Tyrant: skills
Orc Β· 2nd profession Β· lvl 40 Β· 26 skills
Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.
Or every mark of the profession in one quest: Good Work's Reward walkthrough
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 40
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ActivePhysicalFocused Force lvl 3
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 13
Discharges a powerful energy beam at the enemy with 431 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 30 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 14
Discharges a powerful energy beam at the enemy with 458 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 31 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 15
Discharges a powerful energy beam at the enemy with 486 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 31 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 6
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 18 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 9
Increases P. Atk. by 23.7 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 10
Increases P. Atk. by 25.4 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 11
Increases P. Atk. by 27.1 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 11
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 12
Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 13
Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 1
Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 42 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 2
Hurls a Fire type iron-fist to attack the target with 549 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 43 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 3
Hurls a Fire type iron-fist to attack the target with 583 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 45 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 1 Mechanics explained
Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 35 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 2 Mechanics explained
Hurls an iron-fist to attack the target with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 36 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 3 Mechanics explained
Hurls an iron-fist to attack the target with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 37 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalPuma Spirit Totem lvl 1
Possessed by a Puma's soul, the user's Accuracy increases by 6 and Atk. Spd. by 20% for 5 minutes. Requires a hand-to-hand weapon.
MP 35 Cast 2 s Reuse 30 s
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ActivePhysicalHurricane Assault lvl 4
Supplements the user's P. Atk. with 607 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 50 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 5
Supplements the user's P. Atk. with 646 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 52 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 6
Supplements the user's P. Atk. with 729 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 54 Cast 1.36 s Reuse 4 s Range 40
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PassiveAgile Movement lvl 2
Increases Accuracy by 3 and Speed by 10 when equipped with light armor.
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PassiveForce Mastery lvl 3
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 3).
Triggers no more than once every 10 seconds. -
ActivePhysicalRush v2 lvl 1
Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
MP 38 Cast 0.80 s Reuse 3 s Range 400
Level 43
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ActivePhysicalForce Burst lvl 1
Supplements the user's P. Atk. with 129 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 54 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 2
Supplements the user's P. Atk. with 137 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 55 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 3
Supplements the user's P. Atk. with 145 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 57 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Blaster lvl 16
Discharges a powerful energy beam at the enemy with 516 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 31 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 17
Discharges a powerful energy beam at the enemy with 547 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 32 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 18
Discharges a powerful energy beam at the enemy with 579 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 33 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 7
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 19 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 12
Increases P. Atk. by 29 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 13
Increases P. Atk. by 30.9 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 14
Increases P. Atk. by 32.9 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 14
Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 15
Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 16
Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 4
Hurls a Fire type iron-fist to attack the target with 619 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 45 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 5
Hurls a Fire type iron-fist to attack the target with 656 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 46 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 6
Hurls a Fire type iron-fist to attack the target with 694 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 47 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 4 Mechanics explained
Hurls an iron-fist to attack the target with 583 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 37 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 5 Mechanics explained
Hurls an iron-fist to attack the target with 618 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 38 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 6 Mechanics explained
Hurls an iron-fist to attack the target with 655 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 39 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 7
Supplements the user's P. Atk. with 773 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 54 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 8
Supplements the user's P. Atk. with 820 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 55 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 9
Supplements the user's P. Atk. with 868 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 57 Cast 1.36 s Reuse 4 s Range 40
Level 46
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ActivePhysicalForce Burst lvl 4
Supplements the user's P. Atk. with 153 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 59 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 5
Supplements the user's P. Atk. with 162 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 60 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 6
Supplements the user's P. Atk. with 171 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 62 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Blaster lvl 19
Discharges a powerful energy beam at the enemy with 612 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 34 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 20
Discharges a powerful energy beam at the enemy with 647 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 35 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 21
Discharges a powerful energy beam at the enemy with 683 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 36 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 8
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 21 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalOgre Spirit Totem lvl 1
Becomes possessed by an Ogre's soul. Increases one's own P. Atk./P. Def./M. Def. by 30% and Critical Damage by 10% for 5 minutes. Requires a hand-to-hand weapon.
MP 41 Cast 2 s Reuse 30 s
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PassiveBoost Attack Speed lvl 2
Increases Atk. Spd. by 7%.
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PassiveFist Weapon Mastery lvl 15
Increases P. Atk. by 35 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 16
Increases P. Atk. by 37.1 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 17
Increases P. Atk. by 39.4 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 17
Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 18
Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 19
Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 7
Hurls a Fire type iron-fist to attack the target with 735 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 49 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 8
Hurls a Fire type iron-fist to attack the target with 777 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 50 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 9
Hurls a Fire type iron-fist to attack the target with 820 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 52 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 7 Mechanics explained
Hurls an iron-fist to attack the target with 693 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 40 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 8 Mechanics explained
Hurls an iron-fist to attack the target with 732 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 42 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 9 Mechanics explained
Hurls an iron-fist to attack the target with 773 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 43 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 10
Supplements the user's P. Atk. with 918 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 59 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 11
Supplements the user's P. Atk. with 971 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 60 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 12
Supplements the user's P. Atk. with 1025 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 62 Cast 1.36 s Reuse 4 s Range 40
Level 49
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ActivePhysicalForce Burst lvl 7
Supplements the user's P. Atk. with 181 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 64 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 8
Supplements the user's P. Atk. with 190 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 66 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 9
Supplements the user's P. Atk. with 200 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 67 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 1
Supplements the user's P. Atk. with 181 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 64 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 2
Supplements the user's P. Atk. with 190 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 66 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 3
Supplements the user's P. Atk. with 200 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 67 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Blaster lvl 22
Discharges a powerful energy beam at the enemy with 721 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 37 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 23
Discharges a powerful energy beam at the enemy with 760 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 38 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 24
Discharges a powerful energy beam at the enemy with 800 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 40 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 9
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 22 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 18
Increases P. Atk. by 41.7 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 19
Increases P. Atk. by 44.1 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 20
Increases P. Atk. by 46.6 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 20
Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 21
Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 22
Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 10
Hurls a Fire type iron-fist to attack the target with 865 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 53 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 11
Hurls a Fire type iron-fist to attack the target with 912 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 55 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 12
Hurls a Fire type iron-fist to attack the target with 960 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 56 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 10 Mechanics explained
Hurls an iron-fist to attack the target with 816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 44 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 11 Mechanics explained
Hurls an iron-fist to attack the target with 860 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 45 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 12 Mechanics explained
Hurls an iron-fist to attack the target with 905 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 46 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 13
Supplements the user's P. Atk. with 1081 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 64 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 14
Supplements the user's P. Atk. with 1140 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 66 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 15
Supplements the user's P. Atk. with 1200 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 67 Cast 1.36 s Reuse 4 s Range 40
Level 52
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ActivePhysicalForce Burst lvl 10
Supplements the user's P. Atk. with 211 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 69 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 11
Supplements the user's P. Atk. with 222 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 69 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 12
Supplements the user's P. Atk. with 233 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 71 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 4
Supplements the user's P. Atk. with 211 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 69 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 5
Supplements the user's P. Atk. with 222 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 69 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 6
Supplements the user's P. Atk. with 233 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 71 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalFocused Force lvl 4
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 4.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 25
Discharges a powerful energy beam at the enemy with 842 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 41 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 26
Discharges a powerful energy beam at the enemy with 885 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 41 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 27
Discharges a powerful energy beam at the enemy with 929 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 42 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 10
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 24 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 21
Increases P. Atk. by 49.2 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 22
Increases P. Atk. by 51.9 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 23
Increases P. Atk. by 54.6 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 23
Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 24
Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 25
Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 13
Hurls a Fire type iron-fist to attack the target with 1010 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 58 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 14
Hurls a Fire type iron-fist to attack the target with 1062 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 58 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 15
Hurls a Fire type iron-fist to attack the target with 1115 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 59 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 13 Mechanics explained
Hurls an iron-fist to attack the target with 952 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 47 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 14 Mechanics explained
Hurls an iron-fist to attack the target with 1001 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 48 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 15 Mechanics explained
Hurls an iron-fist to attack the target with 1051 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 49 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 16
Supplements the user's P. Atk. with 1262 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 69 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 17
Supplements the user's P. Atk. with 1327 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 69 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 18
Supplements the user's P. Atk. with 1393 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 71 Cast 1.36 s Reuse 4 s Range 40
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PassiveForce Mastery lvl 4
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 4).
Triggers no more than once every 10 seconds. -
PassiveDivine Inspiration lvl 1
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
Level 55
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ActivePhysicalForce Burst lvl 13
Supplements the user's P. Atk. with 244 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 73 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 14
Supplements the user's P. Atk. with 256 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 75 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 15
Supplements the user's P. Atk. with 268 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 76 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 7
Supplements the user's P. Atk. with 244 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 73 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 8
Supplements the user's P. Atk. with 256 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 75 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 9
Supplements the user's P. Atk. with 268 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 76 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Blaster lvl 28
Discharges a powerful energy beam at the enemy with 974 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 43 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 29
Discharges a powerful energy beam at the enemy with 1021 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 44 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 30
Discharges a powerful energy beam at the enemy with 1069 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 45 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalPunch of Doom lvl 1
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 4580.
HP 399 Cast 1.36 s Reuse 300 s Range 40
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ActivePhysicalCripple lvl 11
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 25 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 24
Increases P. Atk. by 57.5 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 25
Increases P. Atk. by 60.4 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 26
Increases P. Atk. by 63.3 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 26
Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 27
Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 28
Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 16
Hurls a Fire type iron-fist to attack the target with 1169 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 61 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 17
Hurls a Fire type iron-fist to attack the target with 1225 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 62 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 18
Hurls a Fire type iron-fist to attack the target with 1283 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 64 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 16 Mechanics explained
Hurls an iron-fist to attack the target with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 50 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 17 Mechanics explained
Hurls an iron-fist to attack the target with 1155 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 51 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 18 Mechanics explained
Hurls an iron-fist to attack the target with 1210 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 52 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 19
Supplements the user's P. Atk. with 1461 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 73 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 20
Supplements the user's P. Atk. with 1531 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 75 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 21
Supplements the user's P. Atk. with 1603 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 76 Cast 1.36 s Reuse 4 s Range 40
Level 58
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ActivePhysicalForce Burst lvl 16
Supplements the user's P. Atk. with 280 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 78 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 17
Supplements the user's P. Atk. with 293 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 80 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 18
Supplements the user's P. Atk. with 305 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 82 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 10
Supplements the user's P. Atk. with 280 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 78 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 11
Supplements the user's P. Atk. with 293 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 80 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 12
Supplements the user's P. Atk. with 305 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 82 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Blaster lvl 31
Discharges a powerful energy beam at the enemy with 1118 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 46 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 32
Discharges a powerful energy beam at the enemy with 1169 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 47 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 33
Discharges a powerful energy beam at the enemy with 1220 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 48 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 12
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 27 Cast 1.60 s Reuse 2 s Range 40
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PassiveBoost Attack Speed lvl 3
Increases Atk. Spd. by 10%.
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PassiveFist Weapon Mastery lvl 27
Increases P. Atk. by 66.4 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 28
Increases P. Atk. by 69.5 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 29
Increases P. Atk. by 72.7 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 29
Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 30
Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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PassiveLight Armor Mastery lvl 31
Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 19
Hurls a Fire type iron-fist to attack the target with 1342 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 65 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 20
Hurls a Fire type iron-fist to attack the target with 1402 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 67 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 21
Hurls a Fire type iron-fist to attack the target with 1464 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 68 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 19 Mechanics explained
Hurls an iron-fist to attack the target with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 54 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 20 Mechanics explained
Hurls an iron-fist to attack the target with 1322 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 55 Cast 1.36 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 21 Mechanics explained
Hurls an iron-fist to attack the target with 1380 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 56 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 22
Supplements the user's P. Atk. with 1677 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 78 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 23
Supplements the user's P. Atk. with 1753 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 80 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 24
Supplements the user's P. Atk. with 1830 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 82 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalZealot lvl 1
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%, Critical Rate by 33 when using a sword/spear, and Critical Damage by 33% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.
MP 106 HP 159 Cast 2 s Reuse 300 s
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ActivePhysicalDark Form lvl 1
For 5 minutes, increases the user's Fire P. Atk. by 10 and Resistance to Fire by 3.
MP 27 Cast 2 s Reuse 4 s
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ToggleWar Frenzy lvl 1 Mechanics explained
Stun Resist +5, Sleep Resist +10.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
Level 60
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ActivePhysicalForce Burst lvl 19
Supplements the user's P. Atk. with 318 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 83 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 20
Supplements the user's P. Atk. with 332 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 85 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 13
Supplements the user's P. Atk. with 318 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 83 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 14
Supplements the user's P. Atk. with 332 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 85 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalFocused Force lvl 5
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 5.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 34
Discharges a powerful energy beam at the enemy with 1272 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 49 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 35
Discharges a powerful energy beam at the enemy with 1326 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 50 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 13
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 28 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 30
Increases P. Atk. by 76 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 31
Increases P. Atk. by 79.3 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 32
Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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PassiveLight Armor Mastery lvl 33
Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 22
Hurls a Fire type iron-fist to attack the target with 1527 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 70 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 23
Hurls a Fire type iron-fist to attack the target with 1591 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 71 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 22 Mechanics explained
Hurls an iron-fist to attack the target with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 57 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 23 Mechanics explained
Hurls an iron-fist to attack the target with 1500 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 58 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 25
Supplements the user's P. Atk. with 1908 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 83 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 26
Supplements the user's P. Atk. with 1988 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 85 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalBreak Duress lvl 1
Use your spirit to escape from an immobile state. Level 2 Focused Force charge required.
MP 33 Cast 3 s Reuse 4 s
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PassiveForce Mastery lvl 5
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 5).
Triggers no more than once every 10 seconds.
Level 61
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PassiveDivine Inspiration lvl 2
Increases the number of buffs an individual can receive by 2.
Learned from a book:
Ancient Book: Divine Inspiration (Original Language Version)
where to get it
Level 62
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ActivePhysicalForce Burst lvl 21
Supplements the user's P. Atk. with 345 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 85 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 22
Supplements the user's P. Atk. with 359 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 87 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 15
Supplements the user's P. Atk. with 345 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 85 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 16
Supplements the user's P. Atk. with 359 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 87 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Blaster lvl 36
Discharges a powerful energy beam at the enemy with 1380 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 50 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 37
Discharges a powerful energy beam at the enemy with 1435 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 51 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 14
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 29 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 32
Increases P. Atk. by 82.7 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 33
Increases P. Atk. by 86.1 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 34
Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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PassiveLight Armor Mastery lvl 35
Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 24
Hurls a Fire type iron-fist to attack the target with 1656 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 71 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 25
Hurls a Fire type iron-fist to attack the target with 1722 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 73 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 24 Mechanics explained
Hurls an iron-fist to attack the target with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 59 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 25 Mechanics explained
Hurls an iron-fist to attack the target with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 60 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 27
Supplements the user's P. Atk. with 2070 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 85 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 28
Supplements the user's P. Atk. with 2153 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 87 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalRabbit Spirit Totem lvl 1
Becomes possessed by a Rabbit's soul. Increases one's own Atk. Spd. by 30%, Speed by 30%, and Evasion by 12 for 5 minutes. Requires a hand-to-hand weapon.
MP 58 Cast 2 s Reuse 30 s
Level 64
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ActivePhysicalForce Burst lvl 23
Supplements the user's P. Atk. with 373 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 89 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 24
Supplements the user's P. Atk. with 387 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 90 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 17
Supplements the user's P. Atk. with 373 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 89 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 18
Supplements the user's P. Atk. with 387 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 90 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Blaster lvl 38
Discharges a powerful energy beam at the enemy with 1491 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 52 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 39
Discharges a powerful energy beam at the enemy with 1548 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 53 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalPunch of Doom lvl 2
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 6632.
HP 455 Cast 1.36 s Reuse 300 s Range 40
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ActivePhysicalCripple lvl 15
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 30 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 34
Increases P. Atk. by 89.6 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 35
Increases P. Atk. by 93.1 when using a hand-to-hand weapon.
-
PassiveLight Armor Mastery lvl 36
Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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PassiveLight Armor Mastery lvl 37
Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 26
Hurls a Fire type iron-fist to attack the target with 1789 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 74 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 27
Hurls a Fire type iron-fist to attack the target with 1857 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 75 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 26 Mechanics explained
Hurls an iron-fist to attack the target with 1687 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 61 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 27 Mechanics explained
Hurls an iron-fist to attack the target with 1751 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 62 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 29
Supplements the user's P. Atk. with 2237 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 89 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 30
Supplements the user's P. Atk. with 2322 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 90 Cast 1.36 s Reuse 4 s Range 40
Level 66
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ActivePhysicalForce Burst lvl 25
Supplements the user's P. Atk. with 402 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 92 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 26
Supplements the user's P. Atk. with 416 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 93 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 19
Supplements the user's P. Atk. with 402 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 92 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 20
Supplements the user's P. Atk. with 416 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 93 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalFocused Force lvl 6
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 6.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 40
Discharges a powerful energy beam at the enemy with 1605 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 54 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 41
Discharges a powerful energy beam at the enemy with 1663 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 55 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 16
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 31 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 36
Increases P. Atk. by 96.6 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 37
Increases P. Atk. by 100.2 when using a hand-to-hand weapon.
-
PassiveLight Armor Mastery lvl 38
Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
-
PassiveLight Armor Mastery lvl 39
Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 28
Hurls a Fire type iron-fist to attack the target with 1926 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 77 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 29
Hurls a Fire type iron-fist to attack the target with 1995 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 78 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 28 Mechanics explained
Hurls an iron-fist to attack the target with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 63 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 29 Mechanics explained
Hurls an iron-fist to attack the target with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 64 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 31
Supplements the user's P. Atk. with 2408 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 92 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 32
Supplements the user's P. Atk. with 2494 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 93 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalZealot lvl 2
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 20, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 66 when using a sword/spear, and Critical Damage by 66% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.
MP 122 HP 183 Cast 2 s Reuse 300 s
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ActivePhysicalDark Form lvl 2
For 5 minutes, increases the user's Fire P. Atk. by 15 and Resistance to Fire by 5.
MP 31 Cast 2 s Reuse 4 s
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ToggleWar Frenzy lvl 2 Mechanics explained
Stun Resist +10, Sleep Resist +20.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 14 MP.MP 14
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ActivePhysicalBreak Duress lvl 2
Use your spirit to escape from a slow or immobile state. Level 3 Focused Force charge required.
MP 37 Cast 3 s Reuse 4 s
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PassiveForce Mastery lvl 6
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 6).
Triggers no more than once every 10 seconds.
Level 68
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ActivePhysicalForce Burst lvl 27
Supplements the user's P. Atk. with 431 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 95 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 28
Supplements the user's P. Atk. with 445 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 96 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 21
Supplements the user's P. Atk. with 431 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 95 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 22
Supplements the user's P. Atk. with 445 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 96 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Blaster lvl 42
Discharges a powerful energy beam at the enemy with 1721 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 56 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 43
Discharges a powerful energy beam at the enemy with 1780 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 56 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 17
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 32 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 38
Increases P. Atk. by 103.8 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 39
Increases P. Atk. by 107.5 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 40
Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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PassiveLight Armor Mastery lvl 41
Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 30
Hurls a Fire type iron-fist to attack the target with 2065 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 79 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 31
Hurls a Fire type iron-fist to attack the target with 2135 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 80 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 30 Mechanics explained
Hurls an iron-fist to attack the target with 1947 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 65 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 31 Mechanics explained
Hurls an iron-fist to attack the target with 2013 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 66 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 33
Supplements the user's P. Atk. with 2581 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 95 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 34
Supplements the user's P. Atk. with 2669 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 96 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalBison Spirit Totem lvl 1
User is possessed by a Bison's soul, increasing Accuracy for 1 minute when using a hand-to-hand weapon and increasing P. Atk. by 10% and Critical Rate by 100 when HP is below 60%. If HP is below 30%, P. Atk. is increased by 30% and Critical Rate is increased by 300. Requires a hand-to-hand weapon.
MP 32 Cast 2 s Reuse 600 s
Level 70
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ActivePhysicalForce Burst lvl 29
Supplements the user's P. Atk. with 460 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 98 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 30
Supplements the user's P. Atk. with 475 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 99 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 23
Supplements the user's P. Atk. with 460 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 98 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 24
Supplements the user's P. Atk. with 475 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 99 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Blaster lvl 44
Discharges a powerful energy beam at the enemy with 1838 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 57 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 45
Discharges a powerful energy beam at the enemy with 1897 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 58 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 18
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 33 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 40
Increases P. Atk. by 111.1 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 41
Increases P. Atk. by 114.8 when using a hand-to-hand weapon.
-
PassiveLight Armor Mastery lvl 42
Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
-
PassiveLight Armor Mastery lvl 43
Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 32
Hurls a Fire type iron-fist to attack the target with 2206 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 82 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 33
Hurls a Fire type iron-fist to attack the target with 2277 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 83 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 32 Mechanics explained
Hurls an iron-fist to attack the target with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 67 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 33 Mechanics explained
Hurls an iron-fist to attack the target with 2146 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 68 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 35
Supplements the user's P. Atk. with 2757 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 98 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 36
Supplements the user's P. Atk. with 2846 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 99 Cast 1.36 s Reuse 4 s Range 40
Level 72
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ActivePhysicalForce Burst lvl 31
Supplements the user's P. Atk. with 489 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 101 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 32
Supplements the user's P. Atk. with 504 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 102 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 25
Supplements the user's P. Atk. with 489 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 101 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 26
Supplements the user's P. Atk. with 504 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 102 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalFocused Force lvl 7
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 7.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 46
Discharges a powerful energy beam at the enemy with 1956 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 59 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 47
Discharges a powerful energy beam at the enemy with 2015 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 60 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalPunch of Doom lvl 3
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 9132.
HP 499 Cast 1.36 s Reuse 300 s Range 40
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ActivePhysicalCripple lvl 19
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 34 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 42
Increases P. Atk. by 118.4 when using a hand-to-hand weapon.
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PassiveFist Weapon Mastery lvl 43
Increases P. Atk. by 122.1 when using a hand-to-hand weapon.
-
PassiveLight Armor Mastery lvl 44
Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
-
PassiveLight Armor Mastery lvl 45
Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 34
Hurls a Fire type iron-fist to attack the target with 2347 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 84 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 35
Hurls a Fire type iron-fist to attack the target with 2417 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 85 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 34 Mechanics explained
Hurls an iron-fist to attack the target with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 69 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 35 Mechanics explained
Hurls an iron-fist to attack the target with 2279 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 70 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 37
Supplements the user's P. Atk. with 2934 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 101 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 38
Supplements the user's P. Atk. with 3022 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 102 Cast 1.36 s Reuse 4 s Range 40
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PassiveForce Mastery lvl 7
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 7).
Triggers no more than once every 10 seconds.
Level 74
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ActivePhysicalForce Burst lvl 33
Supplements the user's P. Atk. with 519 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 104 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Burst lvl 34
Supplements the user's P. Atk. with 533 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 105 Cast 0.78 s Reuse 3 s Range 40
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ActivePhysicalForce Storm lvl 27
Supplements the user's P. Atk. with 519 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 104 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Storm lvl 28
Supplements the user's P. Atk. with 533 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 105 Cast 2 s Reuse 5 s Range 500
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ActivePhysicalForce Blaster lvl 48
Discharges a powerful energy beam at the enemy with 2073 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 61 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalForce Blaster lvl 49
Discharges a powerful energy beam at the enemy with 2131 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 61 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalCripple lvl 20
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 34 Cast 1.60 s Reuse 2 s Range 40
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PassiveFist Weapon Mastery lvl 44
Increases P. Atk. by 125.7 when using a hand-to-hand weapon.
-
PassiveFist Weapon Mastery lvl 45
Increases P. Atk. by 129.3 when using a hand-to-hand weapon.
-
PassiveLight Armor Mastery lvl 46
Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
-
PassiveLight Armor Mastery lvl 47
Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.
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ActivePhysicalBurning Fist lvl 36
Hurls a Fire type iron-fist to attack the target with 2488 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 86 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalBurning Fist lvl 37
Hurls a Fire type iron-fist to attack the target with 2557 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 87 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalSoul Breaker lvl 36 Mechanics explained
Hurls an iron-fist to attack the target with 2345 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 71 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalSoul Breaker lvl 37 Mechanics explained
Hurls an iron-fist to attack the target with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 72 Cast 1.41 s Reuse 3 s Range 40
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ActivePhysicalHurricane Assault lvl 39
Supplements the user's P. Atk. with 3109 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 104 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalHurricane Assault lvl 40
Supplements the user's P. Atk. with 3196 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 105 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalZealot lvl 3
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%, Critical Rate by 100 when using a sword/spear, and Critical Damage by 100% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.
MP 136 HP 204 Cast 2 s Reuse 300 s
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ActivePhysicalDark Form lvl 3
For 5 minutes, increases the user's Fire P. Atk. by 20 and Resistance to Fire by 10.
MP 34 Cast 2 s Reuse 4 s
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ToggleWar Frenzy lvl 3 Mechanics explained
Stun Resist +15, Sleep Resist +30.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 15 MP.MP 15
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ActivePhysicalHawk Spirit Totem lvl 1
Becomes possessed by a Hawk's soul. For 5 minutes, when using a hand-to-hand combat weapon, increases Accuracy by 6, Critical Rate by 100, and Critical Damage by 30%. Requires a hand-to-hand combat weapon.
MP 68 Cast 2 s Reuse 30 s
Level 76
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PassiveDivine Inspiration lvl 3
Increases the number of buffs an individual can receive by 3.
Learned from a book:
Ancient Book: Divine Inspiration (Manuscript)
where to get it
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PassiveDivine Inspiration lvl 4
Increases the number of buffs an individual can receive by 4.
Learned from a book:
Ancient Book: Divine Inspiration (Original Version)
where to get it
All skills
Tyrant
2nd profession
26
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ActivePhysicalBurning Fist lvl 1-37 from character level 40
Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
Attack attribute: FireMP 42 Cast 1.90 s Reuse 4 s Range 40
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ActivePhysicalCripple lvl 6-20 from character level 40
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 18 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalFocused Force lvl 3-7 from character level 40
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 13-49 from character level 40
Discharges a powerful energy beam at the enemy with 431 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 30 Cast 1.90 s Reuse 4 s Range 600
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ActivePhysicalHurricane Assault lvl 4-40 from character level 40
Supplements the user's P. Atk. with 607 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 50 Cast 1.36 s Reuse 4 s Range 40
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ActivePhysicalPuma Spirit Totem lvl 1 from character level 40
Possessed by a Puma's soul, the user's Accuracy increases by 6 and Atk. Spd. by 20% for 5 minutes. Requires a hand-to-hand weapon.
MP 35 Cast 2 s Reuse 30 s
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ActivePhysicalRush v2 lvl 1 from character level 40
Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
MP 38 Cast 0.80 s Reuse 3 s Range 400
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ActivePhysicalSoul Breaker lvl 1-37 Mechanics explained from character level 40
Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
MP 35 Cast 1.36 s Reuse 3 s Range 40
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PassiveAgile Movement lvl 2 from character level 40
Increases Accuracy by 3 and Speed by 10 when equipped with light armor.
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PassiveFist Weapon Mastery lvl 9-45 from character level 40
Increases P. Atk. by 23.7 when using a hand-to-hand weapon.
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PassiveForce Mastery lvl 3-7 from character level 40
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 3).
Triggers no more than once every 10 seconds. -
PassiveLight Armor Mastery lvl 11-47 from character level 40
Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.
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ActivePhysicalForce Burst lvl 1-34 from character level 43
Supplements the user's P. Atk. with 129 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 54 Cast 0.78 s Reuse 3 s Range 40
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ToggleFury Fists lvl 1 from character level 43
Greatly increases one's Atk. Spd. Continuously consumes HP.
MP 8
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ActivePhysicalOgre Spirit Totem lvl 1 from character level 46
Becomes possessed by an Ogre's soul. Increases one's own P. Atk./P. Def./M. Def. by 30% and Critical Damage by 10% for 5 minutes. Requires a hand-to-hand weapon.
MP 41 Cast 2 s Reuse 30 s
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PassiveBoost Attack Speed lvl 2-3 from character level 46
Increases Atk. Spd. by 7%.
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ActivePhysicalForce Storm lvl 1-28 from character level 49
Supplements the user's P. Atk. with 181 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x2
MP 64 Cast 2 s Reuse 5 s Range 500
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PassiveDivine Inspiration lvl 1-4 from character level 52
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
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ActivePhysicalPunch of Doom lvl 1-3 from character level 55
Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 4580.
HP 399 Cast 1.36 s Reuse 300 s Range 40
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ActivePhysicalDark Form lvl 1-3 from character level 58
For 5 minutes, increases the user's Fire P. Atk. by 10 and Resistance to Fire by 3.
MP 27 Cast 2 s Reuse 4 s
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ActivePhysicalZealot lvl 1-3 from character level 58
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%, Critical Rate by 33 when using a sword/spear, and Critical Damage by 33% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.
MP 106 HP 159 Cast 2 s Reuse 300 s
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ToggleWar Frenzy lvl 1-3 Mechanics explained from character level 58
Stun Resist +5, Sleep Resist +10.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
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ActivePhysicalBreak Duress lvl 1-2 from character level 60
Use your spirit to escape from an immobile state. Level 2 Focused Force charge required.
MP 33 Cast 3 s Reuse 4 s
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ActivePhysicalRabbit Spirit Totem lvl 1 from character level 62
Becomes possessed by a Rabbit's soul. Increases one's own Atk. Spd. by 30%, Speed by 30%, and Evasion by 12 for 5 minutes. Requires a hand-to-hand weapon.
MP 58 Cast 2 s Reuse 30 s
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ActivePhysicalBison Spirit Totem lvl 1 from character level 68
User is possessed by a Bison's soul, increasing Accuracy for 1 minute when using a hand-to-hand weapon and increasing P. Atk. by 10% and Critical Rate by 100 when HP is below 60%. If HP is below 30%, P. Atk. is increased by 30% and Critical Rate is increased by 300. Requires a hand-to-hand weapon.
MP 32 Cast 2 s Reuse 600 s
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ActivePhysicalHawk Spirit Totem lvl 1 from character level 74
Becomes possessed by a Hawk's soul. For 5 minutes, when using a hand-to-hand combat weapon, increases Accuracy by 6, Critical Rate by 100, and Critical Damage by 30%. Requires a hand-to-hand combat weapon.
MP 68 Cast 2 s Reuse 30 s
Monk
1st profession
13
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ActivePhysicalCripple lvl 1-5 from character level 20
Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.
MP 10 Cast 1.60 s Reuse 2 s Range 40
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ActivePhysicalIron Punch lvl 10-24 from character level 20
Attacks the enemy with 125 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 23 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalStunning Fist lvl 1-15 from character level 20
Attacks the enemy with 42 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.
MP 19 Cast 1.60 s Reuse 3 s Range 40
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ActivePhysicalWolf Spirit Totem lvl 1 from character level 20
Possessed by a Wolf's soul, the user's Speed increases by 20% and Accuracy by 3 for 5 minutes. Requires a hand-to-hand weapon.
MP 19 Cast 2 s Reuse 23 s
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PassiveAgile Movement lvl 1 from character level 20
Increases Accuracy by 2 and Speed by 5 when equipped with light armor.
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PassiveFist Weapon Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a hand-to-hand weapon.
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PassiveLight Armor Mastery lvl 1-10 from character level 20
Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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ActivePhysicalFocused Force lvl 1-2 from character level 24
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
MP 5 HP 20 Cast 0.90 s
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ActivePhysicalForce Blaster lvl 1-12 from character level 24
Discharges a powerful energy beam at the enemy with 143 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
MP 17 Cast 1.90 s Reuse 4 s Range 600
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PassiveForce Mastery lvl 1-2 from character level 24
15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 1).
Triggers no more than once every 10 seconds. -
ActivePhysicalBear Spirit Totem lvl 1 from character level 28
Possessed by a Bear's soul, the user's P. Atk. and Critical Damage increases by 20%, and Speed by 30% for 5 minutes. Requires a hand-to-hand weapon.
MP 25 Cast 2 s Reuse 23 s
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ActivePhysicalHurricane Assault lvl 1-3 from character level 36
Supplements the user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 44 Cast 1.36 s Reuse 4 s Range 40
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PassiveBoost Attack Speed lvl 1 from character level 36
Increases Atk. Spd. by 5%.
Orc Fighter
Starting class
13
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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PassiveToughness lvl 1 from character level 1
Increases Resistance to Sleep, Hold, and Poison attacks by 20.
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ActivePhysicalIron Punch lvl 1-9 from character level 5
Attacks the enemy with 34 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
MP 10 Cast 1.60 s Reuse 4 s Range 40
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ActivePhysicalPower Strike lvl 1-9 from character level 5
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
MP 9 Cast 1.08 s Reuse 3 s Range 40
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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ToggleRelax lvl 1 from character level 5
Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.
MP 2
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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PassiveIron Body lvl 1 from character level 15
Environment-related damage is decreased by 40%.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.