Eva's Templar: skills

Elf Β· 3rd profession Β· lvl 76 Β· 24 skills

Quest to become Eva's Templar

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of Eva's Templar walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Health lvl 1

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Fortitude lvl 1 Mechanics explained

    Paralyze Resist +30, Stun Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Toggle
  • Shield Strike lvl 16

    Attacks the enemy using a shield with 3849 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 77 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 77

  • Shield Bash lvl 1

    Hits the enemy with user's shield, stunning them for 2 seconds. Requires a shield. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 18 Cast 1 s Reuse 3 s Range 40

    ActivePhysical
  • Vengeance lvl 1

    Provokes nearby enemies to switch targets and attack through Power 7987. For 30 seconds, increases P. Def. by 5400, M. Def. by 4050, and Resistance to buff-canceling attacks by 80%, and becomes unable to move. Requires a shield.

    MP 35 Cast 1 s Reuse 900 s

    ActivePhysical
  • Shield Strike lvl 17

    Attacks the enemy using a shield with 3945 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 78 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 78

  • Touch of Life lvl 1

    Gives a divine blessing by sacrificing oneself. Restores HP by 50%, and for 2 minutes, increases Resistance to buff cancel attacks by 100%, Resistance to de-buff attacks by 30%, and the power of received HP recovery magic by 30%. Restores 50 HP every second.

    HP 1215 Cast 1.80 s Reuse 300 s Range 40

    ActivePhysical
  • Magical Mirror lvl 1

    For 5 minutes, reflects physical buffs/de-buffs with 10% probability and magic buffs/de-buffs with 30% probability. Requires a shield.

    MP 36 Cast 2 s Reuse 150 s

    ActivePhysical
  • Knighthood lvl 1

    Increases P. Def. by 87.1 and Shield Defense by 10 when equipped with heavy armor.

    Passive
  • Shield Strike lvl 18

    Attacks the enemy using a shield with 4040 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 78 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 79

  • Iron Shield lvl 1

    Increases Shield Defense with a certain chance when attacked.
    Trigger: 30% when a single hit of a normal attack or a skill deals you at least 100 damage, no more than once every 10 seconds: Shield Defense +30% for 60 seconds.

    MP 43 Cast 1 s Reuse 150 s

    ActivePhysical
  • Shield of Faith lvl 1

    For 15 seconds, increases party members' P. Def. by 3600 and M. Def. by 2700, and absorbs 90% of any damage received by a party member.

    MP 43 Cast 1 s Reuse 900 s

    ActivePhysical
  • Shield Strike lvl 19

    Attacks the enemy using a shield with 4133 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 79 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 80

  • Symbol of Defense lvl 1

    Creates a seal that maximizes the defensives abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

    Each use takes: Battle Symbol x1

    MP 80 Cast 5 s Reuse 1800 s

    ActivePhysical
  • Smart Cubicv1 lvl 1

    Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.

    Each use takes: Spirit Ore x38

    MP 73 Cast 6 s Reuse 5 s

    ActiveMagic
  • Shield Strike lvl 20

    Attacks the enemy using a shield with 4224 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 80 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 81

Level 82

  • Protection of Rune lvl 1

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Protection of Elemental lvl 1

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Alignment lvl 1

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Shield Strike lvl 22

    Attacks the enemy using a shield with 4399 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 81 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 83

  • Eva's Will lvl 1

    Show Will of Eva through yourself. There is a chance that the Will of Eva will expand when being attacked. Additional effects appear with growth.
    Trigger: when you take damage from a normal attack or a skill the effect has the listed chance to move to the next stage.
    Stage 1, 60 sec.: M. Def. +200. Chance to reach stage 2: 20%.
    Stage 2, 20 sec.: M. Def. +400. Chance to reach stage 3: 10%.
    Stage 3, 20 sec.: M. Def. +400, Water attribute attack +20. Chance to reach stage 4: 10%.
    Stage 4, 20 sec.: M. Def. +400, Water attribute attack +20, Critical Rate +20% of base.

    Learned from a book: Forgotten Scroll - Eva's Will / Touch of Eva where to get it

    MP 37 Cast 2.50 s Reuse 15 s

    ActiveMagic
  • Touch of Eva lvl 1

    Restores HP of party members by 50%. For 1 minute, increases Resistance to buff cancel attacks by 100% and the power of received HP recovery magic by 30%. Restores 50 HP every second.

    Learned from a book: Forgotten Scroll - Eva's Will / Touch of Eva where to get it

    HP 1253 Cast 1.80 s Reuse 150 s

    ActivePhysical
  • Shield Strike lvl 23

    Attacks the enemy using a shield with 4482 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 82 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical
  • Challenge for Fate lvl 1

    Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.

    Cast 1 s Reuse 45 s Range 400

    ActivePhysical

Level 84

  • Shield Strike lvl 24

    Attacks the enemy using a shield with 4563 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 82 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 85

  • Shield Strike lvl 25

    Attacks the enemy using a shield with 4640 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 83 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

All skills

Eva's Templar

3rd profession 24
  • Shield Strike lvl 16-25 from character level 76

    Attacks the enemy using a shield with 3849 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 77 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical
  • Fortitude lvl 1 Mechanics explained from character level 76

    Paralyze Resist +30, Stun Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Toggle
  • Health lvl 1 from character level 76

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Shield Bash lvl 1 from character level 77

    Hits the enemy with user's shield, stunning them for 2 seconds. Requires a shield. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 18 Cast 1 s Reuse 3 s Range 40

    ActivePhysical
  • Vengeance lvl 1 from character level 77

    Provokes nearby enemies to switch targets and attack through Power 7987. For 30 seconds, increases P. Def. by 5400, M. Def. by 4050, and Resistance to buff-canceling attacks by 80%, and becomes unable to move. Requires a shield.

    MP 35 Cast 1 s Reuse 900 s

    ActivePhysical
  • Magical Mirror lvl 1 from character level 78

    For 5 minutes, reflects physical buffs/de-buffs with 10% probability and magic buffs/de-buffs with 30% probability. Requires a shield.

    MP 36 Cast 2 s Reuse 150 s

    ActivePhysical
  • Touch of Life lvl 1 from character level 78

    Gives a divine blessing by sacrificing oneself. Restores HP by 50%, and for 2 minutes, increases Resistance to buff cancel attacks by 100%, Resistance to de-buff attacks by 30%, and the power of received HP recovery magic by 30%. Restores 50 HP every second.

    HP 1215 Cast 1.80 s Reuse 300 s Range 40

    ActivePhysical
  • Knighthood lvl 1 from character level 78

    Increases P. Def. by 87.1 and Shield Defense by 10 when equipped with heavy armor.

    Passive
  • Iron Shield lvl 1 from character level 79

    Increases Shield Defense with a certain chance when attacked.
    Trigger: 30% when a single hit of a normal attack or a skill deals you at least 100 damage, no more than once every 10 seconds: Shield Defense +30% for 60 seconds.

    MP 43 Cast 1 s Reuse 150 s

    ActivePhysical
  • Shield of Faith lvl 1 from character level 79

    For 15 seconds, increases party members' P. Def. by 3600 and M. Def. by 2700, and absorbs 90% of any damage received by a party member.

    MP 43 Cast 1 s Reuse 900 s

    ActivePhysical
  • Smart Cubicv1 lvl 1 from character level 80

    Summons Smart Cubic. Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally. Consumes 38 Spirit Ore when summoning.

    Each use takes: Spirit Ore x38

    MP 73 Cast 6 s Reuse 5 s

    ActiveMagic
  • Symbol of Defense lvl 1 from character level 80

    Creates a seal that maximizes the defensives abilities of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

    Each use takes: Battle Symbol x1

    MP 80 Cast 5 s Reuse 1800 s

    ActivePhysical
  • Anti Magic Armor lvl 1 from character level 81

    Increases M. Def. by 5000 for 30 seconds.

    Learned from a book: Forgotten Scroll - Anti-Magic Armor where to get it

    MP 21 Cast 1 s Reuse 900 s

    ActivePhysical
  • Deflect Magic lvl 1 from character level 81

    Increases Resistance to magic attacks by 100% for 20 minutes.

    Learned from a book: Forgotten Scroll - Deflect Magic where to get it

    MP 37 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Archer's Will lvl 1 from character level 81

    Bow, Crossbow: Accuracy +8, attack range +50.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Archer's Will where to get it

    Passive
  • Fighter's Will lvl 1 from character level 81

    Melee weapons: P. Atk. +100, Atk. Spd. +10%.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Fighter's Will where to get it

    Passive
  • Sixth Sense lvl 1 from character level 81

    When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.

    Learned from a book: Forgotten Scroll - Sixth Sense where to get it

    Passive
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Challenge for Fate lvl 1 from character level 83

    Challenges and provokes nearby enemies. Increases your P. Def. and M. Def for 15 seconds.

    Cast 1 s Reuse 45 s Range 400

    ActivePhysical
  • Eva's Will lvl 1 from character level 83

    Show Will of Eva through yourself. There is a chance that the Will of Eva will expand when being attacked. Additional effects appear with growth.
    Trigger: when you take damage from a normal attack or a skill the effect has the listed chance to move to the next stage.
    Stage 1, 60 sec.: M. Def. +200. Chance to reach stage 2: 20%.
    Stage 2, 20 sec.: M. Def. +400. Chance to reach stage 3: 10%.
    Stage 3, 20 sec.: M. Def. +400, Water attribute attack +20. Chance to reach stage 4: 10%.
    Stage 4, 20 sec.: M. Def. +400, Water attribute attack +20, Critical Rate +20% of base.

    Learned from a book: Forgotten Scroll - Eva's Will / Touch of Eva where to get it

    MP 37 Cast 2.50 s Reuse 15 s

    ActiveMagic
  • Touch of Eva lvl 1 from character level 83

    Restores HP of party members by 50%. For 1 minute, increases Resistance to buff cancel attacks by 100% and the power of received HP recovery magic by 30%. Restores 50 HP every second.

    Learned from a book: Forgotten Scroll - Eva's Will / Touch of Eva where to get it

    HP 1253 Cast 1.80 s Reuse 150 s

    ActivePhysical

Temple Knight

2nd profession 34
  • Aggression lvl 13-49 from character level 40

    Provokes the target to attack with 6468 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aura of Hate lvl 1-37 from character level 40

    Uses 4312 Power to provoke nearby enemies to attack.

    MP 50 Cast 1 s Reuse 40 s

    ActivePhysical
  • Charm lvl 16-52 from character level 40

    Decreases the enemy's aggression toward the user by 252.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 19-55 from character level 40

    Restores one's own HP with 236 Power.

    MP 115 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 2-16 from character level 40

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 18 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Poison Recovery lvl 2-3 from character level 40

    Cures the user of moderate poisoning.

    MP 35 Cast 1 s Reuse 2 s

    ActiveMagic
  • Shield Strike lvl 1-15 from character level 40

    Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 38 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical
  • Spirit Barrier lvl 1-3 from character level 40

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 18 Cast 4 s Reuse 2 s

    ActiveMagic
  • Summon Storm Cubic lvl 1-8 from character level 40

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 4 Spirit Ore when summoning.

    Each use takes: Spirit Ore x4

    MP 35 Cast 6 s Reuse 5 s

    ActiveMagic
  • Vanguard lvl 1 from character level 40

    Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a two-handed sword is equipped, but Shield Defense is decreased.

    MP 31 Cast 5 s Reuse 30 s

    ActivePhysical
  • Divine Armor lvl 1-2 from character level 40

    Increases Resistance to Dark.

    MP 7

    Toggle
  • Heavy Armor Mastery lvl 16-52 from character level 40

    Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • M. Def. lvl 15-51 from character level 40

    Increases M. Def. by 48 and Resistance to magic damage by 5%.

    Passive
  • Shield Mastery lvl 3-4 from character level 40

    Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor.

    Passive
  • Sword/Blunt Weapon Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 13 when using a sword or blunt weapon.

    Passive
  • Deflect Arrow lvl 3-4 from character level 43

    Increases Resistance to bow attacks by 32% and Resistance to crossbow attacks by 16% for 20 minutes.

    MP 19 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Summon Life Cubic lvl 1-7 from character level 43

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 5 Spirit Ore.

    Each use takes: Spirit Ore x5

    MP 38 Cast 6 s Reuse 5 s

    ActiveMagic
  • Cubic Mastery lvl 1-2 from character level 43

    Ability to summon 2 Cubics at once.

    Passive
  • Focus Mind lvl 2-6 from character level 43

    Increases MP Recovery Bonus by 3.5.

    Passive
  • Guard Stance lvl 1-4 Mechanics explained from character level 43

    P. Def. +121.8, Shield Block Rate +50%.
    While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 8 MP.

    MP 8

    Toggle
  • Cure Bleeding lvl 2-3 from character level 46

    Heals moderate bleeding.

    MP 42 Cast 1 s Reuse 2 s

    ActiveMagic
  • Ultimate Defense lvl 2 from character level 46

    For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 21 Cast 1 s Reuse 900 s

    ActivePhysical
  • Combat Aura lvl 1-3 from character level 52

    Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes.

    MP 38 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Sprint lvl 2 from character level 52

    Increases Speed by 33 for 20 minutes.

    MP 24 Cast 4 s Reuse 3 s

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Final Fortress lvl 1-11 from character level 52

    Increases P. Def. by 116.875 when HP is below 30%.

    Passive
  • Arrest lvl 1-10 from character level 55

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 25 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Tribunal lvl 1-10 Mechanics explained from character level 55

    Inflicts holy damage on the enemy with 924 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30% and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 52 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Divine Aura lvl 1-9 from character level 58

    Holds nearby undead monsters for 10 seconds.

    MP 40 Cast 2 s Reuse 5 s

    ActivePhysical
  • Shield Deflect Magic lvl 1-4 from character level 60

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 28 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Aegis lvl 1 from character level 60

    Enables Shield Defense in all directions.

    Passive
  • Patience lvl 1 from character level 60

    10% chance when you take damage from a normal attack or a skill: physical skill power +20% for 7 seconds.

    Passive
  • Summon Attractive Cubic lvl 1-4 from character level 62

    Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 8 Spirit Ore.

    Each use takes: Spirit Ore x8

    MP 58 Cast 6 s Reuse 5 s

    ActiveMagic
  • Shield Fortress lvl 1-6 Mechanics explained from character level 64

    Shield Defense +446: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 12 MP.

    MP 12

    Toggle

Elven Knight

1st profession 16
  • Charm lvl 1-15 from character level 20

    Decreases the enemy's aggression toward the user by 132.

    MP 10 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Defense Aura lvl 2 from character level 20

    Increases P. Def. by 12% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s

    ActiveMagic
  • Elemental Heal lvl 4-18 from character level 20

    Restores one's own HP with 95 Power.

    MP 53 Cast 5 s Reuse 3 s

    ActiveMagic
  • Poison Recovery lvl 1 from character level 20

    Cures the user of minor poisoning.

    MP 20 Cast 1 s Reuse 2 s

    ActiveMagic
  • Ultimate Defense lvl 1 from character level 20

    For 30 seconds, increases P. Def. by 1800, M. Def. by 1620, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 10 Cast 1 s Reuse 900 s

    ActivePhysical
  • Heavy Armor Mastery lvl 1-15 from character level 20

    Increases P. Def. by 17.7 and decreases received Critical Damage by 15% when equipped with heavy armor.

    Passive
  • M. Def. lvl 1-14 from character level 20

    Increases M. Def. by 22.

    Passive
  • Shield Mastery lvl 1-2 from character level 20

    Increases Shield Defense by 30% and Defense Rate by 50%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 1.5 when using a sword or blunt weapon.

    Passive
  • Aggression lvl 1-12 from character level 24

    Provokes the target to attack with 3928 Power.

    Cast 0.70 s Reuse 6 s Range 400

    ActivePhysical
  • Cure Bleeding lvl 1 from character level 24

    Heals minor bleeding.

    MP 22 Cast 1 s Reuse 2 s

    ActiveMagic
  • Deflect Arrow lvl 1-2 from character level 24

    Increases Resistance to bow attacks by 16% and Resistance to crossbow attacks by 8% for 20 minutes.

    MP 11 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Attack Aura lvl 2 from character level 28

    Increases P. Atk. by 12% for 20 minutes.

    MP 13 Cast 4 s Reuse 2 s

    ActiveMagic
  • Sprint lvl 1 from character level 32

    Increases Speed by 22 for 20 minutes.

    MP 14 Cast 4 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 1 from character level 36

    Decreases the enemy's Speed by 20% for 1 minute.

    MP 17 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Focus Mind lvl 1 from character level 36

    Increases MP Recovery Bonus by 3.1.

    Passive

Elven Fighter

Starting class 14
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Defense Aura lvl 1 from character level 5

    Increases P. Def. by 8% for 20 minutes.

    MP 5 Cast 4 s Reuse 2 s

    ActiveMagic
  • Mortal Blow lvl 1-9 from character level 5

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Shot lvl 1-9 from character level 5

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Cast 3.20 s Reuse 6 s Range 700

    ActivePhysical
  • Power Strike lvl 1-9 from character level 5

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Attack Aura lvl 1 from character level 10

    Increases P. Atk. by 8% for 20 minutes.

    MP 7 Cast 4 s Reuse 2 s

    ActiveMagic
  • Elemental Heal lvl 1-3 from character level 15

    Restores one's own HP with 71 Power.

    MP 40 Cast 5 s Reuse 3 s

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical