Mystic Muse: skills

Elf Β· 3rd profession Β· lvl 76 Β· 22 skills

Quest to become Mystic Muse

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Mystic Muse walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Sigil Mastery lvl 1

    When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.

    Passive
  • Light Vortex lvl 1

    Summons a dimensional vortex that inflicts holy damage on the enemy, supplementing user's M. Atk. with 139 Power. For 30 seconds, decreases Accuracy by 6 and Resistance to holy damage by 30. Consumes 12 MP every second.
    Attack attribute: Holy

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic

Level 77

  • Skill Mastery lvl 1

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Ice Vortex lvl 1

    Stirs up a vortex connecting to the dimension of Water and inflicts Water damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by 30%, Atk. Spd. by 10%, Casting Spd. by 10%, and resistance against Water by 20. Consumes 12 MP every second. Over-hit is possible.
    Attack attribute: Water

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic

Level 78

  • Arcane Power lvl 1

    Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.

    MP 36

    Toggle
  • Arcane Roar lvl 1

    Increases Resistance to Fire, Water, Wind or Earth damage by 5 and M. Atk. by 3%.

    Passive
  • Arcane Chaos lvl 1

    For 30 seconds, decreases Resistance to the enemy's buff-canceling attacks by 30%, Resistance to de-buff attacks by 30% and drains 24 MP every second. Increases physical skill MP consumption by 10% and magic skill MP consumption by 30%.

    MP 72 Cast 4 s Reuse 15 s Range 600

    ActiveMagic

Level 79

  • Ice Vortex Crusher lvl 1

    Creates an Ice Vortex that inflicts Water damage on the enemy with 195 Power added to user's M. Atk.
    Attack attribute: Water

    MP 108 Cast 2 s Reuse 15 s Range 900

    ActiveMagic
  • Diamond Dust lvl 1

    Summons a bitter ice storm that inflicts Water damage on the enemy with 70 Power added to user's M. Atk. Decreases nearby enemies' Speed by 40% for 15 seconds.
    Attack attribute: Water

    MP 109 Cast 3 s Reuse 15 s

    ActiveMagic
  • Throne of Ice lvl 1

    Summons a blast of icy air that freezes the enemy for 10 seconds, causing loss of 173 HP per second.

    MP 109 Cast 4 s Reuse 75 s Range 900

    ActiveMagic

Level 80

  • Raging Waves lvl 1

    Continuously inflicts powerful Water damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
    Attack attribute: Water

    Each use takes: Magic Symbol x1

    MP 72 Cast 15 s Reuse 1800 s Range 900

    ActiveMagic

Level 81

  • Magician's Will lvl 1

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Star Fall lvl 1

    Crashes down meteors to inflict continuous non-attribute damage near the enemy with 117 Power. For 10 seconds, inflicts continuous non-attribute damage.

    Learned from a book: Forgotten Scroll - Star Fall where to get it

    MP 145 Cast 3 s Reuse 300 s Range 600

    ActiveMagic
  • Enlightenment lvl 1

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Wizard where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Aura Blast lvl 1

    Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster.

    MP 145 Cast 3 s Reuse 15 s Range 900

    ActiveMagic

Level 82

  • Protection of Rune lvl 1

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Protection of Elemental lvl 1

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Alignment lvl 1

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Aura Cannon lvl 1

    Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster.

    MP 123 Cast 2 s Reuse 10 s Range 150

    ActiveMagic

Level 83

  • Frost Armor lvl 1

    Engulfs the user with a protective glacier barrier. For 20 minutes, increases Resistance to water attacks by 60 and slows down the attacking enemy.
    Trigger: 10% when you take damage from a normal attack or a skill: Speed -30% on the attacker for 60 seconds, base land rate 80%.

    Learned from a book: Forgotten Scroll - Frost Armor where to get it

    MP 37 Cast 3 s Reuse 2 s

    ActiveMagic
  • Arcane Shield lvl 1

    For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

    MP 112 Cast 1 s Reuse 300 s

    ActiveMagic

All skills

Mystic Muse

3rd profession 22
  • Light Vortex lvl 1 from character level 76

    Summons a dimensional vortex that inflicts holy damage on the enemy, supplementing user's M. Atk. with 139 Power. For 30 seconds, decreases Accuracy by 6 and Resistance to holy damage by 30. Consumes 12 MP every second.
    Attack attribute: Holy

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic
  • Sigil Mastery lvl 1 from character level 76

    When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Ice Vortex lvl 1 from character level 77

    Stirs up a vortex connecting to the dimension of Water and inflicts Water damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by 30%, Atk. Spd. by 10%, Casting Spd. by 10%, and resistance against Water by 20. Consumes 12 MP every second. Over-hit is possible.
    Attack attribute: Water

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic
  • Skill Mastery lvl 1 from character level 77

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Arcane Chaos lvl 1 from character level 78

    For 30 seconds, decreases Resistance to the enemy's buff-canceling attacks by 30%, Resistance to de-buff attacks by 30% and drains 24 MP every second. Increases physical skill MP consumption by 10% and magic skill MP consumption by 30%.

    MP 72 Cast 4 s Reuse 15 s Range 600

    ActiveMagic
  • Arcane Power lvl 1 from character level 78

    Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.

    MP 36

    Toggle
  • Arcane Roar lvl 1 from character level 78

    Increases Resistance to Fire, Water, Wind or Earth damage by 5 and M. Atk. by 3%.

    Passive
  • Diamond Dust lvl 1 from character level 79

    Summons a bitter ice storm that inflicts Water damage on the enemy with 70 Power added to user's M. Atk. Decreases nearby enemies' Speed by 40% for 15 seconds.
    Attack attribute: Water

    MP 109 Cast 3 s Reuse 15 s

    ActiveMagic
  • Ice Vortex Crusher lvl 1 from character level 79

    Creates an Ice Vortex that inflicts Water damage on the enemy with 195 Power added to user's M. Atk.
    Attack attribute: Water

    MP 108 Cast 2 s Reuse 15 s Range 900

    ActiveMagic
  • Throne of Ice lvl 1 from character level 79

    Summons a blast of icy air that freezes the enemy for 10 seconds, causing loss of 173 HP per second.

    MP 109 Cast 4 s Reuse 75 s Range 900

    ActiveMagic
  • Raging Waves lvl 1 from character level 80

    Continuously inflicts powerful Water damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
    Attack attribute: Water

    Each use takes: Magic Symbol x1

    MP 72 Cast 15 s Reuse 1800 s Range 900

    ActiveMagic
  • Aura Blast lvl 1 from character level 81

    Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster.

    MP 145 Cast 3 s Reuse 15 s Range 900

    ActiveMagic
  • Enlightenment lvl 1 from character level 81

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Wizard where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Star Fall lvl 1 from character level 81

    Crashes down meteors to inflict continuous non-attribute damage near the enemy with 117 Power. For 10 seconds, inflicts continuous non-attribute damage.

    Learned from a book: Forgotten Scroll - Star Fall where to get it

    MP 145 Cast 3 s Reuse 300 s Range 600

    ActiveMagic
  • Magician's Will lvl 1 from character level 81

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Aura Cannon lvl 1 from character level 82

    Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster.

    MP 123 Cast 2 s Reuse 10 s Range 150

    ActiveMagic
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Arcane Shield lvl 1 from character level 83

    For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

    MP 112 Cast 1 s Reuse 300 s

    ActiveMagic
  • Frost Armor lvl 1 from character level 83

    Engulfs the user with a protective glacier barrier. For 20 minutes, increases Resistance to water attacks by 60 and slows down the attacking enemy.
    Trigger: 10% when you take damage from a normal attack or a skill: Speed -30% on the attacker for 60 seconds, base land rate 80%.

    Learned from a book: Forgotten Scroll - Frost Armor where to get it

    MP 37 Cast 3 s Reuse 2 s

    ActiveMagic

Spellsinger

2nd profession 35
  • Aura Bolt lvl 1-14 from character level 40

    Inflicts non-attribute damage on the enemy using 26 Power added to M. Atk.

    MP 18 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aura Flare lvl 1-28 from character level 40

    Inflicts non-attribute damage on the enemy using 39 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 34 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Curse Fear lvl 1-14 Mechanics explained from character level 40

    Frightens the enemy into fleeing for 10 seconds.

    MP 35 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Curse Weakness lvl 6-19 from character level 40

    Decreases the enemy's P. Atk. by 23% for 30 seconds.

    MP 35 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Freezing Skin lvl 1-3 from character level 40

    For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Frost Bolt lvl 1-19 from character level 40

    Instantly freezes the surrounding air, inflicting Water damage with 30 Power added to M. Atk. and decreasing the enemy's Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 34 Cast 3.10 s Reuse 1 s Range 900

    ActiveMagic
  • Hydro Blast lvl 1-28 from character level 40

    Releases a high pressure current to inflict Water damage on the enemy with 49 Power added to M. Atk.
    Attack attribute: Water

    MP 34 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Mana Regeneration lvl 1-4 from character level 40

    Increases the user's MP Recovery Bonus by 1.72 for 20 minutes. Consumes 7 Spirit Ore.

    Each use takes: Spirit Ore x7

    MP 35 Cast 4 s Reuse 2 s

    ActiveMagic
  • Resist Aqua lvl 2-3 from character level 40

    Increases Resistance to Water by 15 for 20 minutes.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Sleep lvl 10-42 from character level 40

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Solar Flare lvl 1-14 from character level 40

    Inflicts holy damage on the enemy with 65 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 44 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Surrender To Earth lvl 2-15 from character level 40

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Surrender To Water lvl 1-14 from character level 40

    For 30 seconds, decreases the enemy's Resistance to Water by 20 and increases Resistance to Fire by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Anti Magic lvl 13-45 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Boost Mana lvl 3-8 from character level 40

    Increases Max MP by 70.

    Passive
  • Clear Mind lvl 1-6 from character level 40

    MP Recovery Bonus is 2.6 while standing and increases to 3.2 when walking.

    Passive
  • Fast Spell Casting lvl 2-3 from character level 40

    Increases Casting Spd. by 7%.

    Passive
  • Higher Mana Gain lvl 9-27 from character level 40

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Robe Mastery lvl 9-41 from character level 40

    Increases P. Def. by 14.5 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 10-42 from character level 40

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Freezing Shackle lvl 1-4 from character level 44

    Freezes the enemy with a powerful cold wind, causing loss of 102 HP per second for 15 seconds.

    MP 59 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Ice Dagger lvl 1-17 from character level 44

    Hurls a blade of ice with 28 Power added to M. Atk., inflicting water damage and causing loss of 44 HP per second for 15 seconds.
    Attack attribute: Water

    MP 37 Cast 2.50 s Reuse 1 s Range 900

    ActiveMagic
  • Sleeping Cloud lvl 1-5 from character level 44

    Causes nearby enemies to fall asleep for 30 seconds.

    MP 59 Cast 15 s Reuse 8 s Range 500

    ActiveMagic
  • Fast HP Recovery lvl 2-6 from character level 44

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3-7 from character level 44

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Cancellation lvl 1-12 Mechanics explained from character level 48

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 44 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Quick Recycle lvl 3 from character level 48

    Decreases re-use time for magic by 20%.

    Passive
  • Frost Wall lvl 1-22 from character level 52

    Raises a wall of ice that inflicts Water damage on enemies with 48 Power added to M. Atk.
    Attack attribute: Water

    MP 68 Cast 3 s Reuse 4 s Range 40

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Aqua Splash lvl 1-9 from character level 58

    Supplements the user's M. Atk. with 41 Power to create a massive tidal wave that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 80 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Aura Flash lvl 1-5 from character level 58

    Inflicts non-attribute damage on nearby enemies with 49 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x2

    MP 54 Cast 1 s Reuse 4 s

    ActiveMagic
  • Seed of Water lvl 1 from character level 66

    Uses Water energy to increase user's Water attack level by 20.

    MP 250 Cast 4 s Reuse 2 s

    ActiveMagic
  • Aura Symphony lvl 1 from character level 68

    Supplements the user's M. Atk. with 150 Power to inflict non-attribute damage on the enemy.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Blizzard lvl 1 from character level 70

    Supplements the user's M. Atk. with 150 Power, smothering the enemy in a raging blizzard that reduces their Speed by 50% for 30 seconds.
    Attack attribute: Water

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Elemental Symphony lvl 1 from character level 72

    Supplements the user's M. Atk. with 200 Power to inflict non-attribute damage on the enemy. Over-hit is possible.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic

Elven Wizard

1st profession 26
  • Aqua Swirl lvl 1-8 from character level 20

    Supplements the user's M. Atk. with 23 Power to create a powerful vortex of Water that inflicts Water damage on the enemy.
    Attack attribute: Water

    MP 18 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Aura Burn lvl 1-8 from character level 20

    Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.

    MP 18 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Concentration lvl 1-2 from character level 20

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Curse Weakness lvl 2-5 from character level 20

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Energy Bolt lvl 1-4 from character level 20

    Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.

    MP 10 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Flame Strike lvl 1-3 from character level 20

    Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 29 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Ice Bolt lvl 5-6 from character level 20

    Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 18 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Servitor Heal lvl 1-12 from character level 20

    Recovers the servitor's HP with 169 Power.

    MP 24 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Summon Boxer the Unicorn lvl 1-4 from character level 20

    Summons Boxer the Unicorn. Requires 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    While it is out it takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mirage the Unicorn lvl 1-4 from character level 20

    Summons Mirage the Unicorn for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Wind Shackle lvl 2-5 from character level 20

    Decreases the enemy's Atk. Spd. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Higher Mana Gain lvl 1-8 from character level 20

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 1-8 from character level 20

    Increases P. Def. by 1.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Resist Aqua lvl 1 from character level 25

    Increases Resistance to Water by 10 for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Servitor Recharge lvl 1-6 from character level 25

    Recovers the servitor's MP with up to 41 Power depending on the servitor's level.

    MP 42 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Sleep lvl 1-9 from character level 25

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Solar Spark lvl 1-3 from character level 25

    Inflicts holy damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Holy

    MP 28 Cast 5 s Reuse 8 s Range 750

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Bright Servitor lvl 1 from character level 35

    Increases the servitor's M. Atk. by 55% for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Surrender To Earth lvl 1 from character level 35

    For 30 seconds, decreases the enemy's Resistance to Earth by 20 and increases Resistance to Wind by 10.

    MP 15 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Elven Mystic

Starting class 23
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Self Heal lvl 1 from character level 1

    Restores one's HP with 42 Power.

    MP 9 Cast 5 s Reuse 3 s

    ActiveMagic
  • Wind Strike lvl 1-5 from character level 1

    Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 9 Cast 4 s Reuse 1 s Range 600

    ActiveMagic
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Cure Poison lvl 1 from character level 7

    Cures the target of minor poisoning.

    MP 10 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Heal lvl 1-6 from character level 7

    Restores the target's HP with 50 Power.

    MP 10 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Ice Bolt lvl 1-4 from character level 7

    Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 9 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Might lvl 1 from character level 7

    Increases P. Atk. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Armor Mastery lvl 1-3 from character level 7

    Increases P. Def. by 6.7.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9.

    Passive
  • Battle Heal lvl 1-3 from character level 14

    Immediately restores the target's HP with 83 Power.

    MP 25 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Curse Weakness lvl 1 from character level 14

    Decreases the enemy's P. Atk. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Group Heal lvl 1-3 from character level 14

    Restores all party members' HP with 66 Power.

    MP 33 Cast 7 s Reuse 6 s

    ActiveMagic
  • Wind Shackle lvl 1 from character level 14

    Decreases the enemy's Atk. Spd. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical