Duelist: skills
Human Β· 3rd profession Β· lvl 76 Β· 23 skills
A Saga per class from level 76: the quest changes the class by itself at its end.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 76
Level 77
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PassiveSkill Mastery lvl 1
Depending on user's STR, the re-use time resets or the duration doubles.
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ToggleRiposte Stance lvl 1 Mechanics explained
Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
Returns 30% of the damage of melee regular attacks to the attacker.
30% chance to reflect a physical skill back at its caster.
30% chance to reflect a magic skill back at its caster.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 35 MP.MP 35
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ActivePhysicalEye of Hunter lvl 1
Increases P. Atk. toward insects, plants and animals by 30% for 10 minutes.
MP 70 Cast 2 s Reuse 3 s
Level 78
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ActivePhysicalSonic Rage lvl 1
Attacks the enemy with a devastating burst of energy. Requires a dualsword. Possible up to stage 8. Over-hit and critical hit are possible.
MP 5 HP 50 Cast 1.50 s Range 600
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ActivePhysicalEye of Slayer lvl 1
Increases P. Atk. toward monsters, magic creatures, Giants and Dragons by 30% for 10 minutes.
MP 71 Cast 2 s Reuse 3 s
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PassiveMaster of Combat lvl 1
Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.
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ActivePhysical
Level 79
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ActivePhysicalSonic Focus lvl 8
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Can be charged up to Level 8.
MP 5 HP 25 Cast 0.90 s
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ActivePhysicalSonic Barrier lvl 1
Uses sword energy make user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a dualsword. Requires 5th stage Sword Energy.
MP 65 Cast 2 s Reuse 900 s
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PassiveSonic Mastery lvl 8
15% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt, Dual Swords): +1 energy stage (up to stage 8).
Triggers no more than once every 10 seconds.
Level 80
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ActivePhysicalSymbol of Energy lvl 1
Creates a seal that increases P. Atk. and spiritual energy of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Each use takes:
Battle Symbol x1
MP 80 Cast 5 s Reuse 1800 s
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ActivePhysicalWeapon Blockade lvl 1
Cancels the opponent's weapon with a dazzling movement for 5 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword.
MP 58 Cast 1.50 s Reuse 15 s Range 40
Level 81
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PassiveFighter's Will lvl 1
Melee weapons: P. Atk. +100, Atk. Spd. +10%.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Fighter's Will
where to get it
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PassiveArcher's Will lvl 1
Bow, Crossbow: Accuracy +8, attack range +50.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Archer's Will
where to get it
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PassiveExpose Weak Point lvl 1
5% chance when you take damage from a normal attack or a skill: P. Def. -20%, chance to take a critical hit from a normal attack +30% on the attacker for 30 seconds, base land rate 80%.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Expose Weak Point
where to get it
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ActivePhysicalFinal Secret lvl 1 Mechanics explained
For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
Learned from a book:
Forgotten Scroll - Final Secret
where to get it
MP 37 Cast 1.50 s Reuse 150 s
Level 82
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PassiveProtection of Rune lvl 1
M. Def. +15%.
20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Rune
where to get it
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PassiveProtection of Elemental lvl 1
Fire, Water, Wind, Earth attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Elemental
where to get it
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PassiveProtection of Alignment lvl 1
Holy, Dark attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Alignment
where to get it
Level 83
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ActivePhysicalMaximum Focus Sonic lvl 1
Immediately increases spiritual energy to its maximum level.
Learned from a book:
Forgotten Scroll - Maximum Sonic Focus
where to get it
MP 20 HP 80 Cast 0.90 s Reuse 75 s
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ActivePhysicalRush Impact v2 lvl 1 Mechanics explained
Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.
MP 82 Cast 0.80 s Reuse 20 s Range 600
All skills
Duelist
3rd profession
23
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PassiveHealth lvl 1 from character level 76
Increases Resistance to poison and Bleed attacks by 20.
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PassiveWisdom lvl 1 from character level 76
Increases Resistance to Hold, Sleep and Mental attacks by 20.
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ActivePhysicalEye of Hunter lvl 1 from character level 77
Increases P. Atk. toward insects, plants and animals by 30% for 10 minutes.
MP 70 Cast 2 s Reuse 3 s
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ToggleRiposte Stance lvl 1 Mechanics explained from character level 77
Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
Returns 30% of the damage of melee regular attacks to the attacker.
30% chance to reflect a physical skill back at its caster.
30% chance to reflect a magic skill back at its caster.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 35 MP.MP 35
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PassiveSkill Mastery lvl 1 from character level 77
Depending on user's STR, the re-use time resets or the duration doubles.
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ActivePhysicalBraveheart lvl 1 from character level 78
Increases combat spirit to recover CP by 1000.
MP 57 Cast 1.50 s Reuse 150 s
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ActivePhysicalEye of Slayer lvl 1 from character level 78
Increases P. Atk. toward monsters, magic creatures, Giants and Dragons by 30% for 10 minutes.
MP 71 Cast 2 s Reuse 3 s
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ActivePhysicalSonic Rage lvl 1 from character level 78
Attacks the enemy with a devastating burst of energy. Requires a dualsword. Possible up to stage 8. Over-hit and critical hit are possible.
MP 5 HP 50 Cast 1.50 s Range 600
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PassiveMaster of Combat lvl 1 from character level 78
Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.
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ActivePhysicalSonic Barrier lvl 1 from character level 79
Uses sword energy make user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a dualsword. Requires 5th stage Sword Energy.
MP 65 Cast 2 s Reuse 900 s
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ActivePhysicalSonic Focus lvl 8 from character level 79
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Can be charged up to Level 8.
MP 5 HP 25 Cast 0.90 s
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PassiveSonic Mastery lvl 8 from character level 79
15% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt, Dual Swords): +1 energy stage (up to stage 8).
Triggers no more than once every 10 seconds. -
ActivePhysicalSymbol of Energy lvl 1 from character level 80
Creates a seal that increases P. Atk. and spiritual energy of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Each use takes:
Battle Symbol x1
MP 80 Cast 5 s Reuse 1800 s
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ActivePhysicalWeapon Blockade lvl 1 from character level 80
Cancels the opponent's weapon with a dazzling movement for 5 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword.
MP 58 Cast 1.50 s Reuse 15 s Range 40
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ActivePhysicalFinal Secret lvl 1 Mechanics explained from character level 81
For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
Learned from a book:
Forgotten Scroll - Final Secret
where to get it
MP 37 Cast 1.50 s Reuse 150 s
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PassiveArcher's Will lvl 1 from character level 81
Bow, Crossbow: Accuracy +8, attack range +50.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Archer's Will
where to get it
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PassiveExpose Weak Point lvl 1 from character level 81
5% chance when you take damage from a normal attack or a skill: P. Def. -20%, chance to take a critical hit from a normal attack +30% on the attacker for 30 seconds, base land rate 80%.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Expose Weak Point
where to get it
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PassiveFighter's Will lvl 1 from character level 81
Melee weapons: P. Atk. +100, Atk. Spd. +10%.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Fighter's Will
where to get it
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PassiveProtection of Alignment lvl 1 from character level 82
Holy, Dark attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Alignment
where to get it
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PassiveProtection of Elemental lvl 1 from character level 82
Fire, Water, Wind, Earth attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Elemental
where to get it
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PassiveProtection of Rune lvl 1 from character level 82
M. Def. +15%.
20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Rune
where to get it
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ActivePhysicalMaximum Focus Sonic lvl 1 from character level 83
Immediately increases spiritual energy to its maximum level.
Learned from a book:
Forgotten Scroll - Maximum Sonic Focus
where to get it
MP 20 HP 80 Cast 0.90 s Reuse 75 s
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ActivePhysicalRush Impact v2 lvl 1 Mechanics explained from character level 83
Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.
MP 82 Cast 0.80 s Reuse 20 s Range 600
Gladiator
2nd profession
28
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ActivePhysicalDetect Animal Weakness lvl 1 from character level 40
Increases the user's P. Atk. toward animals by 30% for 10 minutes.
MP 18 Cast 1.50 s Reuse 3 s
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ActivePhysicalFatal Strike lvl 1-37 from character level 40
Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
MP 36 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalHammer Crush lvl 1-37 Mechanics explained from character level 40
Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 35 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalRush v2 lvl 1 from character level 40
Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
MP 38 Cast 0.80 s Reuse 3 s Range 400
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ActivePhysicalSonic Focus lvl 1-7 from character level 40
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
MP 5 HP 25 Cast 0.90 s
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ActivePhysicalTriple Slash lvl 1-37 from character level 40
Attacks the enemy with 517 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
MP 42 Cast 1.73 s Reuse 3 s Range 40
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PassiveDual Weapon Mastery lvl 1-37 from character level 40
Increases P. Atk. by 23.7 when using a dualsword.
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PassiveFast HP Recovery lvl 3-8 from character level 40
Increases HP Recovery Bonus by 1.7.
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PassiveHeavy Armor Mastery lvl 14-50 from character level 40
Increases P. Def. by 20.4 when equipped with heavy armor.
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PassiveLight Armor Mastery lvl 14-50 from character level 40
Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.
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PassiveSonic Mastery lvl 1-7 from character level 40
15% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt, Dual Swords): +1 energy stage (up to stage 1).
Triggers no more than once every 10 seconds. -
PassiveSword/Blunt Weapon Mastery lvl 9-45 from character level 40
Increases P. Atk. by 23.7 when using a sword or blunt weapon.
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ToggleVicious Stance lvl 6-20 Mechanics explained from character level 40
Critical Damage Add +139.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 7 MP.MP 7
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ActivePhysicalSonic Blaster lvl 1-37 from character level 43
Supplements the user's P. Atk. with 369 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
MP 25 Cast 1.90 s Reuse 3 s Range 600
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ActivePhysicalSonic Buster lvl 1-34 Mechanics explained from character level 43
Supplements the user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x3
MP 46 Cast 0.72 s Reuse 2 s Range 40
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ActivePhysicalWar Cry lvl 2 from character level 43
Increases P. Atk. by 25% for 1 minute.
MP 19 Cast 1.50 s Reuse 45 s
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PassiveFinal Frenzy lvl 1-14 from character level 43
Increases P. Atk. by 32.9 when HP is below 30%.
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ActivePhysicalDetect Plant Weakness lvl 1 from character level 46
Increases the user's P. Atk. toward plants by 30% for 10 minutes.
MP 21 Cast 1.50 s Reuse 3 s
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ActivePhysicalDouble Sonic Slash lvl 1-31 from character level 49
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
MP 59 Cast 1.73 s Reuse 3 s Range 40
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ActivePhysicalLionheart lvl 2-3 from character level 49
Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 60% for 1 minute.
MP 22 Cast 1.50 s Reuse 150 s
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ActivePhysicalSonic Storm lvl 1-28 Mechanics explained from character level 49
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x3
MP 55 Cast 1.90 s Reuse 3 s Range 500
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ActivePhysicalDetect Beast Weakness lvl 1 from character level 52
Increases the user's P. Atk. toward beasts by 30% for 10 minutes.
MP 24 Cast 1.50 s Reuse 3 s
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PassiveDivine Inspiration lvl 1-4 from character level 52
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
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ActivePhysicalTriple Sonic Slash lvl 1-22 from character level 55
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
MP 103 Cast 1.67 s Reuse 5 s Range 40
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ActivePhysicalDetect Dragon Weakness lvl 1 from character level 58
Increases the user's P. Atk. toward Dragons by 30% for 10 minutes.
MP 27 Cast 1.50 s Reuse 3 s
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ToggleWar Frenzy lvl 1-3 Mechanics explained from character level 58
Stun Resist +5, Sleep Resist +10.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
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ActivePhysicalSonic Move lvl 1-2 from character level 62
Uses sword energy to increase Speed by 40 for 15 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword.
MP 29 Cast 1 s Reuse 30 s
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ActivePhysicalDuelist Spirit lvl 1-2 from character level 64
Increases dualsword weapon Atk. Spd. by 8% for 1 minute and ordinary/skill attack damage by 5% during PvP.
MP 30 Cast 1.50 s Reuse 30 s
Warrior
1st profession
16
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ActivePhysicalPower Smash lvl 1-15 from character level 20
Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalStun Attack lvl 1-15 Mechanics explained from character level 20
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalWar Cry lvl 1 from character level 20
Increases P. Atk. by 20% for 1 minute.
MP 10 Cast 1.50 s Reuse 45 s
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ActivePhysicalWild Sweep lvl 1-15 from character level 20
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 4 s Range 40
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PassiveBoost HP lvl 1-3 from character level 20
Increases Max HP by 60.
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PassiveHeavy Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 1.9 when equipped with heavy armor.
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PassiveLight Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.
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PassivePolearm Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
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PassiveSword/Blunt Weapon Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a sword or blunt weapon.
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ToggleVicious Stance lvl 1-5 Mechanics explained from character level 20
Critical Damage Add +35.
While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 4 MP.MP 4
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ToggleAccuracy lvl 1 Mechanics explained from character level 24
Accuracy +3.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 5 MP.MP 5
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PassiveFast HP Recovery lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.1.
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PassiveVital Force lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
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ActivePhysicalBattle Roar lvl 1 from character level 28
Regenerates 10% of the user's original HP and increases the user's Max HP by 10% for 10 minutes.
MP 13 Cast 1.50 s Reuse 150 s
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ActivePhysicalDetect Insect Weakness lvl 1 from character level 32
Increases the user's P. Atk. toward insects by 30% for 10 minutes.
MP 14 Cast 1.50 s Reuse 3 s
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ActivePhysicalLionheart lvl 1 from character level 36
Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 40% for 1 minute.
MP 16 Cast 1.50 s Reuse 150 s
Human Fighter
Starting class
12
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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ActivePhysicalMortal Blow lvl 1-9 from character level 5
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 8 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Shot lvl 1-9 from character level 5
Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 17 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Strike lvl 1-9 from character level 5
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
MP 9 Cast 1.08 s Reuse 3 s Range 40
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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ToggleRelax lvl 1 from character level 5
Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.
MP 2
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.