Warsmith: umiejętności

Krasnolud · 2. profesja · poz. 40 · 35 umiejętności

Questy na klasę Warsmith

Questy na 2. profesję →

Trzy questy na klasę od 35 poziomu, jeden dla Kamael: każdy daje jeden ze znaków, których wymaga mistrz gildii.

  1. Trial of the Guildsmanpoz. 35 - 85 · Valkon przewodnik
  2. Testimony of Prosperitypoz. 37 - 85 · Parman przewodnik
  3. Test of the Maestropoz. 38 - 85 · Lockirin przewodnik

Albo wszystkie znaki profesji w jednym queście: Good Work's Reward przewodnik

Umiejętności klasowe są poznawane automatycznie, gdy postać osiąga dany poziom, za darmo: bez SP i bez trenera. Jeśli umiejętność wymaga księgi, jest to zaznaczone, a link przy księdze prowadzi tam, gdzie opisano, jak ją zdobyć.

Umiejętności według poziomów

Poziom 40

  • Whirlwind poz. 1

    Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 36 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 2

    Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 37 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 3

    Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 38 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 3

    Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

    Pasywna
  • Fatal Strike poz. 1

    Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 2

    Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 37 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 3

    Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 38 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 9

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +47.7
    Blunt, Two-handed Blunt: +50.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 10

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +52.1
    Blunt, Two-handed Blunt: +55
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 11

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +56.4
    Blunt, Two-handed Blunt: +59.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fast HP Recovery poz. 3

    Increases HP Recovery Bonus by 1.7.

    Pasywna
  • Polearm Mastery poz. 9

    Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 10

    Increases P. Atk. by 25.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 11

    Increases P. Atk. by 27.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 14

    Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 15

    Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 16

    Increases P. Def. by 24 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 14

    Increases P. Def. by 20.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 15

    Increases P. Def. by 21.6 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 16

    Increases P. Def. by 22.8 when equipped with heavy armor.

    Pasywna
  • Crystallize poz. 2

    Makes C-Grade crystallization possible.

    Pasywna
  • Hammer Crush poz. 1 Omówienie mechaniki

    Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 2 Omówienie mechaniki

    Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 3 Omówienie mechaniki

    Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 37 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Repair Golem poz. 1

    Repairs the summoned golem to recover the golem's HP by 8%.

    MP 61 Rzucanie 2,50 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Golem Reinforcement poz. 1

    For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 8% and maximum HP by 5%.

    MP 35 Rzucanie 4 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Rush v2 poz. 1

    Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Rzucanie 0,80 s Cooldown 3 s Zasięg 400

    AktywnaFizyczna
  • Battle Cry poz. 1

    Regenerates 15% of Max HP and increases one's own Max HP by 15% for 10 minutes.

    MP 18 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna

Poziom 43

  • Summon Mechanic Golem poz. 3

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (C-Grade) x3

    Dopóki przywołanie trwa, zużywa: Crystal (C-Grade) x1 (4 razy)

    MP 75 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna
  • Whirlwind poz. 4

    Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 38 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 5

    Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 40 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 6

    Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 41 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Create Item poz. 5

    Allows the user to manufacture level 5 items.

    Pasywna
  • Fatal Strike poz. 4

    Attacks the enemy with 884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 38 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 5

    Attacks the enemy with 937 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 40 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 6

    Attacks the enemy with 992 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 41 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 12

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +61
    Blunt, Two-handed Blunt: +64.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 13

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +65.6
    Blunt, Two-handed Blunt: +69.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 14

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +70.2
    Blunt, Two-handed Blunt: +74.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 4

    Increases Max HP by 200.

    Pasywna
  • Fast HP Recovery poz. 4

    Increases HP Recovery Bonus by 2.1.

    Pasywna
  • Polearm Mastery poz. 12

    Increases P. Atk. by 29 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 13

    Increases P. Atk. by 30.9 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 14

    Increases P. Atk. by 32.9 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 17

    Increases P. Def. by 25.3 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 18

    Increases P. Def. by 26.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 19

    Increases P. Def. by 27.9 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 17

    Increases P. Def. by 24.1 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 18

    Increases P. Def. by 25.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 19

    Increases P. Def. by 26.7 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 4 Omówienie mechaniki

    Attacks the enemy with 583 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 37 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 5 Omówienie mechaniki

    Attacks the enemy with 618 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 38 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 6 Omówienie mechaniki

    Attacks the enemy with 655 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 39 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Strengthen Golem poz. 1

    Increases the summoned golem's P. Atk. by 8% and Atk. Spd. by 3% for 20 minutes.

    MP 24 Rzucanie 4 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna

Poziom 46

  • Bandage poz. 2

    Cures moderate bleeding.

    MP 41 Rzucanie 1,50 s Cooldown 1 s

    AktywnaFizyczna
  • Whirlwind poz. 7

    Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 42 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 8

    Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 43 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 9

    Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 44 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 4

    Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting.

    Pasywna
  • Weight Limit poz. 3

    Quadruple the weight limit.

    Pasywna
  • Fatal Strike poz. 7

    Attacks the enemy with 1049 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 42 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 8

    Attacks the enemy with 1109 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 43 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 9

    Attacks the enemy with 1171 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 44 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 15

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +75
    Blunt, Two-handed Blunt: +79.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 16

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +79.8
    Blunt, Two-handed Blunt: +84.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 17

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +84.7
    Blunt, Two-handed Blunt: +89.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Polearm Mastery poz. 15

    Increases P. Atk. by 35 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 16

    Increases P. Atk. by 37.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 17

    Increases P. Atk. by 39.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 20

    Increases P. Def. by 29.3 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 21

    Increases P. Def. by 30.7 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 22

    Increases P. Def. by 32.1 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 20

    Increases P. Def. by 28 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 21

    Increases P. Def. by 29.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 22

    Increases P. Def. by 30.8 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 7 Omówienie mechaniki

    Attacks the enemy with 693 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 40 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 8 Omówienie mechaniki

    Attacks the enemy with 732 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 42 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 9 Omówienie mechaniki

    Attacks the enemy with 773 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 43 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Case Harden poz. 1

    Enhances the armor surface to increase P. Def. by 10% for 20 minute(s).

    MP 41 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Hard Tanning poz. 1

    Tans armor to increase P. Def. by 5% and Evasion by 2 for 20 minutes. Works only on light armor users and can't be used on pets.

    MP 41 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Embroider poz. 1

    Embroiders a robe to increase P. Def. by 5% and MP Recovery Bonus by 2 for 20 minutes.

    MP 41 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna

Poziom 49

  • Summon Siege Golem poz. 1

    Summons siege weapon. Summoning requires 180 Crystals: C-Grade and additionally consumes 40 Gemstones: C-Grade every minute.

    Każde użycie zużywa: Crystal (C-Grade) x180

    Dopóki przywołanie trwa, zużywa: Gemstone C x40 (60 razy)

    MP 530 Rzucanie 180 s Cooldown 5 s

    AktywnaFizyczna
  • Summon Mechanic Golem poz. 4

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (C-Grade) x1

    Dopóki przywołanie trwa, zużywa: Crystal (C-Grade) x2 (4 razy)

    MP 88 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna
  • Whirlwind poz. 10

    Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 46 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 11

    Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 47 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 12

    Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 48 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Create Item poz. 6

    Allows the user to manufacture level 6 items.

    Pasywna
  • Fatal Strike poz. 10

    Attacks the enemy with 1236 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 46 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 11

    Attacks the enemy with 1302 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 47 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 12

    Attacks the enemy with 1371 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 48 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 18

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +89.7
    Blunt, Two-handed Blunt: +94.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 19

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +94.8
    Blunt, Two-handed Blunt: +100.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 20

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +99.9
    Blunt, Two-handed Blunt: +105.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 5

    Increases Max HP by 250.

    Pasywna
  • Polearm Mastery poz. 18

    Increases P. Atk. by 41.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 19

    Increases P. Atk. by 44.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 20

    Increases P. Atk. by 46.6 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 23

    Increases P. Def. by 33.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 24

    Increases P. Def. by 35 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 25

    Increases P. Def. by 36.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 23

    Increases P. Def. by 32.2 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 24

    Increases P. Def. by 33.7 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 25

    Increases P. Def. by 35.2 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 10 Omówienie mechaniki

    Attacks the enemy with 816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 44 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 11 Omówienie mechaniki

    Attacks the enemy with 860 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 45 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 12 Omówienie mechaniki

    Attacks the enemy with 905 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 46 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Repair Golem poz. 2

    Repairs the summoned golem to recover the golem's HP by 12%.

    MP 78 Rzucanie 2,50 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Golem Reinforcement poz. 2

    For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 12% and maximum HP by 8%.

    MP 44 Rzucanie 4 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Sharp Edge poz. 1

    Sharpens a bladed weapon to increase P. Atk. by 5% and Critical Rate by 20% for 20 minutes.

    MP 44 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Spike poz. 1

    Adds a spike to a blunt weapon to increase P. Atk. by 5% and its weight for shock attacks by 8% for 20 minute(s).

    MP 44 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Restring poz. 1

    Enhances the string of a bow or crossbow to increase P. Atk. by 5% and range by 100 for 20 minute(s).

    MP 44 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Battle Cry poz. 2

    Regenerates 20% of Max HP and increases one's own Max HP by 20% for 10 minutes.

    MP 22 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna

Poziom 52

  • Whirlwind poz. 13

    Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 50 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 14

    Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 50 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 15

    Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 51 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 5

    Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting.

    Pasywna
  • Fatal Strike poz. 13

    Attacks the enemy with 1443 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 50 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 14

    Attacks the enemy with 1516 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 50 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 15

    Attacks the enemy with 1592 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 51 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 21

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +105.2
    Blunt, Two-handed Blunt: +111.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 22

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +110.6
    Blunt, Two-handed Blunt: +116.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 23

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +115.9
    Blunt, Two-handed Blunt: +122.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fast HP Recovery poz. 5

    Increases HP Recovery Bonus by 2.6.

    Pasywna
  • Polearm Mastery poz. 21

    Increases P. Atk. by 49.2 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 22

    Increases P. Atk. by 51.9 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 23

    Increases P. Atk. by 54.6 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 26

    Increases P. Def. by 38.1 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 27

    Increases P. Def. by 39.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 28

    Increases P. Def. by 41.2 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 26

    Increases P. Def. by 36.7 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 27

    Increases P. Def. by 38.2 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 28

    Increases P. Def. by 39.8 when equipped with heavy armor.

    Pasywna
  • Crystallize poz. 3

    Makes B-Grade crystallization possible.

    Pasywna
  • Hammer Crush poz. 13 Omówienie mechaniki

    Attacks the enemy with 952 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 47 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 14 Omówienie mechaniki

    Attacks the enemy with 1001 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 48 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 15 Omówienie mechaniki

    Attacks the enemy with 1051 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 49 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Strengthen Golem poz. 2

    Increases the summoned golem's P. Atk. by 12% and Atk. Spd. by 6% for 20 minutes.

    MP 36 Rzucanie 4 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Summon Merchant Golem poz. 1

    Summons a trader association golem who can do basic transactions. Consumes 5 D-grade Crystals when summoning.

    Każde użycie zużywa: Crystal (D-Grade) x5

    MP 122 Rzucanie 15 s Cooldown 75 s

    AktywnaFizyczna
  • Divine Inspiration poz. 1

    Increases the number of buffs an individual can receive by 1.

    Poznawana z księgi: Ancient Book: Divine Inspiration (Modern Language Version) skąd wziąć

    Pasywna

Poziom 55

  • Summon Mechanic Golem poz. 5

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (C-Grade) x3

    Dopóki przywołanie trwa, zużywa: Crystal (C-Grade) x2 (4 razy)

    MP 100 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna
  • Whirlwind poz. 16

    Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 52 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 17

    Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 53 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 18

    Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 55 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Create Item poz. 7

    Allows the user to manufacture level 7 items.

    Pasywna
  • Fatal Strike poz. 16

    Attacks the enemy with 1670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 52 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 17

    Attacks the enemy with 1750 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 53 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 18

    Attacks the enemy with 1832 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 55 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 24

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +121.5
    Blunt, Two-handed Blunt: +128.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 25

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +127.1
    Blunt, Two-handed Blunt: +134.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 26

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +132.6
    Blunt, Two-handed Blunt: +140.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 6

    Increases Max HP by 300.

    Pasywna
  • Polearm Mastery poz. 24

    Increases P. Atk. by 57.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 25

    Increases P. Atk. by 60.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 26

    Increases P. Atk. by 63.3 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 29

    Increases P. Def. by 42.8 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 30

    Increases P. Def. by 44.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 31

    Increases P. Def. by 46.1 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 29

    Increases P. Def. by 41.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 30

    Increases P. Def. by 43 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 31

    Increases P. Def. by 44.6 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 16 Omówienie mechaniki

    Attacks the enemy with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 50 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 17 Omówienie mechaniki

    Attacks the enemy with 1155 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 51 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 18 Omówienie mechaniki

    Attacks the enemy with 1210 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 52 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Repair Golem poz. 3

    Repairs the summoned golem to recover the golem's HP by 15%.

    MP 88 Rzucanie 2,50 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Golem Reinforcement poz. 3

    For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 15% and maximum HP by 10%.

    MP 44 Rzucanie 4 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna

Poziom 58

  • Whirlwind poz. 19

    Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 56 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 20

    Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 57 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 21

    Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 58 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 6

    Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting.

    Pasywna
  • Fatal Strike poz. 19

    Attacks the enemy with 1917 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 56 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 20

    Attacks the enemy with 2003 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 21

    Attacks the enemy with 2091 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 58 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 27

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +138.4
    Blunt, Two-handed Blunt: +146.2
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 28

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +144.2
    Blunt, Two-handed Blunt: +152.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 29

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +150
    Blunt, Two-handed Blunt: +158.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fast HP Recovery poz. 6

    Increases HP Recovery Bonus by 2.7.

    Pasywna
  • Polearm Mastery poz. 27

    Increases P. Atk. by 66.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 28

    Increases P. Atk. by 69.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 29

    Increases P. Atk. by 72.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 32

    Increases P. Def. by 47.8 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 33

    Increases P. Def. by 49.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 34

    Increases P. Def. by 51.3 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 32

    Increases P. Def. by 46.3 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 33

    Increases P. Def. by 48 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 34

    Increases P. Def. by 49.7 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 19 Omówienie mechaniki

    Attacks the enemy with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 54 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 20 Omówienie mechaniki

    Attacks the enemy with 1322 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 55 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 21 Omówienie mechaniki

    Attacks the enemy with 1380 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 56 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Summon Wild Hog Cannon poz. 1

    Summons a siege weapon capable of movement in general mode and of remote attack in siege mode in which the weapon is in immobile state. Switching modes takes 30 seconds. Summoning requires 70 Crystals: B-Grade and an additional 20 Gemstones: B-Grade per minute.

    Każde użycie zużywa: Crystal (B-Grade) x70

    Dopóki przywołanie trwa, zużywa: Gemstone B x20 (60 razy)

    MP 530 Rzucanie 180 s Cooldown 5 s

    AktywnaFizyczna
  • Summon Big Boom poz. 1

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.

    Każde użycie zużywa: Crystal (D-Grade) x3

    Dopóki przywołanie trwa, zużywa: Crystal (D-Grade) x5 (4 razy)

    MP 74 Rzucanie 6 s Cooldown 5 s

    AktywnaFizyczna
  • Polearm Accuracy poz. 1 Omówienie mechaniki

    Accuracy +2 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Przełączana
  • War Frenzy poz. 1 Omówienie mechaniki

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • Strengthen Golem poz. 3

    Increases the summoned golem's P. Atk. by 15% and Atk. Spd. by 9% for 20 minutes.

    MP 42 Rzucanie 4 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Battle Cry poz. 3

    Regenerates 25% of Max HP and increases one's own Max HP by 25% for 10 minutes.

    MP 27 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna

Poziom 60

  • Summon Mechanic Golem poz. 6

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (C-Grade) x2

    Dopóki przywołanie trwa, zużywa: Crystal (C-Grade) x3 (4 razy)

    MP 110 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna
  • Whirlwind poz. 22

    Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 60 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 23

    Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 61 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 22

    Attacks the enemy with 2181 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 60 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 23

    Attacks the enemy with 2272 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 30

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +156
    Blunt, Two-handed Blunt: +164.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 31

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +162
    Blunt, Two-handed Blunt: +170.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Polearm Mastery poz. 30

    Increases P. Atk. by 76 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 31

    Increases P. Atk. by 79.3 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 35

    Increases P. Def. by 53 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 36

    Increases P. Def. by 54.8 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 35

    Increases P. Def. by 51.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 36

    Increases P. Def. by 53.2 when equipped with heavy armor.

    Pasywna
  • Crystallize poz. 4

    Makes A-Grade crystallization possible.

    Pasywna
  • Hammer Crush poz. 22 Omówienie mechaniki

    Attacks the enemy with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 23 Omówienie mechaniki

    Attacks the enemy with 1500 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 58 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna

Poziom 61

Poziom 62

  • Bandage poz. 3

    Cures severe bleeding.

    MP 55 Rzucanie 1,50 s Cooldown 1 s

    AktywnaFizyczna
  • Whirlwind poz. 24

    Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 61 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 25

    Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 62 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Create Item poz. 8

    Allows the user to manufacture level 8 items.

    Pasywna
  • Fatal Strike poz. 24

    Attacks the enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 25

    Attacks the enemy with 2460 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 62 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 32

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +168
    Blunt, Two-handed Blunt: +177.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 33

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +174.1
    Blunt, Two-handed Blunt: +183.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 7

    Increases Max HP by 350.

    Pasywna
  • Polearm Mastery poz. 32

    Increases P. Atk. by 82.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 33

    Increases P. Atk. by 86.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 37

    Increases P. Def. by 56.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 38

    Increases P. Def. by 58.4 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 37

    Increases P. Def. by 55 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 38

    Increases P. Def. by 56.7 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 24 Omówienie mechaniki

    Attacks the enemy with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 59 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 25 Omówienie mechaniki

    Attacks the enemy with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 60 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Summon Big Boom poz. 2

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.

    Każde użycie zużywa: Crystal (D-Grade) x3

    Dopóki przywołanie trwa, zużywa: Crystal (D-Grade) x5 (4 razy)

    MP 82 Rzucanie 6 s Cooldown 5 s

    AktywnaFizyczna

Poziom 64

  • Summon Mechanic Golem poz. 7

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (C-Grade) x4

    Dopóki przywołanie trwa, zużywa: Crystal (C-Grade) x3 (4 razy)

    MP 119 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna
  • Whirlwind poz. 26

    Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 63 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 27

    Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 65 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 7

    Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting.

    Pasywna
  • Fatal Strike poz. 26

    Attacks the enemy with 2556 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 63 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 27

    Attacks the enemy with 2653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 65 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 34

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +180.3
    Blunt, Two-handed Blunt: +190.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 35

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +186.4
    Blunt, Two-handed Blunt: +196.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Polearm Mastery poz. 34

    Increases P. Atk. by 89.6 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 35

    Increases P. Atk. by 93.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 39

    Increases P. Def. by 60.2 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 40

    Increases P. Def. by 62.1 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 39

    Increases P. Def. by 58.6 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 40

    Increases P. Def. by 60.4 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 26 Omówienie mechaniki

    Attacks the enemy with 1687 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 27 Omówienie mechaniki

    Attacks the enemy with 1751 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 62 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Battle Cry poz. 4

    Regenerates 30% of Max HP and increases one's own Max HP by 30% for 10 minutes.

    MP 30 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna

Poziom 66

  • Whirlwind poz. 28

    Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 66 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 29

    Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 67 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 28

    Attacks the enemy with 2751 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 66 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 29

    Attacks the enemy with 2850 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 67 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 36

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +192.6
    Blunt, Two-handed Blunt: +203
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 37

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +198.9
    Blunt, Two-handed Blunt: +209.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 8

    Increases Max HP by 400.

    Pasywna
  • Polearm Mastery poz. 36

    Increases P. Atk. by 96.6 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 37

    Increases P. Atk. by 100.2 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 41

    Increases P. Def. by 64 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 42

    Increases P. Def. by 65.8 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 41

    Increases P. Def. by 62.2 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 42

    Increases P. Def. by 64.1 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 28 Omówienie mechaniki

    Attacks the enemy with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 63 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 29 Omówienie mechaniki

    Attacks the enemy with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 64 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Summon Big Boom poz. 3

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.

    Każde użycie zużywa: Crystal (D-Grade) x4

    Dopóki przywołanie trwa, zużywa: Crystal (D-Grade) x5 (4 razy)

    MP 88 Rzucanie 6 s Cooldown 5 s

    AktywnaFizyczna
  • Wrath poz. 1

    A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.

    MP 66 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 2

    A powerful spear thrust weakens nearby enemies' CP by 10%. Requires a polearm.

    MP 67 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Polearm Accuracy poz. 2 Omówienie mechaniki

    Accuracy +3 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • War Frenzy poz. 2 Omówienie mechaniki

    Stun Resist +10, Sleep Resist +20.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Przełączana

Poziom 68

  • Summon Mechanic Golem poz. 8

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (C-Grade) x3

    Dopóki przywołanie trwa, zużywa: Crystal (C-Grade) x4 (4 razy)

    MP 126 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna
  • Whirlwind poz. 30

    Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 68 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 31

    Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 69 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 30

    Attacks the enemy with 2950 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 68 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 31

    Attacks the enemy with 3050 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 69 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 38

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +205.1
    Blunt, Two-handed Blunt: +216.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 39

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +211.5
    Blunt, Two-handed Blunt: +222.8
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fast HP Recovery poz. 7

    Increases HP Recovery Bonus by 3.4.

    Pasywna
  • Polearm Mastery poz. 38

    Increases P. Atk. by 103.8 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 39

    Increases P. Atk. by 107.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 43

    Increases P. Def. by 67.7 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 44

    Increases P. Def. by 69.7 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 43

    Increases P. Def. by 66 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 44

    Increases P. Def. by 67.8 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 30 Omówienie mechaniki

    Attacks the enemy with 1947 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 65 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 31 Omówienie mechaniki

    Attacks the enemy with 2013 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 66 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 3

    A powerful spear thrust weakens nearby enemies' CP by 12%. Requires a polearm.

    MP 68 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 4

    A powerful spear thrust weakens nearby enemies' CP by 15%. Requires a polearm.

    MP 69 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Summon Swoop Cannon poz. 1

    Summons a Swoop Cannon. Requires 27 Crystals: A-Grade. Consumes 13 Gemstones: B-Grade per minute.

    Każde użycie zużywa: Crystal (A-Grade) x27

    Dopóki przywołanie trwa, zużywa: Gemstone B x13 (60 razy)

    MP 530 Rzucanie 10 s Cooldown 5 s

    AktywnaFizyczna

Poziom 70

  • Whirlwind poz. 32

    Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 70 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 33

    Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 71 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Create Item poz. 9

    Allows the user to manufacture level 9 items.

    Pasywna
  • Fatal Strike poz. 32

    Attacks the enemy with 3151 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 70 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 33

    Attacks the enemy with 3252 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 71 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 40

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +217.8
    Blunt, Two-handed Blunt: +229.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 41

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +224.1
    Blunt, Two-handed Blunt: +236
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 9

    Increases Max HP by 440.

    Pasywna
  • Polearm Mastery poz. 40

    Increases P. Atk. by 111.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 41

    Increases P. Atk. by 114.8 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 45

    Increases P. Def. by 71.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 46

    Increases P. Def. by 73.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 45

    Increases P. Def. by 69.7 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 46

    Increases P. Def. by 71.6 when equipped with heavy armor.

    Pasywna
  • Crystallize poz. 5

    Makes S-Grade crystallization possible.

    Pasywna
  • Hammer Crush poz. 32 Omówienie mechaniki

    Attacks the enemy with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 67 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 33 Omówienie mechaniki

    Attacks the enemy with 2146 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 68 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Summon Big Boom poz. 4

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.

    Każde użycie zużywa: Crystal (D-Grade) x4

    Dopóki przywołanie trwa, zużywa: Crystal (D-Grade) x5 (4 razy)

    MP 94 Rzucanie 6 s Cooldown 5 s

    AktywnaFizyczna
  • Wrath poz. 5

    A powerful spear thrust weakens nearby enemies' CP by 17%. Requires a polearm.

    MP 70 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 6

    A powerful spear thrust weakens nearby enemies' CP by 20%. Requires a polearm.

    MP 71 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Battle Cry poz. 5

    Regenerates 35% of Max HP and increases one's own Max HP by 35% for 10 minutes.

    MP 33 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna

Poziom 72

  • Summon Mechanic Golem poz. 9

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (C-Grade) x5

    Dopóki przywołanie trwa, zużywa: Crystal (C-Grade) x4 (4 razy)

    MP 133 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna
  • Whirlwind poz. 34

    Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 72 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 35

    Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 73 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 8

    Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting.

    Pasywna
  • Fatal Strike poz. 34

    Attacks the enemy with 3353 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 72 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 35

    Attacks the enemy with 3453 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 73 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 42

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +230.4
    Blunt, Two-handed Blunt: +242.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 43

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +236.8
    Blunt, Two-handed Blunt: +249.2
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Polearm Mastery poz. 42

    Increases P. Atk. by 118.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 43

    Increases P. Atk. by 122.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 47

    Increases P. Def. by 75.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 48

    Increases P. Def. by 77.4 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 47

    Increases P. Def. by 73.6 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 48

    Increases P. Def. by 75.5 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 34 Omówienie mechaniki

    Attacks the enemy with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 69 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 35 Omówienie mechaniki

    Attacks the enemy with 2279 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 70 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 7

    A powerful spear thrust weakens nearby enemies' CP by 22%. Requires a polearm.

    MP 72 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 8

    A powerful spear thrust weakens nearby enemies' CP by 25%. Requires a polearm.

    MP 73 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna

Poziom 74

  • Whirlwind poz. 36

    Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 74 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 37

    Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 75 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 36

    Attacks the enemy with 3553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 74 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 37

    Attacks the enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 75 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 44

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +243
    Blunt, Two-handed Blunt: +255.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 45

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +249.3
    Blunt, Two-handed Blunt: +262.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 10

    Increases Max HP by 480.

    Pasywna
  • Fast HP Recovery poz. 8

    Increases HP Recovery Bonus by 4.

    Pasywna
  • Polearm Mastery poz. 44

    Increases P. Atk. by 125.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 45

    Increases P. Atk. by 129.3 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 49

    Increases P. Def. by 79.4 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 50

    Increases P. Def. by 81.3 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 49

    Increases P. Def. by 77.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 50

    Increases P. Def. by 79.3 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 36 Omówienie mechaniki

    Attacks the enemy with 2345 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 71 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 37 Omówienie mechaniki

    Attacks the enemy with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 72 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Summon Big Boom poz. 5

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.

    Każde użycie zużywa: Crystal (D-Grade) x5

    Dopóki przywołanie trwa, zużywa: Crystal (D-Grade) x5 (4 razy)

    MP 100 Rzucanie 6 s Cooldown 5 s

    AktywnaFizyczna
  • Wrath poz. 9

    A powerful spear thrust weakens nearby enemies' CP by 27%. Requires a polearm.

    MP 74 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 10

    A powerful spear thrust weakens nearby enemies' CP by 30%. Requires a polearm.

    MP 75 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Polearm Accuracy poz. 3 Omówienie mechaniki

    Accuracy +4 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Przełączana
  • War Frenzy poz. 3 Omówienie mechaniki

    Stun Resist +15, Sleep Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 15 MP.

    MP 15

    Przełączana

Poziom 76

Wszystkie umiejętności

Warsmith

2. profesja 35
  • Battle Cry poz. 1-5 od 40 poziomu postaci

    Regenerates 15% of Max HP and increases one's own Max HP by 15% for 10 minutes.

    MP 18 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna
  • Fatal Strike poz. 1-37 od 40 poziomu postaci

    Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Golem Reinforcement poz. 1-3 od 40 poziomu postaci

    For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 8% and maximum HP by 5%.

    MP 35 Rzucanie 4 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 1-37 Omówienie mechaniki od 40 poziomu postaci

    Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Repair Golem poz. 1-3 od 40 poziomu postaci

    Repairs the summoned golem to recover the golem's HP by 8%.

    MP 61 Rzucanie 2,50 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Rush v2 poz. 1 od 40 poziomu postaci

    Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Rzucanie 0,80 s Cooldown 3 s Zasięg 400

    AktywnaFizyczna
  • Whirlwind poz. 1-37 od 40 poziomu postaci

    Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 36 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Crystallize poz. 2-5 od 40 poziomu postaci

    Makes C-Grade crystallization possible.

    Pasywna
  • Fast HP Recovery poz. 3-8 od 40 poziomu postaci

    Increases HP Recovery Bonus by 1.7.

    Pasywna
  • Heavy Armor Mastery poz. 14-50 od 40 poziomu postaci

    Increases P. Def. by 20.4 when equipped with heavy armor.

    Pasywna
  • Light Armor Mastery poz. 14-50 od 40 poziomu postaci

    Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Polearm Mastery poz. 9-45 od 40 poziomu postaci

    Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 9-45 od 40 poziomu postaci

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +47.7
    Blunt, Two-handed Blunt: +50.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Vital Force poz. 3-8 od 40 poziomu postaci

    Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

    Pasywna
  • Strengthen Golem poz. 1-3 od 43 poziomu postaci

    Increases the summoned golem's P. Atk. by 8% and Atk. Spd. by 3% for 20 minutes.

    MP 24 Rzucanie 4 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • Summon Mechanic Golem poz. 3-9 od 43 poziomu postaci

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (C-Grade) x3

    Dopóki przywołanie trwa, zużywa: Crystal (C-Grade) x1 (4 razy)

    MP 75 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna
  • Boost HP poz. 4-10 od 43 poziomu postaci

    Increases Max HP by 200.

    Pasywna
  • Create Item poz. 5-9 od 43 poziomu postaci

    Allows the user to manufacture level 5 items.

    Pasywna
  • Bandage poz. 2-3 od 46 poziomu postaci

    Cures moderate bleeding.

    MP 41 Rzucanie 1,50 s Cooldown 1 s

    AktywnaFizyczna
  • Case Harden poz. 1 od 46 poziomu postaci

    Enhances the armor surface to increase P. Def. by 10% for 20 minute(s).

    MP 41 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Embroider poz. 1 od 46 poziomu postaci

    Embroiders a robe to increase P. Def. by 5% and MP Recovery Bonus by 2 for 20 minutes.

    MP 41 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Hard Tanning poz. 1 od 46 poziomu postaci

    Tans armor to increase P. Def. by 5% and Evasion by 2 for 20 minutes. Works only on light armor users and can't be used on pets.

    MP 41 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Weight Limit poz. 3 od 46 poziomu postaci

    Quadruple the weight limit.

    Pasywna
  • Restring poz. 1 od 49 poziomu postaci

    Enhances the string of a bow or crossbow to increase P. Atk. by 5% and range by 100 for 20 minute(s).

    MP 44 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Sharp Edge poz. 1 od 49 poziomu postaci

    Sharpens a bladed weapon to increase P. Atk. by 5% and Critical Rate by 20% for 20 minutes.

    MP 44 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Spike poz. 1 od 49 poziomu postaci

    Adds a spike to a blunt weapon to increase P. Atk. by 5% and its weight for shock attacks by 8% for 20 minute(s).

    MP 44 Rzucanie 4 s Cooldown 2 s Zasięg 400

    AktywnaFizyczna
  • Summon Siege Golem poz. 1 od 49 poziomu postaci

    Summons siege weapon. Summoning requires 180 Crystals: C-Grade and additionally consumes 40 Gemstones: C-Grade every minute.

    Każde użycie zużywa: Crystal (C-Grade) x180

    Dopóki przywołanie trwa, zużywa: Gemstone C x40 (60 razy)

    MP 530 Rzucanie 180 s Cooldown 5 s

    AktywnaFizyczna
  • Summon Merchant Golem poz. 1 od 52 poziomu postaci

    Summons a trader association golem who can do basic transactions. Consumes 5 D-grade Crystals when summoning.

    Każde użycie zużywa: Crystal (D-Grade) x5

    MP 122 Rzucanie 15 s Cooldown 75 s

    AktywnaFizyczna
  • Divine Inspiration poz. 1-4 od 52 poziomu postaci

    Increases the number of buffs an individual can receive by 1.

    Poznawana z księgi: Ancient Book: Divine Inspiration (Modern Language Version) skąd wziąć

    Pasywna
  • Summon Big Boom poz. 1-5 od 58 poziomu postaci

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.

    Każde użycie zużywa: Crystal (D-Grade) x3

    Dopóki przywołanie trwa, zużywa: Crystal (D-Grade) x5 (4 razy)

    MP 74 Rzucanie 6 s Cooldown 5 s

    AktywnaFizyczna
  • Summon Wild Hog Cannon poz. 1 od 58 poziomu postaci

    Summons a siege weapon capable of movement in general mode and of remote attack in siege mode in which the weapon is in immobile state. Switching modes takes 30 seconds. Summoning requires 70 Crystals: B-Grade and an additional 20 Gemstones: B-Grade per minute.

    Każde użycie zużywa: Crystal (B-Grade) x70

    Dopóki przywołanie trwa, zużywa: Gemstone B x20 (60 razy)

    MP 530 Rzucanie 180 s Cooldown 5 s

    AktywnaFizyczna
  • Polearm Accuracy poz. 1-3 Omówienie mechaniki od 58 poziomu postaci

    Accuracy +2 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Przełączana
  • War Frenzy poz. 1-3 Omówienie mechaniki od 58 poziomu postaci

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • Wrath poz. 1-10 od 66 poziomu postaci

    A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.

    MP 66 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Summon Swoop Cannon poz. 1 od 68 poziomu postaci

    Summons a Swoop Cannon. Requires 27 Crystals: A-Grade. Consumes 13 Gemstones: B-Grade per minute.

    Każde użycie zużywa: Crystal (A-Grade) x27

    Dopóki przywołanie trwa, zużywa: Gemstone B x13 (60 razy)

    MP 530 Rzucanie 10 s Cooldown 5 s

    AktywnaFizyczna

Artisan

1. profesja 14
  • Bandage poz. 1 od 20 poziomu postaci

    Cures minor bleeding.

    MP 19 Rzucanie 1,50 s Cooldown 1 s

    AktywnaFizyczna
  • Stun Attack poz. 1-15 Omówienie mechaniki od 20 poziomu postaci

    Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wild Sweep poz. 1-15 od 20 poziomu postaci

    Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 19 Rzucanie 1,08 s Cooldown 4 s Zasięg 40

    AktywnaFizyczna
  • Boost HP poz. 1-3 od 20 poziomu postaci

    Increases Max HP by 60.

    Pasywna
  • Create Item poz. 2-4 od 20 poziomu postaci

    Allows the user to manufacture level 2 items.

    Pasywna
  • Crystallize poz. 1 od 20 poziomu postaci

    Makes D-Grade crystallization possible.

    Pasywna
  • Heavy Armor Mastery poz. 1-13 od 20 poziomu postaci

    Increases P. Def. by 1.9 when equipped with heavy armor.

    Pasywna
  • Light Armor Mastery poz. 1-13 od 20 poziomu postaci

    Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.

    Pasywna
  • Polearm Mastery poz. 1-8 od 20 poziomu postaci

    Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 1-8 od 20 poziomu postaci

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +7.2
    Blunt, Two-handed Blunt: +7.5

    Pasywna
  • Fast HP Recovery poz. 1-2 od 24 poziomu postaci

    Increases HP Recovery Bonus by 1.1.

    Pasywna
  • Vital Force poz. 1-2 od 24 poziomu postaci

    Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.

    Pasywna
  • Weight Limit poz. 2 od 24 poziomu postaci

    Triple your weight limit.

    Pasywna
  • Summon Mechanic Golem poz. 1-2 od 28 poziomu postaci

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15 percent of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.

    Każde użycie zużywa: Crystal (D-Grade) x7

    Dopóki przywołanie trwa, zużywa: Crystal (D-Grade) x4 (4 razy)

    MP 49 Rzucanie 15 s Cooldown 5 s

    AktywnaFizyczna

Dwarven Fighter

Klasa początkowa 13
  • Common Craft poz. 1 od 1 poziomu postaci

    Can read common recipe books.

    AktywnaFizyczna
  • Dwarven Craft poz. 1 od 1 poziomu postaci

    Can read Dwarven recipe books.

    AktywnaFizyczna
  • Lucky poz. 1 od 1 poziomu postaci

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Pasywna
  • Armor Mastery poz. 1-5 od 5 poziomu postaci

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Pasywna
  • Create Common Item poz. 1-9 od 5 poziomu postaci

    Creates level 1 common items.

    Pasywna
  • Create Item poz. 1 od 5 poziomu postaci

    Allows the user to manufacture level 1 items.

    Pasywna
  • Weapon Mastery poz. 1-3 od 5 poziomu postaci

    Increases P. Atk. by 8.5% and additionally by 2.

    Pasywna
  • Spoil poz. 1 od 10 poziomu postaci

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 12 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sweeper poz. 1 od 10 poziomu postaci

    Used on the corpses of Spoiled monsters to obtain extra items.

    MP 3 Rzucanie 0,50 s Cooldown 0,50 s Zasięg 20

    AktywnaFizyczna
  • Weight Limit poz. 1 od 10 poziomu postaci

    Double your weight limit.

    Pasywna
  • Expertise D poz. 1-7 od 20 poziomu postaci

    Increases expertise in using D-grade equipment.

    Pasywna
  • Aura Bird - Falcon poz. 1 od 75 poziomu postaci

    Mounts the Aura Bird - Falcon.

    Poznawana z księgi: Spellbook - Aurabird Falcon skąd wziąć

    MP 72 Rzucanie 2,50 s Cooldown 10 s

    AktywnaFizyczna
  • Aura Bird - Owl poz. 1 od 75 poziomu postaci

    Mounts the Aura Bird - Owl.

    Poznawana z księgi: Spellbook - Aurabird Owl skąd wziąć

    MP 72 Rzucanie 2,50 s Cooldown 10 s

    AktywnaFizyczna