Warrior: skills

Human Β· 1st profession Β· lvl 20 Β· 16 skills

Quest to become Warrior

Quests for the 1st profession β†’

A quest per class from level 18: it ends with the item the guild master asks for to change the class.

  1. Path of the Warriorlvl 18 - 85 Β· Auron walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 20

  • War Cry lvl 1

    Increases P. Atk. by 20% for 1 minute.

    MP 10 Cast 1.50 s Reuse 45 s

    ActivePhysical
  • Stun Attack lvl 1 Mechanics explained

    Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 2 Mechanics explained

    Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 3 Mechanics explained

    Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 20 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Boost HP lvl 1

    Increases Max HP by 60.

    Passive
  • Polearm Mastery lvl 1

    Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Light Armor Mastery lvl 1

    Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.

    Passive
  • Light Armor Mastery lvl 2

    Increases P. Def. by 5.3 and Evasion by 3 when equipped with light armor.

    Passive
  • Heavy Armor Mastery lvl 1

    Increases P. Def. by 1.9 when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 2

    Increases P. Def. by 3.3 when equipped with heavy armor.

    Passive
  • Wild Sweep lvl 1

    Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 2

    Attacks multiple enemies simultaneously with 117 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 20 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 3

    Attacks multiple enemies simultaneously with 126 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 20 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Power Smash lvl 1

    Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 2

    Supplements the user's P. Atk. with 97 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 20 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 3

    Supplements the user's P. Atk. with 105 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 20 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Sword/Blunt Weapon Mastery lvl 1

    Increases P. Atk. by 4.5 when using a sword or blunt weapon.

    Passive
  • Vicious Stance lvl 1 Mechanics explained

    Critical Damage Add +35.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 4 MP.

    MP 4

    Toggle

Level 24

  • Stun Attack lvl 4 Mechanics explained

    Supplements the user's P. Atk. with 49 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 21 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 5 Mechanics explained

    Supplements the user's P. Atk. with 53 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 21 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 6 Mechanics explained

    Supplements the user's P. Atk. with 57 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 22 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Vital Force lvl 1

    Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.

    Passive
  • Fast HP Recovery lvl 1

    Increases HP Recovery Bonus by 1.1.

    Passive
  • Polearm Mastery lvl 2

    Increases P. Atk. by 7.3 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Light Armor Mastery lvl 3

    Increases P. Def. by 6.5 and Evasion by 5 when equipped with light armor.

    Passive
  • Light Armor Mastery lvl 4

    Increases P. Def. by 7.7 and Evasion by 5 when equipped with light armor.

    Passive
  • Heavy Armor Mastery lvl 3

    Increases P. Def. by 4.8 when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 4

    Increases P. Def. by 6.4 when equipped with heavy armor.

    Passive
  • Wild Sweep lvl 4

    Attacks multiple enemies simultaneously with 147 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 21 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 5

    Attacks multiple enemies simultaneously with 159 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 22 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 6

    Attacks multiple enemies simultaneously with 171 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 23 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Power Smash lvl 4

    Supplements the user's P. Atk. with 123 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 21 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 5

    Supplements the user's P. Atk. with 132 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 22 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 6

    Supplements the user's P. Atk. with 143 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 23 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Accuracy lvl 1 Mechanics explained

    Accuracy +3.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 5 MP.

    MP 5

    Toggle
  • Sword/Blunt Weapon Mastery lvl 2

    Increases P. Atk. by 7.3 when using a sword or blunt weapon.

    Passive
  • Vicious Stance lvl 2 Mechanics explained

    Critical Damage Add +48.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 5 MP.

    MP 5

    Toggle

Level 28

  • Stun Attack lvl 7 Mechanics explained

    Supplements the user's P. Atk. with 66 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 24 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 8 Mechanics explained

    Supplements the user's P. Atk. with 71 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 25 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 9 Mechanics explained

    Supplements the user's P. Atk. with 77 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 26 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Battle Roar lvl 1

    Regenerates 10% of the user's original HP and increases the user's Max HP by 10% for 10 minutes.

    MP 13 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Boost HP lvl 2

    Increases Max HP by 100.

    Passive
  • Polearm Mastery lvl 3

    Increases P. Atk. by 8.9 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Polearm Mastery lvl 4

    Increases P. Atk. by 10.7 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Light Armor Mastery lvl 5

    Increases P. Def. by 9 and Evasion by 6 when equipped with light armor.

    Passive
  • Light Armor Mastery lvl 6

    Increases P. Def. by 9.9 and Evasion by 6 when equipped with light armor.

    Passive
  • Light Armor Mastery lvl 7

    Increases P. Def. by 10.8 and Evasion by 6 when equipped with light armor.

    Passive
  • Heavy Armor Mastery lvl 5

    Increases P. Def. by 8.1 when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 6

    Increases P. Def. by 8.9 when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 7

    Increases P. Def. by 9.8 when equipped with heavy armor.

    Passive
  • Wild Sweep lvl 7

    Attacks multiple enemies simultaneously with 198 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 25 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 8

    Attacks multiple enemies simultaneously with 213 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 26 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 9

    Attacks multiple enemies simultaneously with 229 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 27 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Power Smash lvl 7

    Supplements the user's P. Atk. with 165 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 25 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 8

    Supplements the user's P. Atk. with 177 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 26 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 9

    Supplements the user's P. Atk. with 191 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 27 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Sword/Blunt Weapon Mastery lvl 3

    Increases P. Atk. by 8.9 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 4

    Increases P. Atk. by 10.7 when using a sword or blunt weapon.

    Passive
  • Vicious Stance lvl 3 Mechanics explained

    Critical Damage Add +64.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 5 MP.

    MP 5

    Toggle

Level 32

  • Detect Insect Weakness lvl 1

    Increases the user's P. Atk. toward insects by 30% for 10 minutes.

    MP 14 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Stun Attack lvl 10 Mechanics explained

    Supplements the user's P. Atk. with 88 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 27 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 11 Mechanics explained

    Supplements the user's P. Atk. with 94 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 28 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 12 Mechanics explained

    Supplements the user's P. Atk. with 101 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 29 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Vital Force lvl 2

    Increases HP Recovery Bonus by 2.7 and MP Recovery Bonus by 2.1 when sitting.

    Passive
  • Fast HP Recovery lvl 2

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Polearm Mastery lvl 5

    Increases P. Atk. by 12.8 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Polearm Mastery lvl 6

    Increases P. Atk. by 15.1 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Light Armor Mastery lvl 8

    Increases P. Def. by 12.7 and Evasion by 6 when equipped with light armor.

    Passive
  • Light Armor Mastery lvl 9

    Increases P. Def. by 13.7 and Evasion by 6 when equipped with light armor.

    Passive
  • Light Armor Mastery lvl 10

    Increases P. Def. by 14.8 and Evasion by 6 when equipped with light armor.

    Passive
  • Heavy Armor Mastery lvl 8

    Increases P. Def. by 11.7 when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 9

    Increases P. Def. by 12.7 when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 10

    Increases P. Def. by 13.7 when equipped with heavy armor.

    Passive
  • Wild Sweep lvl 10

    Attacks multiple enemies simultaneously with 263 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 28 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 11

    Attacks multiple enemies simultaneously with 281 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 28 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 12

    Attacks multiple enemies simultaneously with 301 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 29 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Power Smash lvl 10

    Supplements the user's P. Atk. with 219 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 28 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 11

    Supplements the user's P. Atk. with 235 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 28 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 12

    Supplements the user's P. Atk. with 251 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 29 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Sword/Blunt Weapon Mastery lvl 5

    Increases P. Atk. by 12.8 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 6

    Increases P. Atk. by 15.1 when using a sword or blunt weapon.

    Passive
  • Vicious Stance lvl 4 Mechanics explained

    Critical Damage Add +84.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 6 MP.

    MP 6

    Toggle

Level 36

  • Stun Attack lvl 13 Mechanics explained

    Supplements the user's P. Atk. with 115 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 31 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 14 Mechanics explained

    Supplements the user's P. Atk. with 123 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 32 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 15 Mechanics explained

    Supplements the user's P. Atk. with 131 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 33 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Boost HP lvl 3

    Increases Max HP by 150.

    Passive
  • Polearm Mastery lvl 7

    Increases P. Atk. by 17.7 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Polearm Mastery lvl 8

    Increases P. Atk. by 20.5 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Light Armor Mastery lvl 11

    Increases P. Def. by 16.9 and Evasion by 6 when equipped with light armor.

    Passive
  • Light Armor Mastery lvl 12

    Increases P. Def. by 18 and Evasion by 6 when equipped with light armor.

    Passive
  • Light Armor Mastery lvl 13

    Increases P. Def. by 19.1 and Evasion by 6 when equipped with light armor.

    Passive
  • Heavy Armor Mastery lvl 11

    Increases P. Def. by 15.8 when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 12

    Increases P. Def. by 16.9 when equipped with heavy armor.

    Passive
  • Heavy Armor Mastery lvl 13

    Increases P. Def. by 18 when equipped with heavy armor.

    Passive
  • Wild Sweep lvl 13

    Attacks multiple enemies simultaneously with 344 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 32 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 14

    Attacks multiple enemies simultaneously with 367 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 33 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Wild Sweep lvl 15

    Attacks multiple enemies simultaneously with 391 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 34 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Power Smash lvl 13

    Supplements the user's P. Atk. with 287 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 32 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 14

    Supplements the user's P. Atk. with 306 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 33 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Smash lvl 15

    Supplements the user's P. Atk. with 326 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 34 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Sword/Blunt Weapon Mastery lvl 7

    Increases P. Atk. by 17.7 when using a sword or blunt weapon.

    Passive
  • Sword/Blunt Weapon Mastery lvl 8

    Increases P. Atk. by 20.5 when using a sword or blunt weapon.

    Passive
  • Lionheart lvl 1

    Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 40% for 1 minute.

    MP 16 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Vicious Stance lvl 5 Mechanics explained

    Critical Damage Add +109.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 7 MP.

    MP 7

    Toggle

All skills

Warrior

1st profession 16
  • Power Smash lvl 1-15 from character level 20

    Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Stun Attack lvl 1-15 Mechanics explained from character level 20

    Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • War Cry lvl 1 from character level 20

    Increases P. Atk. by 20% for 1 minute.

    MP 10 Cast 1.50 s Reuse 45 s

    ActivePhysical
  • Wild Sweep lvl 1-15 from character level 20

    Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Boost HP lvl 1-3 from character level 20

    Increases Max HP by 60.

    Passive
  • Heavy Armor Mastery lvl 1-13 from character level 20

    Increases P. Def. by 1.9 when equipped with heavy armor.

    Passive
  • Light Armor Mastery lvl 1-13 from character level 20

    Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.

    Passive
  • Polearm Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.

    Passive
  • Sword/Blunt Weapon Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 4.5 when using a sword or blunt weapon.

    Passive
  • Vicious Stance lvl 1-5 Mechanics explained from character level 20

    Critical Damage Add +35.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 4 MP.

    MP 4

    Toggle
  • Accuracy lvl 1 Mechanics explained from character level 24

    Accuracy +3.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 5 MP.

    MP 5

    Toggle
  • Fast HP Recovery lvl 1-2 from character level 24

    Increases HP Recovery Bonus by 1.1.

    Passive
  • Vital Force lvl 1-2 from character level 24

    Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.

    Passive
  • Battle Roar lvl 1 from character level 28

    Regenerates 10% of the user's original HP and increases the user's Max HP by 10% for 10 minutes.

    MP 13 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Detect Insect Weakness lvl 1 from character level 32

    Increases the user's P. Atk. toward insects by 30% for 10 minutes.

    MP 14 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Lionheart lvl 1 from character level 36

    Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 40% for 1 minute.

    MP 16 Cast 1.50 s Reuse 150 s

    ActivePhysical

Human Fighter

Starting class 12
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Mortal Blow lvl 1-9 from character level 5

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Shot lvl 1-9 from character level 5

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Cast 3.20 s Reuse 6 s Range 700

    ActivePhysical
  • Power Strike lvl 1-9 from character level 5

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Relax lvl 1 from character level 5

    Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.

    MP 2

    Toggle
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical