Monk: skills
Orc Β· 1st profession Β· lvl 20 Β· 13 skills
A quest per class from level 18: it ends with the item the guild master asks for to change the class.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 20
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ActivePhysicalIron Punch lvl 10
Attacks the enemy with 125 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 23 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 11
Attacks the enemy with 136 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 23 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 12
Attacks the enemy with 147 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 23 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalWolf Spirit Totem lvl 1
Possessed by a Wolf's soul, the user's Speed increases by 20% and Accuracy by 3 for 5 minutes. Requires a hand-to-hand weapon.
MP 19 Cast 2 s Reuse 23 s
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ActivePhysicalCripple lvl 1
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 10 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalStunning Fist lvl 1
Attacks the enemy with 42 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 19 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 2
Attacks the enemy with 46 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 19 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 3
Attacks the enemy with 49 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 20 Cast 1.60 s Reuse 3 s Range 40
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PassiveFist Weapon Mastery lvl 1
Increases P. Atk. by 4.5 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 1
Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 2
Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveAgile Movement lvl 1
Increases Accuracy by 2 and Speed by 5 when equipped with light armor.
Level 24
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ActivePhysicalIron Punch lvl 13
Attacks the enemy with 171 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 24 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 14
Attacks the enemy with 185 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 26 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 15
Attacks the enemy with 199 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 27 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalFocused Force lvl 1
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 1
Discharges a powerful energy beam at the enemy with 143 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 17 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 2
Discharges a powerful energy beam at the enemy with 154 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 18 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 3
Discharges a powerful energy beam at the enemy with 166 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 19 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 2
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 11 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalStunning Fist lvl 4
Attacks the enemy with 57 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 21 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 5
Attacks the enemy with 62 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 21 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 6
Attacks the enemy with 67 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 22 Cast 1.60 s Reuse 3 s Range 40
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PassiveFist Weapon Mastery lvl 2
Increases P. Atk. by 7.3 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 3
Increases P. Def. by 3.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 4
Increases P. Def. by 4.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveForce Mastery lvl 1
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 1).
Triggers no more than once every 10 seconds.
Level 28
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ActivePhysicalIron Punch lvl 16
Attacks the enemy with 231 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 29 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 17
Attacks the enemy with 248 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 30 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 18
Attacks the enemy with 267 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 31 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalForce Blaster lvl 4
Discharges a powerful energy beam at the enemy with 193 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 20 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 5
Discharges a powerful energy beam at the enemy with 207 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 21 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 6
Discharges a powerful energy beam at the enemy with 222 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 22 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalBear Spirit Totem lvl 1
Possessed by a Bear's soul, the user's P. Atk. and Critical Damage increases by 20%, and Speed by 30% for 5 minutes. Requires a hand-to-hand weapon.
MP 25 Cast 2 s Reuse 23 s
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ActivePhysicalCripple lvl 3
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 13 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalStunning Fist lvl 7
Attacks the enemy with 77 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 24 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 8
Attacks the enemy with 83 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 25 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 9
Attacks the enemy with 89 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 26 Cast 1.60 s Reuse 3 s Range 40
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PassiveFist Weapon Mastery lvl 3
Increases P. Atk. by 8.9 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 4
Increases P. Atk. by 10.7 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 5
Increases P. Def. by 5.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 6
Increases P. Def. by 6.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
Level 32
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ActivePhysicalIron Punch lvl 19
Attacks the enemy with 307 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 33 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 20
Attacks the enemy with 328 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 33 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 21
Attacks the enemy with 351 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 34 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalFocused Force lvl 2
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 2.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 7
Discharges a powerful energy beam at the enemy with 256 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 23 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 8
Discharges a powerful energy beam at the enemy with 274 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 23 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 9
Discharges a powerful energy beam at the enemy with 293 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 24 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 4
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 14 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalStunning Fist lvl 10
Attacks the enemy with 103 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 27 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 11
Attacks the enemy with 110 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 28 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 12
Attacks the enemy with 117 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 29 Cast 1.60 s Reuse 3 s Range 40
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PassiveFist Weapon Mastery lvl 5
Increases P. Atk. by 12.8 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 6
Increases P. Atk. by 15.1 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 7
Increases P. Def. by 8.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 8
Increases P. Def. by 10.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveForce Mastery lvl 2
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 2).
Triggers no more than once every 10 seconds.
Level 36
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ActivePhysicalIron Punch lvl 22
Attacks the enemy with 401 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 37 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 23
Attacks the enemy with 428 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 38 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalIron Punch lvl 24
Attacks the enemy with 456 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 39 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalForce Blaster lvl 10
Discharges a powerful energy beam at the enemy with 334 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 26 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 11
Discharges a powerful energy beam at the enemy with 357 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 27 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 12
Discharges a powerful energy beam at the enemy with 380 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 28 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 5
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 16 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalStunning Fist lvl 13
Attacks the enemy with 134 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 31 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 14
Attacks the enemy with 143 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 32 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalStunning Fist lvl 15
Attacks the enemy with 152 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 33 Cast 1.60 s Reuse 3 s Range 40
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PassiveBoost Attack Speed lvl 1
Increases Atk. Spd. by 5%.
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PassiveFist Weapon Mastery lvl 7
Increases P. Atk. by 17.7 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 8
Increases P. Atk. by 20.5 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 9
Increases P. Def. by 11.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 10
Increases P. Def. by 13.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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ActivePhysicalHurricane Assault lvl 1
Supplements the user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 44 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 2
Supplements the user's P. Atk. with 535 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 45 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 3
Supplements the user's P. Atk. with 570 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 47 Cast 1.36 s Reuse 4 s Range 40
All skills
Monk
1st profession
13
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ActivePhysicalCripple lvl 1-5 from character level 20
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 10 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalIron Punch lvl 10-24 from character level 20
Attacks the enemy with 125 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 23 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalStunning Fist lvl 1-15 from character level 20
Attacks the enemy with 42 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 19 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalWolf Spirit Totem lvl 1 from character level 20
Possessed by a Wolf's soul, the user's Speed increases by 20% and Accuracy by 3 for 5 minutes. Requires a hand-to-hand weapon.
MP 19 Cast 2 s Reuse 23 s
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PassiveAgile Movement lvl 1 from character level 20
Increases Accuracy by 2 and Speed by 5 when equipped with light armor.
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PassiveFist Weapon Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 1-10 from character level 20
Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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ActivePhysicalFocused Force lvl 1-2 from character level 24
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 1-12 from character level 24
Discharges a powerful energy beam at the enemy with 143 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 17 Cast 1.90 s Reuse 4 s Range 600
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PassiveForce Mastery lvl 1-2 from character level 24
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 1).
Triggers no more than once every 10 seconds. -
ActivePhysicalBear Spirit Totem lvl 1 from character level 28
Possessed by a Bear's soul, the user's P. Atk. and Critical Damage increases by 20%, and Speed by 30% for 5 minutes. Requires a hand-to-hand weapon.
MP 25 Cast 2 s Reuse 23 s
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ActivePhysicalHurricane Assault lvl 1-3 from character level 36
Supplements the user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 44 Cast 1.36 s Reuse 4 s Range 40
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PassiveBoost Attack Speed lvl 1 from character level 36
Increases Atk. Spd. by 5%.
Orc Fighter
Starting class
13
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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PassiveToughness lvl 1 from character level 1
Increases Resistance to Sleep, Hold, and Poison attacks by 20.
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ActivePhysicalIron Punch lvl 1-9 from character level 5
Attacks the enemy with 34 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 10 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalPower Strike lvl 1-9 from character level 5
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
MP 9 Cast 1.08 s Reuse 3 s Range 40
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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ToggleRelax lvl 1 from character level 5
Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.
MP 2
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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PassiveIron Body lvl 1 from character level 15
Environment-related damage is decreased by 40%.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.