Prophecy of Wind

Prophecy of Wind

Active · Magic · 1 level · ID 1357

For 5 minutes, a powerful spirit acts to increase a party member's Max HP by 20%, Critical Rate by 20%, magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buff by 10%. Decreases Speed by 20%. Bestows the ability to recover as HP 5% of the standard melee damage inflicted on the enemy. Consumes 10 Spirit Ore.

Each use takes: Spirit Ore x10

MP
72
Cast
4 s
Reuse
4 s
Range
400

The description and the numbers are those of level 1, the last one.

Enchant tree 3

The skill is enchanted from level 1 along one of the routes. Pick a step of a route to see what the skill becomes.

Prophecy of Wind lvl 1
  1. Time

    +15

    Enchant Time: Increases duration.

    +15 Time Increases the effect's duration by 20 seconds.

    For 10 minutes, a powerful spirit acts to increase a party member's Max HP by 20%, Critical Rate by 20%, magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buff by 10%. Decreases Speed by 20%. Bestows the ability to recover as HP 5% of the standard melee damage inflicted on the enemy. Consumes 10 Spirit Ore. Enchant Time: Increases duration.

  2. Cost

    +15

    Enchant Cost: Decreases MP consumption.

    +15 Cost Decreases MP consumption by 2.

    For 5 minutes, a powerful spirit acts to increase a party member's Max HP by 20%, Critical Rate by 20%, magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buff by 10%. Decreases Speed by 20%. Bestows the ability to recover as HP 5% of the standard melee damage inflicted on the enemy. Consumes 10 Spirit Ore. Enchant Cost: Decreases MP consumption.

  3. Decrease Penalty

    +15

    Enchant Decrease Penalty: Eases the skill's restrictions.

    +15 Decrease Penalty Speed consumption penalty decreases by 1%.

    For 5 minutes, a powerful spirit acts to increase a party member's Max HP by 20%, Critical Rate by 20%, magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buff by 10%. Bestows the ability to recover as HP 5% of standard melee damage inflicted on the enemy. Consumes 10 Spirit Ore. Enchant Decrease Penalty: Eases the skill's restrictions.

In the wiki 4

Who learns it 1

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