Prophecy of Water

Prophecy of Water

Active · Magic · 1 level · ID 1355

For 5 minutes, a powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 2, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. Decreases Speed by 20% and MP consumption for skill use by 5%. Consumes 10 Spirit Ore.

Each use takes: Spirit Ore x10

MP
72
Cast
4 s
Reuse
4 s
Range
400

The description and the numbers are those of level 1, the last one.

Enchant tree 3

The skill is enchanted from level 1 along one of the routes. Pick a step of a route to see what the skill becomes.

Prophecy of Water lvl 1
  1. Time

    +15

    Enchant Time: Increases duration.

    +15 Time Increases the effect's duration.

    For 10 minutes, a powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 2, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. Decreases Speed by 20% and MP consumption for skill use by 5%. Consumes 10 Spirit Ore. Enchant Time: Increases duration.

  2. Cost

    +15

    Enchant Cost: Decreases MP consumption.

    +15 Cost Decreases MP consumption by 2.

    For 5 minutes, a powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 2, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. Decreases Speed by 20% and MP consumption for skill use by 5%. Consumes 10 Spirit Ore. Enchant Cost: Decreases MP consumption.

  3. Decrease Penalty

    +15

    Enchant Decrease Penalty: Eases the skill's restrictions.

    +15 Decrease Penalty Speed consumption penalty decreases by 1%.

    For 5 minutes, a powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 20%, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. MP consumption for skill use is decreased by 5%. Consumes 10 Spirit Ore. Enchant Decrease Penalty: Eases the skill's restrictions.

In the wiki 4

Who learns it 1

← Class tree