Soul Breaker
Active · Physical · 37 levels · ID 281
Hurls an iron-fist to attack the target with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible.
- MP
- 72
- Cast
- 1.41 s
- Reuse
- 3 s
- Range
- 40
The description and the numbers are those of level 37, the last one.
Mechanics
A knuckle strike on one target: deals damage past the shield and has a chance to stun for 9 seconds. The chance depends on the target's «CON», on the gap between the skill level and the target's level and on its stun resistance. The chance enchant raises the base chance from 50% to 82%; the cooldown is 3 seconds, so in a fight the skill throws stuns often.
On this page
# How it works
«Soul Breaker»
is a melee strike on a single target, cast range 40. The base cast time is 1.36 seconds and 0.44 seconds of pause after the hit at skill levels 1-20, from level 21 and with an enchant - 1.41 and 0.39 seconds; cooldown 3 seconds. Fist weapons are required. The strike ignores the shield; a critical hit and overhit are possible.
The skill is learned by the Tyrant - 37 levels, from character level 40 to 74; after the third profession it stays with the Grand Khavatari, and only the Grand Khavatari can enchant it.
Parts of the skill
| Piece | What it does | When it triggers |
|---|---|---|
| Damage |
|
always, unless the target evaded |
| Stun for 9 seconds | the target cannot move, attack or use skills | by chance, only if the strike dealt damage |
| Defense reduction only in the «Defense» and «Magic Defense» enchant routes | Target's «P. Def.» or «M. Def.» lower by 1-10% | together with the stun and for the same time |
Skill levels
| Skill level | From which character level | Strike power | MP cost | Skill level in the chance calculation | Chance on a target of your level, «CON» 27 | Chance on a target of your level, «CON» 43 | Chance on a level 85 target, «CON» 27 | Chance on a level 85 target, «CON» 43 |
|---|---|---|---|---|---|---|---|---|
| 1 | 40 | 487 | 35 MP | 38 | 49% | 21% | 27% | 11% |
| 2 | 40 | 518 | 36 MP | 39 | 50% | 21% | 27% | 11% |
| 3 | 40 | 550 | 37 MP | 40 | 51% | 21% | 28% | 12% |
| 4 | 43 | 583 | 37 MP | 41 | 49% | 21% | 28% | 12% |
| 5 | 43 | 618 | 38 MP | 42 | 50% | 21% | 29% | 12% |
| 6 | 43 | 655 | 39 MP | 43 | 51% | 21% | 29% | 12% |
| 7 | 46 | 693 | 40 MP | 44 | 49% | 21% | 30% | 13% |
| 8 | 46 | 732 | 42 MP | 45 | 50% | 21% | 30% | 13% |
| 9 | 46 | 773 | 43 MP | 46 | 51% | 21% | 31% | 13% |
| 10 | 49 | 816 | 44 MP | 47 | 49% | 21% | 31% | 13% |
| 11 | 49 | 860 | 45 MP | 48 | 50% | 21% | 32% | 13% |
| 12 | 49 | 905 | 46 MP | 49 | 51% | 21% | 32% | 14% |
| 13 | 52 | 952 | 47 MP | 50 | 49% | 21% | 33% | 14% |
| 14 | 52 | 1001 | 48 MP | 51 | 50% | 21% | 33% | 14% |
| 15 | 52 | 1051 | 49 MP | 52 | 51% | 21% | 34% | 14% |
| 16 | 55 | 1102 | 50 MP | 53 | 49% | 21% | 34% | 14% |
| 17 | 55 | 1155 | 51 MP | 54 | 50% | 21% | 35% | 15% |
| 18 | 55 | 1210 | 52 MP | 55 | 51% | 21% | 35% | 15% |
| 19 | 58 | 1265 | 54 MP | 56 | 49% | 21% | 36% | 15% |
| 20 | 58 | 1322 | 55 MP | 57 | 50% | 21% | 36% | 15% |
| 21 | 58 | 1380 | 56 MP | 58 | 51% | 21% | 37% | 15% |
| 22 | 60 | 1440 | 57 MP | 59 | 50% | 21% | 37% | 16% |
| 23 | 60 | 1500 | 58 MP | 60 | 51% | 21% | 38% | 16% |
| 24 | 62 | 1561 | 59 MP | 61 | 50% | 21% | 38% | 16% |
| 25 | 62 | 1624 | 60 MP | 62 | 51% | 21% | 39% | 16% |
| 26 | 64 | 1687 | 61 MP | 63 | 50% | 21% | 39% | 17% |
| 27 | 64 | 1751 | 62 MP | 64 | 51% | 21% | 40% | 17% |
| 28 | 66 | 1816 | 63 MP | 65 | 50% | 21% | 40% | 17% |
| 29 | 66 | 1881 | 64 MP | 66 | 51% | 21% | 41% | 17% |
| 30 | 68 | 1947 | 65 MP | 67 | 50% | 21% | 41% | 17% |
| 31 | 68 | 2013 | 66 MP | 68 | 51% | 21% | 42% | 18% |
| 32 | 70 | 2080 | 67 MP | 69 | 50% | 21% | 42% | 18% |
| 33 | 70 | 2146 | 68 MP | 70 | 51% | 21% | 43% | 18% |
| 34 | 72 | 2213 | 69 MP | 71 | 50% | 21% | 43% | 18% |
| 35 | 72 | 2279 | 70 MP | 72 | 51% | 21% | 44% | 18% |
| 36 | 74 | 2345 | 71 MP | 73 | 50% | 21% | 44% | 19% |
| 37 | 74 | 2411 | 72 MP | 74 | 51% | 21% | 45% | 19% |
# Stun chance
The stun chance depends on three things: the target's «CON», the difference between the skill level and the target's level, and the target's stun resistance. The result is never below 10% or above 90%. The higher the target's «CON», the lower the chance.
The attacker's «STR», «P. Atk.» and level do not affect the chance. Stun power does - it comes from boss jewelry and a few skills.
Chance against a level 85 target without stun resistance
| Target's «CON» | Roughly who | lv. 37, no enchant | enchant +30 «Chance» | enchant +30 «Cost» |
|---|---|---|---|---|
| 20 | 45% | 83% | 51% | |
| 24 | dark elf mages | 45% | 83% | 51% |
| 25 | elf mages | 45% | 83% | 51% |
| 27 | human mages | 45% | 83% | 51% |
| 30 | female kamael | 42% | 77% | 47% |
| 31 | male kamael, orc mages | 40% | 75% | 45% |
| 32 | dark elf fighters | 39% | 71% | 43% |
| 36 | elf fighters | 32% | 60% | 36% |
| 40 | 25% | 46% | 28% | |
| 43 | human fighters | 19% | 35% | 21% |
| 45 | dwarves | 15% | 27% | 17% |
| 47 | orc fighters | 10% | 19% | 12% |
| 50 | 10% | 10% | 10% | |
| 55 | 10% | 10% | 10% | |
| 60 | 10% | 10% | 10% |
# How the chance is calculated
Chance = base chance x target's «CON» multiplier x level multiplier x resistance multiplier. The result is not below 10% and not above 90%.
- The base chance is 50%; the «Chance» enchant raises it from 51% at +1 to 82% at +30.
- «CON» multiplier: the target's full «CON» is used - with dyes, set and jewelry. Up to «CON» 27 the multiplier is 1, then it falls and at «CON» 50 reaches 0.10.
- Level multiplier = 1.01 x (1 + (skill level - target level) / 100). The skill level here is not the character level: it is written in the skill itself and grows with its level and enchant. For skill level 37 it is 74, with any enchant - from 76 at +1 to 85 at +28.
- Resistance multiplier = 1 + (attacker's stun power - target's stun resistance) / 100, not less than 0.10 and not more than 1.90. Both resistance and power are counted as no more than 150.
