Hierophant: skills

Human Β· 3rd profession Β· lvl 76 Β· 20 skills

Quest to become Hierophant

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Hierophant walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Health lvl 1

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Sigil Mastery lvl 1

    When a sigil is equipped, increases Max MP by 5% and MP Recovery Bonus by 17%.

    Passive
  • Elemental Protection lvl 1

    For 20 minutes, increases Resistance to Fire, Water, Wind and Earth attacks.

    MP 70 Cast 4 s Reuse 3 s Range 400

    ActiveMagic

Level 77

  • Skill Mastery lvl 1

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Block Shield lvl 1 Mechanics explained

    Cancels a buff that increases the enemy's P. Def. For 2 minutes, decreases P. Def. by 10% and prevents him from receiving P. Def.-increasing buffs.

    MP 70 Cast 4 s Reuse 8 s Range 600

    ActiveMagic
  • Block Wind Walk lvl 1 Mechanics explained

    Cancels a buff that increases the enemy's Speed. For 2 minutes, decreases Speed by 10% and prevents him from receiving Speed-increasing buffs.

    MP 70 Cast 4 s Reuse 8 s Range 600

    ActiveMagic

Level 78

  • Arcane Wisdom lvl 1

    Maximizes magic efficiency by decreasing MP consumption by 30% and Casting Spd. by 10%. 50 HP is consumed per second.

    MP 36

    Toggle
  • Divine Lore lvl 1

    MP consumption for magical skills is decreased by 5%.

    Passive
  • Prophecy of Fire lvl 1

    For 5 minutes, to a party member, Max CP +10%, Max HP +10%, Max MP +20%, HP Regen +20%, Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, Magic Critical Rate +2, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Accuracy +4, Debuff Resist +10, Run Spd. -20%.

    Each use takes: Spirit Ore x10

    MP 72 Cast 4 s Reuse 4 s Range 400

    ActiveMagic

Level 79

  • Mystic Immunity lvl 1

    Makes one invincible to various debuffs for a certain period of time. Usable only on party members.

    MP 73 Cast 4 s Reuse 150 s Range 400

    ActiveMagic
  • Spell Turning lvl 1

    Disrupts a nearby target's casting, disrupting their spell.

    MP 27 Cast 0.50 s Reuse 30 s Range 150

    ActiveMagic

Level 80

  • Piercing Attack lvl 1

    3% chance on a hit with a normal attack: P. Def. -23% on the target for 10 seconds, base land rate 80%.
    Triggers no more than once every 10 seconds.
    Does not fire on unflagged players.

    Passive

Level 81

Level 82

Level 83

  • Counter Critical lvl 1

    For 20 minutes, increases the target's P. Def. against Critical by 30%. When the target receives an attack above a certain amount of damage, Critical Damage of General Short-Range P. Atk. is increased for 8 seconds.
    Trigger: 80% when a single hit of a normal attack or a skill deals you at least 300 damage, no more than once every 15 seconds: Critical Damage +100% (melee weapons) for 8 seconds.

    Learned from a book: Forgotten Scroll - Counter Critical where to get it

    MP 73 Cast 4 s Reuse 2 s Range 400

    ActiveMagic

All skills

Hierophant

3rd profession 20
  • Elemental Protection lvl 1 from character level 76

    For 20 minutes, increases Resistance to Fire, Water, Wind and Earth attacks.

    MP 70 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Health lvl 1 from character level 76

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Sigil Mastery lvl 1 from character level 76

    When a sigil is equipped, increases Max MP by 5% and MP Recovery Bonus by 17%.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Block Shield lvl 1 Mechanics explained from character level 77

    Cancels a buff that increases the enemy's P. Def. For 2 minutes, decreases P. Def. by 10% and prevents him from receiving P. Def.-increasing buffs.

    MP 70 Cast 4 s Reuse 8 s Range 600

    ActiveMagic
  • Block Wind Walk lvl 1 Mechanics explained from character level 77

    Cancels a buff that increases the enemy's Speed. For 2 minutes, decreases Speed by 10% and prevents him from receiving Speed-increasing buffs.

    MP 70 Cast 4 s Reuse 8 s Range 600

    ActiveMagic
  • Skill Mastery lvl 1 from character level 77

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Prophecy of Fire lvl 1 from character level 78

    For 5 minutes, to a party member, Max CP +10%, Max HP +10%, Max MP +20%, HP Regen +20%, Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, Magic Critical Rate +2, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Accuracy +4, Debuff Resist +10, Run Spd. -20%.

    Each use takes: Spirit Ore x10

    MP 72 Cast 4 s Reuse 4 s Range 400

    ActiveMagic
  • Arcane Wisdom lvl 1 from character level 78

    Maximizes magic efficiency by decreasing MP consumption by 30% and Casting Spd. by 10%. 50 HP is consumed per second.

    MP 36

    Toggle
  • Divine Lore lvl 1 from character level 78

    MP consumption for magical skills is decreased by 5%.

    Passive
  • Mystic Immunity lvl 1 from character level 79

    Makes one invincible to various debuffs for a certain period of time. Usable only on party members.

    MP 73 Cast 4 s Reuse 150 s Range 400

    ActiveMagic
  • Spell Turning lvl 1 from character level 79

    Disrupts a nearby target's casting, disrupting their spell.

    MP 27 Cast 0.50 s Reuse 30 s Range 150

    ActiveMagic
  • Piercing Attack lvl 1 from character level 80

    3% chance on a hit with a normal attack: P. Def. -23% on the target for 10 seconds, base land rate 80%.
    Triggers no more than once every 10 seconds.
    Does not fire on unflagged players.

    Passive
  • Enlightenment lvl 1 from character level 81

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 10%, Heal by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Healer where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Turn to Stone lvl 1 from character level 81

    Petrifies oneself for 8 seconds to avoid incurring damage.

    Learned from a book: Forgotten Scroll - Turn Stone where to get it

    Cast 1.20 s Reuse 600 s

    ActivePhysical
  • Magician's Will lvl 1 from character level 81

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Counter Critical lvl 1 from character level 83

    For 20 minutes, increases the target's P. Def. against Critical by 30%. When the target receives an attack above a certain amount of damage, Critical Damage of General Short-Range P. Atk. is increased for 8 seconds.
    Trigger: 80% when a single hit of a normal attack or a skill deals you at least 300 damage, no more than once every 15 seconds: Critical Damage +100% (melee weapons) for 8 seconds.

    Learned from a book: Forgotten Scroll - Counter Critical where to get it

    MP 73 Cast 4 s Reuse 2 s Range 400

    ActiveMagic

Prophet

2nd profession 46
  • Bless Shield lvl 1-3 from character level 40

    Increases Shield Defense by 5% for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Death Whisper lvl 1-3 from character level 40

    Increases Critical Damage by 25% for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Dryad Root lvl 10-33 from character level 40

    Immobilizes the enemy for 30 seconds.

    MP 34 Cast 2.50 s Reuse 2 s Range 600

    ActiveMagic
  • Guidance lvl 1-3 from character level 40

    Increases Accuracy by 2 for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Invigor lvl 1-3 from character level 40

    Increases Resistance to Bleed attacks by 30% for 20 minutes.

    MP 28 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Mental Shield lvl 2-4 from character level 40

    Increases Resistance to Hold/Sleep/Mental attaks by 30 for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Might lvl 3 from character level 40

    Increases P. Atk. by 15% for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resist Fire lvl 2-3 from character level 40

    Increases Resistance to Fire by 15 for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Return lvl 1-2 from character level 40

    Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.

    MP 105 Cast 20 s Reuse 75 s

    ActiveMagic
  • Anti Magic lvl 13-45 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Boost HP lvl 1-7 from character level 40

    Increases Max HP by 60.

    Passive
  • Boost Mana lvl 3-8 from character level 40

    Increases Max MP by 70.

    Passive
  • Fast Spell Casting lvl 2-3 from character level 40

    Increases Casting Spd. by 7%.

    Passive
  • Heavy Armor Mastery lvl 1-33 from character level 40

    Increases P. Def. by 14.8, Casting Spd. by 68%, and Atk. Spd. by 25% when equipped with heavy armor.

    Passive
  • Light Armor Mastery lvl 9-41 from character level 40

    When equipped with light armor, increases P. Def. by 19.8, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Robe Mastery lvl 9-41 from character level 40

    Increases P. Def. by 26.3 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 10-42 from character level 40

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Bless the Body lvl 1-6 from character level 44

    Increases Max HP by 10% for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Bless the Soul lvl 1-6 from character level 44

    Increases Max MP by 10% for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Concentration lvl 3-6 from character level 44

    Decreases magic cancel damage by 36 for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Focus lvl 2-3 from character level 44

    Increases Critical Rate by 25% for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Haste lvl 1-2 from character level 44

    Increases Atk. Spd. by 15% for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Magic Barrier lvl 1-2 from character level 44

    Increases M. Def. by 23% for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 3 from character level 44

    Increases P. Def. by 15% for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Word of Fear lvl 1-13 from character level 44

    Frightens nearby enemies into fleeing for 10 seconds.

    MP 117 Cast 4 s Reuse 150 s

    ActiveMagic
  • Fast HP Recovery lvl 2-6 from character level 44

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3-7 from character level 44

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Steal Mana lvl 1-3 from character level 44

    10% chance on a hit with a normal attack that deals at least 41 damage: restores 41 MP.
    Triggers no more than once every 3 seconds.

    Passive
  • Acumen lvl 3 from character level 48

    Increases Casting Spd. by 30% for 20 minutes.

    MP 44 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Regeneration lvl 2-3 from character level 48

    Increases HP Regeneration by 15% for 20 minutes.

    MP 44 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Quick Recycle lvl 3 from character level 48

    Decreases re-use time for magic by 20%.

    Passive
  • Berserker Spirit lvl 2 from character level 52

    Decreases a party member's P. Def. by 8%, M. Def. by 16% and Evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Speed by 8 for 20 minutes.

    MP 48 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Kiss of Eva lvl 2 from character level 52

    Increases lung capacity by 600% for 20 minutes.

    MP 48 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Erase lvl 1-10 from character level 56

    Banishes the enemy's servitor to another dimension. Consumes 3 Spirit Ore.

    Each use takes: Spirit Ore x3

    MP 52 Cast 4 s Reuse 11 s Range 600

    ActiveMagic
  • Mana Burn lvl 1-10 from character level 56

    Supplements the user's M. Atk. with 117 Power to consume the enemy's MP.

    MP 77 Cast 4 s Reuse 8 s Range 900

    ActiveMagic
  • Greater Might lvl 1-3 from character level 58

    Increases P. Atk. by 4% for 20 minutes. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 54 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Greater Shield lvl 1-3 from character level 58

    Increases P. Def. by 5% for 20 minutes. Consumes 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    MP 54 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resist Aqua lvl 1-3 from character level 58

    Increases Resistance to Water by 10 for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resist Dark lvl 1-3 from character level 58

    Increases Resistance to Dark by 15 for 20 minutes.

    MP 54 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resist Holy lvl 1-3 from character level 58

    Increases Resistance to Holy by 15 for 20 minutes.

    MP 54 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resist Wind lvl 1-3 from character level 58

    Increases Resistance to Wind by 10 for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resist Earth lvl 1-3 from character level 60

    Increases Resistance to Earth attacks by 10 for 20 minutes.

    MP 25 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resist Poison lvl 1-3 from character level 60

    Increases Resistance to Poison by 30% for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Improved Combat lvl 1 from character level 70

    Combines P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 40 minutes, increases P. Atk. by 15% and P. Def. by 15%.

    Learned from a book: Forgotten Scroll - Improve Combat where to get it

    MP 27 Cast 1.50 s Reuse 2 s Range 400

    ActiveMagic
  • Improved Condition lvl 1 from character level 70

    Combines maximum HP increase and Max MP increase to have more advanced mental and physical power. For 40 minutes, increases Max HP by 35% and Max MP by 35%.

    Learned from a book: Forgotten Scroll - Improve Condition where to get it

    MP 28 Cast 1.50 s Reuse 2 s Range 400

    ActiveMagic

Cleric

1st profession 30
  • Acumen lvl 1-2 from character level 20

    Increases Casting Spd. by 15% for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Battle Heal lvl 4-15 from character level 20

    Immediately restores the target's HP with 121 Power.

    MP 35 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Concentration lvl 1-2 from character level 20

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Disrupt Undead lvl 1-8 from character level 20

    Inflicts holy damage on the target with 19 Power added to M. Atk. Affects the undead.
    Attack attribute: Holy

    MP 18 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Group Heal lvl 4-15 from character level 20

    Restores all party members' HP with 97 Power.

    MP 48 Cast 7 s Reuse 6 s

    ActiveMagic
  • Heal lvl 7-18 from character level 20

    Restores the target's HP with 121 Power.

    MP 24 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Kiss of Eva lvl 1 from character level 20

    Increases lung capacity by 400% for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Might lvl 2 from character level 20

    Increases P. Atk. by 12% for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Resurrection lvl 1-2 from character level 20

    Resurrects a corpse.

    MP 59 Cast 6 s Reuse 30 s Range 400

    ActiveMagic
  • Wind Walk lvl 1-2 from character level 20

    Increases Speed by 20 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Light Armor Mastery lvl 1-8 from character level 20

    When equipped with light armor, increases P. Def. by 5.4, Casting Spd. by 91%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 1-8 from character level 20

    Increases P. Def. by 7.2 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Dryad Root lvl 1-9 from character level 25

    Immobilizes the enemy for 30 seconds.

    MP 22 Cast 2.50 s Reuse 2 s Range 600

    ActiveMagic
  • Focus lvl 1 from character level 25

    Increases Critical Rate by 20% for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Holy Weapon lvl 1 from character level 25

    Increases a party member's holy P. Atk. by 20 for 20 minutes.

    MP 28 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Mental Shield lvl 1 from character level 25

    Increases Resistance to Hold/Sleep/Mental attaks by 20 for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 2 from character level 25

    Increases P. Def. by 12% for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Sleep lvl 1-9 from character level 25

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Resist Fire lvl 1 from character level 30

    Increases Resistance to Fire by 10 for 20 minutes.

    MP 27 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Berserker Spirit lvl 1 from character level 35

    Decreases a party member's P. Def. by 5%, M. Def. by 10% and Evasion by 2, and increases P. Atk. by 5%, M. Atk. by 10%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5 for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Cure Poison lvl 2 from character level 35

    Cures the target of moderate poisoning.

    MP 30 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Peace lvl 1 from character level 35

    Puts target's mind at peace, decreasing their aggression.

    MP 24 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Regeneration lvl 1 from character level 35

    Increases HP Regeneration by 10% for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Human Mystic

Starting class 24
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Self Heal lvl 1 from character level 1

    Restores one's HP with 42 Power.

    MP 9 Cast 5 s Reuse 3 s

    ActiveMagic
  • Wind Strike lvl 1-5 from character level 1

    Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 9 Cast 4 s Reuse 1 s Range 600

    ActiveMagic
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Cure Poison lvl 1 from character level 7

    Cures the target of minor poisoning.

    MP 10 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Curse Poison lvl 1 from character level 7

    Poisons the enemy for 30 seconds, causing loss of 21 HP every second.

    MP 10 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Heal lvl 1-6 from character level 7

    Restores the target's HP with 50 Power.

    MP 10 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Ice Bolt lvl 1-4 from character level 7

    Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 9 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Might lvl 1 from character level 7

    Increases P. Atk. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Armor Mastery lvl 1-3 from character level 7

    Increases P. Def. by 6.7.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9.

    Passive
  • Battle Heal lvl 1-3 from character level 14

    Immediately restores the target's HP with 83 Power.

    MP 25 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Curse Weakness lvl 1 from character level 14

    Decreases the enemy's P. Atk. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Group Heal lvl 1-3 from character level 14

    Restores all party members' HP with 66 Power.

    MP 33 Cast 7 s Reuse 6 s

    ActiveMagic
  • Vampiric Touch lvl 1-2 from character level 14

    Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 25 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical