Duelist: umiejętności

Człowiek · 3. profesja · poz. 76 · 23 umiejętności

Quest na klasę Duelist

Questy na 3. profesję →

Jedna Saga na klasę od 76 poziomu: quest sam zmienia klasę na końcu.

  1. Saga of the Duelist przewodnik

Umiejętności klasowe są poznawane automatycznie, gdy postać osiąga dany poziom, za darmo: bez SP i bez trenera. Jeśli umiejętność wymaga księgi, jest to zaznaczone, a link przy księdze prowadzi tam, gdzie opisano, jak ją zdobyć.

Umiejętności według poziomów

Poziom 76

  • Wisdom poz. 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Pasywna
  • Health poz. 1

    Increases Resistance to poison and Bleed attacks by 20.

    Pasywna

Poziom 77

  • Skill Mastery poz. 1

    Depending on user's STR, the re-use time resets or the duration doubles.

    Pasywna
  • Riposte Stance poz. 1 Omówienie mechaniki

    Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
    Returns 30% of the damage of melee regular attacks to the attacker.
    30% chance to reflect a physical skill back at its caster.
    30% chance to reflect a magic skill back at its caster.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Przełączana
  • Eye of Hunter poz. 1

    Increases P. Atk. toward insects, plants and animals by 30% for 10 minutes.

    MP 70 Rzucanie 2 s Cooldown 3 s

    AktywnaFizyczna

Poziom 78

  • Sonic Rage poz. 1

    Attacks the enemy with a devastating burst of energy. Requires a dualsword. Possible up to stage 8. Over-hit and critical hit are possible.

    MP 5 HP 50 Rzucanie 1,50 s Zasięg 600

    AktywnaFizyczna
  • Eye of Slayer poz. 1

    Increases P. Atk. toward monsters, magic creatures, Giants and Dragons by 30% for 10 minutes.

    MP 71 Rzucanie 2 s Cooldown 3 s

    AktywnaFizyczna
  • Master of Combat poz. 1

    Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.

    Pasywna
  • Braveheart poz. 1

    Increases combat spirit to recover CP by 1000.

    MP 57 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna

Poziom 79

  • Sonic Focus poz. 8

    Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Can be charged up to Level 8.

    MP 5 HP 25 Rzucanie 0,90 s

    AktywnaFizyczna
  • Sonic Barrier poz. 1

    Uses sword energy make user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a dualsword. Requires 5th stage Sword Energy.

    MP 65 Rzucanie 2 s Cooldown 900 s

    AktywnaFizyczna
  • Sonic Mastery poz. 8

    15% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt, Dual Swords): +1 energy stage (up to stage 8).
    Triggers no more than once every 10 seconds.

    Pasywna

Poziom 80

  • Symbol of Energy poz. 1

    Creates a seal that increases P. Atk. and spiritual energy of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

    Każde użycie zużywa: Battle Symbol x1

    MP 80 Rzucanie 5 s Cooldown 1800 s

    AktywnaFizyczna
  • Weapon Blockade poz. 1

    Cancels the opponent's weapon with a dazzling movement for 5 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword.

    MP 58 Rzucanie 1,50 s Cooldown 15 s Zasięg 40

    AktywnaFizyczna

Poziom 81

Poziom 82

Poziom 83

Wszystkie umiejętności

Duelist

3. profesja 23
  • Health poz. 1 od 76 poziomu postaci

    Increases Resistance to poison and Bleed attacks by 20.

    Pasywna
  • Wisdom poz. 1 od 76 poziomu postaci

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Pasywna
  • Eye of Hunter poz. 1 od 77 poziomu postaci

    Increases P. Atk. toward insects, plants and animals by 30% for 10 minutes.

    MP 70 Rzucanie 2 s Cooldown 3 s

    AktywnaFizyczna
  • Riposte Stance poz. 1 Omówienie mechaniki od 77 poziomu postaci

    Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
    Returns 30% of the damage of melee regular attacks to the attacker.
    30% chance to reflect a physical skill back at its caster.
    30% chance to reflect a magic skill back at its caster.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Przełączana
  • Skill Mastery poz. 1 od 77 poziomu postaci

    Depending on user's STR, the re-use time resets or the duration doubles.

    Pasywna
  • Braveheart poz. 1 od 78 poziomu postaci

    Increases combat spirit to recover CP by 1000.

    MP 57 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna
  • Eye of Slayer poz. 1 od 78 poziomu postaci

    Increases P. Atk. toward monsters, magic creatures, Giants and Dragons by 30% for 10 minutes.

    MP 71 Rzucanie 2 s Cooldown 3 s

    AktywnaFizyczna
  • Sonic Rage poz. 1 od 78 poziomu postaci

    Attacks the enemy with a devastating burst of energy. Requires a dualsword. Possible up to stage 8. Over-hit and critical hit are possible.

    MP 5 HP 50 Rzucanie 1,50 s Zasięg 600

    AktywnaFizyczna
  • Master of Combat poz. 1 od 78 poziomu postaci

    Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.

    Pasywna
  • Sonic Barrier poz. 1 od 79 poziomu postaci

    Uses sword energy make user invincible against standard targets, skills and de-buffs for 10 seconds. Requires a dualsword. Requires 5th stage Sword Energy.

    MP 65 Rzucanie 2 s Cooldown 900 s

    AktywnaFizyczna
  • Sonic Focus poz. 8 od 79 poziomu postaci

    Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Can be charged up to Level 8.

    MP 5 HP 25 Rzucanie 0,90 s

    AktywnaFizyczna
  • Sonic Mastery poz. 8 od 79 poziomu postaci

    15% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt, Dual Swords): +1 energy stage (up to stage 8).
    Triggers no more than once every 10 seconds.

    Pasywna
  • Symbol of Energy poz. 1 od 80 poziomu postaci

    Creates a seal that increases P. Atk. and spiritual energy of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

    Każde użycie zużywa: Battle Symbol x1

    MP 80 Rzucanie 5 s Cooldown 1800 s

    AktywnaFizyczna
  • Weapon Blockade poz. 1 od 80 poziomu postaci

    Cancels the opponent's weapon with a dazzling movement for 5 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword.

    MP 58 Rzucanie 1,50 s Cooldown 15 s Zasięg 40

    AktywnaFizyczna
  • Final Secret poz. 1 Omówienie mechaniki od 81 poziomu postaci

    For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.

    Poznawana z księgi: Forgotten Scroll - Final Secret skąd wziąć

    MP 37 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna
  • Archer's Will poz. 1 od 81 poziomu postaci

    Bow, Crossbow: Accuracy +8, attack range +50.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Poznawana z księgi: Forgotten Scroll - Archer's Will skąd wziąć

    Pasywna
  • Expose Weak Point poz. 1 od 81 poziomu postaci

    5% chance when you take damage from a normal attack or a skill: P. Def. -20%, chance to take a critical hit from a normal attack +30% on the attacker for 30 seconds, base land rate 80%.
    Triggers no more than once every 30 seconds.

    Poznawana z księgi: Forgotten Scroll - Expose Weak Point skąd wziąć

    Pasywna
  • Fighter's Will poz. 1 od 81 poziomu postaci

    Melee weapons: P. Atk. +100, Atk. Spd. +10%.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Poznawana z księgi: Forgotten Scroll - Fighter's Will skąd wziąć

    Pasywna
  • Protection of Alignment poz. 1 od 82 poziomu postaci

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Poznawana z księgi: Forgotten Scroll - Protection of Alignment skąd wziąć

    Pasywna
  • Protection of Elemental poz. 1 od 82 poziomu postaci

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Poznawana z księgi: Forgotten Scroll - Protection of Elemental skąd wziąć

    Pasywna
  • Protection of Rune poz. 1 od 82 poziomu postaci

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Poznawana z księgi: Forgotten Scroll - Protection of Rune skąd wziąć

    Pasywna
  • Maximum Focus Sonic poz. 1 od 83 poziomu postaci

    Immediately increases spiritual energy to its maximum level.

    Poznawana z księgi: Forgotten Scroll - Maximum Sonic Focus skąd wziąć

    MP 20 HP 80 Rzucanie 0,90 s Cooldown 75 s

    AktywnaFizyczna
  • Rush Impact v2 poz. 1 Omówienie mechaniki od 83 poziomu postaci

    Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.

    MP 82 Rzucanie 0,80 s Cooldown 20 s Zasięg 600

    AktywnaFizyczna

Gladiator

2. profesja 28
  • Detect Animal Weakness poz. 1 od 40 poziomu postaci

    Increases the user's P. Atk. toward animals by 30% for 10 minutes.

    MP 18 Rzucanie 1,50 s Cooldown 3 s

    AktywnaFizyczna
  • Fatal Strike poz. 1-37 od 40 poziomu postaci

    Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 1-37 Omówienie mechaniki od 40 poziomu postaci

    Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Rush v2 poz. 1 od 40 poziomu postaci

    Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Rzucanie 0,80 s Cooldown 3 s Zasięg 400

    AktywnaFizyczna
  • Sonic Focus poz. 1-7 od 40 poziomu postaci

    Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.

    MP 5 HP 25 Rzucanie 0,90 s

    AktywnaFizyczna
  • Triple Slash poz. 1-37 od 40 poziomu postaci

    Attacks the enemy with 517 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 42 Rzucanie 1,73 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Dual Weapon Mastery poz. 1-37 od 40 poziomu postaci

    Increases P. Atk. by 23.7 when using a dualsword.

    Pasywna
  • Fast HP Recovery poz. 3-8 od 40 poziomu postaci

    Increases HP Recovery Bonus by 1.7.

    Pasywna
  • Heavy Armor Mastery poz. 14-50 od 40 poziomu postaci

    Increases P. Def. by 20.4 when equipped with heavy armor.

    Pasywna
  • Light Armor Mastery poz. 14-50 od 40 poziomu postaci

    Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Sonic Mastery poz. 1-7 od 40 poziomu postaci

    15% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt, Dual Swords): +1 energy stage (up to stage 1).
    Triggers no more than once every 10 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 9-45 od 40 poziomu postaci

    Increases P. Atk. by 23.7 when using a sword or blunt weapon.

    Pasywna
  • Vicious Stance poz. 6-20 Omówienie mechaniki od 40 poziomu postaci

    Critical Damage Add +139.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 7 MP.

    MP 7

    Przełączana
  • Sonic Blaster poz. 1-37 od 43 poziomu postaci

    Supplements the user's P. Atk. with 369 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

    MP 25 Rzucanie 1,90 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Sonic Buster poz. 1-34 Omówienie mechaniki od 43 poziomu postaci

    Supplements the user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

    Każde użycie zużywa: Energy Stone x3

    MP 46 Rzucanie 0,72 s Cooldown 2 s Zasięg 40

    AktywnaFizyczna
  • War Cry poz. 2 od 43 poziomu postaci

    Increases P. Atk. by 25% for 1 minute.

    MP 19 Rzucanie 1,50 s Cooldown 45 s

    AktywnaFizyczna
  • Final Frenzy poz. 1-14 od 43 poziomu postaci

    Increases P. Atk. by 32.9 when HP is below 30%.

    Pasywna
  • Detect Plant Weakness poz. 1 od 46 poziomu postaci

    Increases the user's P. Atk. toward plants by 30% for 10 minutes.

    MP 21 Rzucanie 1,50 s Cooldown 3 s

    AktywnaFizyczna
  • Double Sonic Slash poz. 1-31 od 49 poziomu postaci

    Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

    MP 59 Rzucanie 1,73 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Lionheart poz. 2-3 od 49 poziomu postaci

    Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 60% for 1 minute.

    MP 22 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna
  • Sonic Storm poz. 1-28 Omówienie mechaniki od 49 poziomu postaci

    Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

    Każde użycie zużywa: Energy Stone x3

    MP 55 Rzucanie 1,90 s Cooldown 3 s Zasięg 500

    AktywnaFizyczna
  • Detect Beast Weakness poz. 1 od 52 poziomu postaci

    Increases the user's P. Atk. toward beasts by 30% for 10 minutes.

    MP 24 Rzucanie 1,50 s Cooldown 3 s

    AktywnaFizyczna
  • Divine Inspiration poz. 1-4 od 52 poziomu postaci

    Increases the number of buffs an individual can receive by 1.

    Poznawana z księgi: Ancient Book: Divine Inspiration (Modern Language Version) skąd wziąć

    Pasywna
  • Triple Sonic Slash poz. 1-22 od 55 poziomu postaci

    Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.

    MP 103 Rzucanie 1,67 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna
  • Detect Dragon Weakness poz. 1 od 58 poziomu postaci

    Increases the user's P. Atk. toward Dragons by 30% for 10 minutes.

    MP 27 Rzucanie 1,50 s Cooldown 3 s

    AktywnaFizyczna
  • War Frenzy poz. 1-3 Omówienie mechaniki od 58 poziomu postaci

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • Sonic Move poz. 1-2 od 62 poziomu postaci

    Uses sword energy to increase Speed by 40 for 15 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword.

    MP 29 Rzucanie 1 s Cooldown 30 s

    AktywnaFizyczna
  • Duelist Spirit poz. 1-2 od 64 poziomu postaci

    Increases dualsword weapon Atk. Spd. by 8% for 1 minute and ordinary/skill attack damage by 5% during PvP.

    MP 30 Rzucanie 1,50 s Cooldown 30 s

    AktywnaFizyczna

Warrior

1. profesja 16
  • Power Smash poz. 1-15 od 20 poziomu postaci

    Supplements the user's P. Atk. with 90 Power to inflict a powerful blow. Requires a sword or blunt weapon. Over-hit is possible.

    MP 19 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Stun Attack poz. 1-15 Omówienie mechaniki od 20 poziomu postaci

    Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • War Cry poz. 1 od 20 poziomu postaci

    Increases P. Atk. by 20% for 1 minute.

    MP 10 Rzucanie 1,50 s Cooldown 45 s

    AktywnaFizyczna
  • Wild Sweep poz. 1-15 od 20 poziomu postaci

    Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 19 Rzucanie 1,08 s Cooldown 4 s Zasięg 40

    AktywnaFizyczna
  • Boost HP poz. 1-3 od 20 poziomu postaci

    Increases Max HP by 60.

    Pasywna
  • Heavy Armor Mastery poz. 1-13 od 20 poziomu postaci

    Increases P. Def. by 1.9 when equipped with heavy armor.

    Pasywna
  • Light Armor Mastery poz. 1-13 od 20 poziomu postaci

    Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.

    Pasywna
  • Polearm Mastery poz. 1-8 od 20 poziomu postaci

    Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 1-8 od 20 poziomu postaci

    Increases P. Atk. by 4.5 when using a sword or blunt weapon.

    Pasywna
  • Vicious Stance poz. 1-5 Omówienie mechaniki od 20 poziomu postaci

    Critical Damage Add +35.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 4 MP.

    MP 4

    Przełączana
  • Accuracy poz. 1 Omówienie mechaniki od 24 poziomu postaci

    Accuracy +3.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 5 MP.

    MP 5

    Przełączana
  • Fast HP Recovery poz. 1-2 od 24 poziomu postaci

    Increases HP Recovery Bonus by 1.1.

    Pasywna
  • Vital Force poz. 1-2 od 24 poziomu postaci

    Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.

    Pasywna
  • Battle Roar poz. 1 od 28 poziomu postaci

    Regenerates 10% of the user's original HP and increases the user's Max HP by 10% for 10 minutes.

    MP 13 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna
  • Detect Insect Weakness poz. 1 od 32 poziomu postaci

    Increases the user's P. Atk. toward insects by 30% for 10 minutes.

    MP 14 Rzucanie 1,50 s Cooldown 3 s

    AktywnaFizyczna
  • Lionheart poz. 1 od 36 poziomu postaci

    Increases Resistance to Paralysis, Hold, Sleep, Stun and buff-canceling attacks by 40% for 1 minute.

    MP 16 Rzucanie 1,50 s Cooldown 150 s

    AktywnaFizyczna

Human Fighter

Klasa początkowa 12
  • Common Craft poz. 1 od 1 poziomu postaci

    Can read common recipe books.

    AktywnaFizyczna
  • Lucky poz. 1 od 1 poziomu postaci

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Pasywna
  • Mortal Blow poz. 1-9 od 5 poziomu postaci

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Power Shot poz. 1-9 od 5 poziomu postaci

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Rzucanie 3,20 s Cooldown 6 s Zasięg 700

    AktywnaFizyczna
  • Power Strike poz. 1-9 od 5 poziomu postaci

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Armor Mastery poz. 1-5 od 5 poziomu postaci

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Pasywna
  • Create Common Item poz. 1-9 od 5 poziomu postaci

    Creates level 1 common items.

    Pasywna
  • Relax poz. 1 od 5 poziomu postaci

    Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.

    MP 2

    Przełączana
  • Weapon Mastery poz. 1-3 od 5 poziomu postaci

    Increases P. Atk. by 8.5% and additionally by 2.

    Pasywna
  • Expertise D poz. 1-7 od 20 poziomu postaci

    Increases expertise in using D-grade equipment.

    Pasywna
  • Aura Bird - Falcon poz. 1 od 75 poziomu postaci

    Mounts the Aura Bird - Falcon.

    Poznawana z księgi: Spellbook - Aurabird Falcon skąd wziąć

    MP 72 Rzucanie 2,50 s Cooldown 10 s

    AktywnaFizyczna
  • Aura Bird - Owl poz. 1 od 75 poziomu postaci

    Mounts the Aura Bird - Owl.

    Poznawana z księgi: Spellbook - Aurabird Owl skąd wziąć

    MP 72 Rzucanie 2,50 s Cooldown 10 s

    AktywnaFizyczna