Grand Khavatari: skills

Orc Β· 3rd profession Β· lvl 76 Β· 22 skills

Quest to become Grand Khavatari

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Grand Khavatari walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Health lvl 1

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Fortitude lvl 1 Mechanics explained

    Paralyze Resist +30, Stun Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Toggle

Level 77

  • Skill Mastery lvl 1

    Depending on user's STR, the re-use time resets or the duration doubles.

    Passive
  • Riposte Stance lvl 1 Mechanics explained

    Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
    Returns 30% of the damage of melee regular attacks to the attacker.
    30% chance to reflect a physical skill back at its caster.
    30% chance to reflect a magic skill back at its caster.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Toggle

Level 78

  • Raging Force lvl 1

    Attacks the enemy with a devastating burst of wind energy. Requires a hand-to-hand weapon. Possible up to stage 8. Over-hit and critical hit are possible.

    MP 5 HP 50 Cast 1.50 s Range 600

    ActivePhysical
  • Master of Combat lvl 1

    Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.

    Passive
  • Force Meditation lvl 1

    Uses chi energy to recover 60 HP and 10 MP per second for 1 minute. While skill is in effect, user is unable to move, and P. Def. is decreased by 80%. The effect is canceled if user is stunned. Must recharge 3rd energy stage.

    Cast 2 s Reuse 900 s

    ActivePhysical

Level 79

  • Focused Force lvl 8

    Channels force energy when using a hand-to-hand combat weapon. Can be charged up to Level 8.

    MP 5 HP 20 Cast 0.90 s

    ActivePhysical
  • Force Barrier lvl 1

    Makes user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a hand-to-hand weapon. Requires 4th stage Energy.

    MP 72 Cast 2 s Reuse 900 s

    ActivePhysical
  • Force Mastery lvl 8

    15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 8).
    Triggers no more than once every 10 seconds.

    Passive

Level 80

  • Symbol of Energy lvl 1

    Creates a seal that increases P. Atk. and spiritual energy of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

    Each use takes: Battle Symbol x1

    MP 80 Cast 5 s Reuse 1800 s

    ActivePhysical

Level 81

Level 82

Level 83

All skills

Grand Khavatari

3rd profession 22
  • Fortitude lvl 1 Mechanics explained from character level 76

    Paralyze Resist +30, Stun Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Toggle
  • Health lvl 1 from character level 76

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Riposte Stance lvl 1 Mechanics explained from character level 77

    Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
    Returns 30% of the damage of melee regular attacks to the attacker.
    30% chance to reflect a physical skill back at its caster.
    30% chance to reflect a magic skill back at its caster.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Toggle
  • Skill Mastery lvl 1 from character level 77

    Depending on user's STR, the re-use time resets or the duration doubles.

    Passive
  • Force Meditation lvl 1 from character level 78

    Uses chi energy to recover 60 HP and 10 MP per second for 1 minute. While skill is in effect, user is unable to move, and P. Def. is decreased by 80%. The effect is canceled if user is stunned. Must recharge 3rd energy stage.

    Cast 2 s Reuse 900 s

    ActivePhysical
  • Raging Force lvl 1 from character level 78

    Attacks the enemy with a devastating burst of wind energy. Requires a hand-to-hand weapon. Possible up to stage 8. Over-hit and critical hit are possible.

    MP 5 HP 50 Cast 1.50 s Range 600

    ActivePhysical
  • Master of Combat lvl 1 from character level 78

    Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.

    Passive
  • Focused Force lvl 8 from character level 79

    Channels force energy when using a hand-to-hand combat weapon. Can be charged up to Level 8.

    MP 5 HP 20 Cast 0.90 s

    ActivePhysical
  • Force Barrier lvl 1 from character level 79

    Makes user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a hand-to-hand weapon. Requires 4th stage Energy.

    MP 72 Cast 2 s Reuse 900 s

    ActivePhysical
  • Force Mastery lvl 8 from character level 79

    15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 8).
    Triggers no more than once every 10 seconds.

    Passive
  • Symbol of Energy lvl 1 from character level 80

    Creates a seal that increases P. Atk. and spiritual energy of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

    Each use takes: Battle Symbol x1

    MP 80 Cast 5 s Reuse 1800 s

    ActivePhysical
  • Final Secret lvl 1 Mechanics explained from character level 81

    For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.

    Learned from a book: Forgotten Scroll - Final Secret where to get it

    MP 37 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Archer's Will lvl 1 from character level 81

    Bow, Crossbow: Accuracy +8, attack range +50.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Archer's Will where to get it

    Passive
  • Expose Weak Point lvl 1 from character level 81

    5% chance when you take damage from a normal attack or a skill: P. Def. -20%, chance to take a critical hit from a normal attack +30% on the attacker for 30 seconds, base land rate 80%.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Expose Weak Point where to get it

    Passive
  • Fighter's Will lvl 1 from character level 81

    Melee weapons: P. Atk. +100, Atk. Spd. +10%.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Fighter's Will where to get it

    Passive
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Force of Destruction lvl 1 from character level 83

    Attacks the enemy with 4500 Power added to P. Atk. and penetrates the target with destructive energy. Chi Energy Stage 2 Recharge needed. Requires a hand-to-hand combat weapon. Over-hit and Critical are possible.

    Learned from a book: Forgotten Scroll - Force of Destruction where to get it

    MP 37 Cast 1.20 s Reuse 15 s Range 40

    ActivePhysical
  • Maximum Focus Force lvl 1 from character level 83

    Immediately increases spiritual energy to its maximum level.

    Learned from a book: Forgotten Scroll - Maximum Force Focus where to get it

    MP 20 HP 80 Cast 0.90 s Reuse 75 s

    ActivePhysical
  • Rush Impact v2 lvl 1 Mechanics explained from character level 83

    Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.

    MP 82 Cast 0.80 s Reuse 20 s Range 600

    ActivePhysical

Tyrant

2nd profession 26
  • Burning Fist lvl 1-37 from character level 40

    Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
    Attack attribute: Fire

    MP 42 Cast 1.90 s Reuse 4 s Range 40

    ActivePhysical
  • Cripple lvl 6-20 from character level 40

    Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.

    MP 18 Cast 1.60 s Reuse 2 s Range 40

    ActivePhysical
  • Focused Force lvl 3-7 from character level 40

    Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.

    MP 5 HP 20 Cast 0.90 s

    ActivePhysical
  • Force Blaster lvl 13-49 from character level 40

    Discharges a powerful energy beam at the enemy with 431 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.

    MP 30 Cast 1.90 s Reuse 4 s Range 600

    ActivePhysical
  • Hurricane Assault lvl 4-40 from character level 40

    Supplements the user's P. Atk. with 607 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.

    MP 50 Cast 1.36 s Reuse 4 s Range 40

    ActivePhysical
  • Puma Spirit Totem lvl 1 from character level 40

    Possessed by a Puma's soul, the user's Accuracy increases by 6 and Atk. Spd. by 20% for 5 minutes. Requires a hand-to-hand weapon.

    MP 35 Cast 2 s Reuse 30 s

    ActivePhysical
  • Rush v2 lvl 1 from character level 40

    Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Cast 0.80 s Reuse 3 s Range 400

    ActivePhysical
  • Soul Breaker lvl 1-37 Mechanics explained from character level 40

    Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.

    MP 35 Cast 1.36 s Reuse 3 s Range 40

    ActivePhysical
  • Agile Movement lvl 2 from character level 40

    Increases Accuracy by 3 and Speed by 10 when equipped with light armor.

    Passive
  • Fist Weapon Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 23.7 when using a hand-to-hand weapon.

    Passive
  • Force Mastery lvl 3-7 from character level 40

    15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 3).
    Triggers no more than once every 10 seconds.

    Passive
  • Light Armor Mastery lvl 11-47 from character level 40

    Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Passive
  • Force Burst lvl 1-34 from character level 43

    Supplements the user's P. Atk. with 129 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.

    Each use takes: Energy Stone x2

    MP 54 Cast 0.78 s Reuse 3 s Range 40

    ActivePhysical
  • Fury Fists lvl 1 from character level 43

    Greatly increases one's Atk. Spd. Continuously consumes HP.

    MP 8

    Toggle
  • Ogre Spirit Totem lvl 1 from character level 46

    Becomes possessed by an Ogre's soul. Increases one's own P. Atk./P. Def./M. Def. by 30% and Critical Damage by 10% for 5 minutes. Requires a hand-to-hand weapon.

    MP 41 Cast 2 s Reuse 30 s

    ActivePhysical
  • Boost Attack Speed lvl 2-3 from character level 46

    Increases Atk. Spd. by 7%.

    Passive
  • Force Storm lvl 1-28 from character level 49

    Supplements the user's P. Atk. with 181 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.

    Each use takes: Energy Stone x2

    MP 64 Cast 2 s Reuse 5 s Range 500

    ActivePhysical
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Punch of Doom lvl 1-3 from character level 55

    Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 4580.

    HP 399 Cast 1.36 s Reuse 300 s Range 40

    ActivePhysical
  • Dark Form lvl 1-3 from character level 58

    For 5 minutes, increases the user's Fire P. Atk. by 10 and Resistance to Fire by 3.

    MP 27 Cast 2 s Reuse 4 s

    ActivePhysical
  • Zealot lvl 1-3 from character level 58

    Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%, Resistance to buff-canceling attacks by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%, Critical Rate by 33 when using a sword/spear, and Critical Damage by 33% when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50% and the power of received HP recovery magic by 50%. Available when HP is 30% or lower.

    MP 106 HP 159 Cast 2 s Reuse 300 s

    ActivePhysical
  • War Frenzy lvl 1-3 Mechanics explained from character level 58

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Break Duress lvl 1-2 from character level 60

    Use your spirit to escape from an immobile state. Level 2 Focused Force charge required.

    MP 33 Cast 3 s Reuse 4 s

    ActivePhysical
  • Rabbit Spirit Totem lvl 1 from character level 62

    Becomes possessed by a Rabbit's soul. Increases one's own Atk. Spd. by 30%, Speed by 30%, and Evasion by 12 for 5 minutes. Requires a hand-to-hand weapon.

    MP 58 Cast 2 s Reuse 30 s

    ActivePhysical
  • Bison Spirit Totem lvl 1 from character level 68

    User is possessed by a Bison's soul, increasing Accuracy for 1 minute when using a hand-to-hand weapon and increasing P. Atk. by 10% and Critical Rate by 100 when HP is below 60%. If HP is below 30%, P. Atk. is increased by 30% and Critical Rate is increased by 300. Requires a hand-to-hand weapon.

    MP 32 Cast 2 s Reuse 600 s

    ActivePhysical
  • Hawk Spirit Totem lvl 1 from character level 74

    Becomes possessed by a Hawk's soul. For 5 minutes, when using a hand-to-hand combat weapon, increases Accuracy by 6, Critical Rate by 100, and Critical Damage by 30%. Requires a hand-to-hand combat weapon.

    MP 68 Cast 2 s Reuse 30 s

    ActivePhysical

Monk

1st profession 13
  • Cripple lvl 1-5 from character level 20

    Decreases the enemy's Speed by 20% for 1 minute. Requires a hand-to-hand weapon.

    MP 10 Cast 1.60 s Reuse 2 s Range 40

    ActivePhysical
  • Iron Punch lvl 10-24 from character level 20

    Attacks the enemy with 125 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.

    MP 23 Cast 1.60 s Reuse 4 s Range 40

    ActivePhysical
  • Stunning Fist lvl 1-15 from character level 20

    Attacks the enemy with 42 Power added to P. Atk. and stuns them for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible.

    MP 19 Cast 1.60 s Reuse 3 s Range 40

    ActivePhysical
  • Wolf Spirit Totem lvl 1 from character level 20

    Possessed by a Wolf's soul, the user's Speed increases by 20% and Accuracy by 3 for 5 minutes. Requires a hand-to-hand weapon.

    MP 19 Cast 2 s Reuse 23 s

    ActivePhysical
  • Agile Movement lvl 1 from character level 20

    Increases Accuracy by 2 and Speed by 5 when equipped with light armor.

    Passive
  • Fist Weapon Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 4.5 when using a hand-to-hand weapon.

    Passive
  • Light Armor Mastery lvl 1-10 from character level 20

    Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

    Passive
  • Focused Force lvl 1-2 from character level 24

    Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.

    MP 5 HP 20 Cast 0.90 s

    ActivePhysical
  • Force Blaster lvl 1-12 from character level 24

    Discharges a powerful energy beam at the enemy with 143 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.

    MP 17 Cast 1.90 s Reuse 4 s Range 600

    ActivePhysical
  • Force Mastery lvl 1-2 from character level 24

    15% chance on a hit with a normal attack (Fist): +1 energy stage (up to stage 1).
    Triggers no more than once every 10 seconds.

    Passive
  • Bear Spirit Totem lvl 1 from character level 28

    Possessed by a Bear's soul, the user's P. Atk. and Critical Damage increases by 20%, and Speed by 30% for 5 minutes. Requires a hand-to-hand weapon.

    MP 25 Cast 2 s Reuse 23 s

    ActivePhysical
  • Hurricane Assault lvl 1-3 from character level 36

    Supplements the user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense.

    MP 44 Cast 1.36 s Reuse 4 s Range 40

    ActivePhysical
  • Boost Attack Speed lvl 1 from character level 36

    Increases Atk. Spd. by 5%.

    Passive

Orc Fighter

Starting class 13
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Toughness lvl 1 from character level 1

    Increases Resistance to Sleep, Hold, and Poison attacks by 20.

    Passive
  • Iron Punch lvl 1-9 from character level 5

    Attacks the enemy with 34 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.

    MP 10 Cast 1.60 s Reuse 4 s Range 40

    ActivePhysical
  • Power Strike lvl 1-9 from character level 5

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Relax lvl 1 from character level 5

    Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.

    MP 2

    Toggle
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Iron Body lvl 1 from character level 15

    Environment-related damage is decreased by 40%.

    Passive
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical