Weak Constitution
Active · Magic · 4 levels · ID 1482
For 1 minute, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received.
Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Stun on the target for 3 seconds.
- MP
- 68
- Cast
- 3 s
- Reuse
- 2 s
- Range
- 600
The description and the numbers are those of level 4, the last one.
Enchant tree 2
The skill is enchanted from level 4 along one of the routes. Pick a step of a route to see what the skill becomes.
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Cost
+30Enchant Cost: Decreases MP consumption and increases duration.
+30 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
For 2 minutes, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Stun on the target for 3 seconds.
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Chance
+30Enchant chance: Increases the success rate.
+30 Chance Increases the success rate.
For 1 minute, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received. Enchant chance: Increases the success rate. Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Stun on the target for 3 seconds.