Rush Impact v2

Rush Impact v2

Active · Physical · 1 level · ID 995

Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.

MP
82
Cast
0.80 s
Reuse
20 s
Range
600

The description and the numbers are those of level 1, the last one.

Mechanics

Dash to the target, hitting enemies near it: deals damage and has a chance to stun each one for 9 seconds. The chance is rolled for each target separately and depends on its «CON», level and stun resistance. Base chance 60%, cooldown 20 seconds, no enchant. The Doombringer skill with the same name is a different one: Rush Impact.

On this page
  1. How it works
  2. Stun chance
  3. How the chance is calculated
  4. How to protect yourself
  5. How long the stun lasts
  6. Gear and buffs: what changes the chance
  7. In battles on the server
  8. Tested on the server
  9. Specifics of our server

# How it works

«Rush Impact» Rush Impact is a rush to the target from a distance of 200 to 600 and a strike on it and on the enemies within a radius of 600 from it that stand in front of the character. No more than N targets, N is picked at random from 5 to 16 for each use, the main target is included in the count. Base cast time 0.8 seconds plus a 0.2 second pause after the strike, cooldown 20 seconds, cost 82 MP. It cannot be used with a bow or a crossbow. The skill has no critical hit, the target's shield is taken into account.

The skill is learned by Titan, Grand Khavatari, Maestro, Duelist and Dreadnought at level 83. It has no enchant.

Parts of the skill

Piece What it does When it triggers
Damage physical strike always
Stun for 9 seconds the target cannot move, attack or use skills by chance, only if the strike dealt damage

# Stun chance

The stun chance depends on three things: the target's «CON», the difference between the skill level and the target's level, and the target's stun resistance. The result is never below 10% or above 90%. The higher the target's «CON», the lower the chance.

The attacker's «STR», «P. Atk.» and level do not affect the chance. Stun power does - it comes from boss jewelry and a few skills.

Chance against a level 85 target without stun resistance

Target's «CON» Roughly who lv. 1
20 59%
24 dark elf mages 59%
25 elf mages 59%
27 human mages 59%
30 female kamael 55%
31 male kamael, orc mages 53%
32 dark elf fighters 51%
36 elf fighters 43%
40 33%
43 human fighters 25%
45 dwarves 20%
47 orc fighters 14%
50 10%
55 10%
60 10%

# How the chance is calculated

Chance = base chance x target's «CON» multiplier x level multiplier x resistance multiplier. The result is not below 10% and not above 90%.

  1. The base chance is 60%.
  2. «CON» multiplier: the target's full «CON» is used - with dyes, set and jewelry. Up to «CON» 27 the multiplier is 1, then it falls and at «CON» 50 reaches 0.10.
  3. Level multiplier = 1.01 x (1 + (skill level - target level) / 100). The skill level here is not the character level: it is written in the skill itself and grows with its level and enchant. For this skill it is 83.
  4. Resistance multiplier = 1 + (attacker's stun power - target's stun resistance) / 100, not less than 0.10 and not more than 1.90. Both resistance and power are counted as no more than 150.

Step-by-step calculation: lv. 1, level 85 target

Target «CON» «CON» multiplier Level multiplier Resistance multiplier Calculation Chance
human mage without resistance 27 × 1.00 × 0.99 × 1.00 60 x 1.00 x 0.99 x 1.00 = 59.4% 59%
human fighter without resistance 43 × 0.42 × 0.99 × 1.00 60 x 0.42 x 0.99 x 1.00 = 24.9% 25%
human fighter, «Resist Shock» Resist Shock lv. 4 43 × 0.42 × 0.99 × 0.60 60 x 0.42 x 0.99 x 0.60 = 15.0% 15%
orc warrior with a +4 «CON» dye, «Resist Shock» Resist Shock level 4 51 × 0.10 × 0.99 × 0.60 60 x 0.10 x 0.99 x 0.60 = 3.6% 10%
43 × 0.42 × 0.99 × 1.00 60 x 0.42 x 0.99 x 1.00 = 24.9% 25%
«CON» multiplier
Target's «CON» «CON» bonus Chance multiplier
20 0.80 × 1.00
24 0.90 × 1.00
25 0.93 × 1.00
27 0.98 × 1.00
28 1.01 × 0.99
30 1.07 × 0.93
31 1.10 × 0.90
32 1.14 × 0.86
34 1.21 × 0.79
36 1.28 × 0.72
38 1.36 × 0.64
40 1.44 × 0.56
42 1.53 × 0.47
43 1.58 × 0.42
45 1.67 × 0.33
47 1.77 × 0.23
49 1.88 × 0.12
50 1.94 × 0.10
55 2.25 × 0.10
60 2.60 × 0.10

Chance against targets of different levels, without stun resistance

Target level Level multiplier, lv. 1 «CON» 27, lv. 1 «CON» 43, lv. 1
76 × 1.08 65% 27%
78 × 1.06 64% 27%
80 × 1.04 62% 26%
82 × 1.02 61% 26%
83 × 1.01 61% 25%
84 × 1.00 60% 25%
85 × 0.99 59% 25%

# How to protect yourself

Stun resistance protects from stun: it lowers the chance and shortens the duration. Resistance 40 leaves 60% of the chance calculated from «CON» and level, resistance 80 leaves 20%. The attacker's stun power is subtracted from the target's resistance. General debuff resistance, «M. Def.» and mental resistance do not affect stun.

Chance against a level 85 target at different stun resistance

Resistance What it comes from (example) Resistance multiplier Lv. 1, «CON» 27 Lv. 1, «CON» 43
0 none × 1.00 59% 25%
15 «Resist Shock» Resist Shock lv. 1 × 0.85 50% 21%
20 «Earring of Zaken» Earring of Zaken × 0.80 48% 20%
30 «Fortitude» Fortitude × 0.70 42% 17%
40 «Resist Shock» Resist Shock lv. 4 × 0.60 36% 15%
50 full set bonus, for example with «Moirai Breastplate» Moirai Breastplate × 0.50 30% 12%
60 «Resist Shock» Resist Shock lv. 4 and «Earring of Zaken» Earring of Zaken × 0.40 24% 10%
80 «Resist Shock» Resist Shock lv. 4 and «Improved Earring of Antharas» Improved Earring of Antharas × 0.20 12% 10%
90 «Resist Shock» Resist Shock lv. 4 and the full set bonus × 0.10 10% 10%
120 «Resist Shock» Resist Shock lv. 4, «Improved Earring of Antharas» Improved Earring of Antharas and «Improved Blessed Earring of Zaken» Improved Blessed Earring of Zaken × 0.10 10% 10%
150 cap: anything above is not counted × 0.10 10% 10%

Target's buffs and skills: chance and duration, lv. 1, level 85 target

On the target Resistance Chance, «CON» 27 Chance, «CON» 43 Time «CON» 43, attacker's stun power 40: chance duration
none 0 59% 25% 9 s 35% 12 s
«Resist Shock» Resist Shock lv. 1 15 50% 21% 7 s 31% 11 s
«Resist Shock» Resist Shock lv. 2 20 48% 20% 7 s 30% 10 s
«Resist Shock» Resist Shock lv. 3 30 42% 17% 6 s 27% 9 s
«Resist Shock» Resist Shock lv. 4 - this is the level the buffer gives 40 36% 15% 6 s 25% 9 s
«Resist Shock» Resist Shock with enchant +10 «Power» 46 32% 13% 6 s 23% 8 s
«Resist Shock» Resist Shock with enchant +20 «Power» 53 28% 12% 5 s 22% 7 s
«Resist Shock» Resist Shock with enchant +30 «Power» 60 24% 10% 5 s 20% 7 s
«Fortitude» Fortitude 30 42% 17% 6 s 27% 9 s
«War Frenzy» War Frenzy lv. 3 15 50% 21% 7 s 31% 11 s
«Lionheart» Lionheart lv. 1 40 36% 15% 6 s 25% 9 s
«Lionheart» Lionheart lv. 2 60 24% 10% 5 s 20% 7 s
«Lionheart» Lionheart lv. 3 80 12% 10% 5 s 15% 6 s
«Resist Shock» Resist Shock lv. 4 and «War Frenzy» War Frenzy lv. 3 55 27% 11% 5 s 21% 7 s
«Resist Shock» Resist Shock lv. 4 and «Clan Resist Shock» Clan Resist Shock lv. 3 64 21% 10% 5 s 19% 7 s
«Resist Shock» Resist Shock lv. 4 and «Fortitude» Fortitude 70 18% 10% 5 s 17% 6 s
«Resist Shock» Resist Shock with enchant +30 «Power» and «Fortitude» Fortitude 90 10% 10% 4 s 12% 6 s
«Resist Shock» Resist Shock lv. 4 and «Lionheart» Lionheart lv. 3 120 10% 10% 4 s 10% 5 s

What gives stun resistance

Source Resistance
«Resist Shock» Resist Shock (levels 1-4: 15 / 20 / 30 / 40; «Power» enchant: 40 at +1, 46 at +10, 53 at +20, 60 at +30) or «Resist Shock (Event)» Resist Shock (Event) (40) or the clan hall effect (15 / 20 / 30 / 40) from 15 to 60
«Lionheart» Lionheart, levels 1-3 - self only, 60 seconds 40 / 60 / 80
«Fortitude» Fortitude - a toggle skill 30, up to 35 with enchant
«War Frenzy» War Frenzy, levels 1-3 - a toggle skill 5 / 10 / 15, up to 25 with enchant
«Residential Shock Immunity» Residential Shock Immunity - a skill of the castle owners' circlet, for 7 seconds, cooldown 10 minutes 80 or 100
«Blessing of Resistance - Stun» Blessing of Resistance - Stun - an agathion skill 40
«Clan Resist Shock» Clan Resist Shock, levels 1-3 - a clan skill 12 / 20 / 24
«Residence Fortitude» Residence Fortitude - a skill of residence owners 10
«Warrior Ability - Resist Trait» Warrior Ability - Resist Trait - a subclass certification skill 5
full set bonus with any of the chest pieces: «Majestic Plate Armor» Majestic Plate Armor, «Majestic Leather Armor» Majestic Leather Armor, «Majestic Robe» Majestic Robe, «Major Arcana Robe» Major Arcana Robe, «Moirai Breastplate» Moirai Breastplate, «Vorpal Leather Breastplate» Vorpal Leather Breastplate, «Vorpal Tunic» Vorpal Tunic, «Vesper Tunic» Vesper Tunic, «Vesper Noble Tunic» Vesper Noble Tunic, «Elegia Tunic» Elegia Tunic - and with their PvP versions 50
heavy set bonus with a shield: «Dynasty Breast Plate» Dynasty Breast Plate / «Dynasty Platinum Plate» Dynasty Platinum Plate 13 / 15
«Cursed Earring of Antharas» Cursed Earring of Antharas / «Earring of Antharas» Earring of Antharas / «Improved Earring of Antharas» Improved Earring of Antharas 20 / 30 / 40
«Earring of Zaken» Earring of Zaken / «Blessed Earring of Zaken» Blessed Earring of Zaken / «Improved Blessed Earring of Zaken» Improved Blessed Earring of Zaken 20 / 30 / 40
«Cursed Necklace of Frintezza» Cursed Necklace of Frintezza / «Necklace of Frintezza» Necklace of Frintezza / «Improved Necklace of Frintezza» Improved Necklace of Frintezza 10 / 15 / 20
«Olympiad Warrior's Earring» Olympiad Warrior's Earring / «Olympiad Warrior's Necklace» Olympiad Warrior's Necklace 20 / 15
«Necklace of Freya» Necklace of Freya / «Blessed Necklace of Freya» Blessed Necklace of Freya 15 / 20
«Dynasty Necklace» Dynasty Necklace / «Dynasty Earrings» Dynasty Earrings / «Dynasty Ring» Dynasty Ring 18 / 12 / 8
«Aden Guard Earring» Aden Guard Earring and «Aden Protection Earring» Aden Protection Earring, «Innadril Guard Earring» Innadril Guard Earring and «Innadril Protection Earring» Innadril Protection Earring - each 15
«White Talisman of Grounding» White Talisman of Grounding / «Talisman - Resistance to Stun» Talisman - Resistance to Stun 10 / 15
«Primeval Potion» Primeval Potion 15
augmentation property for stun resistance from 0.85 to 3.42

What gives the attacker stun power

Source Stun power
«Cursed Earring of Antharas» Cursed Earring of Antharas / «Earring of Antharas» Earring of Antharas / «Improved Earring of Antharas» Improved Earring of Antharas 20 / 30 / 40
«Earring of Zaken» Earring of Zaken / «Blessed Earring of Zaken» Blessed Earring of Zaken / «Improved Blessed Earring of Zaken» Improved Blessed Earring of Zaken 20 / 30 / 40
«Cursed Necklace of Frintezza» Cursed Necklace of Frintezza / «Necklace of Frintezza» Necklace of Frintezza / «Improved Necklace of Frintezza» Improved Necklace of Frintezza 10 / 15 / 20
«Olympiad Warrior's Earring» Olympiad Warrior's Earring / «Olympiad Warrior's Necklace» Olympiad Warrior's Necklace 20 / 15
«Gludio Guard Earring» Gludio Guard Earring and «Gludio Protection Earring» Gludio Protection Earring, «Goddard Guard Earring» Goddard Guard Earring and «Goddard Protection Earring» Goddard Protection Earring - each 15
«Spike» Spike (needs a blunt weapon) or «Weapon Maintenance» Weapon Maintenance or their copies from a pet and a mentor 8
«Sword/Blunt Weapon Mastery» Sword/Blunt Weapon Mastery from skill level 9, dwarves only: on a regular hit with a sword or a blunt weapon, with a 50% chance for 5 seconds 20
augmentation property for stun power from 0.85 to 3.42

What else cancels the stun

What is on the target What happens
immunity to debuffs or invulnerability the stun does not land
evasion of physical skills does not help: this skill cannot be evaded
a shield equipped (not a sigil), the attacker within the target's block sector with a 10% chance - a perfect block: the stun does not land
reflection of physical skills does not work: the skill is used from a distance and is not reflected

# How long the stun lasts

The skill states 9 seconds. The target's stun resistance shortens the duration, the attacker's stun power lengthens it. Against raid bosses the duration does not change.

How it is calculated: difference = the attacker's stun power - the target's resistance.

  1. The difference is zero (no resistance, or the power fully cancels it): the time equals the written one.
  2. Difference below zero (resistance is stronger): duration = 9 / (1 + difference / 100), the difference is taken without its sign.
  3. Difference above zero (power is higher): duration = 9 x (1 + difference / 100).
  4. The result is rounded down to whole seconds.

Example: the target has «Resist Shock» Resist Shock level 4 - resistance 40. An attacker without stun power: difference -40, time 9 / 1.4 = 6.43, rounded down to 6 s. An attacker with «Improved Earring of Antharas» Improved Earring of Antharas with power 40: difference 0, time 9 s.

How many seconds the stun lasts

Target's stun resistance What it comes from (example) Attacker without stun power Stun power 40 Stun power 80
0 none 9 s 12 s 16 s
15 «Resist Shock» Resist Shock lv. 1 7 s 11 s 14 s
20 «Earring of Zaken» Earring of Zaken 7 s 10 s 14 s
30 «Fortitude» Fortitude 6 s 9 s 13 s
40 «Resist Shock» Resist Shock lv. 4 6 s 9 s 12 s
50 full set bonus 6 s 8 s 11 s
60 «Resist Shock» Resist Shock lv. 4 and «Earring of Zaken» Earring of Zaken 5 s 7 s 10 s
80 «Resist Shock» Resist Shock lv. 4 and «Improved Earring of Antharas» Improved Earring of Antharas 5 s 6 s 9 s
100 4 s 5 s 7 s
120 4 s 5 s 6 s
150 cap 3 s 4 s 5 s

# Gear and buffs: what changes the chance

The attacker's «STR», «P. Atk.» and regular buffs do not change the stun chance - only stun power does. On the target's side the chance is changed by «CON» and stun resistance.

Measurements: Titan level 85, lv. 1, target - Duelist level 85 («CON» 43), 4000 uses per cell. The skills and jewelry in the tests are real. Time in these tables is recalculated by the formula after the fix of 14.10.2026 (verified by a test on the core), chance is measured.

What the attacker has

What the attacker has Stun power Target without resistance: chance duration Target under «Resist Shock» Resist Shock lv. 4: chance duration Target under «Resist Shock» Resist Shock lv. 4 and with «Improved Earring of Antharas» Improved Earring of Antharas: chance duration
nothing 0 24.7% 9 s 15.9% 6 s 10.2% 5 s
stun power 8, as from «Spike» Spike 8 27.4% 9 s 16.0% 6 s 10.4% 5 s
«Olympiad Warrior's Earring» Olympiad Warrior's Earring and «Olympiad Warrior's Necklace» Olympiad Warrior's Necklace 35 32.7% 12 s 24.9% 8 s 13.1% 6 s
«Earring of Zaken» Earring of Zaken 20 29.0% 10 s 18.6% 7 s 10.0% 5 s
«Improved Earring of Antharas» Improved Earring of Antharas 40 35.5% 12 s 24.1% 9 s 15.8% 6 s
«Improved Earring of Antharas» Improved Earring of Antharas and «Improved Blessed Earring of Zaken» Improved Blessed Earring of Zaken 80 43.0% 16 s 33.6% 12 s 26.1% 9 s
«Improved Earring of Antharas» Improved Earring of Antharas, «Improved Blessed Earring of Zaken» Improved Blessed Earring of Zaken and «Necklace of Frintezza» Necklace of Frintezza 95 47.5% 17 s 38.9% 13 s 28.6% 10 s

What the target has, attacker without stun power

What is on the target Stun resistance Chance Time
nothing 0 25.4% 9 s
«Resist Shock» Resist Shock lv. 1 15 20.7% 7 s
«Resist Shock» Resist Shock lv. 4 40 15.8% 6 s
«Resist Shock» Resist Shock with enchant +30 «Power» 60 10.0% 5 s
«Resist Shock (Event)» Resist Shock (Event) 40 15.0% 6 s
«Fortitude» Fortitude 30 17.6% 6 s
«Lionheart» Lionheart lv. 1 40 14.8% 6 s
«Lionheart» Lionheart lv. 3 80 10.0% 5 s
«Clan Resist Shock» Clan Resist Shock lv. 3 24 18.4% 7 s
«Earring of Zaken» Earring of Zaken 20 20.4% 7 s
«Improved Earring of Antharas» Improved Earring of Antharas 40 14.7% 6 s
«Necklace of Frintezza» Necklace of Frintezza 15 20.8% 7 s
«Olympiad Warrior's Earring» Olympiad Warrior's Earring and «Olympiad Warrior's Necklace» Olympiad Warrior's Necklace 35 16.1% 6 s
full set bonus with «Moirai Breastplate» Moirai Breastplate 50 12.6% 6 s
vulnerability 11, as from «Acrobatic Move» Acrobatic Move while running vulnerability 11 28.7% 9 s
«Resist Shock» Resist Shock lv. 4 and «Earring of Zaken» Earring of Zaken 60 10.1% 5 s
«Resist Shock» Resist Shock lv. 4 and «Improved Earring of Antharas» Improved Earring of Antharas 80 9.2% 5 s
«Resist Shock» Resist Shock lv. 4 and the full set bonus 90 10.9% 4 s
«Resist Shock» Resist Shock lv. 4 and «Lionheart» Lionheart lv. 3 120 10.3% 4 s
«Resist Shock» Resist Shock lv. 4, the full set bonus and «Improved Earring of Antharas» Improved Earring of Antharas 130 10.1% 3 s
«Resist Shock» Resist Shock lv. 4, the full set bonus, «Improved Earring of Antharas» Improved Earring of Antharas and «Improved Blessed Earring of Zaken» Improved Blessed Earring of Zaken 170 10.0% 3 s

# In battles on the server

Data from the log of battles between players over 06-11.10.2026, seven stun skills together: «Stun Attack» Stun Attack, «Hammer Crush» Hammer Crush, «Armor Crush» Armor Crush, «Rush Impact» Rush Impact, «Rush Impact» Rush Impact, «Stun Shot» Stun Shot, «Shield Stun» Shield Stun. The log does not mark the Olympiad separately, its fights are included in the total.

Key point: in real fights the chance is almost always cut by the target's resistance. «Resist Shock» Resist Shock level 4 from a buffer or its event copy was on the target in 68% of rolls, and almost half of all rolls (46%) went with the minimum chance of 10%. The target had «CON» above 27 in 93% of rolls. The attacker's stun power outweighed the target's resistance in only 7% of rolls.

Uses and stuns over 06-11.10.2026

Skill Hits with damage Stuns Share
«Stun Attack» Stun Attack 182 13 7.1%
«Hammer Crush» Hammer Crush 451 61 13.5%
«Armor Crush» Armor Crush 1596 298 18.7%
«Rush Impact» Rush Impact 3184 567 17.8%
«Rush Impact» Rush Impact 5578 1040 18.6%
«Stun Shot» Stun Shot 976 161 16.5%
«Shield Stun» Shield Stun 364 101 27.7%
all seven skills 12331 2241 18.2%

What eats the chance: average chance over 720 rolls on 11.10.2026

What is counted Average chance
base chance and skill level 67%
accounting for the targets' «CON» 45%
with the targets' resistance and the attackers' stun power 20%

What the targets had at the moment of the roll, 720 rolls on 11.10.2026

On the target Share of rolls
«Resist Shock» Resist Shock lv. 4 or «Resist Shock (Event)» Resist Shock (Event) 68%
«Fortitude» Fortitude 11%
«War Frenzy» War Frenzy 7%
«Lionheart» Lionheart 7%
not a single protective skill 20%

How long the stuns lasted, 2241 stuns over 06-11.10.2026

Time Share of stuns
from 3 to 5 seconds 38%
6 or 7 seconds 28%
8 seconds 4%
9 seconds and more 30%

# Tested on the server

Measurements on the server code: the real skill handler, the attacker and targets are characters of the needed classes and levels, the resistance skills and jewelry are real. The time in these tables was recalculated by the formula after the fix of 14.10.2026 (checked by a test on the core), the chance is a measurement.

Chance by class: measured, 4000 uses each, level 85 target without resistance

Target «CON» lv. 1
Storm Screamer 24 59.3%
Mystic Muse 25 59.6%
Archmage 27 59.1%
Female Soul Hound 30 55.2%
Doombringer 31 52.8%
Ghost Hunter 32 51.6%
Eva's Templar 36 42.0%
Phoenix Knight 43 25.0%
Fortune Seeker 45 19.8%
Titan 47 12.5%

Chance at different «CON»: measured, 4000 uses each, level 85 target with «CON» set

Target's «CON» lv. 1
20 59.5%
25 59.6%
30 54.6%
35 45.6%
40 34.8%
45 18.9%
50 10.0%
55 10.2%
60 9.9%

Different professions and levels: measured, 4000 uses each, target without resistance

Skill Attacker Target Target's «CON» Chance Time
lv. 1 Titan lv. 83 Duelist lv. 83 43 25.6% 9 s
lv. 1 Titan lv. 85 Duelist lv. 85 43 24.9% 9 s
lv. 1 Titan lv. 85 Duelist lv. 78 43 25.9% 9 s

Resistance: measured, 4000 uses each, level 85 Archmage («CON» 27)

On the target Resistance Chance, lv. 1 Time
nothing 0 58.9% 9 s
«Resist Shock» Resist Shock lv. 4 40 34.5% 6 s
«Resist Shock» Resist Shock lv. 4 and «Improved Earring of Antharas» Improved Earring of Antharas 80 12.1% 5 s
«Resist Shock» Resist Shock lv. 4 and the full set bonus 90 9.3% 4 s
«Resist Shock» Resist Shock lv. 4, the full set bonus and «Improved Earring of Antharas» Improved Earring of Antharas 130 10.2% 3 s

Other rules: measured

What was tested Result
target with 100% reflection of physical skills, 2000 uses
  • the target took the damage
  • stun on the target - 1189 times, on the attacker - 0
target with 100% evasion of physical skills, 2000 uses the damage went through in all uses, stun on the target - 1194 times: evasion does not work
target with immunity to debuffs, 2000 uses no stun, not even once
«Hammer Crush» Hammer Crush on a target stunned by «Rush Impact» Rush Impact, 4000 times the previous stun stayed - 578, the second skill's stun took over - 3246, the stun was broken by the strike - 176
breaking the stun with a hit, 100000 checks each regular hit - 9.8%, critical hit - 75.0%

# Specifics of our server

The skill's logic is as close as possible to the official High Five servers (PTS). All the numbers are taken from their data: strike power 4224, base stun chance 60%, duration 9 seconds, cooldown 20 seconds. Nobody knows for certain how exactly the official server calculates the stun chance and duration inside: there is no public description, and the known builds interpret the same numbers differently. So where the data leaves a choice, on our server the rule is set explicitly:

  1. Stun resistance works twice: it lowers the chance and shortens the stun duration. The attacker's stun power works the other way - it raises the chance and lengthens the duration.
  2. Stun resistance and stun power are counted as no more than 150 each, the final chance is not below 10% and not above 90%.
  3. The time is calculated only from the difference between the attacker's stun power and the target's resistance: on an unprotected target, as with equal power and resistance, the stun lasts exactly the written time - 9 seconds.
  4. A regular hit and a direct physical damage skill break the stun with a 10% chance, their critical hit - with a 75% chance.
  5. While the target is under a stun from this same skill, no new roll is made and the time is not refreshed.
  6. Against raid bosses the chance is half as high, against Grand Bosses - 5 times lower.

Updated:

Who learns it 5

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