Dreadnought: skills

Human Β· 3rd profession Β· lvl 76 Β· 21 skills

Quest to become Dreadnought

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Dreadnoughts walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Health lvl 1

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Cursed Pierce lvl 1

    Attacks the enemy with 3849 Power added to P. Atk. Over-hit is possible. Ignores Shield Defense. Critical is possible.

    MP 77 Cast 1.08 s Reuse 3 s Range 80

    ActivePhysical

Level 77

  • Skill Mastery lvl 1

    Depending on user's STR, the re-use time resets or the duration doubles.

    Passive
  • Eye of Hunter lvl 1

    Increases P. Atk. toward insects, plants and animals by 30% for 10 minutes.

    MP 70 Cast 2 s Reuse 3 s

    ActivePhysical
  • Shock Blast lvl 1

    Supplement's user's P. Atk. with 2486 Power to create a powerful shock wave that stuns the enemy for 8 seconds and decreases their P. Def. by 30% and M. Def. by 30%. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 53 HP 507 Cast 2.50 s Reuse 8 s Range 500

    ActivePhysical

Level 78

  • Parry Stance lvl 1 Mechanics explained

    P. Def. +25%, M. Def. +25%, Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 36 MP.

    MP 36

    Toggle
  • Earthquake lvl 1

    Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Earth

    MP 78 HP 340 Cast 1.80 s Reuse 8 s

    ActivePhysical
  • Eye of Slayer lvl 1

    Increases P. Atk. toward monsters, magic creatures, Giants and Dragons by 30% for 10 minutes.

    MP 71 Cast 2 s Reuse 3 s

    ActivePhysical
  • Master of Combat lvl 1

    Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.

    Passive
  • Braveheart lvl 1

    Increases combat spirit to recover CP by 1000.

    MP 57 Cast 1.50 s Reuse 150 s

    ActivePhysical

Level 80

  • Symbol of Honor lvl 1

    Creates a seal that maximizes HP/CP regeneration of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

    Each use takes: Battle Symbol x1

    MP 80 Cast 5 s Reuse 1800 s

    ActivePhysical

Level 81

Level 82

Level 83

  • Dread Pool lvl 1

    Fear spreads around the area. Decreases nearby enemies's Speed by 33%, P. Def. by 33%, and Evasion by 10. Inflicts fear and causes them to flee for 8 seconds.

    Learned from a book: Forgotten Scroll - Dread Pool where to get it

    MP 87 Cast 1 s Reuse 75 s

    ActivePhysical
  • Rush Impact v2 lvl 1 Mechanics explained

    Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.

    MP 82 Cast 0.80 s Reuse 20 s Range 600

    ActivePhysical

All skills

Dreadnought

3rd profession 21
  • Cursed Pierce lvl 1 from character level 76

    Attacks the enemy with 3849 Power added to P. Atk. Over-hit is possible. Ignores Shield Defense. Critical is possible.

    MP 77 Cast 1.08 s Reuse 3 s Range 80

    ActivePhysical
  • Health lvl 1 from character level 76

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Eye of Hunter lvl 1 from character level 77

    Increases P. Atk. toward insects, plants and animals by 30% for 10 minutes.

    MP 70 Cast 2 s Reuse 3 s

    ActivePhysical
  • Shock Blast lvl 1 from character level 77

    Supplement's user's P. Atk. with 2486 Power to create a powerful shock wave that stuns the enemy for 8 seconds and decreases their P. Def. by 30% and M. Def. by 30%. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 53 HP 507 Cast 2.50 s Reuse 8 s Range 500

    ActivePhysical
  • Skill Mastery lvl 1 from character level 77

    Depending on user's STR, the re-use time resets or the duration doubles.

    Passive
  • Braveheart lvl 1 from character level 78

    Increases combat spirit to recover CP by 1000.

    MP 57 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Earthquake lvl 1 from character level 78

    Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled.
    Target cancel does not work on Raid Bosses and Grand Bosses.
    Attack attribute: Earth

    MP 78 HP 340 Cast 1.80 s Reuse 8 s

    ActivePhysical
  • Eye of Slayer lvl 1 from character level 78

    Increases P. Atk. toward monsters, magic creatures, Giants and Dragons by 30% for 10 minutes.

    MP 71 Cast 2 s Reuse 3 s

    ActivePhysical
  • Master of Combat lvl 1 from character level 78

    Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.

    Passive
  • Parry Stance lvl 1 Mechanics explained from character level 78

    P. Def. +25%, M. Def. +25%, Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 36 MP.

    MP 36

    Toggle
  • Symbol of Honor lvl 1 from character level 80

    Creates a seal that maximizes HP/CP regeneration of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

    Each use takes: Battle Symbol x1

    MP 80 Cast 5 s Reuse 1800 s

    ActivePhysical
  • Final Secret lvl 1 Mechanics explained from character level 81

    For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.

    Learned from a book: Forgotten Scroll - Final Secret where to get it

    MP 37 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Archer's Will lvl 1 from character level 81

    Bow, Crossbow: Accuracy +8, attack range +50.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Archer's Will where to get it

    Passive
  • Expose Weak Point lvl 1 from character level 81

    5% chance when you take damage from a normal attack or a skill: P. Def. -20%, chance to take a critical hit from a normal attack +30% on the attacker for 30 seconds, base land rate 80%.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Expose Weak Point where to get it

    Passive
  • Fighter's Will lvl 1 from character level 81

    Melee weapons: P. Atk. +100, Atk. Spd. +10%.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Fighter's Will where to get it

    Passive
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Dread Pool lvl 1 from character level 83

    Fear spreads around the area. Decreases nearby enemies's Speed by 33%, P. Def. by 33%, and Evasion by 10. Inflicts fear and causes them to flee for 8 seconds.

    Learned from a book: Forgotten Scroll - Dread Pool where to get it

    MP 87 Cast 1 s Reuse 75 s

    ActivePhysical
  • Rush Impact v2 lvl 1 Mechanics explained from character level 83

    Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.

    MP 82 Cast 0.80 s Reuse 20 s Range 600

    ActivePhysical

Warlord

2nd profession 28
  • Battle Roar lvl 2-6 from character level 40

    Regenerates 15% of the user's original HP and increases the user's Max HP by 15% for 10 minutes.

    MP 18 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Detect Animal Weakness lvl 1 from character level 40

    Increases the user's P. Atk. toward animals by 30% for 10 minutes.

    MP 18 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Power Crush lvl 1-37 from character level 40

    Attacks the enemy with 664 Power added to P. Atk. Over-hit and Critical hit are possible.

    MP 38 Cast 1.08 s Reuse 3 s Range 80

    ActivePhysical
  • Rush v2 lvl 1 from character level 40

    Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Cast 0.80 s Reuse 3 s Range 400

    ActivePhysical
  • Thunder Storm lvl 1-37 from character level 40

    Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 52 Cast 1.08 s Reuse 5 s

    ActivePhysical
  • Whirlwind lvl 1-37 from character level 40

    Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 36 Cast 1.07 s Reuse 4 s

    ActivePhysical
  • Fast HP Recovery lvl 3-8 from character level 40

    Increases HP Recovery Bonus by 1.7.

    Passive
  • Focus Attack lvl 1-5 from character level 40

    When using a spear, allows user to attack a single enemy with increases in Accuracy of 2 and Critical Damage of 10%.

    MP 18

    Toggle
  • Heavy Armor Mastery lvl 14-50 from character level 40

    Increases P. Def. by 20.4 when equipped with heavy armor.

    Passive
  • Light Armor Mastery lvl 14-50 from character level 40

    Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

    Passive
  • Polearm Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Vicious Stance lvl 6-20 Mechanics explained from character level 40

    Critical Damage Add +139.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 7 MP.

    MP 7

    Toggle
  • Howl lvl 1-14 from character level 43

    Decreases P. Atk. of nearby enemies by 23% for 30 seconds.

    MP 29 Cast 1.20 s Reuse 2 s

    ActivePhysical
  • Provoke lvl 1-3 from character level 43

    Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 10 seconds.

    MP 57 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Boost HP lvl 4-10 from character level 43

    Increases Max HP by 200.

    Passive
  • Final Frenzy lvl 1-14 from character level 43

    Increases P. Atk. by 32.9 when HP is below 30%.

    Passive
  • Detect Plant Weakness lvl 1 from character level 46

    Increases the user's P. Atk. toward plants by 30% for 10 minutes.

    MP 21 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Thrill Fight lvl 1-2 from character level 46

    Decreases user's Speed by 20% and increases Atk. Spd. by 5% for 5 minutes.

    MP 21 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Lionheart lvl 2-3 from character level 49

    Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 60% for 1 minute.

    MP 22 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Detect Beast Weakness lvl 1 from character level 52

    Increases the user's P. Atk. toward beasts by 30% for 10 minutes.

    MP 24 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Revival lvl 1 from character level 55

    Restores to full HP in an emergency. Only usable if HP is 10 percent or lower.

    MP 25 Cast 1.50 s Reuse 900 s

    ActivePhysical
  • Shock Stomp lvl 1-5 from character level 55

    Performs a mighty foot stomp that stuns nearby enemies for 9 seconds. Requires a polearm. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 52 Cast 0.50 s Reuse 5 s

    ActivePhysical
  • Detect Dragon Weakness lvl 1 from character level 58

    Increases the user's P. Atk. toward Dragons by 30% for 10 minutes.

    MP 27 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Fell Swoop lvl 1-5 from character level 58

    For 2 minutes, increases the number of simultaneous targets by 1. Requires a polearm.

    MP 27 Cast 2 s Reuse 75 s

    ActivePhysical
  • Polearm Accuracy lvl 1-3 Mechanics explained from character level 58

    Accuracy +2 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Toggle
  • War Frenzy lvl 1-3 Mechanics explained from character level 58

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Toggle
  • Wrath lvl 1-10 from character level 66

    A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.

    MP 66 Cast 1.08 s Reuse 30 s Range 40

    ActivePhysical

Warrior

1st profession 16
  • Power Smash lvl 1-15 from character level 20

    Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 1-15 Mechanics explained from character level 20

    Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • War Cry lvl 1 from character level 20

    Increases P. Atk. by 20% for 1 minute.

    MP 10 Cast 1.50 s Reuse 45 s

    ActivePhysical
  • Wild Sweep lvl 1-15 from character level 20

    Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Boost HP lvl 1-3 from character level 20

    Increases Max HP by 60.

    Passive
  • Heavy Armor Mastery lvl 1-13 from character level 20

    Increases P. Def. by 1.9 when equipped with heavy armor.

    Passive
  • Light Armor Mastery lvl 1-13 from character level 20

    Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.

    Passive
  • Polearm Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Sword/Blunt Weapon Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 4.5 when using a sword or blunt weapon.

    Passive
  • Vicious Stance lvl 1-5 Mechanics explained from character level 20

    Critical Damage Add +35.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 4 MP.

    MP 4

    Toggle
  • Accuracy lvl 1 Mechanics explained from character level 24

    Accuracy +3.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 5 MP.

    MP 5

    Toggle
  • Fast HP Recovery lvl 1-2 from character level 24

    Increases HP Recovery Bonus by 1.1.

    Passive
  • Vital Force lvl 1-2 from character level 24

    Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.

    Passive
  • Battle Roar lvl 1 from character level 28

    Regenerates 10% of the user's original HP and increases the user's Max HP by 10% for 10 minutes.

    MP 13 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Detect Insect Weakness lvl 1 from character level 32

    Increases the user's P. Atk. toward insects by 30% for 10 minutes.

    MP 14 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Lionheart lvl 1 from character level 36

    Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 40% for 1 minute.

    MP 16 Cast 1.50 s Reuse 150 s

    ActivePhysical

Human Fighter

Starting class 12
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Mortal Blow lvl 1-9 from character level 5

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Shot lvl 1-9 from character level 5

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Cast 3.20 s Reuse 6 s Range 700

    ActivePhysical
  • Power Strike lvl 1-9 from character level 5

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Relax lvl 1 from character level 5

    Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.

    MP 2

    Toggle
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical