Dark Avenger: skills

Human Β· 2nd profession Β· lvl 40 Β· 31 skills

Quests to become Dark Avenger

Quests for the 2nd profession β†’

Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.

  1. Trial of Dutylvl 35 - 85 Β· Hannavalt walkthrough
  2. Testimony of Trustlvl 37 - 85 Β· Hollint walkthrough
  3. Test of Witchcraftlvl 39 - 85 Β· Orim walkthrough

Or every mark of the profession in one quest: Good Work's Reward walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 40

  • Aura of Hate lvl 1

    Uses 4312 Power to provoke nearby enemies to attack.

    MP 50 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 2

    Uses 4427 Power to provoke nearby enemies to attack.

    MP 51 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 3

    Uses 4544 Power to provoke nearby enemies to attack.

    MP 53 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 13

    Provokes the target to attack with 6468 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 14

    Provokes the target to attack with 6641 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 15

    Provokes the target to attack with 6815 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Life Scavenge lvl 1

    Drains HP from corpses and uses it to restore your HP.

    MP 35 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Drain Health lvl 14

    Inflicts dark damage on the target with 43 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 23 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 15

    Inflicts dark damage on the target with 44 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 23 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 16

    Inflicts dark damage on the target with 46 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 24 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 17

    Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 25 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 18

    Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 27 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 19

    Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 27 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Majesty lvl 2

    Increases P. Def. by 11% and decreases Evasion by 4 for 5 minutes.

    MP 18 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Reflect Damage lvl 1

    For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.

    MP 18 Cast 4 s Reuse 2 s

    ActiveMagic
  • Shield Stun lvl 16 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 18 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 17 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 19 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 18 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 19 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • M. Def. lvl 15

    Increases M. Def. by 48 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 16

    Increases M. Def. by 50 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 17

    Increases M. Def. by 51 and Resistance to magic damage by 5%.

    Passive
  • Shield Mastery lvl 3

    Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor.

    Passive
  • Sword/Blunt Weapon Mastery lvl 9

    Increases P. Atk. by 13 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 10

    Increases P. Atk. by 14 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 11

    Increases P. Atk. by 15.1 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 16

    Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 17

    Increases P. Def. by 57.1 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 18

    Increases P. Def. by 59.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Summon Dark Panther lvl 1

    Summons a Dark Panther capable of agile attacks. Consumes 1 C-Grade Crystal when summoning and additionally consumes 1 at a time for 4 times. Uses 15% of acquired Exp. points.

    Each use takes: Crystal (C-Grade) x1

    While it is out it takes: Crystal (C-Grade) x1 (4 times)

    MP 70 Cast 15 s Reuse 5 s

    ActiveMagic
  • Vanguard lvl 1

    Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped, but Shield Defense is decreased.

    MP 31 Cast 5 s Reuse 30 s

    ActivePhysical
  • Shield Strike lvl 1

    Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 38 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 43

  • Aura of Hate lvl 4

    Uses 4661 Power to provoke nearby enemies to attack.

    MP 54 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 5

    Uses 4778 Power to provoke nearby enemies to attack.

    MP 55 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 6

    Uses 4895 Power to provoke nearby enemies to attack.

    MP 57 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 16

    Provokes the target to attack with 6992 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 17

    Provokes the target to attack with 7166 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 18

    Provokes the target to attack with 7343 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Life Scavenge lvl 2

    Drains HP from corpses and uses it to restore your HP.

    MP 38 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Drain Health lvl 20

    Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 28 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 21

    Inflicts dark damage on the target with 55 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 28 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 22

    Inflicts dark damage on the target with 57 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 29 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Iron Will lvl 1

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 19 Cast 4 s Reuse 2 s

    ActiveMagic
  • Shield Stun lvl 19 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 19 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 20 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 20 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 21 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 21 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Deflect Arrow lvl 3

    Increases Resistance to bow attacks by 32% and Resistance to crossbow attacks by 16% for 20 minutes.

    MP 19 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Hamstring lvl 1 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 19 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 18

    Increases M. Def. by 53 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 19

    Increases M. Def. by 55 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 20

    Increases M. Def. by 57 and Resistance to magic damage by 5%.

    Passive
  • Focus Mind lvl 2

    Increases MP Recovery Bonus by 3.5.

    Passive
  • Sword/Blunt Weapon Mastery lvl 12

    Increases P. Atk. by 16.2 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 13

    Increases P. Atk. by 17.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 14

    Increases P. Atk. by 18.5 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 19

    Increases P. Def. by 62.1 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 20

    Increases P. Def. by 64.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 21

    Increases P. Def. by 67.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Shield Strike lvl 2

    Attacks the enemy using a shield with 992 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 41 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 46

  • Aura of Hate lvl 7

    Uses 5013 Power to provoke nearby enemies to attack.

    MP 58 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 8

    Uses 5131 Power to provoke nearby enemies to attack.

    MP 60 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 9

    Uses 5248 Power to provoke nearby enemies to attack.

    MP 61 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 19

    Provokes the target to attack with 7519 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 20

    Provokes the target to attack with 7696 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 21

    Provokes the target to attack with 7872 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Life Scavenge lvl 3

    Drains HP from corpses and uses it to restore your HP.

    MP 42 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 1

    Frightens the enemy into fleeing for 10 seconds.

    MP 22 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 23

    Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 30 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 24

    Inflicts dark damage on the target with 60 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 30 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 25

    Inflicts dark damage on the target with 61 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 32 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Reflect Damage lvl 2

    For 20 minutes, transfers 15% of received standard short-range damage back to the enemy.

    MP 22 Cast 4 s Reuse 2 s

    ActiveMagic
  • Shield Stun lvl 22 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 21 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 23 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 22 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 24 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 22 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Corpse Plague lvl 1

    Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 41 HP every second.

    MP 22 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Ultimate Defense lvl 2

    For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 21 Cast 1 s Reuse 900 s

    ActivePhysical
  • Hamstring lvl 2 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 22 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 21

    Increases M. Def. by 59 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 22

    Increases M. Def. by 61 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 23

    Increases M. Def. by 62 and Resistance to magic damage by 5%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 15

    Increases P. Atk. by 19.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 16

    Increases P. Atk. by 21.1 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 17

    Increases P. Atk. by 22.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 22

    Increases P. Def. by 70 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 23

    Increases P. Def. by 72.7 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 24

    Increases P. Def. by 75.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Aegis Stance lvl 1

    Enables Shield Defense from all directions and decreases Shield Defense by 30%.

    MP 9

    Toggle
  • Shield Strike lvl 3

    Attacks the enemy using a shield with 1171 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 44 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 49

  • Aura of Hate lvl 10

    Uses 5365 Power to provoke nearby enemies to attack.

    MP 63 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 11

    Uses 5481 Power to provoke nearby enemies to attack.

    MP 64 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 12

    Uses 5597 Power to provoke nearby enemies to attack.

    MP 66 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 22

    Provokes the target to attack with 8047 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 23

    Provokes the target to attack with 8221 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 24

    Provokes the target to attack with 8396 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Life Scavenge lvl 4

    Drains HP from corpses and uses it to restore your HP.

    MP 44 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 2

    Frightens the enemy into fleeing for 10 seconds.

    MP 23 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 26

    Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 32 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 27

    Inflicts dark damage on the target with 65 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 33 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 28

    Inflicts dark damage on the target with 66 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 34 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Iron Will lvl 2

    Increases the user's M. Def. by 23% for 20 minutes.

    MP 23 Cast 4 s Reuse 2 s

    ActiveMagic
  • Shield Stun lvl 25 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 23 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 26 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 24 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 27 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 24 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Deflect Arrow lvl 4

    Increases Resistance to bow attacks by 40% and Resistance to crossbow attacks by 20% for 20 minutes.

    MP 22 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Hamstring lvl 3 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 23 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 24

    Increases M. Def. by 64 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 25

    Increases M. Def. by 67 and Resistance to magic damage by 5%.

    Passive
  • M. Def. lvl 26

    Increases M. Def. by 69 and Resistance to magic damage by 5%.

    Passive
  • Focus Mind lvl 3

    Increases MP Recovery Bonus by 3.9.

    Passive
  • Sword/Blunt Weapon Mastery lvl 18

    Increases P. Atk. by 23.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 19

    Increases P. Atk. by 25.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 20

    Increases P. Atk. by 26.8 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 25

    Increases P. Def. by 78.4 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 26

    Increases P. Def. by 81.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 27

    Increases P. Def. by 84.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Summon Dark Panther lvl 2

    Summons a Dark Panther capable of agile attacks. Consumes 3 C-Grade Crystals when summoning and additionally consumes 1 at a time for 4 times. Uses 15% of acquired Exp. points.

    Each use takes: Crystal (C-Grade) x3

    While it is out it takes: Crystal (C-Grade) x1 (4 times)

    MP 88 Cast 15 s Reuse 5 s

    ActiveMagic
  • Shield Strike lvl 4

    Attacks the enemy using a shield with 1371 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 48 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 52

  • Aura of Hate lvl 13

    Uses 5713 Power to provoke nearby enemies to attack.

    MP 67 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 14

    Uses 5827 Power to provoke nearby enemies to attack.

    MP 69 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 15

    Uses 5939 Power to provoke nearby enemies to attack.

    MP 70 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 25

    Provokes the target to attack with 8569 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 26

    Provokes the target to attack with 8740 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 27

    Provokes the target to attack with 8909 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Life Scavenge lvl 5

    Drains HP from corpses and uses it to restore your HP.

    MP 48 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 3

    Frightens the enemy into fleeing for 10 seconds.

    MP 24 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 29

    Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 34 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 30

    Inflicts dark damage on the target with 70 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 35 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 31

    Inflicts dark damage on the target with 72 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 35 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Reflect Damage lvl 3

    For 20 minutes, returns 20% of received standard short-range damage back to the enemy.

    MP 24 Cast 4 s Reuse 2 s

    ActiveMagic
  • Shield Stun lvl 28 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 25 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 29 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 25 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 30 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 26 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Hamstring lvl 4 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 24 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 27

    Increases M. Def. by 71 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 28

    Increases M. Def. by 73 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 29

    Increases M. Def. by 75 and Resistance to magic damage by 10%.

    Passive
  • Shield Mastery lvl 4

    Increases Shield Defense by 60% and Defense Rate by 100%. Additionally increases P. Def. by 10% when equipped with heavy armor.

    Passive
  • Sword/Blunt Weapon Mastery lvl 21

    Increases P. Atk. by 28.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 22

    Increases P. Atk. by 29.9 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 23

    Increases P. Atk. by 31.6 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 28

    Increases P. Def. by 87.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 29

    Increases P. Def. by 90.4 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 30

    Increases P. Def. by 93.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 1

    Increases P. Def. by 116.875 when HP is below 30%.

    Passive
  • Combat Aura lvl 1

    Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes.

    MP 38 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Shield Strike lvl 5

    Attacks the enemy using a shield with 1592 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 51 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical
  • Divine Inspiration lvl 1

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive

Level 55

  • Aura of Hate lvl 16

    Uses 6051 Power to provoke nearby enemies to attack.

    MP 72 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 17

    Uses 6161 Power to provoke nearby enemies to attack.

    MP 74 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 18

    Uses 6271 Power to provoke nearby enemies to attack.

    MP 75 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 28

    Provokes the target to attack with 9076 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 29

    Provokes the target to attack with 9242 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 30

    Provokes the target to attack with 9406 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Life Scavenge lvl 6

    Drains HP from corpses and uses it to restore your HP.

    MP 50 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 4

    Frightens the enemy into fleeing for 10 seconds.

    MP 25 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 32

    Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 37 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 33

    Inflicts dark damage on the target with 75 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 38 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 34

    Inflicts dark damage on the target with 77 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 38 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Iron Will lvl 3

    Increases the user's M. Def. by 30% for 20 minutes.

    MP 25 Cast 4 s Reuse 2 s

    ActiveMagic
  • Shield Stun lvl 31 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 26 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 32 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 27 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 33 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 28 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Hamstring lvl 5 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 25 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 30

    Increases M. Def. by 77 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 31

    Increases M. Def. by 79 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 32

    Increases M. Def. by 82 and Resistance to magic damage by 10%.

    Passive
  • Focus Mind lvl 4

    Increases MP Recovery Bonus by 4.3.

    Passive
  • Sword/Blunt Weapon Mastery lvl 24

    Increases P. Atk. by 33.3 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 25

    Increases P. Atk. by 35 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 26

    Increases P. Atk. by 36.8 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 31

    Increases P. Def. by 96.7 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 32

    Increases P. Def. by 99.9 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 33

    Increases P. Def. by 103.2 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 2

    Increases P. Def. by 129 when HP is below 30%.

    Passive
  • Judgment lvl 1

    Inflicts dark damage on the enemy with 1056 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 52 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 1

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 25 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 1

    For 20 seconds, frightens an angel into fleeing. Consumes 5 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x5

    MP 50 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Strike lvl 6

    Attacks the enemy using a shield with 1832 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 55 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 58

  • Aura of Hate lvl 19

    Uses 6379 Power to provoke nearby enemies to attack.

    MP 77 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 20

    Uses 6483 Power to provoke nearby enemies to attack.

    MP 78 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 21

    Uses 6587 Power to provoke nearby enemies to attack.

    MP 80 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 31

    Provokes the target to attack with 9568 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 32

    Provokes the target to attack with 9724 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aggression lvl 33

    Provokes the target to attack with 9881 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Life Scavenge lvl 7

    Drains HP from corpses and uses it to restore your HP.

    MP 54 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 5

    Frightens the enemy into fleeing for 10 seconds.

    MP 28 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 35

    Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 39 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 36

    Inflicts dark damage on the target with 80 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 40 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 37

    Inflicts dark damage on the target with 82 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 40 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Majesty lvl 3

    Increases P. Def. by 15% and decreases Evasion by 6 for 5 minutes.

    MP 27 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Shield Stun lvl 34 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 28 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 35 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 29 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 36 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 29 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Corpse Plague lvl 2

    Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 50 HP every second.

    MP 28 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Hamstring lvl 6 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 28 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 33

    Increases M. Def. by 84 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 34

    Increases M. Def. by 86 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 35

    Increases M. Def. by 89 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 27

    Increases P. Atk. by 38.6 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 28

    Increases P. Atk. by 40.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 29

    Increases P. Atk. by 42.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 34

    Increases P. Def. by 106.5 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 35

    Increases P. Def. by 109.9 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 36

    Increases P. Def. by 113.3 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • Summon Dark Panther lvl 3

    Summons a Dark Panther capable of agile attacks. Consumes 3 C-Grade Crystals when summoning and additionally consumes 2 at a time for 4 times. Uses 15% of acquired Exp. points.

    Each use takes: Crystal (C-Grade) x3

    While it is out it takes: Crystal (C-Grade) x2 (4 times)

    MP 107 Cast 15 s Reuse 5 s

    ActiveMagic
  • Final Fortress lvl 3

    Increases P. Def. by 141.625 when HP is below 30%.

    Passive
  • Judgment lvl 2

    Inflicts dark damage on the enemy with 1205 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 56 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 2

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 27 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 2

    For 20 seconds, frightens an angel into fleeing. Consumes 6 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x6

    MP 53 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Strike lvl 7

    Attacks the enemy using a shield with 2091 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 58 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 60

  • Aura of Hate lvl 22

    Uses 6688 Power to provoke nearby enemies to attack.

    MP 81 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 23

    Uses 6788 Power to provoke nearby enemies to attack.

    MP 83 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 34

    Provokes the target to attack with 10032 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 35

    Provokes the target to attack with 10181 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Life Scavenge lvl 8

    Drains HP from corpses and uses it to restore your HP.

    MP 55 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 6

    Frightens the enemy into fleeing for 10 seconds.

    MP 28 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 38

    Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 42 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 39

    Inflicts dark damage on the target with 85 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 42 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Shield Stun lvl 37 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 30 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 38 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 31 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Hamstring lvl 7 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 28 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 36

    Increases M. Def. by 91 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 37

    Increases M. Def. by 94 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 30

    Increases P. Atk. by 44.4 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 31

    Increases P. Atk. by 46.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 37

    Increases P. Def. by 116.8 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 38

    Increases P. Def. by 120.3 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 4

    Increases P. Def. by 150.375 when HP is below 30%.

    Passive
  • Judgment lvl 3

    Inflicts dark damage on the enemy with 1309 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 58 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 3

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 28 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 3

    For 20 seconds, frightens an angel into fleeing. Consumes 7 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x7

    MP 55 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Deflect Magic lvl 1

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 28 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Patience lvl 1

    10% chance when you take damage from a normal attack or a skill: physical skill power +20% for 7 seconds.

    Passive
  • Shield Strike lvl 8

    Attacks the enemy using a shield with 2272 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 61 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 61

Level 62

  • Aura of Hate lvl 24

    Uses 6884 Power to provoke nearby enemies to attack.

    MP 85 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 25

    Uses 6977 Power to provoke nearby enemies to attack.

    MP 86 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 36

    Provokes the target to attack with 10325 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 37

    Provokes the target to attack with 10466 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Life Scavenge lvl 9

    Drains HP from corpses and uses it to restore your HP.

    MP 58 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 7

    Frightens the enemy into fleeing for 10 seconds.

    MP 29 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 40

    Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 43 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 41

    Inflicts dark damage on the target with 89 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 44 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Shield Stun lvl 39 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 31 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 40 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 31 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Corpse Plague lvl 3

    Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 58 HP every second.

    MP 29 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Hamstring lvl 8 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 29 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 38

    Increases M. Def. by 96 and Resistance to magic damage by 10%.

    Passive
  • M. Def. lvl 39

    Increases M. Def. by 98 and Resistance to magic damage by 10%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 32

    Increases P. Atk. by 48.4 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 33

    Increases P. Atk. by 50.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 39

    Increases P. Def. by 123.8 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 40

    Increases P. Def. by 127.4 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Summon Dark Panther lvl 4

    Summons a Dark Panther capable of agile attacks. Consumes 2 C-Grade Crystals when summoning and additionally consumes 3 at a time for 4 times. Uses 15% of acquired Exp. points.

    Each use takes: Crystal (C-Grade) x2

    While it is out it takes: Crystal (C-Grade) x3 (4 times)

    MP 115 Cast 15 s Reuse 5 s

    ActiveMagic
  • Final Fortress lvl 5

    Increases P. Def. by 159.25 when HP is below 30%.

    Passive
  • Judgment lvl 4

    Inflicts dark damage on the enemy with 1417 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 60 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 4

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 29 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 4

    For 20 seconds, frightens an angel into fleeing. Consumes 7 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x7

    MP 58 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Strike lvl 9

    Attacks the enemy using a shield with 2460 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 62 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 64

  • Aura of Hate lvl 26

    Uses 7069 Power to provoke nearby enemies to attack.

    MP 87 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 27

    Uses 7157 Power to provoke nearby enemies to attack.

    MP 89 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 38

    Provokes the target to attack with 10603 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 39

    Provokes the target to attack with 10736 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Life Scavenge lvl 10

    Drains HP from corpses and uses it to restore your HP.

    MP 60 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 8

    Frightens the enemy into fleeing for 10 seconds.

    MP 30 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 42

    Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 44 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 43

    Inflicts dark damage on the target with 92 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 45 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Shield Stun lvl 41 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 32 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 42 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 33 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Hamstring lvl 9 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 30 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 40

    Increases M. Def. by 101 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 41

    Increases M. Def. by 103 and Resistance to magic damage by 15%.

    Passive
  • Focus Mind lvl 5

    Increases MP Recovery Bonus by 4.7.

    Passive
  • Sword/Blunt Weapon Mastery lvl 34

    Increases P. Atk. by 52.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 35

    Increases P. Atk. by 54.6 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 41

    Increases P. Def. by 131 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 42

    Increases P. Def. by 134.7 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 6

    Increases P. Def. by 168.375 when HP is below 30%.

    Passive
  • Shield Fortress lvl 1 Mechanics explained

    Shield Defense +446: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 12 MP.

    MP 12

    Toggle
  • Judgment lvl 5

    Inflicts dark damage on the enemy with 1528 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 62 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 5

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 30 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 5

    For 20 seconds, frightens an angel into fleeing. Consumes 8 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x8

    MP 59 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Deflect Magic lvl 2

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 29 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Combat Aura lvl 2

    Increases party member's P. Atk. by 4% and Atk. Spd. by 4% for 20 minutes.

    MP 48 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Shield Strike lvl 10

    Attacks the enemy using a shield with 2653 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 65 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 66

  • Aura of Hate lvl 28

    Uses 7243 Power to provoke nearby enemies to attack.

    MP 90 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 29

    Uses 7324 Power to provoke nearby enemies to attack.

    MP 92 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 40

    Provokes the target to attack with 10864 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 41

    Provokes the target to attack with 10986 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Life Scavenge lvl 11

    Drains HP from corpses and uses it to restore your HP.

    MP 62 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 9

    Frightens the enemy into fleeing for 10 seconds.

    MP 32 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 44

    Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 45 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 45

    Inflicts dark damage on the target with 96 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 47 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Shield Stun lvl 43 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 33 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 44 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 34 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Hamstring lvl 10 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 32 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 42

    Increases M. Def. by 106 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 43

    Increases M. Def. by 109 and Resistance to magic damage by 15%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 36

    Increases P. Atk. by 56.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 37

    Increases P. Atk. by 58.9 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 43

    Increases P. Def. by 138.4 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 44

    Increases P. Def. by 142.1 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Summon Dark Panther lvl 5

    Summons a Dark Panther capable of agile attacks. Consumes 4 C-Grade Crystals when summoning and additionally consumes 3 at a time for 4 times. Uses 15% of acquired Exp. points.

    Each use takes: Crystal (C-Grade) x4

    While it is out it takes: Crystal (C-Grade) x4 (4 times)

    MP 123 Cast 15 s Reuse 5 s

    ActiveMagic
  • Final Fortress lvl 7

    Increases P. Def. by 177.625 when HP is below 30%.

    Passive
  • Shield Fortress lvl 2 Mechanics explained

    Shield Defense +469: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Judgment lvl 6

    Inflicts dark damage on the enemy with 1642 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30% and Resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 64 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 6

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 31 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 6

    For 20 seconds, frightens an angel into fleeing. Consumes 8 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x8

    MP 61 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Strike lvl 11

    Attacks the enemy using a shield with 2850 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 67 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 68

  • Aura of Hate lvl 30

    Uses 7403 Power to provoke nearby enemies to attack.

    MP 93 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 31

    Uses 7478 Power to provoke nearby enemies to attack.

    MP 95 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 42

    Provokes the target to attack with 11105 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 43

    Provokes the target to attack with 11216 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Life Scavenge lvl 12

    Drains HP from corpses and uses it to restore your HP.

    MP 64 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 10

    Frightens the enemy into fleeing for 10 seconds.

    MP 33 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 46

    Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 48 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 47

    Inflicts dark damage on the target with 99 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 48 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Shield Stun lvl 45 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 34 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 46 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 35 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Hamstring lvl 11 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 33 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 44

    Increases M. Def. by 111 and Resistance to magic damage by 15%.

    Passive
  • M. Def. lvl 45

    Increases M. Def. by 114 and Resistance to magic damage by 15%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 38

    Increases P. Atk. by 61.1 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 39

    Increases P. Atk. by 63.3 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 45

    Increases P. Def. by 145.8 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 46

    Increases P. Def. by 149.6 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 8

    Increases P. Def. by 187 when HP is below 30%.

    Passive
  • Shield Fortress lvl 3 Mechanics explained

    Shield Defense +491: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Judgment lvl 7

    Inflicts dark damage on the enemy with 1757 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30% and Resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 66 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 7

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 32 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 7

    For 20 seconds, frightens an angel into fleeing. Consumes 9 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x9

    MP 63 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Deflect Magic lvl 3

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 29 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Shield Strike lvl 12

    Attacks the enemy using a shield with 3050 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 69 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 70

  • Aura of Hate lvl 32

    Uses 7550 Power to provoke nearby enemies to attack.

    MP 96 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 33

    Uses 7618 Power to provoke nearby enemies to attack.

    MP 97 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 44

    Provokes the target to attack with 11324 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 45

    Provokes the target to attack with 11427 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Life Scavenge lvl 13

    Drains HP from corpses and uses it to restore your HP.

    MP 65 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 11

    Frightens the enemy into fleeing for 10 seconds.

    MP 33 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 48

    Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 49 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 49

    Inflicts dark damage on the target with 102 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 49 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Shield Stun lvl 47 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 35 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 48 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 36 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Corpse Plague lvl 4

    Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 63 HP every second.

    MP 33 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Hamstring lvl 12 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 33 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 46

    Increases M. Def. by 116 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 47

    Increases M. Def. by 119 and Resistance to magic damage by 20%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 40

    Increases P. Atk. by 65.5 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 41

    Increases P. Atk. by 67.6 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 47

    Increases P. Def. by 153.4 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 48

    Increases P. Def. by 157.2 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Summon Dark Panther lvl 6

    Summons a Dark Panther capable of agile attacks. Consumes 4 C-grade Crystals when summoning and additionally consumes 4 at a time for 4 times. Uses 15% of acquired Exp. points.

    Each use takes: Crystal (C-Grade) x4

    While it is out it takes: Crystal (C-Grade) x4 (4 times)

    MP 130 Cast 15 s Reuse 5 s

    ActiveMagic
  • Final Fortress lvl 9

    Increases P. Def. by 196.5 when HP is below 30%.

    Passive
  • Shield Fortress lvl 4 Mechanics explained

    Shield Defense +514: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Judgment lvl 8

    Inflicts dark damage on the enemy with 1873 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30% and Resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 68 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 8

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 33 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 8

    For 20 seconds, frightens an angel into fleeing. Consumes 9 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x9

    MP 65 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Combat Aura lvl 3

    Increases party member's P. Atk. by 5% and Atk. Spd. by 5% for 20 minutes.

    MP 52 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Shield Strike lvl 13

    Attacks the enemy using a shield with 3252 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 71 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 72

  • Aura of Hate lvl 34

    Uses 7682 Power to provoke nearby enemies to attack.

    MP 99 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 35

    Uses 7742 Power to provoke nearby enemies to attack.

    MP 100 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 46

    Provokes the target to attack with 11522 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 47

    Provokes the target to attack with 11612 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Life Scavenge lvl 14

    Drains HP from corpses and uses it to restore your HP.

    MP 67 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 12

    Frightens the enemy into fleeing for 10 seconds.

    MP 34 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 50

    Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 50 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 51

    Inflicts dark damage on the target with 105 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 50 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Shield Stun lvl 49 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 36 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 50 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 37 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Hamstring lvl 13 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 34 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 48

    Increases M. Def. by 122 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 49

    Increases M. Def. by 124 and Resistance to magic damage by 20%.

    Passive
  • Focus Mind lvl 6

    Increases MP Recovery Bonus by 5.1.

    Passive
  • Sword/Blunt Weapon Mastery lvl 42

    Increases P. Atk. by 69.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 43

    Increases P. Atk. by 72 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 49

    Increases P. Def. by 161 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 50

    Increases P. Def. by 164.9 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Final Fortress lvl 10

    Increases P. Def. by 206.125 when HP is below 30%.

    Passive
  • Shield Fortress lvl 5 Mechanics explained

    Shield Defense +537: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Toggle
  • Judgment lvl 9

    Inflicts dark damage on the enemy with 1989 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 30% and Resistance to every type of close range weapon by 16. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 70 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 9

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 34 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 9

    For 20 seconds, frightens an angel into fleeing. Consumes 10 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x10

    MP 67 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Deflect Magic lvl 4

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 29 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Shield Strike lvl 14

    Attacks the enemy using a shield with 3453 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 73 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 74

  • Aura of Hate lvl 36

    Uses 7798 Power to provoke nearby enemies to attack.

    MP 101 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aura of Hate lvl 37

    Uses 7850 Power to provoke nearby enemies to attack.

    MP 102 Cast 1 s Reuse 40 s

    ActivePhysical
  • Aggression lvl 48

    Provokes the target to attack with 11697 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Aggression lvl 49

    Provokes the target to attack with 11774 Power.

    Cast 0.70 s Reuse 6 s Range 800

    ActivePhysical
  • Life Scavenge lvl 15

    Drains HP from corpses and uses it to restore your HP.

    MP 69 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 13

    Frightens the enemy into fleeing for 10 seconds.

    MP 35 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Drain Health lvl 52

    Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 52 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Drain Health lvl 53

    Inflicts dark damage on the target with 108 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 52 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Shield Stun lvl 51 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 37 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Shield Stun lvl 52 Mechanics explained

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 38 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Hamstring lvl 14 Mechanics explained

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 35 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • M. Def. lvl 50

    Increases M. Def. by 127 and Resistance to magic damage by 20%.

    Passive
  • M. Def. lvl 51

    Increases M. Def. by 130 and Resistance to magic damage by 20%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 44

    Increases P. Atk. by 74.2 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 45

    Increases P. Atk. by 76.4 when using a sword or blunt weapon.

    Passive
  • Heavy Armor Mastery lvl 51

    Increases P. Def. by 168.7 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 52

    Increases P. Def. by 172.6 and decreases received Critical Damage by 35% when equipped with heavy armor.

    Passive
  • Summon Dark Panther lvl 7

    Summons a Dark Panther capable of agile attacks. Consumes 4 C-grade Crystals when summoning and additionally consumes 4 at a time for 4 times. Uses 15% of acquired Exp. points.

    Each use takes: Crystal (C-Grade) x4

    While it is out it takes: Crystal (C-Grade) x4 (4 times)

    MP 137 Cast 15 s Reuse 5 s

    ActiveMagic
  • Final Fortress lvl 11

    Increases P. Def. by 215.75 when HP is below 30%.

    Passive
  • Shield Fortress lvl 6 Mechanics explained

    Shield Defense +560: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Toggle
  • Judgment lvl 10

    Inflicts dark damage on the enemy with 2104 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 35% and Resistance to every type of close range weapon by 20. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 72 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 10

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 34 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Banish Seraph lvl 10

    For 20 seconds, frightens an angel into fleeing. Consumes 10 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x10

    MP 68 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Shield Strike lvl 15

    Attacks the enemy using a shield with 3653 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 75 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical

Level 76

All skills

Dark Avenger

2nd profession 31
  • Aggression lvl 13-49 from character level 40

    Provokes the target to attack with 6468 Power.

    Cast 0.70 s Reuse 6 s Range 600

    ActivePhysical
  • Aura of Hate lvl 1-37 from character level 40

    Uses 4312 Power to provoke nearby enemies to attack.

    MP 50 Cast 1 s Reuse 40 s

    ActivePhysical
  • Drain Health lvl 14-53 from character level 40

    Inflicts dark damage on the target with 43 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 23 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Life Scavenge lvl 1-15 from character level 40

    Drains HP from corpses and uses it to restore your HP.

    MP 35 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Majesty lvl 2-3 from character level 40

    Increases P. Def. by 11% and decreases Evasion by 4 for 5 minutes.

    MP 18 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Reflect Damage lvl 1-3 from character level 40

    For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.

    MP 18 Cast 4 s Reuse 2 s

    ActiveMagic
  • Shield Strike lvl 1-15 from character level 40

    Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

    MP 38 Cast 1.08 s Reuse 6 s Range 40

    ActivePhysical
  • Shield Stun lvl 16-52 Mechanics explained from character level 40

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 18 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Summon Dark Panther lvl 1-7 from character level 40

    Summons a Dark Panther capable of agile attacks. Consumes 1 C-Grade Crystal when summoning and additionally consumes 1 at a time for 4 times. Uses 15% of acquired Exp. points.

    Each use takes: Crystal (C-Grade) x1

    While it is out it takes: Crystal (C-Grade) x1 (4 times)

    MP 70 Cast 15 s Reuse 5 s

    ActiveMagic
  • Vanguard lvl 1 from character level 40

    Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword is equipped, but Shield Defense is decreased.

    MP 31 Cast 5 s Reuse 30 s

    ActivePhysical
  • Heavy Armor Mastery lvl 16-52 from character level 40

    Increases P. Def. by 54.6 and decreases received Critical Damage by 25% when equipped with heavy armor.

    Passive
  • M. Def. lvl 15-51 from character level 40

    Increases M. Def. by 48 and Resistance to magic damage by 5%.

    Passive
  • Shield Mastery lvl 3-4 from character level 40

    Increases Shield Defense by 50% and Defense Rate by 85%. Additionally increases P. Def. by 10% when equipped with heavy armor.

    Passive
  • Sword/Blunt Weapon Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 13 when using a sword or blunt weapon.

    Passive
  • Deflect Arrow lvl 3-4 from character level 43

    Increases Resistance to bow attacks by 32% and Resistance to crossbow attacks by 16% for 20 minutes.

    MP 19 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Hamstring lvl 1-14 Mechanics explained from character level 43

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 19 Cast 1.50 s Reuse 2 s Range 600

    ActivePhysical
  • Iron Will lvl 1-3 from character level 43

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 19 Cast 4 s Reuse 2 s

    ActiveMagic
  • Focus Mind lvl 2-6 from character level 43

    Increases MP Recovery Bonus by 3.5.

    Passive
  • Corpse Plague lvl 1-4 from character level 46

    Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 41 HP every second.

    MP 22 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Horror lvl 1-13 from character level 46

    Frightens the enemy into fleeing for 10 seconds.

    MP 22 Cast 1.50 s Reuse 5 s Range 600

    ActiveMagic
  • Ultimate Defense lvl 2 from character level 46

    For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 21 Cast 1 s Reuse 900 s

    ActivePhysical
  • Aegis Stance lvl 1 from character level 46

    Enables Shield Defense from all directions and decreases Shield Defense by 30%.

    MP 9

    Toggle
  • Combat Aura lvl 1-3 from character level 52

    Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes.

    MP 38 Cast 1.50 s Reuse 2 s

    ActivePhysical
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Final Fortress lvl 1-11 from character level 52

    Increases P. Def. by 116.875 when HP is below 30%.

    Passive
  • Banish Seraph lvl 1-10 from character level 55

    For 20 seconds, frightens an angel into fleeing. Consumes 5 Soul Ore. Lethal Strike is possible.
    Attack attribute: Dark

    Each use takes: Soul Ore x5

    MP 50 Cast 2 s Reuse 4 s Range 150

    ActivePhysical
  • Judgment lvl 1-10 from character level 55

    Inflicts dark damage on the enemy with 1056 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Damage by 25% and Resistance to every type of close range weapon by 12. Requires a sword, blunt weapon, or dualsword. Over-hit and critical hit are possible.
    Attack attribute: Dark

    MP 52 Cast 1.30 s Reuse 4 s Range 40

    ActivePhysical
  • Shackle lvl 1-10 from character level 55

    Provokes the enemy to attack, then immobilizes them for 10 seconds.

    MP 25 Cast 2 s Reuse 4 s Range 600

    ActivePhysical
  • Shield Deflect Magic lvl 1-4 from character level 60

    For 8 seconds, transfers magical damage back to the enemy caster.

    MP 28 Cast 0.50 s Reuse 45 s

    ActivePhysical
  • Patience lvl 1 from character level 60

    10% chance when you take damage from a normal attack or a skill: physical skill power +20% for 7 seconds.

    Passive
  • Shield Fortress lvl 1-6 Mechanics explained from character level 64

    Shield Defense +446: this much P. Def. is added on a successful shield block.
    While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 12 MP.

    MP 12

    Toggle

Human Knight

1st profession 12
  • Drain Health lvl 1-13 from character level 20

    Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
    Attack attribute: Dark

    MP 12 Cast 3 s Reuse 4 s Range 600

    ActiveMagic
  • Majesty lvl 1 from character level 20

    Increases P. Def. by 7% and decreases Evasion by 2 for 5 minutes.

    MP 10 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Shield Stun lvl 1-15 Mechanics explained from character level 20

    Makes an attack with a shield, stunning the target for 9 seconds. Requires a shield.

    MP 10 Cast 1.20 s Reuse 3 s Range 40

    ActivePhysical
  • Ultimate Defense lvl 1 from character level 20

    For 30 seconds, increases P. Def. by 1800, M. Def. by 1620, and Resistance to buff canceling attacks by 80%, and restricts movement.

    MP 10 Cast 1 s Reuse 900 s

    ActivePhysical
  • Heavy Armor Mastery lvl 1-15 from character level 20

    Increases P. Def. by 17.7 and decreases received Critical Damage by 15% when equipped with heavy armor.

    Passive
  • M. Def. lvl 1-14 from character level 20

    Increases M. Def. by 22.

    Passive
  • Shield Mastery lvl 1-2 from character level 20

    Increases Shield Defense by 30% and Defense Rate by 50%.

    Passive
  • Sword/Blunt Weapon Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 1.5 when using a sword or blunt weapon.

    Passive
  • Aggression lvl 1-12 from character level 24

    Provokes the target to attack with 3928 Power.

    Cast 0.70 s Reuse 6 s Range 400

    ActivePhysical
  • Deflect Arrow lvl 1-2 from character level 24

    Increases Resistance to bow attacks by 16% and Resistance to crossbow attacks by 8% for 20 minutes.

    MP 11 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Divine Heal lvl 1-9 from character level 28

    Uses 143 Power to restore the user's HP.

    MP 75 Cast 4 s Reuse 3 s

    ActiveMagic
  • Focus Mind lvl 1 from character level 36

    Increases MP Recovery Bonus by 3.1.

    Passive

Human Fighter

Starting class 12
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Mortal Blow lvl 1-9 from character level 5

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Shot lvl 1-9 from character level 5

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Cast 3.20 s Reuse 6 s Range 700

    ActivePhysical
  • Power Strike lvl 1-9 from character level 5

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Relax lvl 1 from character level 5

    Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.

    MP 2

    Toggle
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical