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Reinforced CP / HP / MP bonuses
Buff/debuff slots
#
Reinforced CP / HP / MP bonuses
Key group buffs have received the missing bonuses to maximum CP, HP and MP. If the original buff did not grant a bonus to one of these parameters, we added +10% to that maximum. All existing bonuses remain unchanged: you gain more — and do not lose what you are used to.
Modified skills
Skill
+CP
+HP
+MP
+10%
+10%
+10%
+10%
+10%
+20%
+10%
+20%
+10%
+10%
+20%
+10%
+20%
+10%
+20%
Application rule: for each parameter (CP, HP, MP) — if the original buff had no bonus to its maximum, +10% is added. If a bonus was already present, it is kept at its original value (for example, the +20% HP from «Prophecy of Wind» stays at +20%).
All other buff effects (physical/magical attack, defense, attack speeds, critical rate, regen, etc.) remain the same as in the original.
The added +10% is a ×1.1 multiplier on the character's base maximum for that parameter (for example, base max HP × 1.1). Nothing is multiplied on top of the buff's original bonus.
Dances and songs are also performed with dual daggers: songs don't care about the weapon, and the Spectral Dancer gains daggers together with «Dual Dagger Mastery» — more details in the class skill changes section .
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Buff/debuff slots
Parameter
Without PA
With PA
Max buffs
24
26
Max debuffs
24
24
Max triggered buffs
12
12
Max songs/dances
14
14
Songs, dances and triggered buffs (the ones that switch on by themselves from skills and items) take their own slots, separate from regular buffs.
«Divine Inspiration» adds 1 to 4 buff slots depending on the skill level - on top of the table, with or without Premium.
Songs and dances are kept when you log out, and you can remove them with Alt+click on the icon, like a regular buff.
What else a Premium Account gives you - Premium Account .
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