Assassin: skills
Dark Elf Β· 1st profession Β· lvl 20 Β· 28 skills
A quest per class from level 18: it ends with the item the guild master asks for to change the class.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 20
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ActivePhysicalMortal Blow lvl 10
Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 18 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 11
Attacks the target's vital points with 291 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 18 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 12
Attacks the target's vital points with 314 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 18 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalUnlock lvl 1
There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys.
Each use takes:
Thief Key x2
MP 19 Cast 2.50 s Reuse 30 s Range 40
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ActivePhysicalPower Shot lvl 10
Make a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 38 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 11
Make a powerful long-distance attack with 258 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 39 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 12
Make a powerful long-distance attack with 279 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 40 Cast 3.20 s Reuse 6 s Range 700
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ActiveMagicDrain Health lvl 3
Inflicts dark damage on the target with 24 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 14 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 4
Inflicts dark damage on the target with 26 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 15 Cast 3 s Reuse 4 s Range 600
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ActiveMagic
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PassiveLong Shot lvl 1
Increases the bow's range by 200.
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ActiveMagicPoison lvl 1
Poisons the target, causing loss of 24 HP per second for 30 seconds.
MP 10 Cast 3 s Reuse 2 s Range 600
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PassiveAcrobatics lvl 1
Increases the maximum height user can fall without taking damage by 60.
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PassiveBoost Breath lvl 1
Increases lung capacity by 180.
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PassiveBow Mastery lvl 1
Increases P. Atk. by 10.3 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 2
Increases P. Atk. by 11.4 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 3
Increases P. Atk. by 27.6 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveDagger Mastery lvl 1
Dagger, Dual Daggers: P. Atk. +3.6.
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PassiveLight Armor Mastery lvl 1
Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 2
Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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ToggleVicious Stance lvl 1 Mechanics explained
Critical Damage Add +35.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 4 MP.MP 4
Level 24
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ActiveMagicConfusion lvl 1
Throws the enemy into confusion, changing their target of attack.
MP 12 Cast 1.50 s Reuse 5 s Range 600
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ActivePhysicalMortal Blow lvl 13
Attacks the target's vital points with 367 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 14
Attacks the target's vital points with 396 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 20 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 15
Attacks the target's vital points with 427 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalUnlock lvl 2
There is a 50% chance to open a level 1 door and 90% chance to open a level 24 treasure chest. Requires 2 Thief Keys.
Each use takes:
Thief Key x2
MP 22 Cast 2.50 s Reuse 30 s Range 40
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ActivePhysicalPower Shot lvl 13
Make a powerful long-distance attack with 326 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 42 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 14
Make a powerful long-distance attack with 352 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 43 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 15
Make a powerful long-distance attack with 379 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 45 Cast 3.20 s Reuse 6 s Range 700
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ActiveMagicDrain Health lvl 5
Inflicts dark damage on the target with 28 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 15 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 6
Inflicts dark damage on the target with 29 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 17 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 7
Inflicts dark damage on the target with 31 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 17 Cast 3 s Reuse 4 s Range 600
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ActivePhysicalBleed lvl 1
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 25 HP every second.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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PassiveCritical Damage lvl 1
Increases Critical Damages by 32.
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PassiveBoost Evasion lvl 1
Increases Evasion by 2.
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PassiveBow Mastery lvl 4
Increases P. Atk. by 32.8 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 5
Increases P. Atk. by 35.6 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 6
Increases P. Atk. by 38.6 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveDagger Mastery lvl 2
Dagger, Dual Daggers: P. Atk. +6.
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ActivePhysicalSting lvl 1
Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalSting lvl 2
Attacks the enemy with 88 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 22 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalSting lvl 3
Attacks the enemy with 95 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 23 Cast 1.08 s Reuse 3 s Range 40
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PassiveLight Armor Mastery lvl 3
Increases P. Def. by 3.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 4
Increases P. Def. by 4.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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ToggleAccuracy lvl 1 Mechanics explained
Accuracy +3.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
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ToggleVicious Stance lvl 2 Mechanics explained
Critical Damage Add +48.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
Level 28
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ActiveMagicConfusion lvl 2
Throws the enemy into confusion, changing their target of attack.
MP 13 Cast 1.50 s Reuse 5 s Range 600
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ActivePhysicalMortal Blow lvl 16
Attacks the target's vital points with 494 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 22 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 17
Attacks the target's vital points with 531 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 23 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 18
Attacks the target's vital points with 571 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 24 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalUnlock lvl 3
There is a 75% chance to open a level 1 door and 90% chance to open a level 28 treasure chest. Requires 3 Thief Keys.
Each use takes:
Thief Key x3
MP 25 Cast 2.50 s Reuse 30 s Range 40
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ActivePhysicalPower Shot lvl 16
Make a powerful long-distance attack with 440 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 49 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 17
Make a powerful long-distance attack with 472 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 51 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 18
Make a powerful long-distance attack with 507 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 53 Cast 3.20 s Reuse 6 s Range 700
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ActiveMagicDrain Health lvl 8
Inflicts dark damage on the target with 33 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 18 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 9
Inflicts dark damage on the target with 34 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 19 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 10
Inflicts dark damage on the target with 35 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 19 Cast 3 s Reuse 4 s Range 600
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ActiveMagic
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ActivePhysicalUltimate Evasion lvl 1
For 30 seconds, increases Evasion by 20, physical attack skill Evasion Rate by 25%, and Resistance to buff-canceling attacks by 80.
MP 13 Cast 1 s Reuse 900 s
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PassiveQuick Step lvl 1
Increases Speed by 7.
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PassiveBow Mastery lvl 7
Increases P. Atk. by 45.2 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 8
Increases P. Atk. by 48.9 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 9
Increases P. Atk. by 52.7 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveDagger Mastery lvl 3
Dagger, Dual Daggers: P. Atk. +7.4.
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PassiveDagger Mastery lvl 4
Dagger, Dual Daggers: P. Atk. +9.
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ActivePhysicalSting lvl 4
Attacks the enemy with 110 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 25 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalSting lvl 5
Attacks the enemy with 118 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 26 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalSting lvl 6
Attacks the enemy with 127 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 27 Cast 1.08 s Reuse 3 s Range 40
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PassiveAcrobatic Move lvl 1
Increases Evasion by 4 when running.
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PassiveLight Armor Mastery lvl 5
Increases P. Def. by 5.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 6
Increases P. Def. by 6.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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ToggleVicious Stance lvl 3 Mechanics explained
Critical Damage Add +64.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
Level 32
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ActiveMagicConfusion lvl 3
Throws the enemy into confusion, changing their target of attack.
MP 14 Cast 1.50 s Reuse 5 s Range 600
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ActivePhysicalMortal Blow lvl 19
Attacks the target's vital points with 656 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 26 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 20
Attacks the target's vital points with 703 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 26 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 21
Attacks the target's vital points with 752 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 26 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalUnlock lvl 4
There is a 100% chance to open a level 1 door, a 5% chance to open a level 2 door, and 90% chance to open a level 32 treasure chest. Requires 3 Thief Keys.
Each use takes:
Thief Key x3
MP 28 Cast 2.50 s Reuse 30 s Range 40
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ActivePhysicalPower Shot lvl 19
Make a powerful long-distance attack with 584 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 56 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 20
Make a powerful long-distance attack with 625 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 56 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 21
Make a powerful long-distance attack with 669 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 58 Cast 3.20 s Reuse 6 s Range 700
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ActiveMagicDrain Health lvl 11
Inflicts dark damage on the target with 38 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 20 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 12
Inflicts dark damage on the target with 39 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 20 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 13
Inflicts dark damage on the target with 40 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 22 Cast 3 s Reuse 4 s Range 600
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ActivePhysicalBleed lvl 2
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 34 HP every second.
MP 37 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalRapid Shot lvl 1
Increases the user's bow Atk. Spd. by 8% for 20 minutes.
MP 18 Cast 1.50 s Reuse 3 s
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ActiveMagicPower Break lvl 1
Decreases the enemy's P. Atk. by 20% for 30 seconds.
MP 14 Cast 1.20 s Reuse 2 s Range 600
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PassiveCritical Damage lvl 2
Increases Critical Damages by 56.
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PassiveBow Mastery lvl 10
Increases P. Atk. by 61.1 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 11
Increases P. Atk. by 65.6 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 12
Increases P. Atk. by 70.4 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveDagger Mastery lvl 5
Dagger, Dual Daggers: P. Atk. +10.8.
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PassiveDagger Mastery lvl 6
Dagger, Dual Daggers: P. Atk. +12.8.
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ActivePhysicalSting lvl 7
Attacks the enemy with 146 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalSting lvl 8
Attacks the enemy with 157 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalSting lvl 9
Attacks the enemy with 168 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 29 Cast 1.08 s Reuse 3 s Range 40
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PassiveLight Armor Mastery lvl 7
Increases P. Def. by 8.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 8
Increases P. Def. by 10.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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ToggleVicious Stance lvl 4 Mechanics explained
Critical Damage Add +84.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 6 MP.MP 6
Level 36
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ActiveMagicConfusion lvl 4
Throws the enemy into confusion, changing their target of attack.
MP 17 Cast 1.50 s Reuse 5 s Range 600
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ActivePhysicalMortal Blow lvl 22
Attacks the target's vital points with 859 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 23
Attacks the target's vital points with 916 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 29 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalMortal Blow lvl 24
Attacks the target's vital points with 977 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 30 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalUnlock lvl 5
There is a 100% chance to open a level 1 door, a 30% chance to open a level 2 door, and 90% chance to open a level 36 treasure chest. Requires 4 Thief Keys.
Each use takes:
Thief Key x4
MP 31 Cast 2.50 s Reuse 30 s Range 40
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ActivePhysicalPower Shot lvl 22
Make a powerful long-distance attack with 763 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 63 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 23
Make a powerful long-distance attack with 814 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 65 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Shot lvl 24
Make a powerful long-distance attack with 868 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 67 Cast 3.20 s Reuse 6 s Range 700
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ActiveMagicDrain Health lvl 14
Inflicts dark damage on the target with 43 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 23 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 15
Inflicts dark damage on the target with 44 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 23 Cast 3 s Reuse 4 s Range 600
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ActiveMagicDrain Health lvl 16
Inflicts dark damage on the target with 46 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 24 Cast 3 s Reuse 4 s Range 600
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ActivePhysicalStun Shot lvl 1 Mechanics explained
Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 46 Cast 3 s Reuse 3 s Range 900
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ActivePhysicalStun Shot lvl 2 Mechanics explained
Supplements the user's P. Atk. with 367 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 48 Cast 3 s Reuse 3 s Range 900
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ActivePhysicalStun Shot lvl 3 Mechanics explained
Supplements the user's P. Atk. with 391 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 49 Cast 3 s Reuse 3 s Range 900
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ActiveMagicFreezing Strike lvl 1
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 26 Power and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 30 Cast 3 s Reuse 2 s Range 600
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ActiveMagicFreezing Strike lvl 2
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 28 Power and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 32 Cast 3 s Reuse 2 s Range 600
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ActiveMagicPower Break lvl 2
Decreases the enemy's P. Atk. by 20% for 30 seconds.
MP 17 Cast 1.20 s Reuse 2 s Range 600
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PassiveEsprit lvl 1
Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running.
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PassiveBow Mastery lvl 13
Increases P. Atk. by 80.9 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 14
Increases P. Atk. by 86.5 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveBow Mastery lvl 15
Increases P. Atk. by 92.4 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveDagger Mastery lvl 7
Dagger, Dual Daggers: P. Atk. +15.1.
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PassiveDagger Mastery lvl 8
Dagger, Dual Daggers: P. Atk. +17.6.
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ActivePhysicalSting lvl 10
Attacks the enemy with 191 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 32 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalSting lvl 11
Attacks the enemy with 204 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 33 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalSting lvl 12
Attacks the enemy with 217 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 34 Cast 1.08 s Reuse 3 s Range 40
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PassiveLight Armor Mastery lvl 9
Increases P. Def. by 11.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLight Armor Mastery lvl 10
Increases P. Def. by 13.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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ToggleVicious Stance lvl 5 Mechanics explained
Critical Damage Add +109.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.MP 7
All skills
Assassin
1st profession
28
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ActiveMagicDefense Aura lvl 2 from character level 20
Increases P. Def. by 12% for 20 minutes.
MP 10 Cast 4 s Reuse 2 s
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ActiveMagicDrain Health lvl 3-16 from character level 20
Inflicts dark damage on the target with 24 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 14 Cast 3 s Reuse 4 s Range 600
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ActivePhysicalMortal Blow lvl 10-24 from character level 20
Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 18 Cast 1.08 s Reuse 3 s Range 40
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ActiveMagicPoison lvl 1 from character level 20
Poisons the target, causing loss of 24 HP per second for 30 seconds.
MP 10 Cast 3 s Reuse 2 s Range 600
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ActivePhysicalPower Shot lvl 10-24 from character level 20
Make a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 38 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalUnlock lvl 1-5 from character level 20
There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys.
Each use takes:
Thief Key x2
MP 19 Cast 2.50 s Reuse 30 s Range 40
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PassiveAcrobatics lvl 1 from character level 20
Increases the maximum height user can fall without taking damage by 60.
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PassiveBoost Breath lvl 1 from character level 20
Increases lung capacity by 180.
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PassiveBow Mastery lvl 1-15 from character level 20
Increases P. Atk. by 10.3 when using a bow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveDagger Mastery lvl 1-8 from character level 20
Dagger, Dual Daggers: P. Atk. +3.6.
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PassiveLight Armor Mastery lvl 1-10 from character level 20
Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
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PassiveLong Shot lvl 1 from character level 20
Increases the bow's range by 200.
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ToggleVicious Stance lvl 1-5 Mechanics explained from character level 20
Critical Damage Add +35.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 4 MP.MP 4
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ActivePhysicalBleed lvl 1-2 from character level 24
Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 25 HP every second.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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ActiveMagicConfusion lvl 1-4 from character level 24
Throws the enemy into confusion, changing their target of attack.
MP 12 Cast 1.50 s Reuse 5 s Range 600
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ActivePhysicalSting lvl 1-12 from character level 24
Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ToggleAccuracy lvl 1 Mechanics explained from character level 24
Accuracy +3.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
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PassiveBoost Evasion lvl 1 from character level 24
Increases Evasion by 2.
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PassiveCritical Damage lvl 1-2 from character level 24
Increases Critical Damages by 32.
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ActiveMagicAttack Aura lvl 2 from character level 28
Increases P. Atk. by 12% for 20 minutes.
MP 13 Cast 4 s Reuse 2 s
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ActivePhysicalUltimate Evasion lvl 1 from character level 28
For 30 seconds, increases Evasion by 20, physical attack skill Evasion Rate by 25%, and Resistance to buff-canceling attacks by 80.
MP 13 Cast 1 s Reuse 900 s
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PassiveAcrobatic Move lvl 1 from character level 28
Increases Evasion by 4 when running.
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PassiveQuick Step lvl 1 from character level 28
Increases Speed by 7.
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ActiveMagicPower Break lvl 1-2 from character level 32
Decreases the enemy's P. Atk. by 20% for 30 seconds.
MP 14 Cast 1.20 s Reuse 2 s Range 600
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ActivePhysicalRapid Shot lvl 1 from character level 32
Increases the user's bow Atk. Spd. by 8% for 20 minutes.
MP 18 Cast 1.50 s Reuse 3 s
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ActiveMagicFreezing Strike lvl 1-2 from character level 36
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 26 Power and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 30 Cast 3 s Reuse 2 s Range 600
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ActivePhysicalStun Shot lvl 1-3 Mechanics explained from character level 36
Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 46 Cast 3 s Reuse 3 s Range 900
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PassiveEsprit lvl 1 from character level 36
Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running.
Dark Fighter
Starting class
15
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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ActiveMagicDefense Aura lvl 1 from character level 5
Increases P. Def. by 8% for 20 minutes.
MP 5 Cast 4 s Reuse 2 s
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ActivePhysicalMortal Blow lvl 1-9 from character level 5
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 8 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Shot lvl 1-9 from character level 5
Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 17 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Strike lvl 1-9 from character level 5
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
MP 9 Cast 1.08 s Reuse 3 s Range 40
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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ActiveMagicAttack Aura lvl 1 from character level 10
Increases P. Atk. by 8% for 20 minutes.
MP 7 Cast 4 s Reuse 2 s
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ActiveMagicDrain Health lvl 1-2 from character level 15
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 12 Cast 3 s Reuse 4 s Range 600
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PassiveShadow Sense lvl 1 from character level 15
Increases Accuracy by 3 at night.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.