Temple Knight: skills

Elf Β· 2nd profession Β· lvl 40 Β· 34 skills

Quests to become Temple Knight

Quests for the 2nd profession β†’

Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.

  1. Trial of Dutylvl 35 - 85 Β· Hannavalt walkthrough
  2. Testimony of Lifelvl 37 - 85 Β· Cardien walkthrough
  3. Test of the Healerlvl 38 - 85 Β· Bandellos walkthrough

Or every mark of the profession in one quest: Good Work's Reward walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 40

  • Summon Storm Cubic lvl 1

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 4 Spirit Ore when summoning.

    Each use takes: Spirit Ore x4

    MP 35 Cast 6 s Reuse 5 s

    ActiveMagic
  • Charm lvl 16

    Decreases the enemy's aggression toward the user by 252.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 17

    Decreases the enemy's aggression toward the user by 259.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 18

    Decreases the enemy's aggression toward the user by 266.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 1

    Uses 4312 Power to provoke nearby enemies to attack.

    MP 50 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 2

    Uses 4427 Power to provoke nearby enemies to attack.

    MP 51 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 3

    Uses 4544 Power to provoke nearby enemies to attack.

    MP 53 Cast 1 s Reuse 40 s

    ActivePhysical
  • Poison Recovery lvl 2

    Cures the user of moderate poisoning.

    MP 35 Cast 1 s Reuse 2 s

    ActiveMagic
  • Aggression lvl 13

    Provokes the target to attack with 6468 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 14

    Provokes the target to attack with 6641 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 15

    Provokes the target to attack with 6815 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Elemental Heal lvl 19

    Restores one's own HP with 236 Power.

    MP 115 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 20

    Restores one's own HP with 245 Power.

    MP 119 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 21

    Restores one's own HP with 254 Power.

    MP 122 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 2

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 18 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Spirit Barrier lvl 1

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 18 Cast 4 s Reuse 2 s

    ActiveMagic
  • M. Def. lvl 15

    Increases M. Def. by 48 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 16

    Increases M. Def. by 50 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 17

    Increases M. Def. by 51 and Resistance to magic damage by 5%.

    Passive
  • Shield Mastery lvl 3

    Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor.

    Passive
  • Divine Armor lvl 1

    Increases Resistance to Dark.

    MP 7

    Toggle
  • Sword/Blunt Weapon Mastery lvl 9

    Increases P. Atk. by 13 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 10

    Increases P. Atk. by 14 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 11

    Increases P. Atk. by 15.1 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 16

    Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 17

    Increases P. Def. by 57.1 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 18

    Increases P. Def. by 59.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Vanguard lvl 1

    Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a two-handed sword is equipped, but Shield Defense is decreased.

    MP 31 Cast 5 s Reuse 30 s

    ActivePhysical
  • Shield Strike lvl 1

    Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 38 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 43

  • Charm lvl 19

    Decreases the enemy's aggression toward the user by 272.

    MP 19 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 20

    Decreases the enemy's aggression toward the user by 279.

    MP 19 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 21

    Decreases the enemy's aggression toward the user by 286.

    MP 19 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 4

    Uses 4661 Power to provoke nearby enemies to attack.

    MP 54 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 5

    Uses 4778 Power to provoke nearby enemies to attack.

    MP 55 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 6

    Uses 4895 Power to provoke nearby enemies to attack.

    MP 57 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 16

    Provokes the target to attack with 6992 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 17

    Provokes the target to attack with 7166 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 18

    Provokes the target to attack with 7343 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Elemental Heal lvl 22

    Restores one's own HP with 262 Power.

    MP 122 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 23

    Restores one's own HP with 271 Power.

    MP 127 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 24

    Restores one's own HP with 281 Power.

    MP 130 Cast 5 s Reuse 3 s

    ActiveMagic
  • Summon Life Cubic lvl 1

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 5 Spirit Ore.

    Each use takes: Spirit Ore x5

    MP 38 Cast 6 s Reuse 5 s

    ActiveMagic
  • Entangle lvl 3

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 19 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Deflect Arrow lvl 3

    Increases Resistance to bow attacks by 32% and Resistance to crossbow attacks by 16% for 20 minutes.

    MP 19 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Cubic Mastery lvl 1

    Ability to summon 2 Cubics at once.

    Passive
  • M. Def. lvl 18

    Increases M. Def. by 53 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 19

    Increases M. Def. by 55 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 20

    Increases M. Def. by 57 and Resistance to magic damage by 5%.

    Passive
  • Focus Mind lvl 2

    Increases MP Recovery Bonus by 3.5.

    Passive
  • Sword/Blunt Weapon Mastery lvl 12

    Increases P. Atk. by 16.2 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 13

    Increases P. Atk. by 17.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 14

    Increases P. Atk. by 18.5 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 19

    Increases P. Def. by 62.1 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 20

    Increases P. Def. by 64.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 21

    Increases P. Def. by 67.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Guard Stance lvl 1 Mechanics explained

    P. Def. +121.8, Shield Block Rate +50%.
    While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 8 MP.

    MP 8

    Toggle
  • Shield Strike lvl 2

    Attacks the enemy using a shield with 992 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 41 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 46

  • Summon Storm Cubic lvl 2

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 5 Spirit Ore when summoning.

