Divine Summoner Transfer Pain

Divine Summoner Transfer Pain

Toggle · 1 level · ID 711

The servitor takes 50% of the damage dealt to its master.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 72 MP.

MP
72

The description and the numbers are those of level 1, the last one.

Mechanics

A toggle skill: while it is on, it gives its effect and consumes MP every 3 seconds. The consumption depends on the character's level: at level 85 without enchant - 13 MP per 3 seconds. The MP number in the skill tooltip is a one-time activation fee, not the consumption while the skill is active.

On this page
  1. How it works
  2. MP consumption while active

# How it works

«Divine Summoner Transfer Pain» Divine Summoner Transfer Pain is a toggle skill. At the maximum level without enchant: The servitor takes on 50% of the damage received by its owner.

On activation the activation fee is taken once - 72 MP, this is the MP number in the header of the skill tooltip. While the skill is on, MP is taken every 3 seconds. If there is not enough MP for the next deduction, the skill turns off by itself.

# MP consumption while active

The consumption is calculated from the character's level, not the skill's level:

consumption per 3 seconds = (skill coefficient × 5 × character level × 0.062, the fractional part is dropped) × 1.3

The coefficient without enchant is 0.4. Example for level 85: 0.4 × 5 × 85 × 0.062 = 10.54, without the fractional part 10, × 1.3 = 13 MP per 3 seconds.

Consumption by character level, skill without enchant

Character level Per 3 seconds
80 11,7 MP
85 13 MP

Updated:

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