiveMagic

Level 76

All skills

Bishop

2nd profession 39
  • Greater Battle Heal lvl 1-33 from character level 40

    Immediately restores the target's HP with 371 Power.

    MP 87 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Greater Group Heal lvl 1-33 from character level 40

    Restores all party members' HP with 163 Power, and additionally restores 11 HP per second for 15 seconds.

    MP 115 Cast 7 s Reuse 6 s

    ActiveMagic
  • Greater Heal lvl 1-33 from character level 40

    Restores the target's HP with 204 Power, and additionally restores 14 HP per second for 15 seconds.

    MP 58 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Inquisitor lvl 1 from character level 40

    Receives the ability to judge those who oppose the gods' authority. Can use holy attacks and magic.

    MP 39 Cast 5 s Reuse 30 s

    ActiveMagic
  • Mass Resurrection lvl 1-6 from character level 40

    Resurrect a dead clan member.

    MP 243 Cast 10 s Reuse 150 s

    ActiveMagic
  • Might of Heaven lvl 1-19 from character level 40

    Inflicts holy damage on the undead with 39 Power added to M. Atk.
    Attack attribute: Holy

    MP 34 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Peace lvl 2-15 from character level 40

    Puts target's mind at peace, decreasing their aggression.

    MP 28 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Requiem lvl 1-14 from character level 40

    Sings a requiem that prevents nearby undead monsters from making preemptive attacks for 2 minutes.

    MP 53 Cast 7 s Reuse 5 s

    ActiveMagic
  • Resurrection lvl 3-9 from character level 40

    Resurrects a corpse. In addition, restores about 30% of Exp.

    MP 122 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Sleep lvl 10-42 from character level 40

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Anti Magic lvl 13-45 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Boost Mana lvl 3-8 from character level 40

    Increases Max MP by 70.

    Passive
  • Fast Spell Casting lvl 2-3 from character level 40

    Increases Casting Spd. by 7%.

    Passive
  • Light Armor Mastery lvl 9-41 from character level 40

    When equipped with light armor, increases P. Def. by 19.8, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Robe Mastery lvl 9-41 from character level 40

    Increases P. Def. by 26.3 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 10-42 from character level 40

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Purify lvl 1-3 from character level 44

    Cancels paralysis and cures minor poison/bleed condition.

    MP 39 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Repose lvl 1-13 from character level 44

    Diminishes undead monster's will to attack.

    MP 59 Cast 1.50 s Reuse 5 s

    ActiveMagic
  • Restore Life lvl 1-4 from character level 44

    Recovers HP by 15 percent.

    MP 80 Cast 8 s Reuse 30 s Range 600

    ActiveMagic
  • Fast HP Recovery lvl 2-6 from character level 44

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3-7 from character level 44

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Body of Avatar lvl 1-6 from character level 48

    Restores HP of all party members by 10% and increases Max HP by 10% for 20 minutes.

    MP 342 Cast 4 s Reuse 150 s

    ActiveMagic
  • Hold Undead lvl 1-12 from character level 48

    Paralyzes an undead monster for 30 seconds.

    MP 129 Cast 6 s Reuse 8 s Range 400

    ActiveMagic
  • Vitalize lvl 1-27 from character level 48

    Recovers HP with 440 Power and cures minor poison/bleeding.

    MP 87 Cast 3 s Reuse 3 s Range 600

    ActiveMagic
  • Quick Recycle lvl 3 from character level 48

    Decreases re-use time for magic by 20%.

    Passive
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Erase lvl 1-10 from character level 56

    Banishes the enemy's servitor to another dimension. Consumes 3 Spirit Ore.

    Each use takes: Spirit Ore x3

    MP 52 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Invocation lvl 1-5 from character level 56

    Decreases P. Def. by 90% and recovers 27 MP every second for 30 seconds. The status is canceled when damage is incurred.

    MP 27 Cast 2 s Reuse 900 s

    ActiveMagic
  • Magical BackFire lvl 1-10 from character level 56

    Increases the enemy's skill MP consumption by 200% for 1 minute.

    MP 52 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Major Heal lvl 1-11 from character level 56

    Restores the target's HP by 690 Power. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 60 Cast 5 s Reuse 1 s Range 600

    ActiveMagic
  • Mana Burn lvl 1-10 from character level 56

    Supplements the user's M. Atk. with 117 Power to consume the enemy's MP.

    MP 77 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Trance lvl 1-10 Mechanics explained from character level 56

    Causes the enemy to sleep for 15 seconds.

    MP 27 Cast 3 s Reuse 1 s Range 600

    ActiveMagic
  • Turn Undead lvl 1-10 from character level 56

    Strikes fear into undead for 20 seconds, causing them to flee. Consumes 3 Spirit Ore. Lethal Strike is possible.

    Each use takes: Spirit Ore x3

    MP 52 Cast 4 s Reuse 4 s Range 900

    ActiveMagic
  • Cure Poison lvl 3 from character level 58

    Cures the target of severe poisoning.

    MP 55 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Major Group Heal lvl 1-5 from character level 58

    Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 189 Cast 7 s Reuse 3 s

    ActiveMagic
  • Mana Storm lvl 1-5 from character level 58

    Supplements the user's M. Atk. with 62 Power to consume nearby enemies' MP.

    MP 120 Cast 6 s Reuse 15 s

    ActiveMagic
  • Celestial Shield lvl 1 from character level 64

    Protects the target with sacred power, making it invincible for 10 seconds.
    While shielded, heals, potions and HP drain skills do not restore the target's HP, MP or CP.
    The shield disappears when the target attacks or uses a skill.

    MP 60 Cast 4 s Reuse 600 s Range 400

    ActiveMagic
  • Benediction lvl 1 from character level 66

    Fully restores party members' HP. Can be used when MP is under 25%.

    MP 214 Cast 7 s Reuse 900 s

    ActiveMagic
  • Prayer lvl 1-3 from character level 66

    Increases the power of HP recovery magic received by all party members by 8% for 20 minutes.

    MP 244 Cast 4 s Reuse 5 s

    ActiveMagic

Cleric

1st profession 30
  • Acumen lvl 1-2 from character level 20

    Increases Casting Spd. by 15% for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Battle Heal lvl 4-15 from character level 20

    Immediately restores the target's HP with 121 Power.

    MP 35 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Concentration lvl 1-2 from character level 20

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Disrupt Undead lvl 1-8 from character level 20

    Inflicts holy damage on the target with 19 Power added to M. Atk. Affects the undead.
    Attack attribute: Holy

    MP 18 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Group Heal lvl 4-15 from character level 20

    Restores all party members' HP with 97 Power.

    MP 48 Cast 7 s Reuse 6 s

    ActiveMagic
  • Heal lvl 7-18 from character level 20

    Restores the target's HP with 121 Power.

    MP 24 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Kiss of Eva lvl 1 from character level 20

    Increases lung capacity by 400% for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Might lvl 2 from character level 20

    Increases P. Atk. by 12% for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resurrection lvl 1-2 from character level 20

    Resurrects a corpse.

    MP 59 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Wind Walk lvl 1-2 from character level 20

    Increases Speed by 20 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Light Armor Mastery lvl 1-8 from character level 20

    When equipped with light armor, increases P. Def. by 5.4, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 1-8 from character level 20

    Increases P. Def. by 7.2 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Dryad Root lvl 1-9 from character level 25

    Immobilizes the enemy for 30 seconds.

    MP 22 Cast 2.50 s Reuse 2 s Range 600

    ActiveMagic
  • Focus lvl 1 from character level 25

    Increases Critical Rate by 20% for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Holy Weapon lvl 1 from character level 25

    Increases a party member's holy P. Atk. by 20 for 20 minutes.

    MP 28 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Mental Shield lvl 1 from character level 25

    Increases Resistance to Hold/Sleep/Mental attaks by 20 for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 2 from character level 25

    Increases P. Def. by 12% for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Sleep lvl 1-9 from character level 25

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Resist Fire lvl 1 from character level 30

    Increases Resistance to Fire by 10 for 20 minutes.

    MP 27 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Berserker Spirit lvl 1 from character level 35

    Decreases a party member's P. Def. by 5%, M. Def. by 10% and Evasion by 2, and increases P. Atk. by 5%, M. Atk. by 10%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5 for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Cure Poison lvl 2 from character level 35

    Cures the target of moderate poisoning.

    MP 30 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 1 from character level 35

    Puts target's mind at peace, decreasing their aggression.

    MP 24 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Regeneration lvl 1 from character level 35

    Increases HP Regeneration by 10% for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Human Mystic

Starting class 24
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Self Heal lvl 1 from character level 1

    Restores one's HP with 42 Power.

    MP 9 Cast 5 s Reuse 3 s

    ActiveMagic
  • Wind Strike lvl 1-5 from character level 1

    Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 9 Cast 4 s Reuse 1 s Range 600

    ActiveMagic
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Cure Poison lvl 1 from character level 7

    Cures the target of minor poisoning.

    MP 10 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Curse Poison lvl 1 from character level 7

    Poisons the enemy for 30 seconds, causing loss of 21 HP every second.

    MP 10 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Heal lvl 1-6 from character level 7

    Restores the target's HP with 50 Power.

    MP 10 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Ice Bolt lvl 1-4 from character level 7

    Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 9 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Might lvl 1 from character level 7

    Increases P. Atk. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Armor Mastery lvl 1-3 from character level 7

    Increases P. Def. by 6.7.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9.

    Passive
  • Battle Heal lvl 1-3 from character level 14

    Immediately restores the target's HP with 83 Power.

    MP 25 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Curse Weakness lvl 1 from character level 14

    Decreases the enemy's P. Atk. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Group Heal lvl 1-3 from character level 14

    Restores all party members' HP with 66 Power.

    MP 33 Cast 7 s Reuse 6 s

    ActiveMagic
  • Vampiric Touch lvl 1-2 from character level 14

    Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 25 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical