Sword Singer: skills

Elf Β· 2nd profession Β· lvl 40 Β· 28 skills

Quests to become Sword Singer

Quests for the 2nd profession β†’

Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.

  1. Trial of the Challengerlvl 35 - 85 Β· Kash walkthrough
  2. Testimony of Lifelvl 37 - 85 Β· Cardien walkthrough
  3. Test of the Duelistlvl 39 - 85 Β· Kaien walkthrough

Or every mark of the profession in one quest: Good Work's Reward walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 40

  • Charm lvl 16

    Decreases the enemy's aggression toward the user by 252.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 17

    Decreases the enemy's aggression toward the user by 259.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 18

    Decreases the enemy's aggression toward the user by 266.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Poison Recovery lvl 2

    Cures the user of moderate poisoning.

    MP 35 Cast 1 s Reuse 2 s

    ActiveMagic
  • Elemental Heal lvl 19

    Restores one's own HP with 236 Power.

    MP 115 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 20

    Restores one's own HP with 245 Power.

    MP 119 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 21

    Restores one's own HP with 254 Power.

    MP 122 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 2

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 18 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Spirit Barrier lvl 1

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 18 Cast 4 s Reuse 2 s

    ActiveMagic
  • M. Def. lvl 15

    Increases M. Def. by 48 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 16

    Increases M. Def. by 50 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 17

    Increases M. Def. by 51 and Resistance to magic damage by 5%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 9

    Increases P. Atk. by 13 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 10

    Increases P. Atk. by 14 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 11

    Increases P. Atk. by 15.1 when using a sword or blunt weapon.

    Passive
  • Song of Hunter lvl 1

    Increases Critical Rate of all party members by 100% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Deadly Strike lvl 1

    Attacks the enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 38 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 43

  • Charm lvl 19

    Decreases the enemy's aggression toward the user by 272.

    MP 19 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 20

    Decreases the enemy's aggression toward the user by 279.

    MP 19 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 21

    Decreases the enemy's aggression toward the user by 286.

    MP 19 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 22

    Restores one's own HP with 262 Power.

    MP 122 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 23

    Restores one's own HP with 271 Power.

    MP 127 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 24

    Restores one's own HP with 281 Power.

    MP 130 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 3

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 19 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 18

    Increases M. Def. by 53 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 19

    Increases M. Def. by 55 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 20

    Increases M. Def. by 57 and Resistance to magic damage by 5%.

    Passive
  • Focus Mind lvl 2

    Increases MP Recovery Bonus by 3.5.

    Passive
  • Divine Blade lvl 1

    Ability to attack with sacred power.

    MP 8

    Toggle
  • Sword/Blunt Weapon Mastery lvl 12

    Increases P. Atk. by 16.2 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 13

    Increases P. Atk. by 17.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 14

    Increases P. Atk. by 18.5 when using a sword or blunt weapon.

    Passive
  • Song of Warding lvl 1

    Increases M. Def. of all party members by 30% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Deadly Strike lvl 2

    Attacks the enemy with 992 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 41 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 46

  • Charm lvl 22

    Decreases the enemy's aggression toward the user by 293.

    MP 20 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 23

    Decreases the enemy's aggression toward the user by 300.

    MP 20 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 24

    Decreases the enemy's aggression toward the user by 307.

    MP 22 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 25

    Restores one's own HP with 290 Power.

    MP 134 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 26

    Restores one's own HP with 299 Power.

    MP 139 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 27

    Restores one's own HP with 308 Power.

    MP 143 Cast 5 s Reuse 3 s

    ActiveMagic
  • Cure Bleeding lvl 2

    Heals moderate bleeding.

    MP 42 Cast 1 s Reuse 2 s

    ActiveMagic
  • Entangle lvl 4

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 22 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 21

    Increases M. Def. by 59 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 22

    Increases M. Def. by 61 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 23

    Increases M. Def. by 62 and Resistance to magic damage by 5%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 15

    Increases P. Atk. by 19.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 16

    Increases P. Atk. by 21.1 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 17

    Increases P. Atk. by 22.4 when using a sword or blunt weapon.

    Passive
  • Song of Wind lvl 1

    Increases Speed of all party members by 20 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Deadly Strike lvl 3

    Attacks the enemy with 1171 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 44 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical
  • Battle Whisper lvl 1

    For 2 minutes, increases the user's P. Atk. by 5%, Critical Damage by 5%, and Atk. Spd. by 5%. Increases the additional MP consumption when singing while sing/dance effect lasts.

    MP 30 Cast 2.50 s Reuse 3 s

    ActivePhysical

Level 49

  • Charm lvl 25

    Decreases the enemy's aggression toward the user by 313.

    MP 22 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 26

    Decreases the enemy's aggression toward the user by 320.

    MP 23 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 27

    Decreases the enemy's aggression toward the user by 327.

    MP 23 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 28

    Restores one's own HP with 318 Power.

    MP 148 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 29

    Restores one's own HP with 328 Power.

    MP 152 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 30

    Restores one's own HP with 337 Power.

    MP 157 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 5

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 23 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Spirit Barrier lvl 2

    Increases the user's M. Def. by 23% for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s

    ActiveMagic
  • M. Def. lvl 24

    Increases M. Def. by 64 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 25

    Increases M. Def. by 67 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 26

    Increases M. Def. by 69 and Resistance to magic damage by 5%.

    Passive
  • Focus Mind lvl 3

    Increases MP Recovery Bonus by 3.9.

    Passive
  • Sword/Blunt Weapon Mastery lvl 18

    Increases P. Atk. by 23.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 19

    Increases P. Atk. by 25.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 20

    Increases P. Atk. by 26.8 when using a sword or blunt weapon.

    Passive
  • Song of Invocation lvl 1

    Increases all party members' Resistance to Dark by 20 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Deadly Strike lvl 4

    Attacks the enemy with 1371 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 48 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 52

  • Charm lvl 28

    Decreases the enemy's aggression toward the user by 334.

    MP 23 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 29

    Decreases the enemy's aggression toward the user by 340.

    MP 24 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 30

    Decreases the enemy's aggression toward the user by 347.

    MP 24 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 31

    Restores one's own HP with 346 Power.

    MP 159 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 32

    Restores one's own HP with 356 Power.

    MP 159 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 33

    Restores one's own HP with 365 Power.

    MP 164 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 6

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 24 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 27

    Increases M. Def. by 71 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 28

    Increases M. Def. by 73 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 29

    Increases M. Def. by 75 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 21

    Increases P. Atk. by 28.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 22

    Increases P. Atk. by 29.9 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 23

    Increases P. Atk. by 31.6 when using a sword or blunt weapon.

    Passive
  • Sprint lvl 2

    Increases Speed by 33 for 20 minutes.

    MP 24 Cast 4 s Reuse 3 s

    ActiveMagic
  • Song of Life lvl 1

    Increases HP Regeneration of all party members by 20% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Deadly Strike lvl 5

    Attacks the enemy with 1592 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 51 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical
  • Battle Whisper lvl 2

    For 2 minutes, increases the user's P. Atk. by 10%, Critical Damage by 7%, and Atk. Spd. by 7%. Increases the additional MP consumption when singing while sing/dance effect lasts.

    MP 30 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Divine Inspiration lvl 1

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive

Level 55

  • Charm lvl 31

    Decreases the enemy's aggression toward the user by 353.

    MP 25 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 32

    Decreases the enemy's aggression toward the user by 360.

    MP 25 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 33

    Decreases the enemy's aggression toward the user by 366.

    MP 25 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 34

    Restores one's own HP with 375 Power.

    MP 168 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 35

    Restores one's own HP with 384 Power.

    MP 173 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 36

    Restores one's own HP with 393 Power.

    MP 177 Cast 5 s Reuse 3 s

    ActiveMagic
  • Sword Symphony lvl 1

    Attacks the enemy with 825 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible.

    MP 58 Cast 2 s Reuse 15 s Range 40

    ActivePhysical
  • Entangle lvl 7

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 25 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 30

    Increases M. Def. by 77 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 31

    Increases M. Def. by 79 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 32

    Increases M. Def. by 82 and Resistance to magic damage by 10%.

    Passive
  • Focus Mind lvl 4

    Increases MP Recovery Bonus by 4.3.

    Passive
  • Sword/Blunt Weapon Mastery lvl 24

    Increases P. Atk. by 33.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 25

    Increases P. Atk. by 35 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 26

    Increases P. Atk. by 36.8 when using a sword or blunt weapon.

    Passive
  • Song of Earth lvl 1

    Increases P. Def. of all party members by 25% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Arrest lvl 1

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 25 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 1

    Attacks nearby enemies with 687 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit and Critical are possible.

    MP 78 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 6

    Attacks the enemy with 1832 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 55 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 58

  • Charm lvl 34

    Decreases the enemy's aggression toward the user by 373.

    MP 27 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 35

    Decreases the enemy's aggression toward the user by 379.

    MP 27 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 36

    Decreases the enemy's aggression toward the user by 385.

    MP 28 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 37

    Restores one's own HP with 403 Power.

    MP 180 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 38

    Restores one's own HP with 412 Power.

    MP 185 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 39

    Restores one's own HP with 421 Power.

    MP 189 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 8

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 28 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Spirit Barrier lvl 3

    Increases the user's M. Def. by 30% for 20 minutes.

    MP 28 Cast 4 s Reuse 2 s

    ActiveMagic
  • M. Def. lvl 33

    Increases M. Def. by 84 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 34

    Increases M. Def. by 86 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 35

    Increases M. Def. by 89 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 27

    Increases P. Atk. by 38.6 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 28

    Increases P. Atk. by 40.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 29

    Increases P. Atk. by 42.4 when using a sword or blunt weapon.

    Passive
  • Song of Water lvl 1

    Increases Evasion of all party members by 3 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Arrest lvl 2

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 27 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 2

    Attacks nearby enemies with 784 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit and Critical are possible.

    MP 84 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 7

    Attacks the enemy with 2091 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 58 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 60

  • Charm lvl 37

    Decreases the enemy's aggression toward the user by 391.

    MP 28 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 38

    Decreases the enemy's aggression toward the user by 396.

    MP 28 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Poison Recovery lvl 3

    Cures the user of severe poisoning.

    MP 55 Cast 1 s Reuse 2 s

    ActiveMagic
  • Elemental Heal lvl 40

    Restores one's own HP with 430 Power.

    MP 193 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 41

    Restores one's own HP with 439 Power.

    MP 195 Cast 5 s Reuse 3 s

    ActiveMagic
  • Sword Symphony lvl 2

    Attacks the enemy with 1023 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible.

    MP 64 Cast 2 s Reuse 15 s Range 40

    ActivePhysical
  • Entangle lvl 9

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 28 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 36

    Increases M. Def. by 91 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 37

    Increases M. Def. by 94 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 30

    Increases P. Atk. by 44.4 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 31

    Increases P. Atk. by 46.4 when using a sword or blunt weapon.

    Passive
  • Arrest lvl 3

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 28 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 3

    Attacks nearby enemies with 852 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit and Critical are possible.

    MP 87 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 8

    Attacks the enemy with 2272 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 61 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical
  • Battle Whisper lvl 3

    For 2 minutes, increases the user's P. Atk. by 15%, Critical Damage by 10%, and Atk. Spd. by 10%. Increases the additional MP consumption when singing while sing/dance effect lasts.

    MP 30 Cast 2.50 s Reuse 3 s

    ActivePhysical

Level 61

Level 62

  • Charm lvl 39

    Decreases the enemy's aggression toward the user by 402.

    MP 29 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 40

    Decreases the enemy's aggression toward the user by 407.

    MP 29 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 42

    Restores one's own HP with 448 Power.

    MP 195 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 43

    Restores one's own HP with 457 Power.

    MP 199 Cast 5 s Reuse 3 s

    ActiveMagic
  • Cure Bleeding lvl 3

    Heals major bleeding.

    MP 55 Cast 1 s Reuse 2 s

    ActiveMagic
  • Entangle lvl 10

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 29 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 38

    Increases M. Def. by 96 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 39

    Increases M. Def. by 98 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 32

    Increases P. Atk. by 48.4 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 33

    Increases P. Atk. by 50.4 when using a sword or blunt weapon.

    Passive
  • Song of Flame Guard lvl 1

    Increases party members' Resistance to Fire by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Arrest lvl 4

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 29 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 4

    Attacks nearby enemies with 923 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 15% for 10 seconds. Over-hit and Critical are possible.

    MP 90 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 9

    Attacks the enemy with 2460 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 62 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 64

  • Charm lvl 41

    Decreases the enemy's aggression toward the user by 413.

    MP 30 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 42

    Decreases the enemy's aggression toward the user by 418.

    MP 30 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 44

    Restores one's own HP with 466 Power.

    MP 203 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 45

    Restores one's own HP with 474 Power.

    MP 207 Cast 5 s Reuse 3 s

    ActiveMagic
  • Sword Symphony lvl 3

    Attacks the enemy with 1194 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible.

    MP 69 Cast 2 s Reuse 15 s Range 40

    ActivePhysical
  • Entangle lvl 11

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 30 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 40

    Increases M. Def. by 101 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 41

    Increases M. Def. by 103 and Resistance to magic damage by 15%.

    Passive
  • Focus Mind lvl 5

    Increases MP Recovery Bonus by 4.7.

    Passive
  • Sword/Blunt Weapon Mastery lvl 34

    Increases P. Atk. by 52.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 35

    Increases P. Atk. by 54.6 when using a sword or blunt weapon.

    Passive
  • Arrest lvl 5

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 30 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 5

    Attacks nearby enemies with 995 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 15% for 10 seconds. Over-hit and Critical are possible.

    MP 93 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 10

    Attacks the enemy with 2653 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 65 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 66

  • Charm lvl 43

    Decreases the enemy's aggression toward the user by 423.

    MP 30 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 44

    Decreases the enemy's aggression toward the user by 428.

    MP 32 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 46

    Restores one's own HP with 482 Power.

    MP 210 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 47

    Restores one's own HP with 490 Power.

    MP 214 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 12

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 32 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 42

    Increases M. Def. by 106 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 43

    Increases M. Def. by 109 and Resistance to magic damage by 15%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 36

    Increases P. Atk. by 56.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 37

    Increases P. Atk. by 58.9 when using a sword or blunt weapon.

    Passive
  • Song of Vitality lvl 1

    Increases Max HP of all party members by 30% for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Arrest lvl 6

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 31 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 6

    Attacks nearby enemies with 1069 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 20% for 10 seconds. Over-hit and Critical are possible.

    MP 96 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 11

    Attacks the enemy with 2850 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 67 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 68

  • Charm lvl 45

    Decreases the enemy's aggression toward the user by 432.

    MP 32 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 46

    Decreases the enemy's aggression toward the user by 437.

    MP 33 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 48

    Restores one's own HP with 498 Power.

    MP 218 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 49

    Restores one's own HP with 506 Power.

    MP 222 Cast 5 s Reuse 3 s

    ActiveMagic
  • Sword Symphony lvl 4

    Attacks the enemy with 1373 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible.

    MP 73 Cast 2 s Reuse 15 s Range 40

    ActivePhysical
  • Entangle lvl 13

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 33 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 44

    Increases M. Def. by 111 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 45

    Increases M. Def. by 114 and Resistance to magic damage by 15%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 38

    Increases P. Atk. by 61.1 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 39

    Increases P. Atk. by 63.3 when using a sword or blunt weapon.

    Passive
  • Arrest lvl 7

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 32 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 7

    Attacks nearby enemies with 1144 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 20% for 10 seconds. Over-hit and Critical are possible.

    MP 99 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 12

    Attacks the enemy with 3050 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 69 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 70

  • Charm lvl 47

    Decreases the enemy's aggression toward the user by 441.

    MP 33 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 48

    Decreases the enemy's aggression toward the user by 445.

    MP 33 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 50

    Restores one's own HP with 513 Power.

    MP 224 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 51

    Restores one's own HP with 520 Power.

    MP 228 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 14

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 33 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 46

    Increases M. Def. by 116 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 47

    Increases M. Def. by 119 and Resistance to magic damage by 20%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 40

    Increases P. Atk. by 65.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 41

    Increases P. Atk. by 67.6 when using a sword or blunt weapon.

    Passive
  • Song of Storm Guard lvl 1

    Increases party members' Resistance to Wind by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Arrest lvl 8

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 33 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 8

    Attacks nearby enemies with 1220 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 25% for 10 seconds. Over-hit and Critical are possible.

    MP 102 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 13

    Attacks the enemy with 3252 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 71 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 72

  • Charm lvl 49

    Decreases the enemy's aggression toward the user by 449.

    MP 34 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 50

    Decreases the enemy's aggression toward the user by 452.

    MP 34 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 52

    Restores one's own HP with 527 Power.

    MP 230 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 53

    Restores one's own HP with 534 Power.

    MP 233 Cast 5 s Reuse 3 s

    ActiveMagic
  • Sword Symphony lvl 5

    Attacks the enemy with 1554 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible.

    MP 77 Cast 2 s Reuse 15 s Range 40

    ActivePhysical
  • Entangle lvl 15

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 34 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 48

    Increases M. Def. by 122 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 49

    Increases M. Def. by 124 and Resistance to magic damage by 20%.

    Passive
  • Focus Mind lvl 6

    Increases MP Recovery Bonus by 5.1.

    Passive
  • Sword/Blunt Weapon Mastery lvl 42

    Increases P. Atk. by 69.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 43

    Increases P. Atk. by 72 when using a sword or blunt weapon.

    Passive
  • Arrest lvl 9

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 34 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 9

    Attacks nearby enemies with 1295 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 25% for 10 seconds. Over-hit and Critical are possible.

    MP 105 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 14

    Attacks the enemy with 3453 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 73 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 74

  • Charm lvl 51

    Decreases the enemy's aggression toward the user by 455.

    MP 34 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 52

    Decreases the enemy's aggression toward the user by 458.

    MP 35 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 54

    Restores one's own HP with 540 Power.

    MP 237 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 55

    Restores one's own HP with 546 Power.

    MP 239 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 16

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 35 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 50

    Increases M. Def. by 127 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 51

    Increases M. Def. by 130 and Resistance to magic damage by 20%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 44

    Increases P. Atk. by 74.2 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 45

    Increases P. Atk. by 76.4 when using a sword or blunt weapon.

    Passive
  • Song of Vengeance lvl 1

    For 2 minutes, gives a party member the ability to transfer 20% of received standard short-range damage back to the enemy. Additionally increases MP consumption when singing while song/dance is in effect.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Arrest lvl 10

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 34 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 10

    Attacks nearby enemies with 1370 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 30% for 10 seconds. Over-hit and Critical are possible.

    MP 107 Cast 3 s Reuse 15 s

    ActivePhysical
  • Deadly Strike lvl 15

    Attacks the enemy with 3653 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 75 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical

Level 76

All skills

Sword Singer

2nd profession 28
  • Charm lvl 16-52 from character level 40

    Decreases the enemy's aggression toward the user by 252.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Deadly Strike lvl 1-15 from character level 40

    Attacks the enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.

    MP 38 Cast 1.50 s Reuse 5 s Range 40

    ActivePhysical
  • Elemental Heal lvl 19-55 from character level 40

    Restores one's own HP with 236 Power.

    MP 115 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 2-16 from character level 40

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 18 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Poison Recovery lvl 2-3 from character level 40

    Cures the user of moderate poisoning.

    MP 35 Cast 1 s Reuse 2 s

    ActiveMagic
  • Song of Hunter lvl 1 from character level 40

    Increases Critical Rate of all party members by 100% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Spirit Barrier lvl 1-3 from character level 40

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 18 Cast 4 s Reuse 2 s

    ActiveMagic
  • M. Def. lvl 15-51 from character level 40

    Increases M. Def. by 48 and Resistance to magic damage by 5%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 13 when using a sword or blunt weapon.

    Passive
  • Song of Warding lvl 1 from character level 43

    Increases M. Def. of all party members by 30% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Divine Blade lvl 1 from character level 43

    Ability to attack with sacred power.

    MP 8

    Toggle
  • Focus Mind lvl 2-6 from character level 43

    Increases MP Recovery Bonus by 3.5.

    Passive
  • Battle Whisper lvl 1-3 from character level 46

    For 2 minutes, increases the user's P. Atk. by 5%, Critical Damage by 5%, and Atk. Spd. by 5%. Increases the additional MP consumption when singing while sing/dance effect lasts.

    MP 30 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Cure Bleeding lvl 2-3 from character level 46

    Heals moderate bleeding.

    MP 42 Cast 1 s Reuse 2 s

    ActiveMagic
  • Song of Wind lvl 1 from character level 46

    Increases Speed of all party members by 20 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Song of Invocation lvl 1 from character level 49

    Increases all party members' Resistance to Dark by 20 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Song of Life lvl 1 from character level 52

    Increases HP Regeneration of all party members by 20% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Sprint lvl 2 from character level 52

    Increases Speed by 33 for 20 minutes.

    MP 24 Cast 4 s Reuse 3 s

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Arrest lvl 1-10 from character level 55

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 25 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Psycho Symphony lvl 1-10 from character level 55

    Attacks nearby enemies with 687 Power added to P. Atk. and decreases Speed/Atk. Spd./Casting Spd. by 10% for 10 seconds. Over-hit and Critical are possible.

    MP 78 Cast 3 s Reuse 15 s

    ActivePhysical
  • Song of Earth lvl 1 from character level 55

    Increases P. Def. of all party members by 25% for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Sword Symphony lvl 1-5 from character level 55

    Attacks the enemy with 825 Power added to P. Atk. Blocks the use of magic skills for 10 seconds. Over-hit and Critical are possible.

    MP 58 Cast 2 s Reuse 15 s Range 40

    ActivePhysical
  • Song of Water lvl 1 from character level 58

    Increases Evasion of all party members by 3 for 2 minutes. Increases MP consumption when singing while song/dance effect lasts.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Song of Flame Guard lvl 1 from character level 62

    Increases party members' Resistance to Fire by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Song of Vitality lvl 1 from character level 66

    Increases Max HP of all party members by 30% for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Song of Storm Guard lvl 1 from character level 70

    Increases party members' Resistance to Wind by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical
  • Song of Vengeance lvl 1 from character level 74

    For 2 minutes, gives a party member the ability to transfer 20% of received standard short-range damage back to the enemy. Additionally increases MP consumption when singing while song/dance is in effect.

    MP 60 Cast 2.50 s Reuse 3 s

    ActivePhysical

Elven Knight

1st profession 16
  • Charm lvl 1-15 from character level 20

    Decreases the enemy's aggression toward the user by 132.

    MP 10 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Defense Aura lvl 2 from character level 20

    Increases P. Def. by 12% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s

    ActiveMagic
  • Elemental Heal lvl 4-18 from character level 20

    Restores one's own HP with 95 Power.

    MP 53 Cast 5 s Reuse 3 s

    ActiveMagic
  • Poison Recovery lvl 1 from character level 20

    Cures the user of minor poisoning.

    MP 20 Cast 1 s Reuse 2 s

    ActiveMagic
  • Ultimate Defense lvl 1 from character level 20

    For 30 seconds, increases P. Def. by 1800, M. Def. by 1620, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 10 Cast 1 s Reuse 900 s

    ActivePhysical
  • Heavy Armor Mastery lvl 1-15 from character level 20

    Increases P. Def. by 17.7 and decreases received Critical Damage by 15% when equipped with heavy armor.

    Passive
  • M. Def. lvl 1-14 from character level 20

    Increases M. Def. by 22.

    Passive
  • Shield Mastery lvl 1-2 from character level 20

    Increases Shield Defense by 30% and Defense Rate by 50%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 1.5 when using a sword or blunt weapon.

    Passive
  • Aggression lvl 1-12 from character level 24

    Provokes the target to attack with 3928 Power.

    Cast 0.70 s Reuse 6 s Range 400

    ActivePhysical
  • Cure Bleeding lvl 1 from character level 24

    Heals minor bleeding.

    MP 22 Cast 1 s Reuse 2 s

    ActiveMagic
  • Deflect Arrow lvl 1-2 from character level 24

    Increases Resistance to bow attacks by 16% and Resistance to crossbow attacks by 8% for 20 minutes.

    MP 11 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Attack Aura lvl 2 from character level 28

    Increases P. Atk. by 12% for 20 minutes.

    MP 13 Cast 4 s Reuse 2 s

    ActiveMagic
  • Sprint lvl 1 from character level 32

    Increases Speed by 22 for 20 minutes.

    MP 14 Cast 4 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 1 from character level 36

    Decreases the enemy's Speed by 20% for 1 minute.

    MP 17 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Focus Mind lvl 1 from character level 36

    Increases MP Recovery Bonus by 3.1.

    Passive

Elven Fighter

Starting class 14
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Defense Aura lvl 1 from character level 5

    Increases P. Def. by 8% for 20 minutes.

    MP 5 Cast 4 s Reuse 2 s

    ActiveMagic
  • Mortal Blow lvl 1-9 from character level 5

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Shot lvl 1-9 from character level 5

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Cast 3.20 s Reuse 6 s Range 700

    ActivePhysical
  • Power Strike lvl 1-9 from character level 5

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Attack Aura lvl 1 from character level 10

    Increases P. Atk. by 8% for 20 minutes.

    MP 7 Cast 4 s Reuse 2 s

    ActiveMagic
  • Elemental Heal lvl 1-3 from character level 15

    Restores one's own HP with 71 Power.

    MP 40 Cast 5 s Reuse 3 s

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical