Sonic Buster
Active · Physical · 34 levels · ID 9
Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Each use takes:
Energy Stone x3
- MP
- 90
- Cast
- 0.72 s
- Reuse
- 2 s
- Range
- 40
The description and the numbers are those of level 34, the last one.
Mechanics
«Sonic Buster»
is a physical attack of «Gladiator» and «Duelist» on enemies in front of you. You need to accumulate at least 2 energy charges; the charges themselves are not spent, but each charge above the first adds 20% to the damage: at 8 charges the damage is × 2.4. A critical hit happens with a chance of about 25% at «STR» 49-50 and depends only on it.
On this page
# How it works
«Sonic Buster»
strikes the selected target at close range (range 40) and, together with it, enemies within a radius of 200 from the target who stand in front of the character: in a sector of 60° to the left and right of the facing direction, with a height difference of no more than 200. The number of targets is limited: on each cast the limit is chosen at random, from 5 to 16 targets including the main one. If there are fewer enemies nearby, the strike hits all of them.
Base cast time - 0.72 seconds, it gets shorter as «Atk. Spd.» grows; after the strike another 0.28 seconds to finish the motion. Cooldown - 2 seconds.
Conditions: a sword, a blunt weapon or dual swords in hand, at least 2 energy charges accumulated. Each cast spends 3 «Energy Stone»
and MP. Energy charges are not spent - they only strengthen the strike.
A critical hit is possible; over-hit - only against monsters. The skill uses a soulshot: with it the damage is × 2.
Skill levels
| Skill level | Character level | Power | MP |
|---|---|---|---|
| 1-3 | 43 | 111 / 111 / 124 | 46 / 47 / 49 |
| 4-6 | 46 | 132 / 139 / 147 | 50 / 52 / 53 |
| 7-9 | 49 | 155 / 163 / 172 | 55 / 56 / 58 |
| 10-12 | 52 | 181 / 190 / 199 | 59 / 59 / 61 |
| 13-15 | 55 | 209 / 219 / 229 | 62 / 64 / 65 |
| 16-18 | 58 | 240 / 251 / 262 | 67 / 69 / 70 |
| 19-20 | 60 | 273 / 284 | 71 / 73 |
| 21-22 | 62 | 296 / 308 | 73 / 75 |
| 23-24 | 64 | 320 / 332 | 76 / 77 |
| 25-26 | 66 | 344 / 357 | 79 / 80 |
| 27-28 | 68 | 369 / 382 | 81 / 83 |
| 29-30 | 70 | 394 / 407 | 84 / 85 |
| 31-32 | 72 | 420 / 432 | 86 / 88 |
| 33-34 | 74 | 445 / 457 | 89 / 90 |
# Energy charges
Energy charges come from:
- «Sonic Focus»
- +1 charge per cast; the limit equals its level: «Gladiator» up to 7, «Duelist» from level 79 - 8. - «Sonic Mastery»
- a passive skill: on a regular attack hit, with a 15% chance +1 charge, at most 1 time every 10 seconds, up to the limit by skill level (up to 7 for «Gladiator», 8 for «Duelist» from level 79). - «Sonic Rage»
- an attack of «Duelist» from level 78 with dual swords: gives +1 charge when cast, no more than 8. - «Maximum Focus Sonic»
- a skill of «Duelist» from level 83 (from a Forgotten Scroll), with dual swords: instantly fills the charges up to the limit equal to the level of «Sonic Mastery»
.
Without 2 charges the skill cannot be used.
«Sonic Buster»
does not consume charges: the multiplier is taken from how many charges are accumulated at the moment of the strike, and they remain after the strike. They are spent by other skills of the class.
multiplier = 1 + 0.2 × (charges - 1)
Damage multiplier from charges
| Charges | Multiplier |
|---|---|
| 2 | × 1.2 |
| 3 | × 1.4 |
| 4 | × 1.6 |
| 5 | × 1.8 |
| 6 | × 2.0 |
| 7 | × 2.2 |
| 8 | × 2.4 |
Damage at «P. Atk.» 5 000 and «P. Def.» 2 500, skill level 34, no crit
| Charges | Without a soulshot | With a soulshot |
|---|---|---|
| 2 | 201 | 403 |
| 4 | 268 | 537 |
| 6 | 336 | 672 |
| 8 | 403 | 806 |
# How much damage it deals
damage = («P. Atk.» + power) × 2 for a soulshot × charge multiplier × 77 / target's «P. Def.»
Then the damage is multiplied by the target's weakness to the weapon type and by the element; against a player - by the PvP damage and defense bonuses for physical skills, against a monster - by the physical skill damage bonus against monsters. If the target blocked with a shield, the shield's defense is added to «P. Def.»; on a perfect block the damage is 1. There is no damage spread: with the same stats the strike is always the same. The fractional part of the damage is dropped.
Example from a battle on the server: «P. Atk.» 3 508, target's «P. Def.» 2 183, level 34 (power 457), soulshot, 8 charges, PvP damage bonus × 1.16, critical strike: (3 508 + 457) × 2 × 2.4 × 77 / 2 183 = 671; 671 × 1.16 = 779; crit × 2 = 1 557. In the log - 1 550 (the difference comes from rounding of the PvP bonus in the log).
Damage without crit / with crit: level 34, soulshot, 8 charges, no PvP bonuses
| «P. Atk.» | «P. Def.» 1 500 | 2 500 | 3 500 |
|---|---|---|---|
| 4 000 | 1 098 / 2 196 | 658 / 1 317 | 470 / 941 |
| 5 000 | 1 344 / 2 689 | 806 / 1 613 | 576 / 1 152 |
| 6 000 | 1 591 / 3 182 | 954 / 1 909 | 681 / 1 363 |
# Critical hit
crit chance = 15% × «STR» bonus
The chance is not affected by «Crit. Rate», crit rate buffs, or striking from the side or from behind. A critical hit is exactly × 2: buffs and items for critical power do not affect «Sonic Buster»
. The target's critical damage defense («Chant of Protection»
and others) does not reduce this × 2 either.
Crit chance by STR
| «STR» | Crit chance |
|---|---|
| 40 | 18.0% |
| 43 | 20.0% |
| 45 | 21.5% |
| 47 | 23.1% |
| 49 | 24.8% |
| 50 | 25.7% |
| 52 | 27.5% |
| 55 | 30.6% |
# Enchant
Enchanting is available after the 3rd class transfer, seven routes of 30 levels each. Each route changes one property; values are given for +1 → +15 → +30.
Enchant routes
| Route | What changes |
|---|---|
| «Power» | power 461 → 519 → 581 (instead of 457) |
| «Cost» | MP cost 88 → 67 → 45 (instead of 90) |
| Fire Attack, Water Attack, Wind Attack, Earth Attack (4 routes) | elemental attack power 1 → 25 → 50 |
| «Duel» |
|
# Response from Counterattack
«Sonic Buster»
strikes at close range (range 40), so counterattack effects respond to it. The response is rolled separately for each target that took damage, including on a perfect block (damage 1); if the target evaded, there is no response. The response chance is the sum of the chances of all effects on the target:
- «Counterattack»
and «Eye for Eye»
- 90%, «Shield of Revenge»
- 20%; these three do not stack with each other, only one of them works; - «Kasha's Divine Protection»
- 70%, stacks with them; - «Strike Back»
- 3%, stacks with them.
response = 1189 × counterattack owner's «P. Atk.» / attacker's «P. Def.»
If the «Sonic Buster»
strike was critical, the response is × 2. PvP damage and defense bonuses do not apply to the response, and it is not capped by HP. Hit three targets with a counterattack - up to three responses per strike.
# Tested on the server
PvP battle log for 05.10-16.10.2026: 866 hits of «Sonic Buster»
on players and their pets, 4 characters. The log does not record hits on monsters. There was not a single evasion, 56 strikes went into a shield block, 8 - into a perfect block (damage 1).
- Damage. The log does not record the number of charges, so for each strike the number of charges was fitted from 2 to 8, and the +93 bonus from «Olf's T-shirt»
was set once per character for the whole period. Of 802 strikes without a block, the formula matched within 1.2% for 732. For comparison: random numbers in the same range pass this check in 8% of cases. Most strikes were made with 8 charges - the charges really do remain after the strike. - The +93 bonus. For two characters with a +10 T-shirt the strikes match with the bonus (509 of 559 and 49 of 66), for the character with a +3 T-shirt - without it (14 of 14). The fourth character's T-shirt is +7 now, but his strikes over the period match without the bonus (160 of 163): apparently the enchant was lower then - this could not be checked in the logs.
- Crit. Critical strikes - 92 of 373 where the attacker's «STR» is known, the formula expected 91. Attackers' «STR» - 42-50.
- Targets. Against players and their pets per cast: one target 590 times, two 93 times, three 26 times, four 3 times.
- Damage to players: median about 1 100, maximum 10 104. Attackers' «P. Atk.» - from 2 900 to 8 300, targets' «P. Def.» - mostly 1 400-6 500.
Updated:
Enchant tree 7
The skill is enchanted from level 34 along one of the routes. Pick a step of a route to see what the skill becomes.
-
Power
+30Enchant Power: Increases Power.
+30 Power Increases Power by 5.
Supplements the user's P. Atk. with 581 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
-
Cost
+30Enchant Cost: Decreases MP consumption.
+30 Cost Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
-
Fire Attack
+30Enchant Fire Attack: Increases Fire damage by 1.
+30 Fire Attack Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 50.
-
Water Attack
+30Enchant Water Attack: Increases Water damage by 1.
+30 Water Attack Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 50.
-
Wind Attack
+30Enchant Wind Attack: Increases Wind damage by 1.
+30 Wind Attack Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 50.
-
Earth Attack
+30Enchant Earth Attack: Increases Earth damage by 1.
+30 Earth Attack Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 50.
-
Duel
+30Enchant Duel: Attacks with 465 Power during PvP.
+30 Duel Increases Power during PvP by 7.
Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP.
Who learns it 1
Description by level
| Level | Description |
|---|---|
| 1-2 | Supplements the user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 3 | Supplements the user's P. Atk. with 124 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 4 | Supplements the user's P. Atk. with 132 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 5 | Supplements the user's P. Atk. with 139 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 6 | Supplements the user's P. Atk. with 147 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 7 | Supplements the user's P. Atk. with 155 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 8 | Supplements the user's P. Atk. with 163 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 9 | Supplements the user's P. Atk. with 172 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 10 | Supplements the user's P. Atk. with 181 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 11 | Supplements the user's P. Atk. with 190 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 12 | Supplements the user's P. Atk. with 199 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 13 | Supplements the user's P. Atk. with 209 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 14 | Supplements the user's P. Atk. with 219 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 15 | Supplements the user's P. Atk. with 229 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 16 | Supplements the user's P. Atk. with 240 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 17 | Supplements the user's P. Atk. with 251 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 18 | Supplements the user's P. Atk. with 262 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 19 | Supplements the user's P. Atk. with 273 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 20 | Supplements the user's P. Atk. with 284 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 21 | Supplements the user's P. Atk. with 296 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 22 | Supplements the user's P. Atk. with 308 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 23 | Supplements the user's P. Atk. with 320 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 24 | Supplements the user's P. Atk. with 332 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 25 | Supplements the user's P. Atk. with 344 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 26 | Supplements the user's P. Atk. with 357 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 27 | Supplements the user's P. Atk. with 369 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 28 | Supplements the user's P. Atk. with 382 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 29 | Supplements the user's P. Atk. with 394 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 30 | Supplements the user's P. Atk. with 407 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 31 | Supplements the user's P. Atk. with 420 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 32 | Supplements the user's P. Atk. with 432 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 33 | Supplements the user's P. Atk. with 445 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |
| 34 | Supplements the user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. |