Blinding Blow

Blinding Blow

Active · Physical · 10 levels · ID 321

Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

MP
72
Cast
1.08 s
Reuse
30 s
Range
40

The description and the numbers are those of level 10, the last one.

Enchant tree 2

The skill is enchanted from level 10 along one of the routes. Pick a step of a route to see what the skill becomes.

Blinding Blow lvl 10
  1. Power

    +30

    Enchant Power: Increases P.

    +30 Power Increases Power by 26.

    Attacks the target's vital points with 4640 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases P. Atk.

  2. Cost

    +30

    Enchant Cost: Decreases MP consumption.

    +30 Cost Decreases MP consumption by 1.

    Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.

Who learns it 2

Description by level

LevelDescription
1Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
2-3Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
4Attacks the target's vital points with 3050 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
5Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
6Attacks the target's vital points with 3252 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
7Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
8Attacks the target's vital points with 3453 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
9Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
10Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

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