Vicious Stance

Vicious Stance

Toggle · 20 levels · ID 312

Critical Damage Add +609.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 14 MP.

MP
14

The description and the numbers are those of level 20, the last one.

Mechanics

A toggle skill: while it is on, it gives its effect and consumes MP every 3 seconds. The consumption depends on the character's level: at level 85 without enchant - 27.3 MP per 3 seconds. The MP number in the skill tooltip is a one-time activation fee, not the consumption while the skill is active.

On this page
  1. How it works
  2. MP consumption while active
  3. Enchant

# How it works

«Vicious Stance» Vicious Stance is a toggle skill. At the maximum level without enchant: Extra Crit. Damage +609.

On activation the activation fee is taken once - 14 MP, this is the MP number in the header of the skill tooltip. While the skill is on, MP is taken every 3 seconds. If there is not enough MP for the next deduction, the skill turns off by itself.

# MP consumption while active

The consumption is calculated from the character's level, not the skill's level:

consumption per 3 seconds = (skill coefficient × 5 × character level × 0.062, the fractional part is dropped) × 1.3

The coefficient without enchant is 0.8. Example for level 85: 0.8 × 5 × 85 × 0.062 = 21.08, without the fractional part 21, × 1.3 = 27.3 MP per 3 seconds.

Consumption by character level, skill without enchant

Character level Per 3 seconds
20 5,2 MP
40 11,7 MP
52 15,6 MP
61 19,5 MP
70 22,1 MP
76 23,4 MP
80 24,7 MP
85 27,3 MP

# Enchant

What each enchant route changes is in the tables: the effect, the activation fee and the MP consumption while active for a level 85 character.

«Power» enchant, level 85 character

Enchant Effect Activation fee Consumption per 3 seconds
+1 Extra Crit. Damage +615 14 MP 27,3 MP
+5 Extra Crit. Damage +637 14 MP 27,3 MP
+10 Extra Crit. Damage +664 14 MP 27,3 MP
+15 Extra Crit. Damage +692 14 MP 27,3 MP
+20 Extra Crit. Damage +719 14 MP 27,3 MP
+25 Extra Crit. Damage +746 14 MP 27,3 MP
+30 Extra Crit. Damage +774 14 MP 27,3 MP

«Cost» enchant, level 85 character

Enchant Effect Activation fee Consumption per 3 seconds
+1 Extra Crit. Damage +609 13 MP 26 MP
+5 Extra Crit. Damage +609 12 MP 26 MP
+10 Extra Crit. Damage +609 10 MP 24,7 MP
+15 Extra Crit. Damage +609 9 MP 23,4 MP
+20 Extra Crit. Damage +609 7 MP 22,1 MP
+25 Extra Crit. Damage +609 5 MP 20,8 MP
+30 Extra Crit. Damage +609 4 MP 19,5 MP

Updated:

Enchant tree 2

The skill is enchanted from level 20 along one of the routes. Pick a step of a route to see what the skill becomes.

Vicious Stance lvl 20
  1. Power

    +30

    Increases Power by 6.

    +30 Power Increases Power by 6.

    Critical Damage Add +774. While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost. One-time activation cost: 14 MP.

  2. Cost

    +30

    MP consumption is decreased.

    +30 Cost MP consumption is decreased.

    Critical Damage Add +609. While active, consumes 19.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost. One-time activation cost: 4 MP.

Who learns it 14

Description by level

LevelDescription
1Critical Damage Add +35.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 4 MP.
2Critical Damage Add +48.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.
3Critical Damage Add +64.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.
4Critical Damage Add +84.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 6 MP.
5Critical Damage Add +109.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.
6Critical Damage Add +139.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.
7Critical Damage Add +166.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 8 MP.
8Critical Damage Add +196.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 9 MP.
9Critical Damage Add +229.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 9 MP.
10Critical Damage Add +266.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 10 MP.
11Critical Damage Add +306.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 10 MP.
12Critical Damage Add +349.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 11 MP.
13Critical Damage Add +379.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 11 MP.
14Critical Damage Add +410.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 12 MP.
15Critical Damage Add +443.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 12 MP.
16Critical Damage Add +475.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.
17Critical Damage Add +509.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.
18Critical Damage Add +542.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.
19Critical Damage Add +576.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 14 MP.
20Critical Damage Add +609.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 14 MP.

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