Elven Wizard: skills

Elf Β· 1st profession Β· lvl 20 Β· 26 skills

Quest to become Elven Wizard

Quests for the 1st profession β†’

A quest per class from level 18: it ends with the item the guild master asks for to change the class.

  1. Path of the Elven Wizardlvl 18 - 85 Β· Rosella walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 20

  • Anti Magic lvl 5

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Anti Magic lvl 6

    Increases M. Def. by 20 and Resistance to magic damage by 5%.

    Passive
  • Quick Recycle lvl 1

    Decreases re-use time for magic by 10%.

    Passive
  • Boost Mana lvl 1

    Increases Max MP by 30.

    Passive
  • Robe Mastery lvl 1

    Increases P. Def. by 1.7 when equipped with a robe.

    Passive
  • Robe Mastery lvl 2

    Increases P. Def. by 2.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Higher Mana Gain lvl 1

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 2

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Concentration lvl 1

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Servitor Heal lvl 1

    Recovers the servitor's HP with 169 Power.

    MP 24 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Servitor Heal lvl 2

    Recovers the servitor's HP with 189 Power.

    MP 27 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Servitor Heal lvl 3

    Recovers the servitor's HP with 211 Power.

    MP 30 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Curse Weakness lvl 2

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Aura Burn lvl 1

    Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.

    MP 18 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Burn lvl 2

    Inflicts non-attribute damage on the enemy with 21 Power added to M. Atk.

    MP 20 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aqua Swirl lvl 1

    Supplements the user's M. Atk. with 23 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 18 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Aqua Swirl lvl 2

    Supplements the user's M. Atk. with 26 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 20 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Flame Strike lvl 1

    Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 29 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Ice Bolt lvl 5

    Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 18 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Ice Bolt lvl 6

    Supplements the user's M. Atk. with 16 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 20 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Wind Shackle lvl 2

    Decreases the enemy's Atk. Spd. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Summon Boxer the Unicorn lvl 1

    Summons Boxer the Unicorn. Requires 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    While it is out it takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mirage the Unicorn lvl 1

    Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Energy Bolt lvl 1

    Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.

    MP 10 Cast 2 s Reuse 1 s Range 400

    ActiveMagic

Level 25

  • Anti Magic lvl 7

    Increases M. Def. by 23 and Resistance to magic damage by 10%.

    Passive
  • Anti Magic lvl 8

    Increases M. Def. by 25 and Resistance to magic damage by 10%.

    Passive
  • Fast Spell Casting lvl 1

    Increases Casting Spd. by 5%.

    Passive
  • Fast Mana Recovery lvl 1

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Robe Mastery lvl 3

    Increases P. Def. by 4.3 when equipped with a robe.

    Passive
  • Robe Mastery lvl 4

    Increases P. Def. by 5.4 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 4

    Increases P. Atk. by 5.7 and M. Atk. by 7.2.

    Passive
  • Weapon Mastery lvl 5

    Increases P. Atk. by 6.7 and M. Atk. by 8.3.

    Passive
  • Higher Mana Gain lvl 3

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 4

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Sleep lvl 1

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 2

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 3

    Causes the enemy to sleep for 30 seconds.

    MP 23 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Servitor Recharge lvl 1

    Recovers the servitor's MP with up to 41 Power depending on the servitor's level.

    MP 42 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Servitor Recharge lvl 2

    Recovers the servitor's MP with up to 44 Power depending on the servitor's level.

    MP 44 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Servitor Heal lvl 4

    Recovers the servitor's HP with 247 Power.

    MP 33 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Servitor Heal lvl 5

    Recovers the servitor's HP with 259 Power.

    MP 35 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Servitor Heal lvl 6

    Recovers the servitor's HP with 272 Power.

    MP 37 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Curse Weakness lvl 3

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 12 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Aura Burn lvl 3

    Inflicts non-attribute damage on the enemy with 24 Power added to M. Atk.

    MP 22 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Burn lvl 4

    Inflicts non-attribute damage on the enemy with 25 Power added to M. Atk.

    MP 23 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aqua Swirl lvl 3

    Supplements the user's M. Atk. with 29 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 22 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Aqua Swirl lvl 4

    Supplements the user's M. Atk. with 32 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 23 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Flame Strike lvl 2

    Supplements the user's M. Atk. with 14 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 34 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Resist Aqua lvl 1

    Increases Resistance to Water by 10 for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Wind Shackle lvl 3

    Decreases the enemy's Atk. Spd. by 20% for 30 seconds.

    MP 12 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Summon Boxer the Unicorn lvl 2

    Summons Boxer the Unicorn. Requires 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    While it is out it takes: Spirit Ore x1

    MP 44 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mirage the Unicorn lvl 2

    Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 44 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Solar Spark lvl 1

    Inflicts holy damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 28 Cast 5 s Reuse 8 s Range 750

    ActiveMagic
  • Energy Bolt lvl 2

    Inflicts non-attribute damage on the enemy using 16 Power added to M. Atk.

    MP 12 Cast 2 s Reuse 1 s Range 400

    ActiveMagic

Level 30

  • Anti Magic lvl 9

    Increases M. Def. by 28 and Resistance to magic damage by 10%.

    Passive
  • Anti Magic lvl 10

    Increases M. Def. by 30 and Resistance to magic damage by 10%.

    Passive
  • Quick Recycle lvl 2

    Decreases re-use time for magic by 15%.

    Passive
  • Boost Mana lvl 2

    Increases Max MP by 50.

    Passive
  • Robe Mastery lvl 5

    Increases P. Def. by 7.2 when equipped with a robe.

    Passive
  • Robe Mastery lvl 6

    Increases P. Def. by 8.5 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 6

    Increases P. Atk. by 8.3 and M. Atk. by 10.3.

    Passive
  • Weapon Mastery lvl 7

    Increases P. Atk. by 9.5 and M. Atk. by 11.9.

    Passive
  • Higher Mana Gain lvl 5

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 6

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Sleep lvl 4

    Causes the enemy to sleep for 30 seconds.

    MP 25 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 5

    Causes the enemy to sleep for 30 seconds.

    MP 27 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 6

    Causes the enemy to sleep for 30 seconds.

    MP 27 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Concentration lvl 2

    Decreases magic cancel damage by 25 for 20 minutes.

    MP 27 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Servitor Recharge lvl 3

    Recovers the servitor's MP with up to 49 Power depending on the servitor's level.

    MP 49 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Servitor Recharge lvl 4

    Recovers the servitor's MP with up to 52 Power depending on the servitor's level.

    MP 53 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Servitor Heal lvl 7

    Recovers the servitor's HP with 313 Power.

    MP 42 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Servitor Heal lvl 8

    Recovers the servitor's HP with 328 Power.

    MP 44 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Servitor Heal lvl 9

    Recovers the servitor's HP with 343 Power.

    MP 44 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Curse Weakness lvl 4

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 14 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Aura Burn lvl 5

    Inflicts non-attribute damage on the enemy with 28 Power added to M. Atk.

    MP 25 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Burn lvl 6

    Inflicts non-attribute damage on the enemy with 30 Power added to M. Atk.

    MP 27 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aqua Swirl lvl 5

    Supplements the user's M. Atk. with 35 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 25 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Aqua Swirl lvl 6

    Supplements the user's M. Atk. with 38 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 27 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Flame Strike lvl 3

    Supplements the user's M. Atk. with 14 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 40 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Wind Shackle lvl 4

    Decreases the enemy's Atk. Spd. by 20% for 30 seconds.

    MP 14 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Summon Boxer the Unicorn lvl 3

    Summons Boxer the Unicorn. Requires 2 Spirit Ore.

    Each use takes: Spirit Ore x2

    While it is out it takes: Spirit Ore x1

    MP 53 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mirage the Unicorn lvl 3

    Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 53 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Solar Spark lvl 2

    Inflicts holy damage on the enemy with 47 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 33 Cast 5 s Reuse 8 s Range 750

    ActiveMagic
  • Energy Bolt lvl 3

    Inflicts non-attribute damage on the enemy using 19 Power added to M. Atk.

    MP 14 Cast 2 s Reuse 1 s Range 400

    ActiveMagic

Level 35

  • Anti Magic lvl 11

    Increases M. Def. by 34 and Resistance to magic damage by 10%.

    Passive
  • Anti Magic lvl 12

    Increases M. Def. by 36 and Resistance to magic damage by 10%.

    Passive
  • Fast HP Recovery lvl 1

    Increases HP Recovery Bonus by 1.1.

    Passive
  • Fast Mana Recovery lvl 2

    Increases MP Recovery Bonus by 1.5.

    Passive
  • Robe Mastery lvl 7

    Increases P. Def. by 10.6 when equipped with a robe.

    Passive
  • Robe Mastery lvl 8

    Increases P. Def. by 12.1 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 8

    Increases P. Atk. by 11.6 and M. Atk. by 14.6.

    Passive
  • Weapon Mastery lvl 9

    Increases P. Atk. by 13.3 and M. Atk. by 16.6.

    Passive
  • Higher Mana Gain lvl 7

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 8

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Sleep lvl 7

    Causes the enemy to sleep for 30 seconds.

    MP 29 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 8

    Causes the enemy to sleep for 30 seconds.

    MP 30 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 9

    Causes the enemy to sleep for 30 seconds.

    MP 30 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Servitor Recharge lvl 5

    Recovers the servitor's MP with up to 57 Power depending on the servitor's level.

    MP 57 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Servitor Recharge lvl 6

    Recovers the servitor's MP with up to 60 Power depending on the servitor's level.

    MP 60 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Servitor Heal lvl 10

    Recovers the servitor's HP with 389 Power.

    MP 48 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Servitor Heal lvl 11

    Recovers the servitor's HP with 405 Power.

    MP 50 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Servitor Heal lvl 12

    Recovers the servitor's HP with 421 Power.

    MP 52 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Bright Servitor lvl 1

    Increases the servitor's M. Atk. by 55% for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Curse Weakness lvl 5

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 15 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Aura Burn lvl 7

    Inflicts non-attribute damage on the enemy with 33 Power added to M. Atk.

    MP 29 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Burn lvl 8

    Inflicts non-attribute damage on the enemy with 36 Power added to M. Atk.

    MP 30 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aqua Swirl lvl 7

    Supplements the user's M. Atk. with 42 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 29 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Aqua Swirl lvl 8

    Supplements the user's M. Atk. with 44 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 30 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Wind Shackle lvl 5

    Decreases the enemy's Atk. Spd. by 20% for 30 seconds.

    MP 15 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Surrender To Earth lvl 1

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 15 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Summon Boxer the Unicorn lvl 4

    Summons Boxer the Unicorn. Requires 7 Spirit Ore.

    Each use takes: Spirit Ore x2

    While it is out it takes: Spirit Ore x1

    MP 60 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mirage the Unicorn lvl 4

    Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 60 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Solar Spark lvl 3

    Inflicts holy damage on the enemy with 55 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 38 Cast 5 s Reuse 8 s Range 750

    ActiveMagic
  • Energy Bolt lvl 4

    Inflicts non-attribute damage on the enemy using 22 Power added to M. Atk.

    MP 15 Cast 2 s Reuse 1 s Range 400

    ActiveMagic

All skills

Elven Wizard

1st profession 26
  • Aqua Swirl lvl 1-8 from character level 20

    Supplements the user's M. Atk. with 23 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 18 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Aura Burn lvl 1-8 from character level 20

    Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.

    MP 18 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Concentration lvl 1-2 from character level 20

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Curse Weakness lvl 2-5 from character level 20

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Energy Bolt lvl 1-4 from character level 20

    Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.

    MP 10 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Flame Strike lvl 1-3 from character level 20

    Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 29 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Ice Bolt lvl 5-6 from character level 20

    Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 18 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Servitor Heal lvl 1-12 from character level 20

    Recovers the servitor's HP with 169 Power.

    MP 24 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Summon Boxer the Unicorn lvl 1-4 from character level 20

    Summons Boxer the Unicorn. Requires 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    While it is out it takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mirage the Unicorn lvl 1-4 from character level 20

    Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Wind Shackle lvl 2-5 from character level 20

    Decreases the enemy's Atk. Spd. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Higher Mana Gain lvl 1-8 from character level 20

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 1-8 from character level 20

    Increases P. Def. by 1.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Resist Aqua lvl 1 from character level 25

    Increases Resistance to Water by 10 for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Servitor Recharge lvl 1-6 from character level 25

    Recovers the servitor's MP with up to 41 Power depending on the servitor's level.

    MP 42 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Sleep lvl 1-9 from character level 25

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Solar Spark lvl 1-3 from character level 25

    Inflicts holy damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 28 Cast 5 s Reuse 8 s Range 750

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Bright Servitor lvl 1 from character level 35

    Increases the servitor's M. Atk. by 55% for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Surrender To Earth lvl 1 from character level 35

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 15 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Elven Mystic

Starting class 23
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Self Heal lvl 1 from character level 1

    Restores one's HP with 42 Power.

    MP 9 Cast 5 s Reuse 3 s

    ActiveMagic
  • Wind Strike lvl 1-5 from character level 1

    Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 9 Cast 4 s Reuse 1 s Range 600

    ActiveMagic
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Cure Poison lvl 1 from character level 7

    Cures the target of minor poisoning.

    MP 10 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Heal lvl 1-6 from character level 7

    Restores the target's HP with 50 Power.

    MP 10 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Ice Bolt lvl 1-4 from character level 7

    Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 9 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Might lvl 1 from character level 7

    Increases P. Atk. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Armor Mastery lvl 1-3 from character level 7

    Increases P. Def. by 6.7.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9.

    Passive
  • Battle Heal lvl 1-3 from character level 14

    Immediately restores the target's HP with 83 Power.

    MP 25 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Curse Weakness lvl 1 from character level 14

    Decreases the enemy's P. Atk. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Group Heal lvl 1-3 from character level 14

    Restores all party members' HP with 66 Power.

    MP 33 Cast 7 s Reuse 6 s

    ActiveMagic
  • Wind Shackle lvl 1 from character level 14

    Decreases the enemy's Atk. Spd. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical