Warrior: skills
Human Β· 1st profession Β· lvl 20 Β· 16 skills
A quest per class from level 18: it ends with the item the guild master asks for to change the class.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 20
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ActivePhysical
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ActivePhysicalStun Attack lvl 1 Mechanics explained
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 2 Mechanics explained
Supplements the user's P. Atk. with 39 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 3 Mechanics explained
Supplements the user's P. Atk. with 42 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 20 Cast 1.08 s Reuse 3 s Range 40
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PassiveBoost HP lvl 1
Increases Max HP by 60.
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PassivePolearm Mastery lvl 1
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 1
Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.
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PassiveLight Armor Mastery lvl 2
Increases P. Def. by 5.3 and Evasion by 3 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 1
Increases P. Def. by 1.9 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 2
Increases P. Def. by 3.3 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 1
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 2
Attacks multiple enemies simultaneously with 117 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 20 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 3
Attacks multiple enemies simultaneously with 126 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 20 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalPower Smash lvl 1
Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 2
Supplements the user's P. Atk. with 97 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 20 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 3
Supplements the user's P. Atk. with 105 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 20 Cast 1.08 s Reuse 3 s Range 40
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PassiveSword/Blunt Weapon Mastery lvl 1
Increases P. Atk. by 4.5 when using a sword or blunt weapon.
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ToggleVicious Stance lvl 1 Mechanics explained
Critical Damage Add +35.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 4 MP.MP 4
Level 24
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ActivePhysicalStun Attack lvl 4 Mechanics explained
Supplements the user's P. Atk. with 49 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 5 Mechanics explained
Supplements the user's P. Atk. with 53 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 6 Mechanics explained
Supplements the user's P. Atk. with 57 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 22 Cast 1.08 s Reuse 3 s Range 40
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PassiveVital Force lvl 1
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
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PassiveFast HP Recovery lvl 1
Increases HP Recovery Bonus by 1.1.
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PassivePolearm Mastery lvl 2
Increases P. Atk. by 7.3 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 3
Increases P. Def. by 6.5 and Evasion by 5 when equipped with light armor.
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PassiveLight Armor Mastery lvl 4
Increases P. Def. by 7.7 and Evasion by 5 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 3
Increases P. Def. by 4.8 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 4
Increases P. Def. by 6.4 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 4
Attacks multiple enemies simultaneously with 147 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 5
Attacks multiple enemies simultaneously with 159 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 22 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 6
Attacks multiple enemies simultaneously with 171 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 23 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalPower Smash lvl 4
Supplements the user's P. Atk. with 123 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 5
Supplements the user's P. Atk. with 132 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 22 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 6
Supplements the user's P. Atk. with 143 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 23 Cast 1.08 s Reuse 3 s Range 40
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ToggleAccuracy lvl 1 Mechanics explained
Accuracy +3.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
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PassiveSword/Blunt Weapon Mastery lvl 2
Increases P. Atk. by 7.3 when using a sword or blunt weapon.
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ToggleVicious Stance lvl 2 Mechanics explained
Critical Damage Add +48.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
Level 28
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ActivePhysicalStun Attack lvl 7 Mechanics explained
Supplements the user's P. Atk. with 66 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 24 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 8 Mechanics explained
Supplements the user's P. Atk. with 71 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 25 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 9 Mechanics explained
Supplements the user's P. Atk. with 77 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 26 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalBattle Roar lvl 1
Regenerates 10% of the user's original HP and increases the user's Max HP by 10% for 10 minutes.
MP 13 Cast 1.50 s Reuse 150 s
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PassiveBoost HP lvl 2
Increases Max HP by 100.
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PassivePolearm Mastery lvl 3
Increases P. Atk. by 8.9 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 4
Increases P. Atk. by 10.7 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 5
Increases P. Def. by 9 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 6
Increases P. Def. by 9.9 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 7
Increases P. Def. by 10.8 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 5
Increases P. Def. by 8.1 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 6
Increases P. Def. by 8.9 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 7
Increases P. Def. by 9.8 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 7
Attacks multiple enemies simultaneously with 198 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 25 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 8
Attacks multiple enemies simultaneously with 213 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 26 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 9
Attacks multiple enemies simultaneously with 229 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 27 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalPower Smash lvl 7
Supplements the user's P. Atk. with 165 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 25 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 8
Supplements the user's P. Atk. with 177 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 26 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 9
Supplements the user's P. Atk. with 191 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 27 Cast 1.08 s Reuse 3 s Range 40
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PassiveSword/Blunt Weapon Mastery lvl 3
Increases P. Atk. by 8.9 when using a sword or blunt weapon.
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PassiveSword/Blunt Weapon Mastery lvl 4
Increases P. Atk. by 10.7 when using a sword or blunt weapon.
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ToggleVicious Stance lvl 3 Mechanics explained
Critical Damage Add +64.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
Level 32
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ActivePhysicalDetect Insect Weakness lvl 1
Increases the user's P. Atk. toward insects by 30% for 10 minutes.
MP 14 Cast 1.50 s Reuse 3 s
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ActivePhysicalStun Attack lvl 10 Mechanics explained
Supplements the user's P. Atk. with 88 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 27 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 11 Mechanics explained
Supplements the user's P. Atk. with 94 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 12 Mechanics explained
Supplements the user's P. Atk. with 101 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 29 Cast 1.08 s Reuse 3 s Range 40
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PassiveVital Force lvl 2
Increases HP Recovery Bonus by 2.7 and MP Recovery Bonus by 2.1 when sitting.
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PassiveFast HP Recovery lvl 2
Increases HP Recovery Bonus by 1.6.
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PassivePolearm Mastery lvl 5
Increases P. Atk. by 12.8 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 6
Increases P. Atk. by 15.1 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 8
Increases P. Def. by 12.7 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 9
Increases P. Def. by 13.7 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 10
Increases P. Def. by 14.8 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 8
Increases P. Def. by 11.7 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 9
Increases P. Def. by 12.7 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 10
Increases P. Def. by 13.7 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 10
Attacks multiple enemies simultaneously with 263 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 11
Attacks multiple enemies simultaneously with 281 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 12
Attacks multiple enemies simultaneously with 301 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 29 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalPower Smash lvl 10
Supplements the user's P. Atk. with 219 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 11
Supplements the user's P. Atk. with 235 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 28 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 12
Supplements the user's P. Atk. with 251 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 29 Cast 1.08 s Reuse 3 s Range 40
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PassiveSword/Blunt Weapon Mastery lvl 5
Increases P. Atk. by 12.8 when using a sword or blunt weapon.
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PassiveSword/Blunt Weapon Mastery lvl 6
Increases P. Atk. by 15.1 when using a sword or blunt weapon.
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ToggleVicious Stance lvl 4 Mechanics explained
Critical Damage Add +84.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 6 MP.MP 6
Level 36
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ActivePhysicalStun Attack lvl 13 Mechanics explained
Supplements the user's P. Atk. with 115 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 31 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 14 Mechanics explained
Supplements the user's P. Atk. with 123 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 32 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 15 Mechanics explained
Supplements the user's P. Atk. with 131 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 33 Cast 1.08 s Reuse 3 s Range 40
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PassiveBoost HP lvl 3
Increases Max HP by 150.
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PassivePolearm Mastery lvl 7
Increases P. Atk. by 17.7 when using a polearm, and allows an attack on multiple targets.
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PassivePolearm Mastery lvl 8
Increases P. Atk. by 20.5 when using a polearm, and allows an attack on multiple targets.
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PassiveLight Armor Mastery lvl 11
Increases P. Def. by 16.9 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 12
Increases P. Def. by 18 and Evasion by 6 when equipped with light armor.
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PassiveLight Armor Mastery lvl 13
Increases P. Def. by 19.1 and Evasion by 6 when equipped with light armor.
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PassiveHeavy Armor Mastery lvl 11
Increases P. Def. by 15.8 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 12
Increases P. Def. by 16.9 when equipped with heavy armor.
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PassiveHeavy Armor Mastery lvl 13
Increases P. Def. by 18 when equipped with heavy armor.
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ActivePhysicalWild Sweep lvl 13
Attacks multiple enemies simultaneously with 344 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 32 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 14
Attacks multiple enemies simultaneously with 367 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 33 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalWild Sweep lvl 15
Attacks multiple enemies simultaneously with 391 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 34 Cast 1.08 s Reuse 4 s Range 40
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ActivePhysicalPower Smash lvl 13
Supplements the user's P. Atk. with 287 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 32 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 14
Supplements the user's P. Atk. with 306 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 33 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Smash lvl 15
Supplements the user's P. Atk. with 326 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 34 Cast 1.08 s Reuse 3 s Range 40
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PassiveSword/Blunt Weapon Mastery lvl 7
Increases P. Atk. by 17.7 when using a sword or blunt weapon.
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PassiveSword/Blunt Weapon Mastery lvl 8
Increases P. Atk. by 20.5 when using a sword or blunt weapon.
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ActivePhysicalLionheart lvl 1
Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 40% for 1 minute.
MP 16 Cast 1.50 s Reuse 150 s
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ToggleVicious Stance lvl 5 Mechanics explained
Critical Damage Add +109.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.MP 7
All skills
Warrior
1st profession
16
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ActivePhysicalPower Smash lvl 1-15 from character level 20
Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 1-15 Mechanics explained from character level 20
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalWar Cry lvl 1 from character level 20
Increases P. Atk. by 20% for 1 minute.
MP 10 Cast 1.50 s Reuse 45 s
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ActivePhysicalWild Sweep lvl 1-15 from character level 20
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 4 s Range 40
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PassiveBoost HP lvl 1-3 from character level 20
Increases Max HP by 60.
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PassiveHeavy Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 1.9 when equipped with heavy armor.
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PassiveLight Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.
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PassivePolearm Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
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PassiveSword/Blunt Weapon Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a sword or blunt weapon.
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ToggleVicious Stance lvl 1-5 Mechanics explained from character level 20
Critical Damage Add +35.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 4 MP.MP 4
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ToggleAccuracy lvl 1 Mechanics explained from character level 24
Accuracy +3.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
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PassiveFast HP Recovery lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.1.
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PassiveVital Force lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
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ActivePhysicalBattle Roar lvl 1 from character level 28
Regenerates 10% of the user's original HP and increases the user's Max HP by 10% for 10 minutes.
MP 13 Cast 1.50 s Reuse 150 s
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ActivePhysicalDetect Insect Weakness lvl 1 from character level 32
Increases the user's P. Atk. toward insects by 30% for 10 minutes.
MP 14 Cast 1.50 s Reuse 3 s
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ActivePhysicalLionheart lvl 1 from character level 36
Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 40% for 1 minute.
MP 16 Cast 1.50 s Reuse 150 s
Human Fighter
Starting class
12
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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ActivePhysicalMortal Blow lvl 1-9 from character level 5
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 8 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Shot lvl 1-9 from character level 5
Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 17 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Strike lvl 1-9 from character level 5
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
MP 9 Cast 1.08 s Reuse 3 s Range 40
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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ToggleRelax lvl 1 from character level 5
Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.
MP 2
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.