Inspector: skills

Kamael Β· 2nd profession Β· lvl 40 Β· 34 skills

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 40

  • Light Armor Mastery lvl 14

    When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 15

    When equipped with light armor, increases P. Def. by 16.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 16

    When equipped with light armor, increases P. Def. by 17.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 19

    Increases M. Def. by 40 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 20

    Increases M. Def. by 42 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 21

    Increases M. Def. by 43 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 9

    Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 9

    Increases P. Atk. by 50.56 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 10

    Increases P. Atk. by 53.92 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 11

    Increases P. Atk. by 86.72 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 9

    Increases P. Atk. by 17.52 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 10

    Increases P. Atk. by 18.8 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 11

    Increases P. Atk. by 20.08 and Casting Spd. by 15% when using a short sword.

    Passive
  • Increase Range lvl 2

    Increases a crossbow's range by 400.

    Passive
  • Life to Soul lvl 1

    Cannibalizes your own life to increase your soul by 1.

    HP 193 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 1

    Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 29 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 2

    Supplements the user's P. Atk. by 659 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 30 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 3

    Supplements the user's P. Atk. by 700 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 31 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 1

    Increases Critical Rate by 10% and Critical Damage by 111.

    Passive
  • Appetite for Destruction lvl 1

    For 15 seconds, awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 30%.

    MP 70 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Restoration lvl 1

    Restores 15 HP per second for 15 seconds.

    MP 70 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic
  • Expert Casting lvl 1

    Increases Casting Spd. by 10% and decreases magic's reuse time by 10%.

    Passive

Level 43

  • Light Armor Mastery lvl 17

    When equipped with light armor, increases P. Def. by 18.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 18

    When equipped with light armor, increases P. Def. by 19.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 19

    When equipped with light armor, increases P. Def. by 21.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 22

    Increases M. Def. by 44 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 23

    Increases M. Def. by 46 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 24

    Increases M. Def. by 47 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 10

    Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 12

    Increases P. Atk. by 92.16 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 13

    Increases P. Atk. by 97.84 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 14

    Increases P. Atk. by 103.76 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 12

    Increases P. Atk. by 21.44 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 13

    Increases P. Atk. by 22.88 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 14

    Increases P. Atk. by 24.4 and Casting Spd. by 15% when using a short sword.

    Passive
  • Dark Armor lvl 2

    Increases Resistance to Dark by 10.

    Toggle
  • Triple Thrust lvl 4

    Supplements the user's P. Atk. by 742 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 31 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 5

    Supplements the user's P. Atk. by 787 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 32 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 6

    Supplements the user's P. Atk. by 833 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 33 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Fast Recovery lvl 1

    Increases HP/MP/CP Recovery Bonus.

    Passive
  • Oblivion lvl 1

    For 1 minute, inflicts the curse of forgetfulness on the enemy and makes him forget the target at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses its target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 38 Cast 3 s Reuse 2 s Range 600

    ActiveMagic

Level 46

  • Light Armor Mastery lvl 20

    When equipped with light armor, increases P. Def. by 22.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 21

    When equipped with light armor, increases P. Def. by 23.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 22

    When equipped with light armor, increases P. Def. by 24.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 25

    Increases M. Def. by 49 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 26

    Increases M. Def. by 51 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 27

    Increases M. Def. by 52 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 11

    Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 15

    Increases P. Atk. by 109.92 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 16

    Increases P. Atk. by 116.32 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 17

    Increases P. Atk. by 122.96 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 15

    Increases P. Atk. by 25.92 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 16

    Increases P. Atk. by 27.6 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 17

    Increases P. Atk. by 29.28 and Casting Spd. by 15% when using a short sword.

    Passive
  • Triple Thrust lvl 7

    Supplements the user's P. Atk. by 882 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 34 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 8

    Supplements the user's P. Atk. by 932 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 32 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 9

    Supplements the user's P. Atk. by 984 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 36 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Soul Gathering lvl 1

    Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    HP 200 Cast 1.50 s Reuse 1800 s

    ActivePhysical
  • Protection Instinct lvl 1

    Stirs up the defense instinct to increase P. Def. by 1200 and M. Def. by 900 for 15 seconds.