    Each use takes: Spirit Ore x5

    MP 42 Cast 6 s Reuse 5 s

    ActiveMagic
  • Charm lvl 22

    Decreases the enemy's aggression toward the user by 293.

    MP 20 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 23

    Decreases the enemy's aggression toward the user by 300.

    MP 20 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 24

    Decreases the enemy's aggression toward the user by 307.

    MP 22 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 7

    Uses 5013 Power to provoke nearby enemies to attack.

    MP 58 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 8

    Uses 5131 Power to provoke nearby enemies to attack.

    MP 60 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 9

    Uses 5248 Power to provoke nearby enemies to attack.

    MP 61 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 19

    Provokes the target to attack with 7519 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 20

    Provokes the target to attack with 7696 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 21

    Provokes the target to attack with 7872 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Elemental Heal lvl 25

    Restores one's own HP with 290 Power.

    MP 134 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 26

    Restores one's own HP with 299 Power.

    MP 139 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 27

    Restores one's own HP with 308 Power.

    MP 143 Cast 5 s Reuse 3 s

    ActiveMagic
  • Cure Bleeding lvl 2

    Heals moderate bleeding.

    MP 42 Cast 1 s Reuse 2 s

    ActiveMagic
  • Entangle lvl 4

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 22 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Ultimate Defense lvl 2

    For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 21 Cast 1 s Reuse 900 s

    ActivePhysical
  • M. Def. lvl 21

    Increases M. Def. by 59 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 22

    Increases M. Def. by 61 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 23

    Increases M. Def. by 62 and Resistance to magic damage by 5%.

    Passive
  • Divine Armor lvl 2

    Increases Resistance to Dark.

    MP 9

    Toggle
  • Sword/Blunt Weapon Mastery lvl 15

    Increases P. Atk. by 19.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 16

    Increases P. Atk. by 21.1 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 17

    Increases P. Atk. by 22.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 22

    Increases P. Def. by 70 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 23

    Increases P. Def. by 72.7 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 24

    Increases P. Def. by 75.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Shield Strike lvl 3

    Attacks the enemy using a shield with 1171 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 44 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 49

  • Charm lvl 25

    Decreases the enemy's aggression toward the user by 313.

    MP 22 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 26

    Decreases the enemy's aggression toward the user by 320.

    MP 23 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 27

    Decreases the enemy's aggression toward the user by 327.

    MP 23 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 10

    Uses 5365 Power to provoke nearby enemies to attack.

    MP 63 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 11

    Uses 5481 Power to provoke nearby enemies to attack.

    MP 64 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 12

    Uses 5597 Power to provoke nearby enemies to attack.

    MP 66 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 22

    Provokes the target to attack with 8047 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 23

    Provokes the target to attack with 8221 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 24

    Provokes the target to attack with 8396 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Elemental Heal lvl 28

    Restores one's own HP with 318 Power.

    MP 148 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 29

    Restores one's own HP with 328 Power.

    MP 152 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 30

    Restores one's own HP with 337 Power.

    MP 157 Cast 5 s Reuse 3 s

    ActiveMagic
  • Summon Life Cubic lvl 2

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Spirit Ore.

    Each use takes: Spirit Ore x6

    MP 44 Cast 6 s Reuse 5 s

    ActiveMagic
  • Entangle lvl 5

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 23 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Deflect Arrow lvl 4

    Increases Resistance to bow attacks by 40% and Resistance to crossbow attacks by 20% for 20 minutes.

    MP 22 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Spirit Barrier lvl 2

    Increases the user's M. Def. by 23% for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s

    ActiveMagic
  • M. Def. lvl 24

    Increases M. Def. by 64 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 25

    Increases M. Def. by 67 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 26

    Increases M. Def. by 69 and Resistance to magic damage by 5%.

    Passive
  • Focus Mind lvl 3

    Increases MP Recovery Bonus by 3.9.

    Passive
  • Sword/Blunt Weapon Mastery lvl 18

    Increases P. Atk. by 23.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 19

    Increases P. Atk. by 25.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 20

    Increases P. Atk. by 26.8 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 25

    Increases P. Def. by 78.4 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 26

    Increases P. Def. by 81.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 27

    Increases P. Def. by 84.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Shield Strike lvl 4

    Attacks the enemy using a shield with 1371 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 48 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 52

  • Summon Storm Cubic lvl 3

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 7 Spirit Ore when summoning.

    Each use takes: Spirit Ore x7

    MP 48 Cast 6 s Reuse 5 s

    ActiveMagic
  • Charm lvl 28

    Decreases the enemy's aggression toward the user by 334.

    MP 23 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 29

    Decreases the enemy's aggression toward the user by 340.

    MP 24 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 30

    Decreases the enemy's aggression toward the user by 347.

    MP 24 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 13

    Uses 5713 Power to provoke nearby enemies to attack.

    MP 67 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 14

    Uses 5827 Power to provoke nearby enemies to attack.

    MP 69 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 15

    Uses 5939 Power to provoke nearby enemies to attack.

