Warlord: skills
Human Β· 2nd profession Β· lvl 40 Β· 28 skills
Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.
Or every mark of the profession in one quest: Good Work's Reward walkthrough
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 40
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ActivePhysicalWhirlwind lvl 1
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 36 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 2
Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 37 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 3
Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 38 Cast 1.07 s Reuse 4 s
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ActivePhysicalThunder Storm lvl 1
Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 52 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 2
Swings a spear to attack nearby enemies with 447 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 53 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 3
Swings a spear to attack nearby enemies with 475 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 55 Cast 1.08 s Reuse 5 s
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ActivePhysicalDetect Animal Weakness lvl 1
Increases the user's P. Atk. toward animals by 30% for 10 minutes.
MP 18 Cast 1.50 s Reuse 3 s
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ActivePhysicalBattle Roar lvl 2
Regenerates 15% of the user's original HP and increases the user's Max HP by 15% for 10 minutes.
MP 18 Cast 1.50 s Reuse 150 s
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PassiveFast HP Recovery lvl 3
Increases HP Recovery Bonus by 1.7.
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PassivePolearm Mastery lvl 9
Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 10
Increases P. Atk. by 25.4 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 11
Increases P. Atk. by 27.1 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 14
Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 15
Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 16
Increases P. Def. by 24 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 14
Increases P. Def. by 20.4 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 15
Increases P. Def. by 21.6 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 16
Increases P. Def. by 22.8 when equipped with heavy armor.
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ToggleVicious Stance lvl 6 Mechanics explained
Critical Damage Add +139.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.MP 7
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ToggleFocus Attack lvl 1
When using a spear, allows user to attack a single enemy with increases in Accuracy of 2 and Critical Damage of 10%.
MP 18
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ActivePhysicalPower Crush lvl 1
Attacks the enemy with 664 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 38 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 2
Attacks the enemy with 706 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 38 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 3
Attacks the enemy with 750 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 40 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalRush v2 lvl 1
Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
MP 38 Cast 0.80 s Reuse 3 s Range 400
Level 43
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ActivePhysicalWhirlwind lvl 4
Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 38 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 5
Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 40 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 6
Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 41 Cast 1.07 s Reuse 4 s
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ActivePhysicalThunder Storm lvl 4
Swings a spear to attack nearby enemies with 504 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 55 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 5
Swings a spear to attack nearby enemies with 534 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 57 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 6
Swings a spear to attack nearby enemies with 566 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 59 Cast 1.08 s Reuse 5 s
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ActivePhysical
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PassiveBoost HP lvl 4
Increases Max HP by 200.
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PassivePolearm Mastery lvl 12
Increases P. Atk. by 29 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 13
Increases P. Atk. by 30.9 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 14
Increases P. Atk. by 32.9 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 17
Increases P. Def. by 25.3 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 18
Increases P. Def. by 26.6 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 19
Increases P. Def. by 27.9 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 17
Increases P. Def. by 24.1 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 18
Increases P. Def. by 25.4 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 19
Increases P. Def. by 26.7 when equipped with heavy armor.
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ActivePhysicalProvoke lvl 1
Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 10 seconds.
MP 57 Cast 1.50 s Reuse 4 s
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PassiveFinal Frenzy lvl 1
Increases P. Atk. by 32.9 when HP is below 30%.
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ToggleVicious Stance lvl 7 Mechanics explained
Critical Damage Add +166.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 8 MP.MP 8
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ActivePhysicalPower Crush lvl 4
Attacks the enemy with 795 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 41 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 5
Attacks the enemy with 843 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 42 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 6
Attacks the enemy with 893 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 43 Cast 1.08 s Reuse 3 s Range 80
Level 46
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ActivePhysicalWhirlwind lvl 7
Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 42 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 8
Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 43 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 9
Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 44 Cast 1.07 s Reuse 4 s
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ActivePhysicalThunder Storm lvl 7
Swings a spear to attack nearby enemies with 598 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 60 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 8
Swings a spear to attack nearby enemies with 632 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 62 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 9
Swings a spear to attack nearby enemies with 668 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 64 Cast 1.08 s Reuse 5 s
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ActivePhysicalDetect Plant Weakness lvl 1
Increases the user's P. Atk. toward plants by 30% for 10 minutes.
MP 21 Cast 1.50 s Reuse 3 s
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ActivePhysical
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ActivePhysicalThrill Fight lvl 1
Decreases user's Speed by 20% and increases Atk. Spd. by 5% for 5 minutes.
MP 21 Cast 1.50 s Reuse 3 s
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PassiveFast HP Recovery lvl 4
Increases HP Recovery Bonus by 2.1.
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PassivePolearm Mastery lvl 15
Increases P. Atk. by 35 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 16
Increases P. Atk. by 37.1 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 17
Increases P. Atk. by 39.4 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 20
Increases P. Def. by 29.3 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 21
Increases P. Def. by 30.7 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 22
Increases P. Def. by 32.1 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 20
Increases P. Def. by 28 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 21
Increases P. Def. by 29.4 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 22
Increases P. Def. by 30.8 when equipped with heavy armor.
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PassiveFinal Frenzy lvl 2
Increases P. Atk. by 39.4 when HP is below 30%.
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ToggleVicious Stance lvl 8 Mechanics explained
Critical Damage Add +196.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 9 MP.MP 9
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ActivePhysicalPower Crush lvl 7
Attacks the enemy with 945 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 44 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 8
Attacks the enemy with 998 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 46 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 9
Attacks the enemy with 1054 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 47 Cast 1.08 s Reuse 3 s Range 80
Level 49
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ActivePhysicalWhirlwind lvl 10
Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 46 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 11
Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 47 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 12
Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 48 Cast 1.07 s Reuse 4 s
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ActivePhysicalThunder Storm lvl 10
Swings a spear to attack nearby enemies with 705 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 66 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 11
Swings a spear to attack nearby enemies with 743 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 67 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 12
Swings a spear to attack nearby enemies with 782 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 69 Cast 1.08 s Reuse 5 s
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ActivePhysical
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ActivePhysicalBattle Roar lvl 3
Regenerates 20% of the user's original HP and increases the user's Max HP by 20% for 10 minutes.
MP 22 Cast 1.50 s Reuse 150 s
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PassiveBoost HP lvl 5
Increases Max HP by 250.
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PassivePolearm Mastery lvl 18
Increases P. Atk. by 41.7 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 19
Increases P. Atk. by 44.1 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 20
Increases P. Atk. by 46.6 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 23
Increases P. Def. by 33.6 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 24
Increases P. Def. by 35 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 25
Increases P. Def. by 36.5 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 23
Increases P. Def. by 32.2 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 24
Increases P. Def. by 33.7 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 25
Increases P. Def. by 35.2 when equipped with heavy armor.
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ActivePhysicalLionheart lvl 2
Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 60% for 1 minute.
MP 22 Cast 1.50 s Reuse 150 s
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PassiveFinal Frenzy lvl 3
Increases P. Atk. by 46.6 when HP is below 30%.
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ToggleVicious Stance lvl 9 Mechanics explained
Critical Damage Add +229.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 9 MP.MP 9
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ToggleFocus Attack lvl 2
When using a spear, allows user to attack a single enemy with increases in Accuracy of 3 and Critical Damage of 15%.
MP 22
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ActivePhysicalPower Crush lvl 10
Attacks the enemy with 1112 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 48 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 11
Attacks the enemy with 1172 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 50 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 12
Attacks the enemy with 1234 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 50 Cast 1.08 s Reuse 3 s Range 80
Level 52
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ActivePhysicalWhirlwind lvl 13
Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 50 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 14
Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 50 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 15
Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 51 Cast 1.07 s Reuse 4 s
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ActivePhysicalThunder Storm lvl 13
Swings a spear to attack nearby enemies with 823 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 71 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 14
Swings a spear to attack nearby enemies with 864 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 72 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 15
Swings a spear to attack nearby enemies with 908 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 73 Cast 1.08 s Reuse 5 s
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ActivePhysicalDetect Beast Weakness lvl 1
Increases the user's P. Atk. toward beasts by 30% for 10 minutes.
MP 24 Cast 1.50 s Reuse 3 s
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ActivePhysical
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PassiveFast HP Recovery lvl 5
Increases HP Recovery Bonus by 2.6.
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PassivePolearm Mastery lvl 21
Increases P. Atk. by 49.2 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 22
Increases P. Atk. by 51.9 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 23
Increases P. Atk. by 54.6 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 26
Increases P. Def. by 38.1 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 27
Increases P. Def. by 39.6 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 28
Increases P. Def. by 41.2 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 26
Increases P. Def. by 36.7 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 27
Increases P. Def. by 38.2 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 28
Increases P. Def. by 39.8 when equipped with heavy armor.
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PassiveFinal Frenzy lvl 4
Increases P. Atk. by 54.6 when HP is below 30%.
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ToggleVicious Stance lvl 10 Mechanics explained
Critical Damage Add +266.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 10 MP.MP 10
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ActivePhysicalPower Crush lvl 13
Attacks the enemy with 1298 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 51 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 14
Attacks the enemy with 1365 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 52 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 15
Attacks the enemy with 1433 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 53 Cast 1.08 s Reuse 3 s Range 80
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PassiveDivine Inspiration lvl 1
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
Level 55
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ActivePhysicalWhirlwind lvl 16
Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 52 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 17
Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 53 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 18
Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 55 Cast 1.07 s Reuse 4 s
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ActivePhysicalThunder Storm lvl 16
Swings a spear to attack nearby enemies with 952 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 75 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 17
Swings a spear to attack nearby enemies with 998 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 77 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 18
Swings a spear to attack nearby enemies with 1045 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 78 Cast 1.08 s Reuse 5 s
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ActivePhysical
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ActivePhysicalThrill Fight lvl 2
Decreases user's Speed by 20% and increases Atk. Spd. by 10% for 5 minutes.
MP 25 Cast 1.50 s Reuse 3 s
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ActivePhysicalRevival lvl 1
Restores to full HP in an emergency. Only usable if HP is 10 percent or lower.
MP 25 Cast 1.50 s Reuse 900 s
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PassiveBoost HP lvl 6
Increases Max HP by 300.
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PassivePolearm Mastery lvl 24
Increases P. Atk. by 57.5 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 25
Increases P. Atk. by 60.4 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 26
Increases P. Atk. by 63.3 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 29
Increases P. Def. by 42.8 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 30
Increases P. Def. by 44.5 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 31
Increases P. Def. by 46.1 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 29
Increases P. Def. by 41.4 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 30
Increases P. Def. by 43 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 31
Increases P. Def. by 44.6 when equipped with heavy armor.
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ActivePhysicalProvoke lvl 2
Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 15 seconds.
MP 75 Cast 1.50 s Reuse 4 s
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PassiveFinal Frenzy lvl 5
Increases P. Atk. by 63.3 when HP is below 30%.
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ToggleVicious Stance lvl 11 Mechanics explained
Critical Damage Add +306.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 10 MP.MP 10
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ActivePhysicalShock Stomp lvl 1
Performs a mighty foot stomp that stuns nearby enemies for 9 seconds. Requires a polearm. Target cancel is possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 52 Cast 0.50 s Reuse 5 s
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ActivePhysicalPower Crush lvl 16
Attacks the enemy with 1503 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 55 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 17
Attacks the enemy with 1575 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 56 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 18
Attacks the enemy with 1649 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 57 Cast 1.08 s Reuse 3 s Range 80
Level 58
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ActivePhysicalWhirlwind lvl 19
Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 56 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 20
Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 57 Cast 1.07 s Reuse 4 s
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ActivePhysicalWhirlwind lvl 21
Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 58 Cast 1.07 s Reuse 4 s
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ActivePhysicalThunder Storm lvl 19
Swings a spear to attack nearby enemies with 1093 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 80 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 20
Swings a spear to attack nearby enemies with 1142 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 82 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 21
Swings a spear to attack nearby enemies with 1192 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 84 Cast 1.08 s Reuse 5 s
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ActivePhysicalDetect Dragon Weakness lvl 1
Increases the user's P. Atk. toward Dragons by 30% for 10 minutes.
MP 27 Cast 1.50 s Reuse 3 s
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ActivePhysical
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ActivePhysicalBattle Roar lvl 4
Regenerates 25% of the user's original HP and increases the user's Max HP by 25% for 10 minutes.
MP 27 Cast 1.50 s Reuse 150 s
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PassiveFast HP Recovery lvl 6
Increases HP Recovery Bonus by 2.7.
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PassivePolearm Mastery lvl 27
Increases P. Atk. by 66.4 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 28
Increases P. Atk. by 69.5 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 29
Increases P. Atk. by 72.7 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 32
Increases P. Def. by 47.8 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 33
Increases P. Def. by 49.5 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 34
Increases P. Def. by 51.3 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 32
Increases P. Def. by 46.3 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 33
Increases P. Def. by 48 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 34
Increases P. Def. by 49.7 when equipped with heavy armor.
-
PassiveFinal Frenzy lvl 6
Increases P. Atk. by 72.7 when HP is below 30%.
-
ToggleVicious Stance lvl 12 Mechanics explained
Critical Damage Add +349.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 11 MP.MP 11
-
ToggleFocus Attack lvl 3
When using a spear, allows user to attack a single enemy with increases in Accuracy of 4 and Critical Damage of 20%.
MP 27
-
ActivePhysicalFell Swoop lvl 1
For 2 minutes, increases the number of simultaneous targets by 1. Requires a polearm.
MP 27 Cast 2 s Reuse 75 s
-
TogglePolearm Accuracy lvl 1 Mechanics explained
Accuracy +2 (Polearm).
While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 11 MP.MP 11
-
ToggleWar Frenzy lvl 1 Mechanics explained
Stun Resist +5, Sleep Resist +10.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
-
ActivePhysicalPower Crush lvl 19
Attacks the enemy with 1725 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 58 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 20
Attacks the enemy with 1803 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 60 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 21
Attacks the enemy with 1882 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 61 Cast 1.08 s Reuse 3 s Range 80
Level 60
-
ActivePhysicalWhirlwind lvl 22
Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 60 Cast 1.07 s Reuse 4 s
-
ActivePhysicalWhirlwind lvl 23
Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 61 Cast 1.07 s Reuse 4 s
-
ActivePhysicalThunder Storm lvl 22
Swings a spear to attack nearby enemies with 1243 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 85 Cast 1.08 s Reuse 5 s
-
ActivePhysicalThunder Storm lvl 23
Swings a spear to attack nearby enemies with 1296 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 87 Cast 1.08 s Reuse 5 s
-
ActivePhysical
-
PassivePolearm Mastery lvl 30
Increases P. Atk. by 76 when using a polearm, and allows an attack on multiple targets.
-
PassivePolearm Mastery lvl 31
Increases P. Atk. by 79.3 when using a polearm, and allows an attack on multiple targets.
-
PassiveLight Armor Mastery lvl 35
Increases P. Def. by 53 and Evasion by 6 when equipped with light armor.
-
PassiveLight Armor Mastery lvl 36
Increases P. Def. by 54.8 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 35
Increases P. Def. by 51.4 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 36
Increases P. Def. by 53.2 when equipped with heavy armor.
-
ActivePhysicalProvoke lvl 3
Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 20 seconds.
MP 83 Cast 1.50 s Reuse 4 s
-
PassiveFinal Frenzy lvl 7
Increases P. Atk. by 79.3 when HP is below 30%.
-
ToggleVicious Stance lvl 13 Mechanics explained
Critical Damage Add +379.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 11 MP.MP 11
-
ActivePhysicalShock Stomp lvl 2
Performs a mighty foot stomp that stuns nearby enemies for 9 seconds. Requires a polearm. Target cancel is possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 52 Cast 0.50 s Reuse 5 s
-
ActivePhysicalPower Crush lvl 22
Attacks the enemy with 1963 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 61 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 23
Attacks the enemy with 2045 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 62 Cast 1.08 s Reuse 3 s Range 80
Level 61
-
PassiveDivine Inspiration lvl 2
Increases the number of buffs an individual can receive by 2.
Learned from a book:
Ancient Book: Divine Inspiration (Original Language Version)
where to get it
Level 62
-
ActivePhysicalWhirlwind lvl 24
Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 61 Cast 1.07 s Reuse 4 s
-
ActivePhysicalWhirlwind lvl 25
Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 62 Cast 1.07 s Reuse 4 s
-
ActivePhysicalThunder Storm lvl 24
Swings a spear to attack nearby enemies with 1349 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 88 Cast 1.08 s Reuse 5 s
-
ActivePhysicalThunder Storm lvl 25
Swings a spear to attack nearby enemies with 1403 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 90 Cast 1.08 s Reuse 5 s
-
ActivePhysical
-
PassiveBoost HP lvl 7
Increases Max HP by 350.
-
PassivePolearm Mastery lvl 32
Increases P. Atk. by 82.7 when using a polearm, and allows an attack on multiple targets.
-
PassivePolearm Mastery lvl 33
Increases P. Atk. by 86.1 when using a polearm, and allows an attack on multiple targets.
-
PassiveLight Armor Mastery lvl 37
Increases P. Def. by 56.6 and Evasion by 6 when equipped with light armor.
-
PassiveLight Armor Mastery lvl 38
Increases P. Def. by 58.4 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 37
Increases P. Def. by 55 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 38
Increases P. Def. by 56.7 when equipped with heavy armor.
-
ActivePhysicalLionheart lvl 3
Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 80% for 1 minute.
MP 29 Cast 1.50 s Reuse 150 s
-
PassiveFinal Frenzy lvl 8
Increases P. Atk. by 86.1 when HP is below 30%.
-
ToggleVicious Stance lvl 14 Mechanics explained
Critical Damage Add +410.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 12 MP.MP 12
-
ActivePhysicalFell Swoop lvl 2
For 2 minutes, increases the number of simultaneous targets by 2. Requires a polearm.
MP 29 Cast 2 s Reuse 75 s
-
ActivePhysicalPower Crush lvl 24
Attacks the enemy with 2129 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 63 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 25
Attacks the enemy with 2214 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 65 Cast 1.08 s Reuse 3 s Range 80
Level 64
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ActivePhysicalWhirlwind lvl 26
Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 63 Cast 1.07 s Reuse 4 s
-
ActivePhysicalWhirlwind lvl 27
Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 65 Cast 1.07 s Reuse 4 s
-
ActivePhysicalThunder Storm lvl 26
Swings a spear to attack nearby enemies with 1457 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 91 Cast 1.08 s Reuse 5 s
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ActivePhysicalThunder Storm lvl 27
Swings a spear to attack nearby enemies with 1513 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 93 Cast 1.08 s Reuse 5 s
-
ActivePhysical
-
ActivePhysicalBattle Roar lvl 5
Regenerates 30% of the user's original HP and increases the user's Max HP by 30% for 10 minutes.
MP 30 Cast 1.50 s Reuse 150 s
-
PassivePolearm Mastery lvl 34
Increases P. Atk. by 89.6 when using a polearm, and allows an attack on multiple targets.
-
PassivePolearm Mastery lvl 35
Increases P. Atk. by 93.1 when using a polearm, and allows an attack on multiple targets.
-
PassiveLight Armor Mastery lvl 39
Increases P. Def. by 60.2 and Evasion by 6 when equipped with light armor.
-
PassiveLight Armor Mastery lvl 40
Increases P. Def. by 62.1 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 39
Increases P. Def. by 58.6 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 40
Increases P. Def. by 60.4 when equipped with heavy armor.
-
PassiveFinal Frenzy lvl 9
Increases P. Atk. by 93.1 when HP is below 30%.
-
ToggleVicious Stance lvl 15 Mechanics explained
Critical Damage Add +443.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 12 MP.MP 12
-
ActivePhysicalShock Stomp lvl 3
Performs a mighty foot stomp that stuns nearby enemies for 9 seconds. Requires a polearm. Target cancel is possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 52 Cast 0.50 s Reuse 5 s
-
ActivePhysicalPower Crush lvl 26
Attacks the enemy with 2301 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 66 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 27
Attacks the enemy with 2388 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 67 Cast 1.08 s Reuse 3 s Range 80
Level 66
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ActivePhysicalWhirlwind lvl 28
Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 66 Cast 1.07 s Reuse 4 s
-
ActivePhysicalWhirlwind lvl 29
Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 67 Cast 1.07 s Reuse 4 s
-
ActivePhysicalThunder Storm lvl 28
Swings a spear to attack nearby enemies with 1569 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 94 Cast 1.08 s Reuse 5 s
-
ActivePhysicalThunder Storm lvl 29
Swings a spear to attack nearby enemies with 1625 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 96 Cast 1.08 s Reuse 5 s
-
ActivePhysical
-
PassiveBoost HP lvl 8
Increases Max HP by 400.
-
PassivePolearm Mastery lvl 36
Increases P. Atk. by 96.6 when using a polearm, and allows an attack on multiple targets.
-
PassivePolearm Mastery lvl 37
Increases P. Atk. by 100.2 when using a polearm, and allows an attack on multiple targets.
-
PassiveLight Armor Mastery lvl 41
Increases P. Def. by 64 and Evasion by 6 when equipped with light armor.
-
PassiveLight Armor Mastery lvl 42
Increases P. Def. by 65.8 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 41
Increases P. Def. by 62.2 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 42
Increases P. Def. by 64.1 when equipped with heavy armor.
-
PassiveFinal Frenzy lvl 10
Increases P. Atk. by 100.2 when HP is below 30%.
-
ToggleVicious Stance lvl 16 Mechanics explained
Critical Damage Add +475.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
-
ToggleFocus Attack lvl 4
When using a spear, allows user to attack a single enemy with increases in Accuracy of 5 and Critical Damage of 25%.
MP 31
-
ActivePhysicalWrath lvl 1
A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.
MP 66 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalWrath lvl 2
A powerful spear thrust weakens nearby enemies' CP by 10%. Requires a polearm.
MP 67 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalFell Swoop lvl 3
For 2 minutes, increases the number of simultaneous targets by 3. Requires a polearm.
MP 31 Cast 2 s Reuse 75 s
-
TogglePolearm Accuracy lvl 2 Mechanics explained
Accuracy +3 (Polearm).
While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
-
ToggleWar Frenzy lvl 2 Mechanics explained
Stun Resist +10, Sleep Resist +20.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 14 MP.MP 14
-
ActivePhysicalPower Crush lvl 28
Attacks the enemy with 2476 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 68 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 29
Attacks the enemy with 2565 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 69 Cast 1.08 s Reuse 3 s Range 80
Level 68
-
ActivePhysicalWhirlwind lvl 30
Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 68 Cast 1.07 s Reuse 4 s
-
ActivePhysicalWhirlwind lvl 31
Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 69 Cast 1.07 s Reuse 4 s
-
ActivePhysicalThunder Storm lvl 30
Swings a spear to attack nearby enemies with 1682 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 97 Cast 1.08 s Reuse 5 s
-
ActivePhysicalThunder Storm lvl 31
Swings a spear to attack nearby enemies with 1739 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 99 Cast 1.08 s Reuse 5 s
-
ActivePhysical
-
PassiveFast HP Recovery lvl 7
Increases HP Recovery Bonus by 3.4.
-
PassivePolearm Mastery lvl 38
Increases P. Atk. by 103.8 when using a polearm, and allows an attack on multiple targets.
-
PassivePolearm Mastery lvl 39
Increases P. Atk. by 107.5 when using a polearm, and allows an attack on multiple targets.
-
PassiveLight Armor Mastery lvl 43
Increases P. Def. by 67.7 and Evasion by 6 when equipped with light armor.
-
PassiveLight Armor Mastery lvl 44
Increases P. Def. by 69.7 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 43
Increases P. Def. by 66 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 44
Increases P. Def. by 67.8 when equipped with heavy armor.
-
PassiveFinal Frenzy lvl 11
Increases P. Atk. by 107.5 when HP is below 30%.
-
ToggleVicious Stance lvl 17 Mechanics explained
Critical Damage Add +509.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
-
ActivePhysicalWrath lvl 3
A powerful spear thrust weakens nearby enemies' CP by 12%. Requires a polearm.
MP 68 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalWrath lvl 4
A powerful spear thrust weakens nearby enemies' CP by 15%. Requires a polearm.
MP 69 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalShock Stomp lvl 4
Performs a mighty foot stomp that stuns nearby enemies for 9 seconds. Requires a polearm. Target cancel is possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 52 Cast 0.50 s Reuse 5 s
-
ActivePhysicalPower Crush lvl 30
Attacks the enemy with 2655 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 70 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 31
Attacks the enemy with 2745 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 71 Cast 1.08 s Reuse 3 s Range 80
Level 70
-
ActivePhysicalWhirlwind lvl 32
Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 70 Cast 1.07 s Reuse 4 s
-
ActivePhysicalWhirlwind lvl 33
Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 71 Cast 1.07 s Reuse 4 s
-
ActivePhysicalThunder Storm lvl 32
Swings a spear to attack nearby enemies with 1796 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 100 Cast 1.08 s Reuse 5 s
-
ActivePhysicalThunder Storm lvl 33
Swings a spear to attack nearby enemies with 1854 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 102 Cast 1.08 s Reuse 5 s
-
ActivePhysical
-
ActivePhysicalBattle Roar lvl 6
Regenerates 35% of the user's original HP and increases the user's Max HP by 35% for 10 minutes.
MP 33 Cast 1.50 s Reuse 150 s
-
PassiveBoost HP lvl 9
Increases Max HP by 440.
-
PassivePolearm Mastery lvl 40
Increases P. Atk. by 111.1 when using a polearm, and allows an attack on multiple targets.
-
PassivePolearm Mastery lvl 41
Increases P. Atk. by 114.8 when using a polearm, and allows an attack on multiple targets.
-
PassiveLight Armor Mastery lvl 45
Increases P. Def. by 71.6 and Evasion by 6 when equipped with light armor.
-
PassiveLight Armor Mastery lvl 46
Increases P. Def. by 73.5 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 45
Increases P. Def. by 69.7 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 46
Increases P. Def. by 71.6 when equipped with heavy armor.
-
PassiveFinal Frenzy lvl 12
Increases P. Atk. by 114.8 when HP is below 30%.
-
ToggleVicious Stance lvl 18 Mechanics explained
Critical Damage Add +542.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
-
ActivePhysicalWrath lvl 5
A powerful spear thrust weakens nearby enemies' CP by 17%. Requires a polearm.
MP 70 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalWrath lvl 6
A powerful spear thrust weakens nearby enemies' CP by 20%. Requires a polearm.
MP 71 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalFell Swoop lvl 4
For 2 minutes, increases the number of simultaneous targets by 4. Requires a polearm.
MP 33 Cast 2 s Reuse 75 s
-
ActivePhysicalPower Crush lvl 32
Attacks the enemy with 2836 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 72 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 33
Attacks the enemy with 2927 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 73 Cast 1.08 s Reuse 3 s Range 80
Level 72
-
ActivePhysicalWhirlwind lvl 34
Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 72 Cast 1.07 s Reuse 4 s
-
ActivePhysicalWhirlwind lvl 35
Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 73 Cast 1.07 s Reuse 4 s
-
ActivePhysicalThunder Storm lvl 34
Swings a spear to attack nearby enemies with 1911 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 103 Cast 1.08 s Reuse 5 s
-
ActivePhysicalThunder Storm lvl 35
Swings a spear to attack nearby enemies with 1969 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 105 Cast 1.08 s Reuse 5 s
-
ActivePhysical
-
PassivePolearm Mastery lvl 42
Increases P. Atk. by 118.4 when using a polearm, and allows an attack on multiple targets.
-
PassivePolearm Mastery lvl 43
Increases P. Atk. by 122.1 when using a polearm, and allows an attack on multiple targets.
-
PassiveLight Armor Mastery lvl 47
Increases P. Def. by 75.5 and Evasion by 6 when equipped with light armor.
-
PassiveLight Armor Mastery lvl 48
Increases P. Def. by 77.4 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 47
Increases P. Def. by 73.6 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 48
Increases P. Def. by 75.5 when equipped with heavy armor.
-
PassiveFinal Frenzy lvl 13
Increases P. Atk. by 122.1 when HP is below 30%.
-
ToggleVicious Stance lvl 19 Mechanics explained
Critical Damage Add +576.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 14 MP.MP 14
-
ActivePhysicalWrath lvl 7
A powerful spear thrust weakens nearby enemies' CP by 22%. Requires a polearm.
MP 72 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalWrath lvl 8
A powerful spear thrust weakens nearby enemies' CP by 25%. Requires a polearm.
MP 73 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalShock Stomp lvl 5
Performs a mighty foot stomp that stuns nearby enemies for 9 seconds. Requires a polearm. Target cancel is possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 52 Cast 0.50 s Reuse 5 s
-
ActivePhysicalPower Crush lvl 34
Attacks the enemy with 3018 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 74 Cast 1.08 s Reuse 3 s Range 80
-
ActivePhysicalPower Crush lvl 35
Attacks the enemy with 3108 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 75 Cast 1.08 s Reuse 3 s Range 80
Level 74
-
ActivePhysicalWhirlwind lvl 36
Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 74 Cast 1.07 s Reuse 4 s
-
ActivePhysicalWhirlwind lvl 37
Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 75 Cast 1.07 s Reuse 4 s
-
ActivePhysicalThunder Storm lvl 36
Swings a spear to attack nearby enemies with 2026 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 106 Cast 1.08 s Reuse 5 s
-
ActivePhysicalThunder Storm lvl 37
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 107 Cast 1.08 s Reuse 5 s
-
ActivePhysical
-
PassiveBoost HP lvl 10
Increases Max HP by 480.
-
PassiveFast HP Recovery lvl 8
Increases HP Recovery Bonus by 4.
-
PassivePolearm Mastery lvl 44
Increases P. Atk. by 125.7 when using a polearm, and allows an attack on multiple targets.
-
PassivePolearm Mastery lvl 45
Increases P. Atk. by 129.3 when using a polearm, and allows an attack on multiple targets.
-
PassiveLight Armor Mastery lvl 49
Increases P. Def. by 79.4 and Evasion by 6 when equipped with light armor.
-
PassiveLight Armor Mastery lvl 50
Increases P. Def. by 81.3 and Evasion by 6 when equipped with light armor.
-
PassiveHeavy Armor Mastery lvl 49
Increases P. Def. by 77.4 when equipped with heavy armor.
-
PassiveHeavy Armor Mastery lvl 50
Increases P. Def. by 79.3 when equipped with heavy armor.
-
PassiveFinal Frenzy lvl 14
Increases P. Atk. by 129.3 when HP is below 30%.
-
ToggleVicious Stance lvl 20 Mechanics explained
Critical Damage Add +609.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 14 MP.MP 14
-
ToggleFocus Attack lvl 5
When using a spear, allows user to attack a single enemy with increases in Accuracy of 6 and Critical Damage of 30%.
MP 34
-
ActivePhysicalWrath lvl 9
A powerful spear thrust weakens nearby enemies' CP by 27%. Requires a polearm.
MP 74 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalWrath lvl 10
A powerful spear thrust weakens nearby enemies' CP by 30%. Requires a polearm.
MP 75 Cast 1.08 s Reuse 30 s Range 40
-
ActivePhysicalFell Swoop lvl 5
For 2 minutes, increases the number of simultaneous targets by 5. Requires a polearm.
MP 34 Cast 2 s Reuse 75 s
-
TogglePolearm Accuracy lvl 3 Mechanics explained
Accuracy +4 (Polearm).
While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 14 MP.MP 14
-
ToggleWar Frenzy lvl 3 Mechanics explained
Stun Resist +15, Sleep Resist +30.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 15 MP.MP 15
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ActivePhysicalPower Crush lvl 36
Attacks the enemy with 3198 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 76 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalPower Crush lvl 37
Attacks the enemy with 3288 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 77 Cast 1.08 s Reuse 3 s Range 80
Level 76
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PassiveDivine Inspiration lvl 3
Increases the number of buffs an individual can receive by 3.
Learned from a book:
Ancient Book: Divine Inspiration (Manuscript)
where to get it
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PassiveDivine Inspiration lvl 4
Increases the number of buffs an individual can receive by 4.
Learned from a book:
Ancient Book: Divine Inspiration (Original Version)
where to get it
All skills
Warlord
2nd profession
28
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ActivePhysicalBattle Roar lvl 2-6 from character level 40
Regenerates 15% of the user's original HP and increases the user's Max HP by 15% for 10 minutes.
MP 18 Cast 1.50 s Reuse 150 s
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ActivePhysicalDetect Animal Weakness lvl 1 from character level 40
Increases the user's P. Atk. toward animals by 30% for 10 minutes.
MP 18 Cast 1.50 s Reuse 3 s
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ActivePhysicalPower Crush lvl 1-37 from character level 40
Attacks the enemy with 664 Power added to P. Atk. Over-hit and Critical hit are possible.
MP 38 Cast 1.08 s Reuse 3 s Range 80
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ActivePhysicalRush v2 lvl 1 from character level 40
Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
MP 38 Cast 0.80 s Reuse 3 s Range 400
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ActivePhysicalThunder Storm lvl 1-37 from character level 40
Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 52 Cast 1.08 s Reuse 5 s
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ActivePhysicalWhirlwind lvl 1-37 from character level 40
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 36 Cast 1.07 s Reuse 4 s
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PassiveFast HP Recovery lvl 3-8 from character level 40
Increases HP Recovery Bonus by 1.7.
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ToggleFocus Attack lvl 1-5 from character level 40
When using a spear, allows user to attack a single enemy with increases in Accuracy of 2 and Critical Damage of 10%.
MP 18
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PassiveHeavy Armor Mastery lvl 14-50 from character level 40
Increases P. Def. by 20.4 when equipped with heavy armor.
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PassiveLight Armor Mastery lvl 14-50 from character level 40
Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.
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PassivePolearm Mastery lvl 9-45 from character level 40
Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.
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ToggleVicious Stance lvl 6-20 Mechanics explained from character level 40
Critical Damage Add +139.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.MP 7
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ActivePhysicalHowl lvl 1-14 from character level 43
Decreases P. Atk. of nearby enemies by 23% for 30 seconds.
MP 29 Cast 1.20 s Reuse 2 s
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ActivePhysicalProvoke lvl 1-3 from character level 43
Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 10 seconds.
MP 57 Cast 1.50 s Reuse 4 s
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PassiveBoost HP lvl 4-10 from character level 43
Increases Max HP by 200.
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PassiveFinal Frenzy lvl 1-14 from character level 43
Increases P. Atk. by 32.9 when HP is below 30%.
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ActivePhysicalDetect Plant Weakness lvl 1 from character level 46
Increases the user's P. Atk. toward plants by 30% for 10 minutes.
MP 21 Cast 1.50 s Reuse 3 s
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ActivePhysicalThrill Fight lvl 1-2 from character level 46
Decreases user's Speed by 20% and increases Atk. Spd. by 5% for 5 minutes.
MP 21 Cast 1.50 s Reuse 3 s
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ActivePhysicalLionheart lvl 2-3 from character level 49
Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 60% for 1 minute.
MP 22 Cast 1.50 s Reuse 150 s
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ActivePhysicalDetect Beast Weakness lvl 1 from character level 52
Increases the user's P. Atk. toward beasts by 30% for 10 minutes.
MP 24 Cast 1.50 s Reuse 3 s
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PassiveDivine Inspiration lvl 1-4 from character level 52
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
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ActivePhysicalRevival lvl 1 from character level 55
Restores to full HP in an emergency. Only usable if HP is 10 percent or lower.
MP 25 Cast 1.50 s Reuse 900 s
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ActivePhysicalShock Stomp lvl 1-5 from character level 55
Performs a mighty foot stomp that stuns nearby enemies for 9 seconds. Requires a polearm. Target cancel is possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 52 Cast 0.50 s Reuse 5 s
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ActivePhysicalDetect Dragon Weakness lvl 1 from character level 58
Increases the user's P. Atk. toward Dragons by 30% for 10 minutes.
MP 27 Cast 1.50 s Reuse 3 s
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ActivePhysicalFell Swoop lvl 1-5 from character level 58
For 2 minutes, increases the number of simultaneous targets by 1. Requires a polearm.
MP 27 Cast 2 s Reuse 75 s
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TogglePolearm Accuracy lvl 1-3 Mechanics explained from character level 58
Accuracy +2 (Polearm).
While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 11 MP.MP 11
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ToggleWar Frenzy lvl 1-3 Mechanics explained from character level 58
Stun Resist +5, Sleep Resist +10.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
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ActivePhysicalWrath lvl 1-10 from character level 66
A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.
MP 66 Cast 1.08 s Reuse 30 s Range 40
Warrior
1st profession
16
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ActivePhysicalPower Smash lvl 1-15 from character level 20
Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 1-15 Mechanics explained from character level 20
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalWar Cry lvl 1 from character level 20
Increases P. Atk. by 20% for 1 minute.
MP 10 Cast 1.50 s Reuse 45 s
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ActivePhysicalWild Sweep lvl 1-15 from character level 20
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 4 s Range 40
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PassiveBoost HP lvl 1-3 from character level 20
Increases Max HP by 60.
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PassiveHeavy Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 1.9 when equipped with heavy armor.
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PassiveLight Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.
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PassivePolearm Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
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PassiveSword/Blunt Weapon Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a sword or blunt weapon.
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ToggleVicious Stance lvl 1-5 Mechanics explained from character level 20
Critical Damage Add +35.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 4 MP.MP 4
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ToggleAccuracy lvl 1 Mechanics explained from character level 24
Accuracy +3.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
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PassiveFast HP Recovery lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.1.
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PassiveVital Force lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
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ActivePhysicalBattle Roar lvl 1 from character level 28
Regenerates 10% of the user's original HP and increases the user's Max HP by 10% for 10 minutes.
MP 13 Cast 1.50 s Reuse 150 s
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ActivePhysicalDetect Insect Weakness lvl 1 from character level 32
Increases the user's P. Atk. toward insects by 30% for 10 minutes.
MP 14 Cast 1.50 s Reuse 3 s
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ActivePhysicalLionheart lvl 1 from character level 36
Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 40% for 1 minute.
MP 16 Cast 1.50 s Reuse 150 s
Human Fighter
Starting class
12
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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ActivePhysicalMortal Blow lvl 1-9 from character level 5
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 8 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Shot lvl 1-9 from character level 5
Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 17 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Strike lvl 1-9 from character level 5
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
MP 9 Cast 1.08 s Reuse 3 s Range 40
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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ToggleRelax lvl 1 from character level 5
Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.
MP 2
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.