Maestro: skills
Dwarf Β· 3rd profession Β· lvl 76 Β· 20 skills
A Saga per class from level 76: the quest changes the class by itself at its end.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 76
Level 77
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PassiveSkill Mastery lvl 1
Depending on user's STR, the re-use time resets or the duration doubles.
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ToggleRiposte Stance lvl 1 Mechanics explained
Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
Returns 30% of the damage of melee regular attacks to the attacker.
30% chance to reflect a physical skill back at its caster.
30% chance to reflect a magic skill back at its caster.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 35 MP.MP 35
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ActivePhysicalArmor Crush lvl 1 Mechanics explained
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 35 HP 338 Cast 1.90 s Reuse 4 s Range 40
Level 78
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ToggleParry Stance lvl 1 Mechanics explained
P. Def. +25%, M. Def. +25%, Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 36 MP.MP 36
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ActivePhysicalEarthquake lvl 1
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled.
Target cancel does not work on Raid Bosses and Grand Bosses.
Attack attribute: EarthMP 78 HP 340 Cast 1.80 s Reuse 8 s
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PassiveMaster of Combat lvl 1
Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.
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ActivePhysical
Level 80
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ActivePhysicalSymbol of Honor lvl 1
Creates a seal that maximizes HP/CP regeneration of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Each use takes:
Battle Symbol x1
MP 80 Cast 5 s Reuse 1800 s
Level 81
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PassiveFighter's Will lvl 1
Melee weapons: P. Atk. +100, Atk. Spd. +10%.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Fighter's Will
where to get it
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PassiveArcher's Will lvl 1
Bow, Crossbow: Accuracy +8, attack range +50.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Archer's Will
where to get it
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PassiveExpose Weak Point lvl 1
5% chance when you take damage from a normal attack or a skill: P. Def. -20%, chance to take a critical hit from a normal attack +30% on the attacker for 30 seconds, base land rate 80%.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Expose Weak Point
where to get it
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ActivePhysicalFinal Secret lvl 1 Mechanics explained
For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
Learned from a book:
Forgotten Scroll - Final Secret
where to get it
MP 37 Cast 1.50 s Reuse 150 s
Level 82
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PassiveCreate Item lvl 10
Allows the user to manufacture level 10 items.
Learned from a book:
Forgotten Scroll - Create Item Lv 10
where to get it
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PassiveProtection of Rune lvl 1
M. Def. +15%.
20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Rune
where to get it
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PassiveProtection of Elemental lvl 1
Fire, Water, Wind, Earth attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Elemental
where to get it
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PassiveProtection of Alignment lvl 1
Holy, Dark attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Alignment
where to get it
Level 83
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ActiveMagicGolem Armor lvl 1
Transforms into a Golem with increased battle abilities.
Learned from a book:
Forgotten Scroll - Golem Armor
where to get it
MP 44 Cast 2.50 s Reuse 3600 s
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ActivePhysicalRush Impact v2 lvl 1 Mechanics explained
Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.
MP 82 Cast 0.80 s Reuse 20 s Range 600
All skills
Maestro
3rd profession
20
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PassiveHealth lvl 1 from character level 76
Increases Resistance to poison and Bleed attacks by 20.
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PassiveWisdom lvl 1 from character level 76
Increases Resistance to Hold, Sleep and Mental attacks by 20.
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ActivePhysicalArmor Crush lvl 1 Mechanics explained from character level 77
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
MP 35 HP 338 Cast 1.90 s Reuse 4 s Range 40
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ToggleRiposte Stance lvl 1 Mechanics explained from character level 77
Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
Returns 30% of the damage of melee regular attacks to the attacker.
30% chance to reflect a physical skill back at its caster.
30% chance to reflect a magic skill back at its caster.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 35 MP.MP 35
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PassiveSkill Mastery lvl 1 from character level 77
Depending on user's STR, the re-use time resets or the duration doubles.
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ActivePhysicalBraveheart lvl 1 from character level 78
Increases combat spirit to recover CP by 1000.
MP 57 Cast 1.50 s Reuse 150 s
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ActivePhysicalEarthquake lvl 1 from character level 78
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled.
Target cancel does not work on Raid Bosses and Grand Bosses.
Attack attribute: EarthMP 78 HP 340 Cast 1.80 s Reuse 8 s
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PassiveMaster of Combat lvl 1 from character level 78
Increases Max CP by 5%, and when using a sword/blunt weapon/spear/dualsword/hand-to-hand combat weapon, increases P. Atk. by 80.
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ToggleParry Stance lvl 1 Mechanics explained from character level 78
P. Def. +25%, M. Def. +25%, Atk. Spd. -20%, Run Spd. -10%, Accuracy -4.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 36 MP.MP 36
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ActivePhysicalSymbol of Honor lvl 1 from character level 80
Creates a seal that maximizes HP/CP regeneration of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Each use takes:
Battle Symbol x1
MP 80 Cast 5 s Reuse 1800 s
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ActivePhysicalFinal Secret lvl 1 Mechanics explained from character level 81
For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
Learned from a book:
Forgotten Scroll - Final Secret
where to get it
MP 37 Cast 1.50 s Reuse 150 s
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PassiveArcher's Will lvl 1 from character level 81
Bow, Crossbow: Accuracy +8, attack range +50.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Archer's Will
where to get it
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PassiveExpose Weak Point lvl 1 from character level 81
5% chance when you take damage from a normal attack or a skill: P. Def. -20%, chance to take a critical hit from a normal attack +30% on the attacker for 30 seconds, base land rate 80%.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Expose Weak Point
where to get it
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PassiveFighter's Will lvl 1 from character level 81
Melee weapons: P. Atk. +100, Atk. Spd. +10%.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Fighter's Will
where to get it
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PassiveCreate Item lvl 10 from character level 82
Allows the user to manufacture level 10 items.
Learned from a book:
Forgotten Scroll - Create Item Lv 10
where to get it
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PassiveProtection of Alignment lvl 1 from character level 82
Holy, Dark attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Alignment
where to get it
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PassiveProtection of Elemental lvl 1 from character level 82
Fire, Water, Wind, Earth attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Elemental
where to get it
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PassiveProtection of Rune lvl 1 from character level 82
M. Def. +15%.
20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Rune
where to get it
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ActiveMagicGolem Armor lvl 1 from character level 83
Transforms into a Golem with increased battle abilities.
Learned from a book:
Forgotten Scroll - Golem Armor
where to get it
MP 44 Cast 2.50 s Reuse 3600 s
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ActivePhysicalRush Impact v2 lvl 1 Mechanics explained from character level 83
Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped.
MP 82 Cast 0.80 s Reuse 20 s Range 600
Warsmith
2nd profession
35
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ActivePhysicalBattle Cry lvl 1-5 from character level 40
Regenerates 15% of Max HP and increases one's own Max HP by 15% for 10 minutes.
MP 18 Cast 1.50 s Reuse 150 s
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ActivePhysicalFatal Strike lvl 1-37 from character level 40
Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
MP 36 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalGolem Reinforcement lvl 1-3 from character level 40
For 20 minutes, equips a summoned golem with an additional armor plate to increase P. Def. by 8% and maximum HP by 5%.
MP 35 Cast 4 s Reuse 2 s Range 40
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ActivePhysicalHammer Crush lvl 1-37 Mechanics explained from character level 40
Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.
MP 35 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalRepair Golem lvl 1-3 from character level 40
Repairs the summoned golem to recover the golem's HP by 8%.
MP 61 Cast 2.50 s Reuse 2 s Range 40
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ActivePhysicalRush v2 lvl 1 from character level 40
Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
MP 38 Cast 0.80 s Reuse 3 s Range 400
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ActivePhysicalWhirlwind lvl 1-37 from character level 40
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
MP 36 Cast 1.07 s Reuse 4 s
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PassiveCrystallize lvl 2-5 from character level 40
Makes C-Grade crystallization possible.
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PassiveFast HP Recovery lvl 3-8 from character level 40
Increases HP Recovery Bonus by 1.7.
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PassiveHeavy Armor Mastery lvl 14-50 from character level 40
Increases P. Def. by 20.4 when equipped with heavy armor.
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PassiveLight Armor Mastery lvl 14-50 from character level 40
Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.
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PassivePolearm Mastery lvl 9-45 from character level 40
Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.
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PassiveSword/Blunt Weapon Mastery lvl 9-45 from character level 40
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +47.7
Blunt, Two-handed Blunt: +50.3
50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
Triggers no more than once every 8 seconds. -
PassiveVital Force lvl 3-8 from character level 40
Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.
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ActivePhysicalStrengthen Golem lvl 1-3 from character level 43
Increases the summoned golem's P. Atk. by 8% and Atk. Spd. by 3% for 20 minutes.
MP 24 Cast 4 s Reuse 2 s Range 40
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ActivePhysicalSummon Mechanic Golem lvl 3-9 from character level 43
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.
Each use takes:
Crystal (C-Grade) x3
While it is out it takes:
Crystal (C-Grade) x1
(4 times)
MP 75 Cast 15 s Reuse 5 s
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PassiveBoost HP lvl 4-10 from character level 43
Increases Max HP by 200.
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PassiveCreate Item lvl 5-9 from character level 43
Allows the user to manufacture level 5 items.
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ActivePhysical
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ActivePhysicalCase Harden lvl 1 from character level 46
Enhances the armor surface to increase P. Def. by 10% for 20 minute(s).
MP 41 Cast 4 s Reuse 2 s Range 400
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ActivePhysicalEmbroider lvl 1 from character level 46
Embroiders a robe to increase P. Def. by 5% and MP Recovery Bonus by 2 for 20 minutes.
MP 41 Cast 4 s Reuse 2 s Range 400
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ActivePhysicalHard Tanning lvl 1 from character level 46
Tans armor to increase P. Def. by 5% and Evasion by 2 for 20 minutes. Works only on light armor users and can't be used on pets.
MP 41 Cast 4 s Reuse 2 s Range 400
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PassiveWeight Limit lvl 3 from character level 46
Quadruple the weight limit.
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ActivePhysicalRestring lvl 1 from character level 49
Enhances the string of a bow or crossbow to increase P. Atk. by 5% and range by 100 for 20 minute(s).
MP 44 Cast 4 s Reuse 2 s Range 400
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ActivePhysicalSharp Edge lvl 1 from character level 49
Sharpens a bladed weapon to increase P. Atk. by 5% and Critical Rate by 20% for 20 minutes.
MP 44 Cast 4 s Reuse 2 s Range 400
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ActivePhysicalSpike lvl 1 from character level 49
Adds a spike to a blunt weapon to increase P. Atk. by 5% and its weight for shock attacks by 8% for 20 minute(s).
MP 44 Cast 4 s Reuse 2 s Range 400
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ActivePhysicalSummon Siege Golem lvl 1 from character level 49
Summons siege weapon. Summoning requires 180 Crystals: C-Grade and additionally consumes 40 Gemstones: C-Grade every minute.
Each use takes:
Crystal (C-Grade) x180
While it is out it takes:
Gemstone C x40
(60 times)
MP 530 Cast 180 s Reuse 5 s
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ActivePhysicalSummon Merchant Golem lvl 1 from character level 52
Summons a trader association golem who can do basic transactions. Consumes 5 D-grade Crystals when summoning.
Each use takes:
Crystal (D-Grade) x5
MP 122 Cast 15 s Reuse 75 s
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PassiveDivine Inspiration lvl 1-4 from character level 52
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
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ActivePhysicalSummon Big Boom lvl 1-5 from character level 58
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed.
Each use takes:
Crystal (D-Grade) x3
While it is out it takes:
Crystal (D-Grade) x5
(4 times)
MP 74 Cast 6 s Reuse 5 s
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ActivePhysicalSummon Wild Hog Cannon lvl 1 from character level 58
Summons a siege weapon capable of movement in general mode and of remote attack in siege mode in which the weapon is in immobile state. Switching modes takes 30 seconds. Summoning requires 70 Crystals: B-Grade and an additional 20 Gemstones: B-Grade per minute.
Each use takes:
Crystal (B-Grade) x70
While it is out it takes:
Gemstone B x20
(60 times)
MP 530 Cast 180 s Reuse 5 s
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TogglePolearm Accuracy lvl 1-3 Mechanics explained from character level 58
Accuracy +2 (Polearm).
While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 11 MP.MP 11
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ToggleWar Frenzy lvl 1-3 Mechanics explained from character level 58
Stun Resist +5, Sleep Resist +10.
While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 13 MP.MP 13
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ActivePhysicalWrath lvl 1-10 from character level 66
A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.
MP 66 Cast 1.08 s Reuse 30 s Range 40
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ActivePhysicalSummon Swoop Cannon lvl 1 from character level 68
Summons a Swoop Cannon. Requires 27 Crystals: A-Grade. Consumes 13 Gemstones: B-Grade per minute.
Each use takes:
Crystal (A-Grade) x27
While it is out it takes:
Gemstone B x13
(60 times)
MP 530 Cast 10 s Reuse 5 s
Artisan
1st profession
14
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ActivePhysical
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ActivePhysicalStun Attack lvl 1-15 Mechanics explained from character level 20
Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalWild Sweep lvl 1-15 from character level 20
Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.
MP 19 Cast 1.08 s Reuse 4 s Range 40
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PassiveBoost HP lvl 1-3 from character level 20
Increases Max HP by 60.
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PassiveCreate Item lvl 2-4 from character level 20
Allows the user to manufacture level 2 items.
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PassiveCrystallize lvl 1 from character level 20
Makes D-Grade crystallization possible.
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PassiveHeavy Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 1.9 when equipped with heavy armor.
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PassiveLight Armor Mastery lvl 1-13 from character level 20
Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.
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PassivePolearm Mastery lvl 1-8 from character level 20
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.
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PassiveSword/Blunt Weapon Mastery lvl 1-8 from character level 20
P. Atk. depending on the weapon:
Sword, Two-handed Sword: +7.2
Blunt, Two-handed Blunt: +7.5 -
PassiveFast HP Recovery lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.1.
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PassiveVital Force lvl 1-2 from character level 24
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
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PassiveWeight Limit lvl 2 from character level 24
Triple your weight limit.
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ActivePhysicalSummon Mechanic Golem lvl 1-2 from character level 28
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15 percent of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
Each use takes:
Crystal (D-Grade) x7
While it is out it takes:
Crystal (D-Grade) x4
(4 times)
MP 49 Cast 15 s Reuse 5 s
Dwarven Fighter
Starting class
13
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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ActivePhysicalDwarven Craft lvl 1 from character level 1
Can read Dwarven recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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PassiveCreate Item lvl 1 from character level 5
Allows the user to manufacture level 1 items.
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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ActivePhysicalSpoil lvl 1 from character level 10
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
MP 12 Cast 1.80 s Reuse 3 s Range 40
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ActivePhysicalSweeper lvl 1 from character level 10
Used on the corpses of Spoiled monsters to obtain extra items.
MP 3 Cast 0.50 s Reuse 0.50 s Range 20
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PassiveWeight Limit lvl 1 from character level 10
Double your weight limit.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.