    MP 70 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 25

    Provokes the target to attack with 8569 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 26

    Provokes the target to attack with 8740 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 27

    Provokes the target to attack with 8909 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Elemental Heal lvl 31

    Restores one's own HP with 346 Power.

    MP 159 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 32

    Restores one's own HP with 356 Power.

    MP 159 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 33

    Restores one's own HP with 365 Power.

    MP 164 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 6

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 24 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • M. Def. lvl 27

    Increases M. Def. by 71 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 28

    Increases M. Def. by 73 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 29

    Increases M. Def. by 75 and Resistance to magic damage by 10%.

    Passive
  • Shield Mastery lvl 4

    Increases Shield Defense by 60% and Defense Rate by 100%. Additionally increases P. Def. by 10% when equipped with heavy armor.

    Passive
  • Sword/Blunt Weapon Mastery lvl 21

    Increases P. Atk. by 28.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 22

    Increases P. Atk. by 29.9 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 23

    Increases P. Atk. by 31.6 when using a sword or blunt weapon.

    Passive
  • Sprint lvl 2

    Increases Speed by 33 for 20 minutes.

    MP 24 Cast 4 s Reuse 3 s

    ActiveMagic
  • Heavy Armor Mastery lvl 28

    Increases P. Def. by 87.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 29

    Increases P. Def. by 90.4 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 30

    Increases P. Def. by 93.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Guard Stance lvl 2 Mechanics explained

    P. Def. +161.1, Shield Block Rate +50%.
    While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 10 MP.

    MP 10

    Toggle
  • Final Fortress lvl 1

    Increases P. Def. by 116.875 when HP is below 30%.

    Passive
  • Combat Aura lvl 1

    Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes.

    MP 38 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Shield Strike lvl 5

    Attacks the enemy using a shield with 1592 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 51 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical
  • Divine Inspiration lvl 1

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive

Level 55

  • Charm lvl 31

    Decreases the enemy's aggression toward the user by 353.

    MP 25 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 32

    Decreases the enemy's aggression toward the user by 360.

    MP 25 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 33

    Decreases the enemy's aggression toward the user by 366.

    MP 25 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 16

    Uses 6051 Power to provoke nearby enemies to attack.

    MP 72 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 17

    Uses 6161 Power to provoke nearby enemies to attack.

    MP 74 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 18

    Uses 6271 Power to provoke nearby enemies to attack.

    MP 75 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 28

    Provokes the target to attack with 9076 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 29

    Provokes the target to attack with 9242 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 30

    Provokes the target to attack with 9406 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Elemental Heal lvl 34

    Restores one's own HP with 375 Power.

    MP 168 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 35

    Restores one's own HP with 384 Power.

    MP 173 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 36

    Restores one's own HP with 393 Power.

    MP 177 Cast 5 s Reuse 3 s

    ActiveMagic
  • Summon Life Cubic lvl 3

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Spirit Ore.

    Each use takes: Spirit Ore x7

    MP 50 Cast 6 s Reuse 5 s

    ActiveMagic
  • Entangle lvl 7

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 25 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Cubic Mastery lvl 2

    Ability to summon 3 Cubics at once.

    Passive
  • M. Def. lvl 30

    Increases M. Def. by 77 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 31

    Increases M. Def. by 79 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 32

    Increases M. Def. by 82 and Resistance to magic damage by 10%.

    Passive
  • Focus Mind lvl 4

    Increases MP Recovery Bonus by 4.3.

    Passive
  • Sword/Blunt Weapon Mastery lvl 24

    Increases P. Atk. by 33.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 25

    Increases P. Atk. by 35 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 26

    Increases P. Atk. by 36.8 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 31

    Increases P. Def. by 96.7 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 32

    Increases P. Def. by 99.9 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 33

    Increases P. Def. by 103.2 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 2

    Increases P. Def. by 129 when HP is below 30%.

    Passive
  • Tribunal lvl 1 Mechanics explained

    Inflicts holy damage on the enemy with 924 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30% and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 52 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 1

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 25 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Strike lvl 6

    Attacks the enemy using a shield with 1832 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 55 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 58

  • Summon Storm Cubic lvl 4

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 7 Spirit Ore when summoning.

    Each use takes: Spirit Ore x7

    MP 54 Cast 6 s Reuse 5 s

    ActiveMagic
  • Charm lvl 34

    Decreases the enemy's aggression toward the user by 373.

    MP 27 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 35

    Decreases the enemy's aggression toward the user by 379.

    MP 27 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 36

    Decreases the enemy's aggression toward the user by 385.

    MP 28 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 19

    Uses 6379 Power to provoke nearby enemies to attack.

    MP 77 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 20

    Uses 6483 Power to provoke nearby enemies to attack.

    MP 78 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 21

    Uses 6587 Power to provoke nearby enemies to attack.

    MP 80 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 31

    Provokes the target to attack with 9568 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 32

    Provokes the target to attack with 9724 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 33

    Provokes the target to attack with 9881 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Elemental Heal lvl 37

    Restores one's own HP with 403 Power.

    MP 180 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 38

    Restores one's own HP with 412 Power.

    MP 185 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 39

    Restores one's own HP with 421 Power.

    MP 189 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 8

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 28 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 1

    Holds nearby undead monsters for 10 seconds.

    MP 40 Cast 2 s Reuse 5 s

    ActivePhysical
  • Spirit Barrier lvl 3

    Increases the user's M. Def. by 30% for 20 minutes.

    MP 28 Cast 4 s Reuse 2 s

    ActiveMagic
  • M. Def. lvl 33

    Increases M. Def. by 84 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 34

    Increases M. Def. by 86 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 35

    Increases M. Def. by 89 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 27

    Increases P. Atk. by 38.6 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 28

    Increases P. Atk. by 40.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 29

    Increases P. Atk. by 42.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 34

    Increases P. Def. by 106.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 35

    Increases P. Def. by 109.9 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 36

    Increases P. Def. by 113.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 3

    Increases P. Def. by 141.625 when HP is below 30%.

    Passive
  • Tribunal lvl 2 Mechanics explained

    Inflicts holy damage on the enemy with 1054 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30% and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 56 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 2

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 27 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Strike lvl 7

    Attacks the enemy using a shield with 2091 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 58 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 60

  • Charm lvl 37

    Decreases the enemy's aggression toward the user by 391.

    MP 28 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 38

    Decreases the enemy's aggression toward the user by 396.

    MP 28 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 22

    Uses 6688 Power to provoke nearby enemies to attack.

    MP 81 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 23

    Uses 6788 Power to provoke nearby enemies to attack.

    MP 83 Cast 1 s Reuse 40 s

    ActivePhysical
  • Poison Recovery lvl 3

    Cures the user of severe poisoning.

    MP 55 Cast 1 s Reuse 2 s

    ActiveMagic
  • Aggression lvl 34

    Provokes the target to attack with 10032 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 35

    Provokes the target to attack with 10181 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Elemental Heal lvl 40

    Restores one's own HP with 430 Power.

    MP 193 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 41

    Restores one's own HP with 439 Power.

    MP 195 Cast 5 s Reuse 3 s

    ActiveMagic
  • Summon Life Cubic lvl 4

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Spirit Ore.

    Each use takes: Spirit Ore x7

    MP 55 Cast 6 s Reuse 5 s

    ActiveMagic
  • Entangle lvl 9

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 28 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 2

    Holds nearby undead monsters for 10 seconds.

    MP 42 Cast 2 s Reuse 5 s

    ActivePhysical
  • M. Def. lvl 36

    Increases M. Def. by 91 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 37

    Increases M. Def. by 94 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 30

    Increases P. Atk. by 44.4 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 31

    Increases P. Atk. by 46.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 37

    Increases P. Def. by 116.8 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 38

    Increases P. Def. by 120.3 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 4

    Increases P. Def. by 150.375 when HP is below 30%.

    Passive
  • Aegis lvl 1

    Enables Shield Defense in all directions.

    Passive
  • Tribunal lvl 3 Mechanics explained

    Inflicts holy damage on the enemy with 1146 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30% and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 58 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 3

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 28 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Deflect Magic lvl 1

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 28 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Patience lvl 1

    10% chance when you take damage from a normal attack or a skill: physical skill power +20% for 7 seconds.

    Passive
  • Shield Strike lvl 8

    Attacks the enemy using a shield with 2272 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 61 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 61

Level 62

  • Summon Storm Cubic lvl 5

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 8 Spirit Ore when summoning.

    Each use takes: Spirit Ore x8

    MP 58 Cast 6 s Reuse 5 s

    ActiveMagic
  • Charm lvl 39

    Decreases the enemy's aggression toward the user by 402.

    MP 29 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 40

    Decreases the enemy's aggression toward the user by 407.

    MP 29 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 24

    Uses 6884 Power to provoke nearby enemies to attack.

    MP 85 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 25

    Uses 6977 Power to provoke nearby enemies to attack.

    MP 86 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 36

    Provokes the target to attack with 10325 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 37

    Provokes the target to attack with 10466 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Elemental Heal lvl 42

    Restores one's own HP with 448 Power.

    MP 195 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 43

    Restores one's own HP with 457 Power.

    MP 199 Cast 5 s Reuse 3 s

    ActiveMagic
  • Cure Bleeding lvl 3

    Heals major bleeding.

    MP 55 Cast 1 s Reuse 2 s

    ActiveMagic
  • Entangle lvl 10

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 29 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 3

    Holds nearby undead monsters for 10 seconds.

    MP 43 Cast 2 s Reuse 5 s

    ActivePhysical
  • M. Def. lvl 38

    Increases M. Def. by 96 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 39

    Increases M. Def. by 98 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 32

    Increases P. Atk. by 48.4 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 33

    Increases P. Atk. by 50.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 39

    Increases P. Def. by 123.8 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 40

    Increases P. Def. by 127.4 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Guard Stance lvl 3 Mechanics explained

    P. Def. +212.1, Shield Block Rate +50%.
    While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 12 MP.

    MP 12

    Toggle
  • Final Fortress lvl 5

    Increases P. Def. by 159.25 when HP is below 30%.

    Passive
  • Tribunal lvl 4 Mechanics explained

    Inflicts holy damage on the enemy with 1240 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30% and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 60 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 4

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 29 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Summon Attractive Cubic lvl 1

    Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 8 Spirit Ore.

    Each use takes: Spirit Ore x8

    MP 58 Cast 6 s Reuse 5 s

    ActiveMagic
  • Shield Strike lvl 9

    Attacks the enemy using a shield with 2460 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 62 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 64

  • Charm lvl 41

    Decreases the enemy's aggression toward the user by 413.

    MP 30 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 42

    Decreases the enemy's aggression toward the user by 418.

    MP 30 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 26

    Uses 7069 Power to provoke nearby enemies to attack.

    MP 87 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 27

    Uses 7157 Power to provoke nearby enemies to attack.

    MP 89 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 38

    Provokes the target to attack with 10603 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 39

    Provokes the target to attack with 10736 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Elemental Heal lvl 44

    Restores one's own HP with 466 Power.

    MP 203 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 45

    Restores one's own HP with 474 Power.

    MP 207 Cast 5 s Reuse 3 s

    ActiveMagic
  • Summon Life Cubic lvl 5

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 9 Spirit Ore.

    Each use takes: Spirit Ore x9

    MP 60 Cast 6 s Reuse 5 s

    ActiveMagic
  • Entangle lvl 11

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 30 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 4

    Holds nearby undead monsters for 10 seconds.

    MP 45 Cast 2 s Reuse 5 s

    ActivePhysical
  • M. Def. lvl 40

    Increases M. Def. by 101 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 41

    Increases M. Def. by 103 and Resistance to magic damage by 15%.

    Passive
  • Focus Mind lvl 5

    Increases MP Recovery Bonus by 4.7.

    Passive
  • Sword/Blunt Weapon Mastery lvl 34

    Increases P. Atk. by 52.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 35

    Increases P. Atk. by 54.6 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 41

    Increases P. Def. by 131 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 42

    Increases P. Def. by 134.7 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 6

    Increases P. Def. by 168.375 when HP is below 30%.

    Passive
  • Shield Fortress lvl 1 Mechanics explained

    Shield Defense +446: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 12 MP.

    MP 12

    Toggle
  • Tribunal lvl 5 Mechanics explained

    Inflicts holy damage on the enemy with 1337 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30% and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 62 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 5

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 30 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Deflect Magic lvl 2

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 29 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Combat Aura lvl 2

    Increases party member's P. Atk. by 4% and Atk. Spd. by 4% for 20 minutes.

    MP 48 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Shield Strike lvl 10

    Attacks the enemy using a shield with 2653 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 65 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 66

  • Summon Storm Cubic lvl 6

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 10 Spirit Ore when summoning.

    Each use takes: Spirit Ore x10

    MP 62 Cast 6 s Reuse 5 s

    ActiveMagic
  • Charm lvl 43

    Decreases the enemy's aggression toward the user by 423.

    MP 30 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 44

    Decreases the enemy's aggression toward the user by 428.

    MP 32 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 28

    Uses 7243 Power to provoke nearby enemies to attack.

    MP 90 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 29

    Uses 7324 Power to provoke nearby enemies to attack.

    MP 92 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 40

    Provokes the target to attack with 10864 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 41

    Provokes the target to attack with 10986 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Elemental Heal lvl 46

    Restores one's own HP with 482 Power.

    MP 210 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 47

    Restores one's own HP with 490 Power.

    MP 214 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 12

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 32 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 5

    Holds nearby undead monsters for 10 seconds.

    MP 46 Cast 2 s Reuse 5 s

    ActivePhysical
  • M. Def. lvl 42

    Increases M. Def. by 106 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 43

    Increases M. Def. by 109 and Resistance to magic damage by 15%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 36

    Increases P. Atk. by 56.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 37

    Increases P. Atk. by 58.9 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 43

    Increases P. Def. by 138.4 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 44

    Increases P. Def. by 142.1 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 7

    Increases P. Def. by 177.625 when HP is below 30%.

    Passive
  • Shield Fortress lvl 2 Mechanics explained

    Shield Defense +469: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Tribunal lvl 6 Mechanics explained

    Inflicts holy damage on the enemy with 1437 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 40% and Resistance to every type of close range weapon by 16. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 64 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 6

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 31 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Summon Attractive Cubic lvl 2

    Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 9 Spirit Ore.

    Each use takes: Spirit Ore x9

    MP 62 Cast 6 s Reuse 5 s

    ActiveMagic
  • Shield Strike lvl 11

    Attacks the enemy using a shield with 2850 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 67 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 68

  • Charm lvl 45

    Decreases the enemy's aggression toward the user by 432.

    MP 32 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 46

    Decreases the enemy's aggression toward the user by 437.

    MP 33 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 30

    Uses 7403 Power to provoke nearby enemies to attack.

    MP 93 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 31

    Uses 7478 Power to provoke nearby enemies to attack.

    MP 95 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 42

    Provokes the target to attack with 11105 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 43

    Provokes the target to attack with 11216 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Elemental Heal lvl 48

    Restores one's own HP with 498 Power.

    MP 218 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 49

    Restores one's own HP with 506 Power.

    MP 222 Cast 5 s Reuse 3 s

    ActiveMagic
  • Summon Life Cubic lvl 6

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    MP 64 Cast 6 s Reuse 5 s

    ActiveMagic
  • Entangle lvl 13

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 33 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 6

    Holds nearby undead monsters for 10 seconds.

    MP 48 Cast 2 s Reuse 5 s

    ActivePhysical
  • M. Def. lvl 44

    Increases M. Def. by 111 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 45

    Increases M. Def. by 114 and Resistance to magic damage by 15%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 38

    Increases P. Atk. by 61.1 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 39

    Increases P. Atk. by 63.3 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 45

    Increases P. Def. by 145.8 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 46

    Increases P. Def. by 149.6 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 8

    Increases P. Def. by 187 when HP is below 30%.

    Passive
  • Shield Fortress lvl 3 Mechanics explained

    Shield Defense +491: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Tribunal lvl 7 Mechanics explained

    Inflicts holy damage on the enemy with 1538 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 40% and Resistance to every type of close range weapon by 16. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 66 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 7

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 32 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Deflect Magic lvl 3

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 29 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Shield Strike lvl 12

    Attacks the enemy using a shield with 3050 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 69 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 70

  • Summon Storm Cubic lvl 7

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 11 Spirit Ore when summoning.

    Each use takes: Spirit Ore x11

    MP 65 Cast 6 s Reuse 5 s

    ActiveMagic
  • Charm lvl 47

    Decreases the enemy's aggression toward the user by 441.

    MP 33 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 48

    Decreases the enemy's aggression toward the user by 445.

    MP 33 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 32

    Uses 7550 Power to provoke nearby enemies to attack.

    MP 96 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 33

    Uses 7618 Power to provoke nearby enemies to attack.

    MP 97 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 44

    Provokes the target to attack with 11324 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 45

    Provokes the target to attack with 11427 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Elemental Heal lvl 50

    Restores one's own HP with 513 Power.

    MP 224 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 51

    Restores one's own HP with 520 Power.

    MP 228 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 14

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 33 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 7

    Holds nearby undead monsters for 10 seconds.

    MP 49 Cast 2 s Reuse 5 s

    ActivePhysical
  • M. Def. lvl 46

    Increases M. Def. by 116 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 47

    Increases M. Def. by 119 and Resistance to magic damage by 20%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 40

    Increases P. Atk. by 65.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 41

    Increases P. Atk. by 67.6 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 47

    Increases P. Def. by 153.4 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 48

    Increases P. Def. by 157.2 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Guard Stance lvl 4 Mechanics explained

    P. Def. +256.5, Shield Block Rate +50%.
    While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Final Fortress lvl 9

    Increases P. Def. by 196.5 when HP is below 30%.

    Passive
  • Shield Fortress lvl 4 Mechanics explained

    Shield Defense +514: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Tribunal lvl 8 Mechanics explained

    Inflicts holy damage on the enemy with 1639 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 40% and Resistance to every type of close range weapon by 16. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 68 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 8

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 33 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Summon Attractive Cubic lvl 3

    Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    MP 65 Cast 6 s Reuse 5 s

    ActiveMagic
  • Combat Aura lvl 3

    Increases party member's P. Atk. by 5% and Atk. Spd. by 5% for 20 minutes.

    MP 52 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Shield Strike lvl 13

    Attacks the enemy using a shield with 3252 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 71 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 72

  • Charm lvl 49

    Decreases the enemy's aggression toward the user by 449.

    MP 34 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 50

    Decreases the enemy's aggression toward the user by 452.

    MP 34 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 34

    Uses 7682 Power to provoke nearby enemies to attack.

    MP 99 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 35

    Uses 7742 Power to provoke nearby enemies to attack.

    MP 100 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 46

    Provokes the target to attack with 11522 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 47

    Provokes the target to attack with 11612 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Elemental Heal lvl 52

    Restores one's own HP with 527 Power.

    MP 230 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 53

    Restores one's own HP with 534 Power.

    MP 233 Cast 5 s Reuse 3 s

    ActiveMagic
  • Summon Life Cubic lvl 7

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 11 Spirit Ore.

    Each use takes: Spirit Ore x11

    MP 67 Cast 6 s Reuse 5 s

    ActiveMagic
  • Entangle lvl 15

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 34 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 8

    Holds nearby undead monsters for 10 seconds.

    MP 50 Cast 2 s Reuse 5 s

    ActivePhysical
  • M. Def. lvl 48

    Increases M. Def. by 122 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 49

    Increases M. Def. by 124 and Resistance to magic damage by 20%.

    Passive
  • Focus Mind lvl 6

    Increases MP Recovery Bonus by 5.1.

    Passive
  • Sword/Blunt Weapon Mastery lvl 42

    Increases P. Atk. by 69.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 43

    Increases P. Atk. by 72 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 49

    Increases P. Def. by 161 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 50

    Increases P. Def. by 164.9 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 10

    Increases P. Def. by 206.125 when HP is below 30%.

    Passive
  • Shield Fortress lvl 5 Mechanics explained

    Shield Defense +537: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Toggle
  • Tribunal lvl 9 Mechanics explained

    Inflicts holy damage on the enemy with 1741 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 40% and Resistance to every type of close range weapon by 16. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 70 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 9

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 34 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Deflect Magic lvl 4

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 29 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Shield Strike lvl 14

    Attacks the enemy using a shield with 3453 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 73 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 74

  • Summon Storm Cubic lvl 8

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 11 Spirit Ore when summoning.

    Each use takes: Spirit Ore x11

    MP 69 Cast 6 s Reuse 5 s

    ActiveMagic
  • Charm lvl 51

    Decreases the enemy's aggression toward the user by 455.

    MP 34 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Charm lvl 52

    Decreases the enemy's aggression toward the user by 458.

    MP 35 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Aura of Hate lvl 36

    Uses 7798 Power to provoke nearby enemies to attack.

    MP 101 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 37

    Uses 7850 Power to provoke nearby enemies to attack.

    MP 102 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 48

    Provokes the target to attack with 11697 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 49

    Provokes the target to attack with 11774 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Elemental Heal lvl 54

    Restores one's own HP with 540 Power.

    MP 237 Cast 5 s Reuse 3 s

    ActiveMagic
  • Elemental Heal lvl 55

    Restores one's own HP with 546 Power.

    MP 239 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 16

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 35 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Divine Aura lvl 9

    Holds nearby undead monsters for 10 seconds.

    MP 51 Cast 2 s Reuse 5 s

    ActivePhysical
  • M. Def. lvl 50

    Increases M. Def. by 127 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 51

    Increases M. Def. by 130 and Resistance to magic damage by 20%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 44

    Increases P. Atk. by 74.2 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 45

    Increases P. Atk. by 76.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 51

    Increases P. Def. by 168.7 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 52

    Increases P. Def. by 172.6 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 11

    Increases P. Def. by 215.75 when HP is below 30%.

    Passive
  • Shield Fortress lvl 6 Mechanics explained

    Shield Defense +560: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Toggle
  • Tribunal lvl 10 Mechanics explained

    Inflicts holy damage on the enemy with 1841 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 50% and Resistance to every type of close range weapon by 20. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 72 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Arrest lvl 10

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 34 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Summon Attractive Cubic lvl 4

    Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 11 Spirit Ore.

    Each use takes: Spirit Ore x11

    MP 69 Cast 6 s Reuse 5 s

    ActiveMagic
  • Shield Strike lvl 15

    Attacks the enemy using a shield with 3653 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 75 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 76

All skills

Temple Knight

2nd profession 34
  • Aggression lvl 13-49 from character level 40

    Provokes the target to attack with 6468 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aura of Hate lvl 1-37 from character level 40

    Uses 4312 Power to provoke nearby enemies to attack.

    MP 50 Cast 1 s Reuse 40 s

    ActivePhysical
  • Charm lvl 16-52 from character level 40

    Decreases the enemy's aggression toward the user by 252.

    MP 18 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Elemental Heal lvl 19-55 from character level 40

    Restores one's own HP with 236 Power.

    MP 115 Cast 5 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 2-16 from character level 40

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 18 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Poison Recovery lvl 2-3 from character level 40

    Cures the user of moderate poisoning.

    MP 35 Cast 1 s Reuse 2 s

    ActiveMagic
  • Shield Strike lvl 1-15 from character level 40

    Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 38 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical
  • Spirit Barrier lvl 1-3 from character level 40

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 18 Cast 4 s Reuse 2 s

    ActiveMagic
  • Summon Storm Cubic lvl 1-8 from character level 40

    Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 4 Spirit Ore when summoning.

    Each use takes: Spirit Ore x4

    MP 35 Cast 6 s Reuse 5 s

    ActiveMagic
  • Vanguard lvl 1 from character level 40

    Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a two-handed sword is equipped, but Shield Defense is decreased.

    MP 31 Cast 5 s Reuse 30 s

    ActivePhysical
  • Divine Armor lvl 1-2 from character level 40

    Increases Resistance to Dark.

    MP 7

    Toggle
  • Heavy Armor Mastery lvl 16-52 from character level 40

    Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • M. Def. lvl 15-51 from character level 40

    Increases M. Def. by 48 and Resistance to magic damage by 5%.

    Passive
  • Shield Mastery lvl 3-4 from character level 40

    Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor.

    Passive
  • Sword/Blunt Weapon Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 13 when using a sword or blunt weapon.

    Passive
  • Deflect Arrow lvl 3-4 from character level 43

    Increases Resistance to bow attacks by 32% and Resistance to crossbow attacks by 16% for 20 minutes.

    MP 19 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Summon Life Cubic lvl 1-7 from character level 43

    Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 5 Spirit Ore.

    Each use takes: Spirit Ore x5

    MP 38 Cast 6 s Reuse 5 s

    ActiveMagic
  • Cubic Mastery lvl 1-2 from character level 43

    Ability to summon 2 Cubics at once.

    Passive
  • Focus Mind lvl 2-6 from character level 43

    Increases MP Recovery Bonus by 3.5.

    Passive
  • Guard Stance lvl 1-4 Mechanics explained from character level 43

    P. Def. +121.8, Shield Block Rate +50%.
    While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 8 MP.

    MP 8

    Toggle
  • Cure Bleeding lvl 2-3 from character level 46

    Heals moderate bleeding.

    MP 42 Cast 1 s Reuse 2 s

    ActiveMagic
  • Ultimate Defense lvl 2 from character level 46

    For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 21 Cast 1 s Reuse 900 s

    ActivePhysical
  • Combat Aura lvl 1-3 from character level 52

    Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes.

    MP 38 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Sprint lvl 2 from character level 52

    Increases Speed by 33 for 20 minutes.

    MP 24 Cast 4 s Reuse 3 s

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Final Fortress lvl 1-11 from character level 52

    Increases P. Def. by 116.875 when HP is below 30%.

    Passive
  • Arrest lvl 1-10 from character level 55

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 25 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Tribunal lvl 1-10 Mechanics explained from character level 55

    Inflicts holy damage on the enemy with 924 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30% and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
    Attack attribute: Holy

    MP 52 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Divine Aura lvl 1-9 from character level 58

    Holds nearby undead monsters for 10 seconds.

    MP 40 Cast 2 s Reuse 5 s

    ActivePhysical
  • Shield Deflect Magic lvl 1-4 from character level 60

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 28 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Aegis lvl 1 from character level 60

    Enables Shield Defense in all directions.

    Passive
  • Patience lvl 1 from character level 60

    10% chance when you take damage from a normal attack or a skill: physical skill power +20% for 7 seconds.

    Passive
  • Summon Attractive Cubic lvl 1-4 from character level 62

    Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 8 Spirit Ore.

    Each use takes: Spirit Ore x8

    MP 58 Cast 6 s Reuse 5 s

    ActiveMagic
  • Shield Fortress lvl 1-6 Mechanics explained from character level 64

    Shield Defense +446: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 12 MP.

    MP 12

    Toggle

Elven Knight

1st profession 16
  • Charm lvl 1-15 from character level 20

    Decreases the enemy's aggression toward the user by 132.

    MP 10 Cast 1.50 s Reuse 15 s Range 600

    ActiveMagic
  • Defense Aura lvl 2 from character level 20

    Increases P. Def. by 12% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s

    ActiveMagic
  • Elemental Heal lvl 4-18 from character level 20

    Restores one's own HP with 95 Power.

    MP 53 Cast 5 s Reuse 3 s

    ActiveMagic
  • Poison Recovery lvl 1 from character level 20

    Cures the user of minor poisoning.

    MP 20 Cast 1 s Reuse 2 s

    ActiveMagic
  • Ultimate Defense lvl 1 from character level 20

    For 30 seconds, increases P. Def. by 1800, M. Def. by 1620, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 10 Cast 1 s Reuse 900 s

    ActivePhysical
  • Heavy Armor Mastery lvl 1-15 from character level 20

    Increases P. Def. by 17.7 and decreases received Critical Damage by 15% when equipped with heavy armor.

    Passive
  • M. Def. lvl 1-14 from character level 20

    Increases M. Def. by 22.

    Passive
  • Shield Mastery lvl 1-2 from character level 20

    Increases Shield Defense by 30% and Defense Rate by 50%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 1.5 when using a sword or blunt weapon.

    Passive
  • Aggression lvl 1-12 from character level 24

    Provokes the target to attack with 3928 Power.

    Cast 0.70 s Reuse 6 s Range 400

    ActivePhysical
  • Cure Bleeding lvl 1 from character level 24

    Heals minor bleeding.

    MP 22 Cast 1 s Reuse 2 s

    ActiveMagic
  • Deflect Arrow lvl 1-2 from character level 24

    Increases Resistance to bow attacks by 16% and Resistance to crossbow attacks by 8% for 20 minutes.

    MP 11 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Attack Aura lvl 2 from character level 28

    Increases P. Atk. by 12% for 20 minutes.

    MP 13 Cast 4 s Reuse 2 s

    ActiveMagic
  • Sprint lvl 1 from character level 32

    Increases Speed by 22 for 20 minutes.

    MP 14 Cast 4 s Reuse 3 s

    ActiveMagic
  • Entangle lvl 1 from character level 36

    Decreases the enemy's Speed by 20% for 1 minute.

    MP 17 Cast 3 s Reuse 2 s Range 600

    ActiveMagic
  • Focus Mind lvl 1 from character level 36

    Increases MP Recovery Bonus by 3.1.

    Passive

Elven Fighter

Starting class 14
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Defense Aura lvl 1 from character level 5

    Increases P. Def. by 8% for 20 minutes.

    MP 5 Cast 4 s Reuse 2 s

    ActiveMagic
  • Mortal Blow lvl 1-9 from character level 5

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Shot lvl 1-9 from character level 5

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Cast 3.20 s Reuse 6 s Range 700

    ActivePhysical
  • Power Strike lvl 1-9 from character level 5

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Attack Aura lvl 1 from character level 10

    Increases P. Atk. by 8% for 20 minutes.

    MP 7 Cast 4 s Reuse 2 s

    ActiveMagic
  • Elemental Heal lvl 1-3 from character level 15

    Restores one's own HP with 71 Power.

    MP 40 Cast 5 s Reuse 3 s

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical