Spellsinger: skills

Elf Β· 2nd profession Β· lvl 40 Β· 35 skills

Quests to become Spellsinger

Quests for the 2nd profession β†’

Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.

  1. Trial of the Scholarlvl 35 - 85 Β· Mirien walkthrough
  2. Testimony of Lifelvl 37 - 85 Β· Cardien walkthrough
  3. Test of Maguslvl 39 - 85 Β· Rukal walkthrough

Or every mark of the profession in one quest: Good Work's Reward walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 40

  • Anti Magic lvl 13

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 14

    Increases M. Def. by 42 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 15

    Increases M. Def. by 43 and Resistance to magic damage by 15%.

    Passive
  • Boost Mana lvl 3

    Increases Max MP by 70.

    Passive
  • Fast Spell Casting lvl 2

    Increases Casting Spd. by 7%.

    Passive
  • Robe Mastery lvl 9

    Increases P. Def. by 14.5 when equipped with a robe.

    Passive
  • Robe Mastery lvl 10

    Increases P. Def. by 15.3 when equipped with a robe.

    Passive
  • Robe Mastery lvl 11

    Increases P. Def. by 16.2 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 10

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Weapon Mastery lvl 11

    Increases P. Atk. by 17 and M. Atk. by 21.3.

    Passive
  • Weapon Mastery lvl 12

    Increases P. Atk. by 18.1 and M. Atk. by 22.6.

    Passive
  • Higher Mana Gain lvl 9

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 10

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Mana Regeneration lvl 1

    Increases the user's MP Recovery Bonus by 1.72 for 20 minutes. Consumes 7 Spirit Ore.

    Each use takes: Spirit Ore x7

    MP 35 Cast 4 s Reuse 2 s

    ActiveMagic
  • Sleep lvl 10

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 11

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 12

    Causes the enemy to sleep for 30 seconds.

    MP 35 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 1

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 6

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 35 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 1 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 35 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Resist Aqua lvl 2

    Increases Resistance to Water by 15 for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Surrender To Earth lvl 2

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 1

    Inflicts non-attribute damage on the enemy using 39 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 34 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 2

    Inflicts non-attribute damage on the enemy using 42 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 35 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 1

    Releases a high pressure current to inflict Water damage on the enemy with 49 Power added to M. Atk.
    Attack attribute: Water

    MP 34 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 2

    Releases a high pressure current to inflict Water damage on the enemy with 52 Power added to M. Atk.
    Attack attribute: Water

    MP 35 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 1

    Instantly freezes the surrounding air, inflicting Water damage with 30 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 34 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Frost Bolt lvl 2

    Instantly freezes the surrounding air, inflicting Water damage with 31 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 35 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Freezing Skin lvl 1

    For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Solar Flare lvl 1

    Inflicts holy damage on the enemy with 65 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 44 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 1

    Inflicts non-attribute damage on the enemy using 26 Power added to M. Atk.

    MP 18 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Clear Mind lvl 1

    MP Recovery Bonus is 2.6 while standing and increases to 3.2 when walking.

    Passive

Level 44

  • Anti Magic lvl 16

    Increases M. Def. by 46 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 17

    Increases M. Def. by 47 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 18

    Increases M. Def. by 49 and Resistance to magic damage by 15%.

    Passive
  • Fast HP Recovery lvl 2

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Robe Mastery lvl 12

    Increases P. Def. by 17.9 when equipped with a robe.

    Passive
  • Robe Mastery lvl 13

    Increases P. Def. by 18.8 when equipped with a robe.

    Passive
  • Robe Mastery lvl 14

    Increases P. Def. by 19.8 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 13

    Increases P. Atk. by 20.4 and M. Atk. by 25.4.

    Passive
  • Weapon Mastery lvl 14

    Increases P. Atk. by 21.6 and M. Atk. by 26.9.

    Passive
  • Weapon Mastery lvl 15

    Increases P. Atk. by 22.8 and M. Atk. by 28.5.

    Passive
  • Higher Mana Gain lvl 11

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 12

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Sleep lvl 13

    Causes the enemy to sleep for 30 seconds.

    MP 38 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 14

    Causes the enemy to sleep for 30 seconds.

    MP 38 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 15

    Causes the enemy to sleep for 30 seconds.

    MP 39 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 2

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 39 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Sleeping Cloud lvl 1

    Causes nearby enemies to fall asleep for 30 seconds.

    MP 59 Cast 15 s Reuse 8 s Range 500

    ActiveMagic
  • Curse Weakness lvl 7

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 39 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 2 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 39 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Resist Aqua lvl 3

    Increases Resistance to Water by 20 for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Freezing Shackle lvl 1

    Freezes the enemy with a powerful cold wind, causing loss of 102 HP per second for 15 seconds.

    MP 59 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Surrender To Earth lvl 3

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 39 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 3

    Inflicts non-attribute damage on the enemy using 44 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 38 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 4

    Inflicts non-attribute damage on the enemy using 47 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 39 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 3

    Releases a high pressure current to inflict Water damage on the enemy with 55 Power added to M. Atk.
    Attack attribute: Water

    MP 38 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 4

    Releases a high pressure current to inflict Water damage on the enemy with 58 Power added to M. Atk.
    Attack attribute: Water

    MP 39 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 3

    Instantly freezes the surrounding air, inflicting Water damage with 33 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 38 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Frost Bolt lvl 4

    Instantly freezes the surrounding air, inflicting Water damage with 35 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 39 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 1

    Hurls a blade of ice with 28 Power added to M. Atk., inflicting water damage and causing loss of 44 HP per second for 15 seconds.
    Attack attribute: Water

    MP 37 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 2

    Hurls a blade of ice with 29 Power added to M. Atk., inflicting water damage and causing loss of 44 HP per second for 15 seconds.
    Attack attribute: Water

    MP 39 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 2

    Inflicts holy damage on the enemy with 73 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 49 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 2

    Inflicts non-attribute damage on the enemy using 29 Power added to M. Atk.

    MP 20 Cast 2 s Reuse 1 s Range 400

    ActiveMagic

Level 48

  • Anti Magic lvl 19

    Increases M. Def. by 52 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 20

    Increases M. Def. by 54 and Resistance to magic damage by 15%.

    Passive
  • Anti Magic lvl 21

    Increases M. Def. by 56 and Resistance to magic damage by 15%.

    Passive
  • Quick Recycle lvl 3

    Decreases re-use time for magic by 20%.

    Passive
  • Boost Mana lvl 4

    Increases Max MP by 100.

    Passive
  • Robe Mastery lvl 15

    Increases P. Def. by 21.7 when equipped with a robe.

    Passive
  • Robe Mastery lvl 16

    Increases P. Def. by 22.7 when equipped with a robe.

    Passive
  • Robe Mastery lvl 17

    Increases P. Def. by 23.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 16

    Increases P. Atk. by 25.5 and M. Atk. by 31.8.

    Passive
  • Weapon Mastery lvl 17

    Increases P. Atk. by 26.9 and M. Atk. by 33.6.

    Passive
  • Weapon Mastery lvl 18

    Increases P. Atk. by 28.3 and M. Atk. by 35.4.

    Passive
  • Higher Mana Gain lvl 13

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 14

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Mana Regeneration lvl 2

    Increases the user's MP Recovery Bonus by 2.16 for 20 minutes. Consumes 9 Spirit Ore.

    Each use takes: Spirit Ore x9

    MP 44 Cast 4 s Reuse 2 s

    ActiveMagic
  • Cancellation lvl 1 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 44 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 16

    Causes the enemy to sleep for 30 seconds.

    MP 42 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 17

    Causes the enemy to sleep for 30 seconds.

    MP 43 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 18

    Causes the enemy to sleep for 30 seconds.

    MP 44 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 3

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 44 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 8

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 44 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 3 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 44 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Surrender To Earth lvl 4

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 44 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 5

    Inflicts non-attribute damage on the enemy using 49 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 42 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 6

    Inflicts non-attribute damage on the enemy using 52 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 44 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 5

    Releases a high pressure current to inflict Water damage on the enemy with 61 Power added to M. Atk.
    Attack attribute: Water

    MP 42 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 6

    Releases a high pressure current to inflict Water damage on the enemy with 65 Power added to M. Atk.
    Attack attribute: Water

    MP 44 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 5

    Instantly freezes the surrounding air, inflicting Water damage with 37 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 42 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Frost Bolt lvl 6

    Instantly freezes the surrounding air, inflicting Water damage with 39 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 44 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 3

    Hurls a blade of ice with 31 Power added to M. Atk., inflicting water damage and causing loss of 44 HP per second for 15 seconds.
    Attack attribute: Water

    MP 40 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 4

    Hurls a blade of ice with 33 Power added to M. Atk., inflicting water damage and causing loss of 44 HP per second for 15 seconds.
    Attack attribute: Water

    MP 43 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Freezing Skin lvl 2

    For 20 minutes, transfers 15% of received standard short-range damage back to the enemy.

    MP 44 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Solar Flare lvl 3

    Inflicts holy damage on the enemy with 81 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 54 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 3

    Inflicts non-attribute damage on the enemy using 33 Power added to M. Atk.

    MP 23 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Clear Mind lvl 2

    MP Recovery Bonus is 3.2 while standing and increases to 4 when walking.

    Passive

Level 52

  • Anti Magic lvl 22

    Increases M. Def. by 59 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 23

    Increases M. Def. by 61 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 24

    Increases M. Def. by 63 and Resistance to magic damage by 20%.

    Passive
  • Fast HP Recovery lvl 3

    Increases HP Recovery Bonus by 1.7.

    Passive
  • Fast Mana Recovery lvl 4

    Increases MP Recovery Bonus by 2.3.

    Passive
  • Robe Mastery lvl 18

    Increases P. Def. by 25.8 when equipped with a robe.

    Passive
  • Robe Mastery lvl 19

    Increases P. Def. by 26.8 when equipped with a robe.

    Passive
  • Robe Mastery lvl 20

    Increases P. Def. by 27.9 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 19

    Increases P. Atk. by 31.4 and M. Atk. by 39.2.

    Passive
  • Weapon Mastery lvl 20

    Increases P. Atk. by 33 and M. Atk. by 41.2.

    Passive
  • Weapon Mastery lvl 21

    Increases P. Atk. by 34.6 and M. Atk. by 43.2.

    Passive
  • Higher Mana Gain lvl 15

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 16

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 2 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 48 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 19

    Causes the enemy to sleep for 30 seconds.

    MP 45 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 20

    Causes the enemy to sleep for 30 seconds.

    MP 47 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 21

    Causes the enemy to sleep for 30 seconds.

    MP 48 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 4

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 48 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 9

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 48 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 4 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 48 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 1

    Raises a wall of ice that inflicts Water damage on enemies with 48 Power added to M. Atk.
    Attack attribute: Water

    MP 68 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 2

    Raises a wall of ice that inflicts Water damage on enemies with 50 Power added to M. Atk.
    Attack attribute: Water

    MP 70 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Freezing Shackle lvl 2

    Freezes the enemy with a powerful cold wind, causing loss of 125 HP per second for 15 seconds.

    MP 70 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Surrender To Earth lvl 5

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 48 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 7

    Inflicts non-attribute damage on the enemy using 55 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 45 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 8

    Inflicts non-attribute damage on the enemy using 57 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 48 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 7

    Releases a high pressure current to inflict Water damage on the enemy with 68 Power added to M. Atk.
    Attack attribute: Water

    MP 45 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 8

    Releases a high pressure current to inflict Water damage on the enemy with 72 Power added to M. Atk.
    Attack attribute: Water

    MP 48 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 7

    Instantly freezes the surrounding air, inflicting Water damage with 41 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 45 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Frost Bolt lvl 8

    Instantly freezes the surrounding air, inflicting Water damage with 43 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 48 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 5

    Hurls a blade of ice with 34 Power added to M. Atk., inflicting water damage and causing loss of 54 HP per second for 15 seconds.
    Attack attribute: Water

    MP 45 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 6

    Hurls a blade of ice with 36 Power added to M. Atk., inflicting water damage and causing loss of 54 HP per second for 15 seconds.
    Attack attribute: Water

    MP 47 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 4

    Inflicts holy damage on the enemy with 89 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 59 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 4

    Inflicts non-attribute damage on the enemy using 36 Power added to M. Atk.

    MP 24 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Divine Inspiration lvl 1

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive

Level 56

  • Anti Magic lvl 25

    Increases M. Def. by 66 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 26

    Increases M. Def. by 68 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 27

    Increases M. Def. by 70 and Resistance to magic damage by 20%.

    Passive
  • Boost Mana lvl 5

    Increases Max MP by 140.

    Passive
  • Fast Spell Casting lvl 3

    Increases Casting Spd. by 10%.

    Passive
  • Robe Mastery lvl 21

    Increases P. Def. by 30.1 when equipped with a robe.

    Passive
  • Robe Mastery lvl 22

    Increases P. Def. by 31.2 when equipped with a robe.

    Passive
  • Robe Mastery lvl 23

    Increases P. Def. by 32.4 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 22

    Increases P. Atk. by 38 and M. Atk. by 47.5.

    Passive
  • Weapon Mastery lvl 23

    Increases P. Atk. by 39.8 and M. Atk. by 49.8.

    Passive
  • Weapon Mastery lvl 24

    Increases P. Atk. by 41.7 and M. Atk. by 52.1.

    Passive
  • Higher Mana Gain lvl 17

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Higher Mana Gain lvl 18

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 3 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 52 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 22

    Causes the enemy to sleep for 30 seconds.

    MP 49 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 23

    Causes the enemy to sleep for 30 seconds.

    MP 50 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 24

    Causes the enemy to sleep for 30 seconds.

    MP 52 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 5

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 52 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Sleeping Cloud lvl 2

    Causes nearby enemies to fall asleep for 30 seconds.

    MP 77 Cast 15 s Reuse 8 s Range 500

    ActiveMagic
  • Curse Weakness lvl 10

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 52 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 5 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 52 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 3

    Raises a wall of ice that inflicts Water damage on enemies with 53 Power added to M. Atk.
    Attack attribute: Water

    MP 74 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 4

    Raises a wall of ice that inflicts Water damage on enemies with 55 Power added to M. Atk.
    Attack attribute: Water

    MP 77 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender To Earth lvl 6

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 52 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 9

    Inflicts non-attribute damage on the enemy using 60 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 49 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 10

    Inflicts non-attribute damage on the enemy using 63 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 52 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 9

    Releases a high pressure current to inflict Water damage on the enemy with 75 Power added to M. Atk.
    Attack attribute: Water

    MP 49 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 10

    Releases a high pressure current to inflict Water damage on the enemy with 78 Power added to M. Atk.
    Attack attribute: Water

    MP 52 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 9

    Instantly freezes the surrounding air, inflicting Water damage with 45 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 49 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Frost Bolt lvl 10

    Instantly freezes the surrounding air, inflicting Water damage with 47 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 52 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 7

    Hurls a blade of ice with 38 Power added to M. Atk., inflicting water damage and causing loss of 54 HP per second for 15 seconds.
    Attack attribute: Water

    MP 49 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 8

    Hurls a blade of ice with 39 Power added to M. Atk., inflicting water damage and causing loss of 54 HP per second for 15 seconds.
    Attack attribute: Water

    MP 52 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Freezing Skin lvl 3

    For 20 minutes, returns 20% of received standard short-range damage back to the enemy.

    MP 52 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Solar Flare lvl 5

    Inflicts holy damage on the enemy with 98 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 64 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 5

    Inflicts non-attribute damage on the enemy using 39 Power added to M. Atk.

    MP 27 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Clear Mind lvl 3

    MP Recovery Bonus is 3.5 while standing and increases to 4.3 when walking.

    Passive

Level 58

  • Anti Magic lvl 28

    Increases M. Def. by 72 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 29

    Increases M. Def. by 74 and Resistance to magic damage by 20%.

    Passive
  • Fast HP Recovery lvl 4

    Increases HP Recovery Bonus by 2.1.

    Passive
  • Robe Mastery lvl 24

    Increases P. Def. by 33.5 when equipped with a robe.

    Passive
  • Robe Mastery lvl 25

    Increases P. Def. by 34.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 25

    Increases P. Atk. by 43.5 and M. Atk. by 54.4.

    Passive
  • Weapon Mastery lvl 26

    Increases P. Atk. by 45.4 and M. Atk. by 56.8.

    Passive
  • Higher Mana Gain lvl 19

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 4 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 54 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 25

    Causes the enemy to sleep for 30 seconds.

    MP 53 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 26

    Causes the enemy to sleep for 30 seconds.

    MP 54 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 6

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 54 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 11

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 54 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 6 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 54 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 5

    Raises a wall of ice that inflicts Water damage on enemies with 56 Power added to M. Atk.
    Attack attribute: Water

    MP 79 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 6

    Raises a wall of ice that inflicts Water damage on enemies with 57 Power added to M. Atk.
    Attack attribute: Water

    MP 80 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender To Earth lvl 7

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 54 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 11

    Inflicts non-attribute damage on the enemy using 64 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 53 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 12

    Inflicts non-attribute damage on the enemy using 66 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 54 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 11

    Releases a high pressure current to inflict Water damage on the enemy with 80 Power added to M. Atk.
    Attack attribute: Water

    MP 53 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 12

    Releases a high pressure current to inflict Water damage on the enemy with 82 Power added to M. Atk.
    Attack attribute: Water

    MP 54 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 11

    Instantly freezes the surrounding air, inflicting Water damage with 49 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 54 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 9

    Hurls a blade of ice with 41 Power added to M. Atk., inflicting water damage and causing loss of 54 HP per second for 15 seconds.
    Attack attribute: Water

    MP 53 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 6

    Inflicts holy damage on the enemy with 102 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 67 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 6

    Inflicts non-attribute damage on the enemy using 41 Power added to M. Atk.

    MP 28 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aqua Splash lvl 1

    Supplements the user's M. Atk. with 41 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 80 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Aura Flash lvl 1

    Inflicts non-attribute damage on nearby enemies with 49 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x2

    MP 54 Cast 1 s Reuse 4 s

    ActiveMagic

Level 60

  • Anti Magic lvl 30

    Increases M. Def. by 76 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 31

    Increases M. Def. by 78 and Resistance to magic damage by 20%.

    Passive
  • Boost Mana lvl 6

    Increases Max MP by 150.

    Passive
  • Fast Mana Recovery lvl 5

    Increases MP Recovery Bonus by 2.7.

    Passive
  • Robe Mastery lvl 26

    Increases P. Def. by 35.9 when equipped with a robe.

    Passive
  • Robe Mastery lvl 27

    Increases P. Def. by 37.1 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 27

    Increases P. Atk. by 47.4 and M. Atk. by 59.2.

    Passive
  • Weapon Mastery lvl 28

    Increases P. Atk. by 49.4 and M. Atk. by 61.7.

    Passive
  • Higher Mana Gain lvl 20

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Mana Regeneration lvl 3

    Increases the user's MP Recovery Bonus by 2.74 for 20 minutes. Consumes 12 Spirit Ore.

    Each use takes: Spirit Ore x12

    MP 55 Cast 4 s Reuse 2 s

    ActiveMagic
  • Cancellation lvl 5 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 55 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 27

    Causes the enemy to sleep for 30 seconds.

    MP 55 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 28

    Causes the enemy to sleep for 30 seconds.

    MP 55 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 7

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 55 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 12

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 55 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 7 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 55 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 7

    Raises a wall of ice that inflicts Water damage on enemies with 59 Power added to M. Atk.
    Attack attribute: Water

    MP 82 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 8

    Raises a wall of ice that inflicts Water damage on enemies with 60 Power added to M. Atk.
    Attack attribute: Water

    MP 83 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender To Earth lvl 8

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 55 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 13

    Inflicts non-attribute damage on the enemy using 67 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 55 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 14

    Inflicts non-attribute damage on the enemy using 68 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 55 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 13

    Releases a high pressure current to inflict Water damage on the enemy with 84 Power added to M. Atk.
    Attack attribute: Water

    MP 55 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 14

    Releases a high pressure current to inflict Water damage on the enemy with 85 Power added to M. Atk.
    Attack attribute: Water

    MP 55 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 12

    Instantly freezes the surrounding air, inflicting Water damage with 51 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 55 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 10

    Hurls a blade of ice with 43 Power added to M. Atk., inflicting water damage and causing loss of 62 HP per second for 15 seconds.
    Attack attribute: Water

    MP 55 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 7

    Inflicts holy damage on the enemy with 107 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 69 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 7

    Inflicts non-attribute damage on the enemy using 43 Power added to M. Atk.

    MP 28 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aqua Splash lvl 2

    Supplements the user's M. Atk. with 43 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 83 Cast 5 s Reuse 5 s Range 500

    ActiveMagic

Level 61

Level 62

  • Anti Magic lvl 32

    Increases M. Def. by 80 and Resistance to magic damage by 20%.

    Passive
  • Anti Magic lvl 33

    Increases M. Def. by 82 and Resistance to magic damage by 20%.

    Passive
  • Robe Mastery lvl 28

    Increases P. Def. by 38.4 when equipped with a robe.

    Passive
  • Robe Mastery lvl 29

    Increases P. Def. by 39.6 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 29

    Increases P. Atk. by 51.4 and M. Atk. by 64.3.

    Passive
  • Weapon Mastery lvl 30

    Increases P. Atk. by 53.5 and M. Atk. by 66.8.

    Passive
  • Higher Mana Gain lvl 21

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 6 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 58 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 29

    Causes the enemy to sleep for 30 seconds.

    MP 57 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 30

    Causes the enemy to sleep for 30 seconds.

    MP 58 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 8

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 58 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Sleeping Cloud lvl 3

    Causes nearby enemies to fall asleep for 30 seconds.

    MP 87 Cast 15 s Reuse 8 s Range 500

    ActiveMagic
  • Curse Weakness lvl 13

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 58 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 8 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 58 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 9

    Raises a wall of ice that inflicts Water damage on enemies with 61 Power added to M. Atk.
    Attack attribute: Water

    MP 85 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 10

    Raises a wall of ice that inflicts Water damage on enemies with 62 Power added to M. Atk.
    Attack attribute: Water

    MP 87 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender To Earth lvl 9

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 58 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 15

    Inflicts non-attribute damage on the enemy using 70 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 57 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 16

    Inflicts non-attribute damage on the enemy using 71 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 58 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 15

    Releases a high pressure current to inflict Water damage on the enemy with 87 Power added to M. Atk.
    Attack attribute: Water

    MP 57 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 16

    Releases a high pressure current to inflict Water damage on the enemy with 89 Power added to M. Atk.
    Attack attribute: Water

    MP 58 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 13

    Instantly freezes the surrounding air, inflicting Water damage with 53 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 58 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 11

    Hurls a blade of ice with 45 Power added to M. Atk., inflicting water damage and causing loss of 62 HP per second for 15 seconds.
    Attack attribute: Water

    MP 57 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 8

    Inflicts holy damage on the enemy with 111 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 73 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 8

    Inflicts non-attribute damage on the enemy using 45 Power added to M. Atk.

    MP 29 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aqua Splash lvl 3

    Supplements the user's M. Atk. with 45 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 87 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Clear Mind lvl 4

    MP Recovery Bonus is 4.1 while standing and increases to 5.1 when walking.

    Passive
  • Aura Flash lvl 2

    Inflicts non-attribute damage on nearby enemies with 53 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x2

    MP 58 Cast 1 s Reuse 4 s

    ActiveMagic

Level 64

  • Anti Magic lvl 34

    Increases M. Def. by 84 and Resistance to magic damage by 25%.

    Passive
  • Anti Magic lvl 35

    Increases M. Def. by 86 and Resistance to magic damage by 25%.

    Passive
  • Fast HP Recovery lvl 5

    Increases HP Recovery Bonus by 2.6.

    Passive
  • Robe Mastery lvl 30

    Increases P. Def. by 40.8 when equipped with a robe.

    Passive
  • Robe Mastery lvl 31

    Increases P. Def. by 42.1 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 31

    Increases P. Atk. by 55.6 and M. Atk. by 69.4.

    Passive
  • Weapon Mastery lvl 32

    Increases P. Atk. by 57.7 and M. Atk. by 72.1.

    Passive
  • Higher Mana Gain lvl 22

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 7 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 60 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 31

    Causes the enemy to sleep for 30 seconds.

    MP 59 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 32

    Causes the enemy to sleep for 30 seconds.

    MP 60 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 9

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 60 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 14

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 60 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 9 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 60 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 11

    Raises a wall of ice that inflicts Water damage on enemies with 63 Power added to M. Atk.
    Attack attribute: Water

    MP 88 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 12

    Raises a wall of ice that inflicts Water damage on enemies with 65 Power added to M. Atk.
    Attack attribute: Water

    MP 89 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Freezing Shackle lvl 3

    Freezes the enemy with a powerful cold wind, causing loss of 144 HP per second for 15 seconds.

    MP 89 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Surrender To Earth lvl 10

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 60 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 17

    Inflicts non-attribute damage on the enemy using 72 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 59 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 18

    Inflicts non-attribute damage on the enemy using 74 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 60 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 17

    Releases a high pressure current to inflict Water damage on the enemy with 90 Power added to M. Atk.
    Attack attribute: Water

    MP 59 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 18

    Releases a high pressure current to inflict Water damage on the enemy with 92 Power added to M. Atk.
    Attack attribute: Water

    MP 60 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 14

    Instantly freezes the surrounding air, inflicting Water damage with 56 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 60 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 12

    Hurls a blade of ice with 46 Power added to M. Atk., inflicting water damage and causing loss of 62 HP per second for 15 seconds.
    Attack attribute: Water

    MP 59 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 9

    Inflicts holy damage on the enemy with 115 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 74 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 9

    Inflicts non-attribute damage on the enemy using 46 Power added to M. Atk.

    MP 30 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aqua Splash lvl 4

    Supplements the user's M. Atk. with 46 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 89 Cast 5 s Reuse 5 s Range 500

    ActiveMagic

Level 66

  • Anti Magic lvl 36

    Increases M. Def. by 88 and Resistance to magic damage by 25%.

    Passive
  • Anti Magic lvl 37

    Increases M. Def. by 91 and Resistance to magic damage by 25%.

    Passive
  • Boost Mana lvl 7

    Increases Max MP by 180.

    Passive
  • Robe Mastery lvl 32

    Increases P. Def. by 43.4 when equipped with a robe.

    Passive
  • Robe Mastery lvl 33

    Increases P. Def. by 44.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 33

    Increases P. Atk. by 59.8 and M. Atk. by 74.8.

    Passive
  • Weapon Mastery lvl 34

    Increases P. Atk. by 62 and M. Atk. by 77.4.

    Passive
  • Higher Mana Gain lvl 23

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 8 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 62 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 33

    Causes the enemy to sleep for 30 seconds.

    MP 60 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 34

    Causes the enemy to sleep for 30 seconds.

    MP 62 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 10

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 62 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Sleeping Cloud lvl 4

    Causes nearby enemies to fall asleep for 30 seconds.

    MP 93 Cast 15 s Reuse 8 s Range 500

    ActiveMagic
  • Curse Weakness lvl 15

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 62 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 10 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 62 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 13

    Raises a wall of ice that inflicts Water damage on enemies with 66 Power added to M. Atk.
    Attack attribute: Water

    MP 90 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 14

    Raises a wall of ice that inflicts Water damage on enemies with 67 Power added to M. Atk.
    Attack attribute: Water

    MP 93 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender To Earth lvl 11

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 62 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 19

    Inflicts non-attribute damage on the enemy using 75 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 60 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 20

    Inflicts non-attribute damage on the enemy using 77 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 62 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 19

    Releases a high pressure current to inflict Water damage on the enemy with 94 Power added to M. Atk.
    Attack attribute: Water

    MP 60 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 20

    Releases a high pressure current to inflict Water damage on the enemy with 96 Power added to M. Atk.
    Attack attribute: Water

    MP 62 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 15

    Instantly freezes the surrounding air, inflicting Water damage with 58 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 62 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 13

    Hurls a blade of ice with 48 Power added to M. Atk., inflicting water damage and causing loss of 62 HP per second for 15 seconds.
    Attack attribute: Water

    MP 60 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 10

    Inflicts holy damage on the enemy with 119 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 77 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 10

    Inflicts non-attribute damage on the enemy using 48 Power added to M. Atk.

    MP 32 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Seed of Water lvl 1

    Uses Water energy to increase user's Water attack level by 20.

    MP 250 Cast 4 s Reuse 2 s

    ActiveMagic
  • Aqua Splash lvl 5

    Supplements the user's M. Atk. with 48 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 93 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Aura Flash lvl 3

    Inflicts non-attribute damage on nearby enemies with 58 Power added to M. Atk. Consumes 3 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x3

    MP 62 Cast 1 s Reuse 4 s

    ActiveMagic

Level 68

  • Anti Magic lvl 38

    Increases M. Def. by 93 and Resistance to magic damage by 25%.

    Passive
  • Anti Magic lvl 39

    Increases M. Def. by 95 and Resistance to magic damage by 25%.

    Passive
  • Fast Mana Recovery lvl 6

    Increases MP Recovery Bonus by 3.1.

    Passive
  • Robe Mastery lvl 34

    Increases P. Def. by 45.9 when equipped with a robe.

    Passive
  • Robe Mastery lvl 35

    Increases P. Def. by 47.3 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 35

    Increases P. Atk. by 64.1 and M. Atk. by 80.2.

    Passive
  • Weapon Mastery lvl 36

    Increases P. Atk. by 66.3 and M. Atk. by 82.9.

    Passive
  • Higher Mana Gain lvl 24

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 9 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 64 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 35

    Causes the enemy to sleep for 30 seconds.

    MP 63 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 36

    Causes the enemy to sleep for 30 seconds.

    MP 64 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 11

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 64 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 16

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 64 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 11 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 64 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 15

    Raises a wall of ice that inflicts Water damage on enemies with 68 Power added to M. Atk.
    Attack attribute: Water

    MP 94 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 16

    Raises a wall of ice that inflicts Water damage on enemies with 69 Power added to M. Atk.
    Attack attribute: Water

    MP 95 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender To Earth lvl 12

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 64 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 21

    Inflicts non-attribute damage on the enemy using 78 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 63 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 22

    Inflicts non-attribute damage on the enemy using 79 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 64 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 21

    Releases a high pressure current to inflict Water damage on the enemy with 97 Power added to M. Atk.
    Attack attribute: Water

    MP 63 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 22

    Releases a high pressure current to inflict Water damage on the enemy with 99 Power added to M. Atk.
    Attack attribute: Water

    MP 64 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 16

    Instantly freezes the surrounding air, inflicting Water damage with 59 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 64 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 14

    Hurls a blade of ice with 50 Power added to M. Atk., inflicting water damage and causing loss of 62 HP per second for 15 seconds.
    Attack attribute: Water

    MP 63 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 11

    Inflicts holy damage on the enemy with 123 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 79 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 11

    Inflicts non-attribute damage on the enemy using 50 Power added to M. Atk.

    MP 33 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aura Symphony lvl 1

    Supplements the user's M. Atk. with 150 Power to inflict non-attribute damage on the enemy.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Aqua Splash lvl 6

    Supplements the user's M. Atk. with 50 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 95 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Clear Mind lvl 5

    MP Recovery Bonus is 4.7 while standing and increases to 5.8 when walking.

    Passive

Level 70

  • Anti Magic lvl 40

    Increases M. Def. by 97 and Resistance to magic damage by 30%.

    Passive
  • Anti Magic lvl 41

    Increases M. Def. by 99 and Resistance to magic damage by 30%.

    Passive
  • Robe Mastery lvl 36

    Increases P. Def. by 48.6 when equipped with a robe.

    Passive
  • Robe Mastery lvl 37

    Increases P. Def. by 49.9 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 37

    Increases P. Atk. by 68.5 and M. Atk. by 85.6.

    Passive
  • Weapon Mastery lvl 38

    Increases P. Atk. by 70.7 and M. Atk. by 88.4.

    Passive
  • Higher Mana Gain lvl 25

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Mana Regeneration lvl 4

    Increases the user's MP Recovery Bonus by 3.09 for 20 minutes. Consumes 15 Spirit Ore.

    Each use takes: Spirit Ore x15

    MP 65 Cast 4 s Reuse 2 s

    ActiveMagic
  • Cancellation lvl 10 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 65 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 37

    Causes the enemy to sleep for 30 seconds.

    MP 64 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 38

    Causes the enemy to sleep for 30 seconds.

    MP 65 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 12

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 65 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Sleeping Cloud lvl 5

    Causes nearby enemies to fall asleep for 30 seconds.

    MP 98 Cast 15 s Reuse 8 s Range 500

    ActiveMagic
  • Curse Weakness lvl 17

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 65 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 12 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 65 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 17

    Raises a wall of ice that inflicts Water damage on enemies with 70 Power added to M. Atk.
    Attack attribute: Water

    MP 97 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 18

    Raises a wall of ice that inflicts Water damage on enemies with 72 Power added to M. Atk.
    Attack attribute: Water

    MP 98 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender To Earth lvl 13

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 65 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 23

    Inflicts non-attribute damage on the enemy using 80 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 64 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 24

    Inflicts non-attribute damage on the enemy using 82 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 65 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 23

    Releases a high pressure current to inflict Water damage on the enemy with 100 Power added to M. Atk.
    Attack attribute: Water

    MP 64 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 24

    Releases a high pressure current to inflict Water damage on the enemy with 102 Power added to M. Atk.
    Attack attribute: Water

    MP 65 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 17

    Instantly freezes the surrounding air, inflicting Water damage with 61 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 65 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 15

    Hurls a blade of ice with 51 Power added to M. Atk., inflicting water damage and causing loss of 67 HP per second for 15 seconds.
    Attack attribute: Water

    MP 64 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 12

    Inflicts holy damage on the enemy with 127 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 82 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 12

    Inflicts non-attribute damage on the enemy using 51 Power added to M. Atk.

    MP 33 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Blizzard lvl 1

    Supplements the user's M. Atk. with 150 Power, smothering the enemy in a raging blizzard that reduces their Speed by 50% for 30 seconds.
    Attack attribute: Water

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Aqua Splash lvl 7

    Supplements the user's M. Atk. with 51 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 98 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Aura Flash lvl 4

    Inflicts non-attribute damage on nearby enemies with 61 Power added to M. Atk. Consumes 3 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x3

    MP 65 Cast 1 s Reuse 4 s

    ActiveMagic

Level 72

  • Anti Magic lvl 42

    Increases M. Def. by 102 and Resistance to magic damage by 30%.

    Passive
  • Anti Magic lvl 43

    Increases M. Def. by 104 and Resistance to magic damage by 30%.

    Passive
  • Boost Mana lvl 8

    Increases Max MP by 200.

    Passive
  • Robe Mastery lvl 38

    Increases P. Def. by 51.2 when equipped with a robe.

    Passive
  • Robe Mastery lvl 39

    Increases P. Def. by 52.5 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 39

    Increases P. Atk. by 72.9 and M. Atk. by 91.1.

    Passive
  • Weapon Mastery lvl 40

    Increases P. Atk. by 75.1 and M. Atk. by 93.8.

    Passive
  • Higher Mana Gain lvl 26

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 11 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 67 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 39

    Causes the enemy to sleep for 30 seconds.

    MP 67 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 40

    Causes the enemy to sleep for 30 seconds.

    MP 67 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 13

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 67 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 18

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 67 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 13 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 67 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 19

    Raises a wall of ice that inflicts Water damage on enemies with 73 Power added to M. Atk.
    Attack attribute: Water

    MP 99 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 20

    Raises a wall of ice that inflicts Water damage on enemies with 74 Power added to M. Atk.
    Attack attribute: Water

    MP 100 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Surrender To Earth lvl 14

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 67 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 25

    Inflicts non-attribute damage on the enemy using 83 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 67 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 26

    Inflicts non-attribute damage on the enemy using 84 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 67 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 25

    Releases a high pressure current to inflict Water damage on the enemy with 104 Power added to M. Atk.
    Attack attribute: Water

    MP 67 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 26

    Releases a high pressure current to inflict Water damage on the enemy with 105 Power added to M. Atk.
    Attack attribute: Water

    MP 67 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 18

    Instantly freezes the surrounding air, inflicting Water damage with 63 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 67 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 16

    Hurls a blade of ice with 53 Power added to M. Atk., inflicting water damage and causing loss of 67 HP per second for 15 seconds.
    Attack attribute: Water

    MP 67 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 13

    Inflicts holy damage on the enemy with 131 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 84 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 13

    Inflicts non-attribute damage on the enemy using 53 Power added to M. Atk.

    MP 34 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Elemental Symphony lvl 1

    Supplements the user's M. Atk. with 200 Power to inflict non-attribute damage on the enemy. Over-hit is possible.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Aqua Splash lvl 8

    Supplements the user's M. Atk. with 53 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 100 Cast 5 s Reuse 5 s Range 500

    ActiveMagic

Level 74

  • Anti Magic lvl 44

    Increases M. Def. by 106 and Resistance to magic damage by 30%.

    Passive
  • Anti Magic lvl 45

    Increases M. Def. by 108 and Resistance to magic damage by 30%.

    Passive
  • Fast HP Recovery lvl 6

    Increases HP Recovery Bonus by 2.7.

    Passive
  • Fast Mana Recovery lvl 7

    Increases MP Recovery Bonus by 3.4.

    Passive
  • Robe Mastery lvl 40

    Increases P. Def. by 53.9 when equipped with a robe.

    Passive
  • Robe Mastery lvl 41

    Increases P. Def. by 55.2 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 41

    Increases P. Atk. by 77.2 and M. Atk. by 96.5.

    Passive
  • Weapon Mastery lvl 42

    Increases P. Atk. by 79.4 and M. Atk. by 99.3.

    Passive
  • Higher Mana Gain lvl 27

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Cancellation lvl 12 Mechanics explained

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 69 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Sleep lvl 41

    Causes the enemy to sleep for 30 seconds.

    MP 68 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Sleep lvl 42

    Causes the enemy to sleep for 30 seconds.

    MP 69 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Water lvl 14

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 69 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Curse Weakness lvl 19

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 69 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 14 Mechanics explained

    Frightens the enemy into fleeing for 10 seconds.

    MP 69 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Frost Wall lvl 21

    Raises a wall of ice that inflicts Water damage on enemies with 75 Power added to M. Atk.
    Attack attribute: Water

    MP 102 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Frost Wall lvl 22

    Raises a wall of ice that inflicts Water damage on enemies with 76 Power added to M. Atk.
    Attack attribute: Water

    MP 103 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Freezing Shackle lvl 4

    Freezes the enemy with a powerful cold wind, causing loss of 157 HP per second for 15 seconds.

    MP 103 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Surrender To Earth lvl 15

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 69 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Aura Flare lvl 27

    Inflicts non-attribute damage on the enemy using 85 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 68 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Aura Flare lvl 28

    Inflicts non-attribute damage on the enemy using 87 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 69 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Hydro Blast lvl 27

    Releases a high pressure current to inflict Water damage on the enemy with 107 Power added to M. Atk.
    Attack attribute: Water

    MP 68 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Hydro Blast lvl 28

    Releases a high pressure current to inflict Water damage on the enemy with 108 Power added to M. Atk.
    Attack attribute: Water

    MP 69 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Frost Bolt lvl 19

    Instantly freezes the surrounding air, inflicting Water damage with 65 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 69 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Ice Dagger lvl 17

    Hurls a blade of ice with 54 Power added to M. Atk., inflicting water damage and causing loss of 67 HP per second for 15 seconds.
    Attack attribute: Water

    MP 68 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Solar Flare lvl 14

    Inflicts holy damage on the enemy with 135 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 85 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Aura Bolt lvl 14

    Inflicts non-attribute damage on the enemy using 54 Power added to M. Atk.

    MP 35 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aqua Splash lvl 9

    Supplements the user's M. Atk. with 54 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 103 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Clear Mind lvl 6

    MP Recovery Bonus is 4.9 while standing and increases to 6.2 when walking.

    Passive
  • Aura Flash lvl 5

    Inflicts non-attribute damage on nearby enemies with 65 Power added to M. Atk. Consumes 4 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x4

    MP 69 Cast 1 s Reuse 4 s

    ActiveMagic

Level 76

All skills

Spellsinger

2nd profession 35
  • Aura Bolt lvl 1-14 from character level 40

    Inflicts non-attribute damage on the enemy using 26 Power added to M. Atk.

    MP 18 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aura Flare lvl 1-28 from character level 40

    Inflicts non-attribute damage on the enemy using 39 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 34 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Curse Fear lvl 1-14 Mechanics explained from character level 40

    Frightens the enemy into fleeing for 10 seconds.

    MP 35 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Curse Weakness lvl 6-19 from character level 40

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 35 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Freezing Skin lvl 1-3 from character level 40

    For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Frost Bolt lvl 1-19 from character level 40

    Instantly freezes the surrounding air, inflicting Water damage with 30 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 34 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Hydro Blast lvl 1-28 from character level 40

    Releases a high pressure current to inflict Water damage on the enemy with 49 Power added to M. Atk.
    Attack attribute: Water

    MP 34 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Mana Regeneration lvl 1-4 from character level 40

    Increases the user's MP Recovery Bonus by 1.72 for 20 minutes. Consumes 7 Spirit Ore.

    Each use takes: Spirit Ore x7

    MP 35 Cast 4 s Reuse 2 s

    ActiveMagic
  • Resist Aqua lvl 2-3 from character level 40

    Increases Resistance to Water by 15 for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Sleep lvl 10-42 from character level 40

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Solar Flare lvl 1-14 from character level 40

    Inflicts holy damage on the enemy with 65 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 44 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Surrender To Earth lvl 2-15 from character level 40

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Surrender To Water lvl 1-14 from character level 40

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Anti Magic lvl 13-45 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Boost Mana lvl 3-8 from character level 40

    Increases Max MP by 70.

    Passive
  • Clear Mind lvl 1-6 from character level 40

    MP Recovery Bonus is 2.6 while standing and increases to 3.2 when walking.

    Passive
  • Fast Spell Casting lvl 2-3 from character level 40

    Increases Casting Spd. by 7%.

    Passive
  • Higher Mana Gain lvl 9-27 from character level 40

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Robe Mastery lvl 9-41 from character level 40

    Increases P. Def. by 14.5 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 10-42 from character level 40

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Freezing Shackle lvl 1-4 from character level 44

    Freezes the enemy with a powerful cold wind, causing loss of 102 HP per second for 15 seconds.

    MP 59 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Ice Dagger lvl 1-17 from character level 44

    Hurls a blade of ice with 28 Power added to M. Atk., inflicting water damage and causing loss of 44 HP per second for 15 seconds.
    Attack attribute: Water

    MP 37 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Sleeping Cloud lvl 1-5 from character level 44

    Causes nearby enemies to fall asleep for 30 seconds.

    MP 59 Cast 15 s Reuse 8 s Range 500

    ActiveMagic
  • Fast HP Recovery lvl 2-6 from character level 44

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3-7 from character level 44

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Cancellation lvl 1-12 Mechanics explained from character level 48

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 44 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Quick Recycle lvl 3 from character level 48

    Decreases re-use time for magic by 20%.

    Passive
  • Frost Wall lvl 1-22 from character level 52

    Raises a wall of ice that inflicts Water damage on enemies with 48 Power added to M. Atk.
    Attack attribute: Water

    MP 68 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Aqua Splash lvl 1-9 from character level 58

    Supplements the user's M. Atk. with 41 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 80 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Aura Flash lvl 1-5 from character level 58

    Inflicts non-attribute damage on nearby enemies with 49 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x2

    MP 54 Cast 1 s Reuse 4 s

    ActiveMagic
  • Seed of Water lvl 1 from character level 66

    Uses Water energy to increase user's Water attack level by 20.

    MP 250 Cast 4 s Reuse 2 s

    ActiveMagic
  • Aura Symphony lvl 1 from character level 68

    Supplements the user's M. Atk. with 150 Power to inflict non-attribute damage on the enemy.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Blizzard lvl 1 from character level 70

    Supplements the user's M. Atk. with 150 Power, smothering the enemy in a raging blizzard that reduces their Speed by 50% for 30 seconds.
    Attack attribute: Water

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Elemental Symphony lvl 1 from character level 72

    Supplements the user's M. Atk. with 200 Power to inflict non-attribute damage on the enemy. Over-hit is possible.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic

Elven Wizard

1st profession 26
  • Aqua Swirl lvl 1-8 from character level 20

    Supplements the user's M. Atk. with 23 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 18 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Aura Burn lvl 1-8 from character level 20

    Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.

    MP 18 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Concentration lvl 1-2 from character level 20

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Curse Weakness lvl 2-5 from character level 20

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Energy Bolt lvl 1-4 from character level 20

    Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.

    MP 10 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Flame Strike lvl 1-3 from character level 20

    Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 29 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Ice Bolt lvl 5-6 from character level 20

    Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 18 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Servitor Heal lvl 1-12 from character level 20

    Recovers the servitor's HP with 169 Power.

    MP 24 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Summon Boxer the Unicorn lvl 1-4 from character level 20

    Summons Boxer the Unicorn. Requires 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    While it is out it takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mirage the Unicorn lvl 1-4 from character level 20

    Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Wind Shackle lvl 2-5 from character level 20

    Decreases the enemy's Atk. Spd. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Higher Mana Gain lvl 1-8 from character level 20

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 1-8 from character level 20

    Increases P. Def. by 1.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Resist Aqua lvl 1 from character level 25

    Increases Resistance to Water by 10 for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Servitor Recharge lvl 1-6 from character level 25

    Recovers the servitor's MP with up to 41 Power depending on the servitor's level.

    MP 42 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Sleep lvl 1-9 from character level 25

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Solar Spark lvl 1-3 from character level 25

    Inflicts holy damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 28 Cast 5 s Reuse 8 s Range 750

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Bright Servitor lvl 1 from character level 35

    Increases the servitor's M. Atk. by 55% for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Surrender To Earth lvl 1 from character level 35

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 15 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Elven Mystic

Starting class 23
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Self Heal lvl 1 from character level 1

    Restores one's HP with 42 Power.

    MP 9 Cast 5 s Reuse 3 s

    ActiveMagic
  • Wind Strike lvl 1-5 from character level 1

    Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 9 Cast 4 s Reuse 1 s Range 600

    ActiveMagic
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Cure Poison lvl 1 from character level 7

    Cures the target of minor poisoning.

    MP 10 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Heal lvl 1-6 from character level 7

    Restores the target's HP with 50 Power.

    MP 10 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Ice Bolt lvl 1-4 from character level 7

    Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 9 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Might lvl 1 from character level 7

    Increases P. Atk. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Armor Mastery lvl 1-3 from character level 7

    Increases P. Def. by 6.7.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9.

    Passive
  • Battle Heal lvl 1-3 from character level 14

    Immediately restores the target's HP with 83 Power.

    MP 25 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Curse Weakness lvl 1 from character level 14

    Decreases the enemy's P. Atk. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Group Heal lvl 1-3 from character level 14

    Restores all party members' HP with 66 Power.

    MP 33 Cast 7 s Reuse 6 s

    ActiveMagic
  • Wind Shackle lvl 1 from character level 14

    Decreases the enemy's Atk. Spd. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical