Artisan: skills
Dwarf Β· 1st profession Β· lvl 20 Β· 14 skills
A quest per class from level 18: it ends with the item the guild master asks for to change the class.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 20
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ActivePhysical
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ActivePhysicalStun Attack lvl 1 Mechanics explained
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 2 Mechanics explained
Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 3 Mechanics explained
Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 20 Cast 1.08 s Reuse 3 s Range 40
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PassiveCreate Item lvl 2
Allows the user to manufacture level 2 items.
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PassiveSword/Blunt Weapon Mastery lvl 1
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +7.2
Blunt, Two-handed Blunt: +7.5 -
PassiveBoost HP lvl 1
Increases Max HP by 60.
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PassivePolearm Mastery lvl 1
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 1
Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.
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PassiveLight Armor Mastery lvl 2
Increases P. Def. by 5.3 and Evasion by 3 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 1
Increases P. Def. by 1.9 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 2
Increases P. Def. by 3.3 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 1
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 2
Attacks multiple enemies simultaneously with 117 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 20 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 3
Attacks multiple enemies simultaneously with 126 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 20 Cast 1.08 s Reuse 4 s Range 40
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PassiveCrystallize lvl 1
Makes D-Grade crystallization possible.
Level 24
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ActivePhysicalStun Attack lvl 4 Mechanics explained
Supplements the user's P. Atk. with 49 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 5 Mechanics explained
Supplements the user's P. Atk. with 53 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 6 Mechanics explained
Supplements the user's P. Atk. with 57 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 22 Cast 1.08 s Reuse 3 s Range 40
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PassiveVital Force lvl 1
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
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PassiveWeight Limit lvl 2
Triple your weight limit.
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PassiveSword/Blunt Weapon Mastery lvl 2
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +12.6
Blunt, Two-handed Blunt: +13.2 -
PassiveFast HP Recovery lvl 1
Increases HP Recovery Bonus by 1.1.
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PassivePolearm Mastery lvl 2
Increases P. Atk. by 7.3 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 3
Increases P. Def. by 6.5 and Evasion by 5 when equipped with light armor.
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PassiveLight Armor Mastery lvl 4
Increases P. Def. by 7.7 and Evasion by 5 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 3
Increases P. Def. by 4.8 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 4
Increases P. Def. by 6.4 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 4
Attacks multiple enemies simultaneously with 147 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 5
Attacks multiple enemies simultaneously with 159 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 22 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 6
Attacks multiple enemies simultaneously with 171 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 23 Cast 1.08 s Reuse 4 s Range 40
Level 28
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ActivePhysicalSummon Mechanic Golem lvl 1
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15 percent of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
Each use takes:
Crystal (D-Grade) x7
While it is out it takes:
Crystal (D-Grade) x4
(4 times)
MP 49 Cast 15 s Reuse 5 s
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ActivePhysicalStun Attack lvl 7 Mechanics explained
Supplements the user's P. Atk. with 66 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 24 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 8 Mechanics explained
Supplements the user's P. Atk. with 71 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 25 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 9 Mechanics explained
Supplements the user's P. Atk. with 77 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 26 Cast 1.08 s Reuse 3 s Range 40
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PassiveCreate Item lvl 3
Allows the user to manufacture level 3 items.
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PassiveSword/Blunt Weapon Mastery lvl 3
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +16.9
Blunt, Two-handed Blunt: +17.8 -
PassiveSword/Blunt Weapon Mastery lvl 4
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +21.4
Blunt, Two-handed Blunt: +22.5 -
PassiveBoost HP lvl 2
Increases Max HP by 100.
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PassivePolearm Mastery lvl 3
Increases P. Atk. by 8.9 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 4
Increases P. Atk. by 10.7 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 5
Increases P. Def. by 9 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 6
Increases P. Def. by 9.9 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 7
Increases P. Def. by 10.8 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 5
Increases P. Def. by 8.1 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 6
Increases P. Def. by 8.9 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 7
Increases P. Def. by 9.8 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 7
Attacks multiple enemies simultaneously with 198 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 25 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 8
Attacks multiple enemies simultaneously with 213 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 26 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 9
Attacks multiple enemies simultaneously with 229 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 27 Cast 1.08 s Reuse 4 s Range 40
Level 32
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ActivePhysicalStun Attack lvl 10 Mechanics explained
Supplements the user's P. Atk. with 88 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 27 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 11 Mechanics explained
Supplements the user's P. Atk. with 94 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 12 Mechanics explained
Supplements the user's P. Atk. with 101 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 29 Cast 1.08 s Reuse 3 s Range 40
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PassiveVital Force lvl 2
Increases HP Recovery Bonus by 2.7 and MP Recovery Bonus by 2.1 when sitting.
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PassiveSword/Blunt Weapon Mastery lvl 5
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +26.1
Blunt, Two-handed Blunt: +27.6 -
PassiveSword/Blunt Weapon Mastery lvl 6
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +31.1
Blunt, Two-handed Blunt: +32.8 -
PassiveFast HP Recovery lvl 2
Increases HP Recovery Bonus by 1.6.
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PassivePolearm Mastery lvl 5
Increases P. Atk. by 12.8 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 6
Increases P. Atk. by 15.1 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 8
Increases P. Def. by 12.7 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 9
Increases P. Def. by 13.7 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 10
Increases P. Def. by 14.8 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 8
Increases P. Def. by 11.7 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 9
Increases P. Def. by 12.7 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 10
Increases P. Def. by 13.7 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 10
Attacks multiple enemies simultaneously with 263 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 11
Attacks multiple enemies simultaneously with 281 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 12
Attacks multiple enemies simultaneously with 301 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 29 Cast 1.08 s Reuse 4 s Range 40
Level 36
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ActivePhysicalSummon Mechanic Golem lvl 2
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 11 Crystal: D-Grade. While active, 15 percent of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
Each use takes:
Crystal (D-Grade) x11
While it is out it takes:
Crystal (D-Grade) x4
(4 times)
MP 62 Cast 15 s Reuse 5 s
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ActivePhysicalStun Attack lvl 13 Mechanics explained
Supplements the user's P. Atk. with 115 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 31 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 14 Mechanics explained
Supplements the user's P. Atk. with 123 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 32 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 15 Mechanics explained
Supplements the user's P. Atk. with 131 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 33 Cast 1.08 s Reuse 3 s Range 40
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PassiveCreate Item lvl 4
Allows the user to manufacture level 4 items.
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PassiveSword/Blunt Weapon Mastery lvl 7
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +36.4
Blunt, Two-handed Blunt: +38.4 -
PassiveSword/Blunt Weapon Mastery lvl 8
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +41.8
Blunt, Two-handed Blunt: +44.1 -
PassiveBoost HP lvl 3
Increases Max HP by 150.
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PassivePolearm Mastery lvl 7
Increases P. Atk. by 17.7 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 8
Increases P. Atk. by 20.5 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 11
Increases P. Def. by 16.9 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 12
Increases P. Def. by 18 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 13
Increases P. Def. by 19.1 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 11
Increases P. Def. by 15.8 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 12
Increases P. Def. by 16.9 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 13
Increases P. Def. by 18 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 13
Attacks multiple enemies simultaneously with 344 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 32 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 14
Attacks multiple enemies simultaneously with 367 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 33 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 15
Attacks multiple enemies simultaneously with 391 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 34 Cast 1.08 s Reuse 4 s Range 40
All skills
Artisan
1st profession
14
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ActivePhysical
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ActivePhysicalStun Attack lvl 1-15 Mechanics explained from character level 20
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalWild Sweep lvl 1-15 from character level 20
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 4 s Range 40
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PassiveBoost HP lvl 1-3 from character level 20
Increases Max HP by 60.
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PassiveCreate Item lvl 2-4 from character level 20
Allows the user to manufacture level 2 items.
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PassiveCrystallize lvl 1 from character level 20
Makes D-Grade crystallization possible.
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PassiveHeavy Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 1.9 when equipped with heavy armor.
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PassiveLight Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.
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PassivePolearm Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
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PassiveSword/Blunt Weapon Mastery lvl 1-8 from character level 20
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +7.2
Blunt, Two-handed Blunt: +7.5 -
PassiveFast HP Recovery lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.1.
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PassiveVital Force lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
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PassiveWeight Limit lvl 2 from character level 24
Triple your weight limit.
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ActivePhysicalSummon Mechanic Golem lvl 1-2 from character level 28
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15 percent of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
Each use takes:
Crystal (D-Grade) x7
While it is out it takes:
Crystal (D-Grade) x4
(4 times)
MP 49 Cast 15 s Reuse 5 s
Dwarven Fighter
Starting class
13
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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ActivePhysicalDwarven Craft lvl 1 from character level 1
Can read Dwarven recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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PassiveCreate Item lvl 1 from character level 5
Allows the user to manufacture level 1 items.
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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ActivePhysicalSpoil lvl 1 from character level 10
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
MP 12 Cast 1.80 s Reuse 3 s Range 40
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ActivePhysicalSweeper lvl 1 from character level 10
Used on the corpses of Spoiled monsters to obtain extra items.
MP 3 Cast 0.50 s Reuse 0.50 s Range 20
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PassiveWeight Limit lvl 1 from character level 10
Double your weight limit.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.