Psycho Symphony

Psycho Symphony

Active · Physical · 10 levels · ID 407

Attacks nearby enemies with 1370 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 30% for 10 seconds. Over-hit and Critical are possible.

MP
107
Cast
3 s
Reuse
15 s

The description and the numbers are those of level 10, the last one.

Who learns it 1

Description by level

LevelDescription
1Attacks nearby enemies with 687 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit and Critical are possible.
2Attacks nearby enemies with 784 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit and Critical are possible.
3Attacks nearby enemies with 852 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit and Critical are possible.
4Attacks nearby enemies with 923 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 15% for 10 seconds. Over-hit and Critical are possible.
5Attacks nearby enemies with 995 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 15% for 10 seconds. Over-hit and Critical are possible.
6Attacks nearby enemies with 1069 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 20% for 10 seconds. Over-hit and Critical are possible.
7Attacks nearby enemies with 1144 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 20% for 10 seconds. Over-hit and Critical are possible.
8Attacks nearby enemies with 1220 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 25% for 10 seconds. Over-hit and Critical are possible.
9Attacks nearby enemies with 1295 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 25% for 10 seconds. Over-hit and Critical are possible.
10Attacks nearby enemies with 1370 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 30% for 10 seconds. Over-hit and Critical are possible.

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