    MP 82 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Thin Skin lvl 1

    For 1 minute, inflicts a curse that weakens the enemy's skin and causes injuries to appear when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses 218 HP per second for 5 seconds, base land rate 80%.

    MP 42 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration lvl 2

    Restores 18 HP per second for 15 seconds.

    MP 82 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic

Level 49

  • Light Armor Mastery lvl 23

    When equipped with light armor, increases P. Def. by 25.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 24

    When equipped with light armor, increases P. Def. by 27 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 25

    When equipped with light armor, increases P. Def. by 28.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 28

    Increases M. Def. by 54 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 29

    Increases M. Def. by 56 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 30

    Increases M. Def. by 57 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 12

    Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 18

    Increases P. Atk. by 129.84 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 19

    Increases P. Atk. by 136.96 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 20

    Increases P. Atk. by 144.4 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 18

    Increases P. Atk. by 30.96 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 19

    Increases P. Atk. by 32.8 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 20

    Increases P. Atk. by 34.64 and Casting Spd. by 15% when using a short sword.

    Passive
  • Life to Soul lvl 2

    Cannibalizes your own life to increase your soul by 2.

    HP 237 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 10

    Supplements the user's P. Atk. by 1038 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 37 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 11

    Supplements the user's P. Atk. by 1094 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 38 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 12

    Supplements the user's P. Atk. by 1152 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 39 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 1

    Attacks the target's vital points with 1853 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 37 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 2

    Attacks the target's vital points with 1953 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 38 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 3

    Attacks the target's vital points with 2057 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 39 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Appetite for Destruction lvl 2

    For 15 seconds, awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 40%.

    MP 88 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Oblivion lvl 2

    For 1 minute, inflicts the curse of forgetfulness on the enemy and makes him forget the target at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses its target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 44 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration Impact lvl 1

    Recovers 10 percent of Max HP by catalysis under restoration. Restoration will disappear.

    MP 23 Cast 1 s Reuse 15 s Range 600

    ActiveMagic

Level 52

  • Light Armor Mastery lvl 26

    When equipped with light armor, increases P. Def. by 29.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 27

    When equipped with light armor, increases P. Def. by 30.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 28

    When equipped with light armor, increases P. Def. by 32.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 31

    Increases M. Def. by 59 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 32

    Increases M. Def. by 61 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 33

    Increases M. Def. by 63 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 13

    Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 21

    Increases P. Atk. by 152 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 22

    Increases P. Atk. by 159.92 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 23

    Increases P. Atk. by 168 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 21

    Increases P. Atk. by 36.56 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 22

    Increases P. Atk. by 38.56 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 23

    Increases P. Atk. by 40.64 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 1

    Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 2

    Spreads wings to attack nearby enemies with 910 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 3

    Spreads wings to attack nearby enemies with 955 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 51 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 13

    Supplements the user's P. Atk. by 1212 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 14

    Supplements the user's P. Atk. by 1274 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 15

    Supplements the user's P. Atk. by 1337 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 41 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 4

    Attacks the target's vital points with 2164 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 5

    Attacks the target's vital points with 2274 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 6

    Attacks the target's vital points with 2388 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 41 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 2

    Increases Critical Rate by 15% and Critical Damage by 177.

    Passive
  • Divine Inspiration lvl 1

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Vampiric Impulse lvl 1

    For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on the enemy.

    MP 94 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Thin Skin lvl 2

    For 1 minute, inflicts a curse that weakens the enemy's skin and causes injuries to appear when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses 266 HP per second for 5 seconds, base land rate 80%.

    MP 48 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration lvl 3

    Restores 22 HP per second for 15 seconds.

    MP 48 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic

Level 55

  • Light Armor Mastery lvl 29

    When equipped with light armor, increases P. Def. by 33.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 30

    When equipped with light armor, increases P. Def. by 34.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 31

    When equipped with light armor, increases P. Def. by 36.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 34

    Increases M. Def. by 64 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 35

    Increases M. Def. by 66 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 36

    Increases M. Def. by 68 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 14

    Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 24

    Increases P. Atk. by 176.32 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 25

    Increases P. Atk. by 184.96 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 26

    Increases P. Atk. by 193.76 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 24

    Increases P. Atk. by 42.72 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 25

    Increases P. Atk. by 44.88 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 26

    Increases P. Atk. by 47.12 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 4

    Spreads wings to attack nearby enemies with 1002 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 52 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 5

    Spreads wings to attack nearby enemies with 1050 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 53 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 6

    Spreads wings to attack nearby enemies with 1100 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 55 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 16

    Supplements the user's P. Atk. by 1403 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 42 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 17

    Supplements the user's P. Atk. by 1470 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 43 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 18

    Supplements the user's P. Atk. by 1539 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 44 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 7

    Attacks the target's vital points with 2505 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 42 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 8

    Attacks the target's vital points with 2625 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 43 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 9

    Attacks the target's vital points with 2748 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 44 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Magic Impulse lvl 1

    Stirs up the magic urge to increase M. Atk. by 75%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 100% for 15 seconds.

    MP 100 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Oblivion lvl 3

    For 1 minute, inflicts the curse of forgetfulness on the enemy and makes him forget the target at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses its target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 50 Cast 3 s Reuse 2 s Range 600

    ActiveMagic

Level 58

  • Light Armor Mastery lvl 32

    When equipped with light armor, increases P. Def. by 37.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 33

    When equipped with light armor, increases P. Def. by 39.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 34

    When equipped with light armor, increases P. Def. by 40.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 37

    Increases M. Def. by 70 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 38

    Increases M. Def. by 72 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 39

    Increases M. Def. by 74 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 15

    Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 27

    Increases P. Atk. by 202.8 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 28

    Increases P. Atk. by 212 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 29

    Increases P. Atk. by 221.44 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 27

    Increases P. Atk. by 49.44 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 28

    Increases P. Atk. by 51.76 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 29

    Increases P. Atk. by 54.16 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 7

    Spreads wings to attack nearby enemies with 1150 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 56 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 8

    Spreads wings to attack nearby enemies with 1202 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 57 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 9

    Spreads wings to attack nearby enemies with 1255 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 58 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Life to Soul lvl 3

    Cannibalizes your own life to increase your soul by 3.

    HP 279 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 19

    Supplements the user's P. Atk. by 1610 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 45 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 20

    Supplements the user's P. Atk. by 1682 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 46 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 21

    Supplements the user's P. Atk. by 1757 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 47 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 10

    Attacks the target's vital points with 2875 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 45 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 11

    Attacks the target's vital points with 3004 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 46 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 12

    Attacks the target's vital points with 3136 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 47 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Painkiller lvl 1

    For 8 seconds, becomes invincible, suppressing pain and not incurring damage.

    MP 53 Cast 1 s Reuse 300 s

    ActivePhysical
  • Appetite for Destruction lvl 3

    For 15 seconds, awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 50%.

    MP 107 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Thin Skin lvl 3

    For 1 minute, inflicts a curse that weakens the enemy's skin and causes injuries to appear when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses 266 HP per second for 5 seconds, base land rate 80%.

    MP 54 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration lvl 4

    Restores 25 HP per second for 15 seconds.

    MP 54 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic

Level 60

  • Light Armor Mastery lvl 35

    When equipped with light armor, increases P. Def. by 42 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 36

    When equipped with light armor, increases P. Def. by 43.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 40

    Increases M. Def. by 76 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 41

    Increases M. Def. by 78 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 16

    Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 30

    Increases P. Atk. by 231.04 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 31

    Increases P. Atk. by 240.88 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 30

    Increases P. Atk. by 56.56 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 31

    Increases P. Atk. by 59.04 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 10

    Spreads wings to attack nearby enemies with 1309 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 60 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 11

    Spreads wings to attack nearby enemies with 1364 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 61 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 22

    Supplements the user's P. Atk. by 1832 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 48 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 23

    Supplements the user's P. Atk. by 1909 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 13

    Attacks the target's vital points with 3271 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 48 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 14

    Attacks the target's vital points with 3408 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 3

    Increases Critical Rate by 20% and Critical Damage by 253.

    Passive
  • Protection Instinct lvl 2

    Stirs up the defense instinct to increase P. Def. by 1800 and M. Def. by 1350 for 15 seconds.

    MP 110 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Oblivion lvl 4

    For 1 minute, inflicts the curse of forgetfulness on the enemy and makes him forget the target at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses its target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 55 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Enervation lvl 1

    For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Speed -30%, Atk. Spd. -23%, Casting Spd. -30% on the target for 5 seconds.

    MP 55 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration Impact lvl 2

    Recovers 15 percent of Max HP by catalysis under restoration. Restoration will disappear.

    MP 28 Cast 1 s Reuse 15 s Range 600

    ActiveMagic

Level 61

Level 62

  • Light Armor Mastery lvl 37

    When equipped with light armor, increases P. Def. by 44.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 38

    When equipped with light armor, increases P. Def. by 46.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 42

    Increases M. Def. by 80 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 43

    Increases M. Def. by 82 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 17

    Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 32

    Increases P. Atk. by 250.8 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 33

    Increases P. Atk. by 260.96 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 32

    Increases P. Atk. by 61.52 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 33

    Increases P. Atk. by 64.08 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 12

    Spreads wings to attack nearby enemies with 1420 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 61 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 13

    Spreads wings to attack nearby enemies with 1476 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 62 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 24

    Supplements the user's P. Atk. by 1987 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 25

    Supplements the user's P. Atk. by 2067 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 50 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 15

    Attacks the target's vital points with 3548 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 16

    Attacks the target's vital points with 3690 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 50 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Magic Impulse lvl 2

    Stirs up the magic urge to increase M. Atk. by 85%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 200% for 15 seconds.

    MP 115 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Weak Constitution lvl 1

    For 1 minute, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Stun on the target for 3 seconds.

    MP 58 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Thin Skin lvl 4

    For 1 minute, inflicts a curse that weakens the enemy's skin and causes injuries to appear when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses 307 HP per second for 5 seconds, base land rate 80%.

    MP 58 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration lvl 5

    Restores 27 HP per second for 15 seconds.

    MP 58 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic

Level 64

  • Light Armor Mastery lvl 39

    When equipped with light armor, increases P. Def. by 48 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 40

    When equipped with light armor, increases P. Def. by 49.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 44

    Increases M. Def. by 84 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 45

    Increases M. Def. by 86 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 18

    Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 34

    Increases P. Atk. by 271.2 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 35

    Increases P. Atk. by 281.6 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 34

    Increases P. Atk. by 66.72 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 35

    Increases P. Atk. by 69.36 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 14

    Spreads wings to attack nearby enemies with 1534 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 63 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 15

    Spreads wings to attack nearby enemies with 1592 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 65 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 26

    Supplements the user's P. Atk. by 2147 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 51 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 27

    Supplements the user's P. Atk. by 2229 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 52 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 17

    Attacks the target's vital points with 3834 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 51 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 18

    Attacks the target's vital points with 3980 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 52 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Vampiric Impulse lvl 2

    For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard melee damage inflicted on the enemy.

    MP 119 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Oblivion lvl 5

    For 1 minute, inflicts the curse of forgetfulness on the enemy and makes him forget the target at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses its target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 60 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Enervation lvl 2

    For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Speed -30%, Atk. Spd. -23%, Casting Spd. -30% on the target for 5 seconds.

    MP 60 Cast 3 s Reuse 2 s Range 600

    ActiveMagic

Level 66

  • Light Armor Mastery lvl 41

    When equipped with light armor, increases P. Def. by 51.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 42

    When equipped with light armor, increases P. Def. by 52.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 46

    Increases M. Def. by 88 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 47

    Increases M. Def. by 91 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 19

    Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 36

    Increases P. Atk. by 292.16 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 37

    Increases P. Atk. by 302.72 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 36

    Increases P. Atk. by 72 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 37

    Increases P. Atk. by 74.64 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 16

    Spreads wings to attack nearby enemies with 1651 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 66 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 17

    Spreads wings to attack nearby enemies with 1710 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 67 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Life to Soul lvl 4

    Cannibalizes your own life to increase your soul by 4.

    HP 311 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 28

    Supplements the user's P. Atk. by 2311 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 53 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 29

    Supplements the user's P. Atk. by 2394 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 19

    Attacks the target's vital points with 4127 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 53 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 20

    Attacks the target's vital points with 4275 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 4

    Increases Critical Rate by 25% and Critical Damage by 317.

    Passive
  • Weak Constitution lvl 2

    For 1 minute, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Stun on the target for 3 seconds.

    MP 62 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Thin Skin lvl 5

    For 1 minute, inflicts a curse that weakens the enemy's skin and causes injuries to appear when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses 307 HP per second for 5 seconds, base land rate 80%.

    MP 62 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Spite lvl 1

    For 1 minute, inflicts a curse that causes malice in the target that is attacking the enemy and causes great Critical Damage at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: critical damage received +40%, chance to take a critical hit from a physical skill +40% on the target for 10 seconds.

    MP 62 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration lvl 6

    Restores 29 HP per second for 15 seconds.

    MP 62 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic
  • Soul Cleanse lvl 1

    Cancel up to 3 de-buffs. Can only be used within the same race.

    MP 32 Cast 2 s Reuse 15 s Range 600

    ActiveMagic

Level 68

  • Light Armor Mastery lvl 43

    When equipped with light armor, increases P. Def. by 54.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 44

    When equipped with light armor, increases P. Def. by 55.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 48

    Increases M. Def. by 93 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 49

    Increases M. Def. by 95 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 20

    Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 38

    Increases P. Atk. by 313.44 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 39

    Increases P. Atk. by 324.16 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 38

    Increases P. Atk. by 77.36 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 39

    Increases P. Atk. by 80.08 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 18

    Spreads wings to attack nearby enemies with 1770 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 68 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 19

    Spreads wings to attack nearby enemies with 1830 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 69 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 30

    Supplements the user's P. Atk. by 2478 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 31

    Supplements the user's P. Atk. by 2562 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 55 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 21

    Attacks the target's vital points with 4425 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 22

    Attacks the target's vital points with 4575 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 55 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Magic Impulse lvl 3

    Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds.

    MP 127 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Oblivion lvl 6

    For 1 minute, inflicts the curse of forgetfulness on the enemy and makes him forget the target at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses its target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 64 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Enervation lvl 3

    For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Speed -30%, Atk. Spd. -23%, Casting Spd. -30% on the target for 5 seconds.

    MP 64 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Mental Impoverish lvl 1

    For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses MP, power 148.

    MP 51 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration Impact lvl 3

    Recovers 20 percent of Max HP by catalysis under restoration. Restoration will disappear.

    MP 33 Cast 1 s Reuse 15 s Range 600

    ActiveMagic

Level 70

  • Light Armor Mastery lvl 45

    When equipped with light armor, increases P. Def. by 57.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 46

    When equipped with light armor, increases P. Def. by 59.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 50

    Increases M. Def. by 97 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 51

    Increases M. Def. by 99 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 21

    Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 40

    Increases P. Atk. by 334.96 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 41

    Increases P. Atk. by 345.76 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 40

    Increases P. Atk. by 82.8 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 41

    Increases P. Atk. by 85.52 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 20

    Spreads wings to attack nearby enemies with 1891 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 70 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 21

    Spreads wings to attack nearby enemies with 1951 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 71 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 32

    Supplements the user's P. Atk. by 2647 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 56 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 33

    Supplements the user's P. Atk. by 2732 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 57 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 23

    Attacks the target's vital points with 4726 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 56 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 24

    Attacks the target's vital points with 4878 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 57 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Soul Harmony lvl 1

    Empathizes with the souls of party members for 15 seconds to recover 200 MP per second, decrease P. Def. by 90%, and become unable to act. Consumes 20 Souls.

    MP 130 Cast 2.50 s Reuse 600 s

    ActiveMagic
  • Weak Constitution lvl 3

    For 1 minute, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Stun on the target for 3 seconds.

    MP 65 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Thin Skin lvl 6

    For 1 minute, inflicts a curse that weakens the enemy's skin and causes injuries to appear when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses 335 HP per second for 5 seconds, base land rate 80%.

    MP 65 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Spite lvl 2

    For 1 minute, inflicts a curse that causes malice in the target that is attacking the enemy and causes great Critical Damage at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: critical damage received +50%, chance to take a critical hit from a physical skill +50% on the target for 10 seconds.

    MP 65 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Mental Impoverish lvl 2

    For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses MP, power 153.

    MP 52 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration lvl 7

    Restores 30 HP per second for 15 seconds.

    MP 65 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic

Level 72

  • Light Armor Mastery lvl 47

    When equipped with light armor, increases P. Def. by 60.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 48

    When equipped with light armor, increases P. Def. by 62.3 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 52

    Increases M. Def. by 102 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 53

    Increases M. Def. by 104 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 22

    Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 42

    Increases P. Atk. by 356.56 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 43

    Increases P. Atk. by 367.28 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 42

    Increases P. Atk. by 88.24 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 43

    Increases P. Atk. by 90.96 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 22

    Spreads wings to attack nearby enemies with 2012 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 72 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 23

    Spreads wings to attack nearby enemies with 2072 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 73 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Life to Soul lvl 5

    Cannibalizes your own life to increase your soul by 5.

    HP 328 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Triple Thrust lvl 34

    Supplements the user's P. Atk. by 2816 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 58 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 35

    Supplements the user's P. Atk. by 2901 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 25

    Attacks the target's vital points with 5029 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 58 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 26

    Attacks the target's vital points with 5180 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Vampiric Impulse lvl 3

    For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy.

    MP 133 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Oblivion lvl 7

    For 1 minute, inflicts the curse of forgetfulness on the enemy and makes him forget the target at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses its target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 67 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Enervation lvl 4

    For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Speed -30%, Atk. Spd. -23%, Casting Spd. -30% on the target for 5 seconds.

    MP 67 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Mental Impoverish lvl 3

    For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses MP, power 157.

    MP 53 Cast 3 s Reuse 2 s Range 600

    ActiveMagic

Level 74

  • Light Armor Mastery lvl 49

    When equipped with light armor, increases P. Def. by 63.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 50

    When equipped with light armor, increases P. Def. by 65.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 54

    Increases M. Def. by 106 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 55

    Increases M. Def. by 108 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 23

    Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Crossbow Mastery lvl 44

    Increases P. Atk. by 378 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Crossbow Mastery lvl 45

    Increases P. Atk. by 388.72 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Rapier Mastery lvl 44

    Increases P. Atk. by 93.68 and Casting Spd. by 15% when using a short sword.

    Passive
  • Rapier Mastery lvl 45

    Increases P. Atk. by 96.4 and Casting Spd. by 15% when using a short sword.

    Passive
  • Spread Wing lvl 24

    Spreads wings to attack nearby enemies with 2132 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 74 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 25

    Spreads wings to attack nearby enemies with 2192 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 75 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Triple Thrust lvl 36

    Supplements the user's P. Atk. by 2985 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Triple Thrust lvl 37

    Supplements the user's P. Atk. by 3069 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 60 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 27

    Attacks the target's vital points with 5330 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shining Edge lvl 28

    Attacks the target's vital points with 5479 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 60 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Weak Constitution lvl 4

    For 1 minute, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Stun on the target for 3 seconds.

    MP 68 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Thin Skin lvl 7

    For 1 minute, inflicts a curse that weakens the enemy's skin and causes injuries to appear when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses 335 HP per second for 5 seconds, base land rate 80%.

    MP 68 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Spite lvl 3

    For 1 minute, inflicts a curse that causes malice in the target that is attacking the enemy and causes great Critical Damage at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: critical damage received +60%, chance to take a critical hit from a physical skill +60% on the target for 10 seconds.

    MP 68 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Mental Impoverish lvl 4

    For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses MP, power 162.

    MP 54 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration lvl 8

    Restores 32 HP per second for 15 seconds.

    MP 68 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic

Level 75

Level 76

Level 79

All skills

Inspector

2nd profession 34
  • Appetite for Destruction lvl 1-3 from character level 40

    For 15 seconds, awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 30%.

    MP 70 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Life to Soul lvl 1-5 from character level 40

    Cannibalizes your own life to increase your soul by 1.

    HP 193 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Restoration lvl 1-8 from character level 40

    Restores 15 HP per second for 15 seconds.

    MP 70 Cast 2.50 s Reuse 3 s Range 600

    ActiveMagic
  • Triple Thrust lvl 1-37 from character level 40

    Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 29 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Critical Sense lvl 1-4 from character level 40

    Increases Critical Rate by 10% and Critical Damage by 111.

    Passive
  • Crossbow Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 50.56 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Expert Casting lvl 1 from character level 40

    Increases Casting Spd. by 10% and decreases magic's reuse time by 10%.

    Passive
  • Increase Range lvl 2 from character level 40

    Increases a crossbow's range by 400.

    Passive
  • Light Armor Mastery lvl 14-50 from character level 40

    When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 19-55 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 10%.

    Passive
  • Rapier Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 17.52 and Casting Spd. by 15% when using a short sword.

    Passive
  • Soul Mastery lvl 9-23 from character level 40

    Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Oblivion lvl 1-7 from character level 43

    For 1 minute, inflicts the curse of forgetfulness on the enemy and makes him forget the target at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses its target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 38 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Dark Armor lvl 2 from character level 43

    Increases Resistance to Dark by 10.

    Toggle
  • Fast Recovery lvl 1 from character level 43

    Increases HP/MP/CP Recovery Bonus.

    Passive
  • Protection Instinct lvl 1-2 from character level 46

    Stirs up the defense instinct to increase P. Def. by 1200 and M. Def. by 900 for 15 seconds.

    MP 82 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Soul Gathering lvl 1 from character level 46

    Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    HP 200 Cast 1.50 s Reuse 1800 s

    ActivePhysical
  • Thin Skin lvl 1-7 from character level 46

    For 1 minute, inflicts a curse that weakens the enemy's skin and causes injuries to appear when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses 218 HP per second for 5 seconds, base land rate 80%.

    MP 42 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Restoration Impact lvl 1-3 from character level 49

    Recovers 10 percent of Max HP by catalysis under restoration. Restoration will disappear.

    MP 23 Cast 1 s Reuse 15 s Range 600

    ActiveMagic
  • Shining Edge lvl 1-28 from character level 49

    Attacks the target's vital points with 1853 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 37 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Spread Wing lvl 1-25 from character level 52

    Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Vampiric Impulse lvl 1-3 from character level 52

    For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on the enemy.

    MP 94 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Magic Impulse lvl 1-3 from character level 55

    Stirs up the magic urge to increase M. Atk. by 75%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 100% for 15 seconds.

    MP 100 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Painkiller lvl 1 from character level 58

    For 8 seconds, becomes invincible, suppressing pain and not incurring damage.

    MP 53 Cast 1 s Reuse 300 s

    ActivePhysical
  • Enervation lvl 1-4 from character level 60

    For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Speed -30%, Atk. Spd. -23%, Casting Spd. -30% on the target for 5 seconds.

    MP 55 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Weak Constitution lvl 1-4 from character level 62

    For 1 minute, inflicts the curse of weakness on the enemy and makes him faint at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: Stun on the target for 3 seconds.

    MP 58 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Soul Cleanse lvl 1 from character level 66

    Cancel up to 3 de-buffs. Can only be used within the same race.

    MP 32 Cast 2 s Reuse 15 s Range 600

    ActiveMagic
  • Spite lvl 1-3 from character level 66

    For 1 minute, inflicts a curse that causes malice in the target that is attacking the enemy and causes great Critical Damage at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: critical damage received +40%, chance to take a critical hit from a physical skill +40% on the target for 10 seconds.

    MP 62 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Mental Impoverish lvl 1-4 from character level 68

    For 1 minute, causes mental impoverishment on the enemy and causes MP to disappear at a certain rate when damage is received.
    Trigger: 30% when a single hit of a normal attack or a skill deals the target at least 100 damage: the target loses MP, power 148.

    MP 51 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Soul Harmony lvl 1 from character level 70

    Empathizes with the souls of party members for 15 seconds to recover 200 MP per second, decrease P. Def. by 90%, and become unable to act. Consumes 20 Souls.

    MP 130 Cast 2.50 s Reuse 600 s

    ActiveMagic
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Final Flying Form lvl 1 from character level 79

    Transforms target into the final flying battle mode. Consumes 20 souls.

    Learned from a book: Spellbook - Flying Final Form where to get it

    MP 72 HP 200 Cast 2.50 s Reuse 10 s

    ActivePhysical

Warder

1st profession 25
  • Abyssal Blaze lvl 1-10 from character level 20

    Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 15 Cast 1.20 s Reuse 2 s Range 750

    ActiveMagic
  • Change Weapon lvl 1 from character level 20

    Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

    MP 29 Cast 5 s Reuse 15 s

    ActiveMagic
  • Double Thrust lvl 1-15 from character level 20

    Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 16 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Penetrating Shot lvl 1-15 from character level 20

    Fires a powerful bolt to attack the enemy with 179 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.

    MP 69 Cast 3.20 s Reuse 6 s Range 500

    ActivePhysical
  • Crossbow Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 12.64 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Light Armor Mastery lvl 1-13 from character level 20

    When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 6-18 from character level 20

    Increases M. Def. by 19.

    Passive
  • Rapier Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 3.2 when using a short sword.

    Passive
  • Soul Mastery lvl 4-8 from character level 20

    Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
    Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Dark Explosion lvl 1-4 from character level 24

    Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 28 Cast 1.80 s Reuse 4 s Range 500

    ActiveMagic
  • Death Mark lvl 1-2 from character level 24

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.

    MP 12 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Defuse Trap lvl 2-3 from character level 24

    Disarm traps below Level 28.

    MP 5 Cast 4 s Reuse 8 s Range 400

    ActivePhysical
  • Detect Trap lvl 2-3 from character level 24

    Detects traps below Level 28.

    MP 18 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Erase Mark lvl 1 from character level 24

    Removes minor Death Mark.

    MP 15 Cast 2.50 s Reuse 4 s Range 600

    ActiveMagic
  • Furious Soul lvl 1 from character level 24

    For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%.

    MP 11 Cast 2 s Reuse 75 s

    ActivePhysical
  • Hard March lvl 1 Mechanics explained from character level 24

    Run Spd. +20.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Increase Range lvl 1 from character level 24

    Increases a crossbow's range by 200.

    Passive
  • Fire Trap lvl 1-2 from character level 28

    Summon a trap that damages a single target.

    MP 50 Cast 1.50 s Reuse 45 s

    ActivePhysical
  • Surrender to Dark lvl 1-3 from character level 28

    For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.

    MP 25 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Fast Shot lvl 1 from character level 32

    Increases the user's crossbow Atk. Spd. by 8% for 20 minutes.

    MP 14 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Warp lvl 1 from character level 32

    Teleports you to the battlefront.

    MP 30 Cast 0.10 s Reuse 10 s

    ActiveMagic
  • Dark Armor lvl 1 from character level 32

    Increases Resistance to Dark by 7.

    Toggle
  • Soul Shock lvl 1-3 from character level 36

    Attacks the enemy with 344 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls.

    MP 48 Cast 1.50 s Reuse 15 s Range 200

    ActivePhysical
  • Ultimate Escape lvl 1 from character level 36

    Increases the user's Evasion by 20 and Speed by 33 for 20 seconds.

    MP 31 Cast 1.50 s Reuse 900 s

    ActivePhysical
  • Dark Blade lvl 1 from character level 36

    Increases Dark attacks by 10.

    Toggle

Kamael Soldier

Starting class 17
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Guilted Body lvl 1 from character level 1

    Body of original sin. Only light armor types can equip it.

    Passive
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Fallen Arrow lvl 1-6 from character level 5

    Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts wind damage. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Wind

    MP 9 Cast 1.20 s Reuse 2 s Range 600

    ActiveMagic
  • Fallen Attack lvl 1-9 from character level 5

    Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.

    MP 9 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Magic Immunity lvl 1-5 from character level 5

    Increases M. Def. by 11.

    Passive
  • Soul Mastery lvl 1-3 from character level 5

    Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.

    Passive
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Rapid Attack lvl 1 from character level 10

    Increases the user's Atk. Spd. by 15% for 20 minutes.

    MP 14 Cast 2 s Reuse 2 s

    ActiveMagic
  • Defuse Trap lvl 1 from character level 15

    Disarm traps below Level 18.

    MP 4 Cast 4 s Reuse 8 s Range 400

    ActivePhysical
  • Detect Trap lvl 1 from character level 15

    Detects traps below Level 18.

    MP 14 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Final Flying Form lvl 1 from character level 79

    Transforms target into the final flying battle mode. Consumes 20 souls.

    Learned from a book: Spellbook - Flying Final Form where to get it

    MP 72 HP 200 Cast 2.50 s Reuse 10 s

    ActivePhysical