Step-by-step calculation: enchant +30 «Chance», level 85 target
| Target | «CON» | «CON» multiplier | Level multiplier | Resistance multiplier | Calculation | Chance |
|---|---|---|---|---|---|---|
| human mage without resistance | 27 | × 1.00 | × 1.01 | × 1.00 | 82 x 1.00 x 1.01 x 1.00 = 82.8% | 83% |
| human fighter without resistance | 43 | × 0.42 | × 1.01 | × 1.00 | 82 x 0.42 x 1.01 x 1.00 = 34.8% | 35% |
| 43 | × 0.42 | × 1.01 | × 0.60 | 82 x 0.42 x 1.01 x 0.60 = 20.9% | 21% | |
| 51 | × 0.10 | × 1.01 | × 0.60 | 82 x 0.10 x 1.01 x 0.60 = 5.0% | 10% | |
| 43 | × 0.42 | × 1.01 | × 1.00 | 82 x 0.42 x 1.01 x 1.00 = 34.8% | 35% |
«CON» multiplier
| Target's «CON» | «CON» bonus | Chance multiplier |
|---|---|---|
| 20 | 0.80 | × 1.00 |
| 24 | 0.90 | × 1.00 |
| 25 | 0.93 | × 1.00 |
| 27 | 0.98 | × 1.00 |
| 28 | 1.01 | × 0.99 |
| 30 | 1.07 | × 0.93 |
| 31 | 1.10 | × 0.90 |
| 32 | 1.14 | × 0.86 |
| 34 | 1.21 | × 0.79 |
| 36 | 1.28 | × 0.72 |
| 38 | 1.36 | × 0.64 |
| 40 | 1.44 | × 0.56 |
| 42 | 1.53 | × 0.47 |
| 43 | 1.58 | × 0.42 |
| 45 | 1.67 | × 0.33 |
| 47 | 1.77 | × 0.23 |
| 49 | 1.88 | × 0.12 |
| 50 | 1.94 | × 0.10 |
| 55 | 2.25 | × 0.10 |
| 60 | 2.60 | × 0.10 |
Chance against targets of different levels, without stun resistance
| Target level | Level multiplier, lv. 37, no enchant | «CON» 27, lv. 37 without enchant | «CON» 43, lv. 37 no enchant | Level multiplier, enchant +30 «Chance» | «CON» 27, enchant +30 «Chance» | «CON» 43, enchant +30 «Chance» | Level multiplier, enchant +30 «Cost» | «CON» 27, enchant +30 «Cost» | «CON» 43, enchant +30 «Cost» |
|---|---|---|---|---|---|---|---|---|---|
| 40 | × 1.35 | 68% | 28% | × 1.46 | 90% | 50% | × 1.46 | 73% | 31% |
| 52 | × 1.23 | 62% | 26% | × 1.34 | 90% | 46% | × 1.34 | 67% | 28% |
| 62 | × 1.13 | 57% | 24% | × 1.24 | 90% | 43% | × 1.24 | 62% | 26% |
| 70 | × 1.05 | 53% | 22% | × 1.16 | 90% | 40% | × 1.16 | 58% | 24% |
| 74 | × 1.01 | 51% | 21% | × 1.12 | 90% | 39% | × 1.12 | 56% | 24% |
| 76 | × 0.99 | 49% | 21% | × 1.10 | 90% | 38% | × 1.10 | 55% | 23% |
| 78 | × 0.97 | 48% | 20% | × 1.08 | 89% | 37% | × 1.08 | 54% | 23% |
| 80 | × 0.95 | 47% | 20% | × 1.06 | 87% | 37% | × 1.06 | 53% | 22% |
| 82 | × 0.93 | 46% | 20% | × 1.04 | 85% | 36% | × 1.04 | 52% | 22% |
| 85 | × 0.90 | 45% | 19% | × 1.01 | 83% | 35% | × 1.01 | 51% | 21% |
# Enchant
There are four enchant routes. «Chance» raises the base stun chance from 50% to 82%. «Cost» increases the strike power and halves the MP cost. «Defense» and «Magic Defense» add to the stun a reduction of the target's «P. Def.» or «M. Def.»: from 1% at +1 to 10% at +30, only while the target is stunned. Any route raises the skill level used in the chance calculation: from 74 to 76 at +1 and to 85 at +28 - so the chance against a level 85 target grows a little even without the chance route.
Enchant «Chance»
| Enchant | Base chance | Skill level in the chance calculation | Chance on a level 85 target, «CON» 27 | «CON» 43 | «CON» 47 |
|---|---|---|---|---|---|
| +1 | 51% | 76 | 47% | 20% | 11% |
| +5 | 55% | 77 | 51% | 21% | 12% |
| +10 | 60% | 79 | 57% | 24% | 13% |
| +15 | 66% | 80 | 63% | 27% | 15% |
| +20 | 71% | 82 | 70% | 29% | 16% |
| +25 | 77% | 84 | 77% | 32% | 18% |
| +28 | 80% | 85 | 81% | 34% | 19% |
| +30 | 82% | 85 | 83% | 35% | 19% |
Enchant «Cost»
| Enchant | Strike power | MP cost | Skill level in the chance calculation | Chance on a level 85 target, «CON» 27 | «CON» 43 |
|---|---|---|---|---|---|
| +1 | 2432 | 70 MP | 76 | 46% | 19% |
| +5 | 2519 | 66 MP | 77 | 46% | 20% |
| +10 | 2628 | 60 MP | 79 | 47% | 20% |
| +15 | 2737 | 54 MP | 80 | 48% | 20% |
| +20 | 2845 | 48 MP | 82 | 49% | 21% |
| +25 | 2954 | 42 MP | 84 | 50% | 21% |
| +28 | 3019 | 38 MP | 85 | 51% | 21% |
| +30 | 3063 | 36 MP | 85 | 51% | 21% |
The «Defense» and «Magic Defense» enchant
| Enchant | «P. Def.» («Defense» route) or «M. Def.» («Magic Defense» route) of the stunned target | Skill level in the chance calculation | Chance on a level 85 target, «CON» 27 | «CON» 43 |
|---|---|---|---|---|
| +1 | -1% | 76 | 46% | 19% |
| +5 | -2% | 77 | 46% | 20% |
| +10 | -4% | 79 | 47% | 20% |
| +15 | -5% | 80 | 48% | 20% |
| +20 | -7% | 82 | 49% | 21% |
| +25 | -8% | 84 | 50% | 21% |
| +28 | -9% | 85 | 51% | 21% |
| +30 | -10% | 85 | 51% | 21% |
# How to protect yourself
Stun resistance protects from stun: it lowers the chance and shortens the duration. Resistance 40 leaves 60% of the chance calculated from «CON» and level, resistance 80 leaves 20%. The attacker's stun power is subtracted from the target's resistance. General debuff resistance, «M. Def.» and mental resistance do not affect stun.
Chance against a level 85 target at different stun resistance
| Resistance | What it comes from (example) | Resistance multiplier | enchant +30 «Chance», «CON» 27 | enchant +30 «Chance», «CON» 43 | Lv. 37 no enchant, «CON» 27 |
|---|---|---|---|---|---|
| 0 | none | × 1.00 | 83% | 35% | 45% |
| 15 | × 0.85 | 70% | 30% | 38% | |
| 20 | × 0.80 | 66% | 28% | 36% | |
| 30 | × 0.70 | 58% | 24% | 31% | |
| 40 | × 0.60 | 50% | 21% | 27% | |
| 50 | × 0.50 | 41% | 17% | 22% | |
| 60 | × 0.40 | 33% | 14% | 18% | |
| 80 | × 0.20 | 17% | 10% | 10% | |
| 90 | × 0.10 | 10% | 10% | 10% | |
| 120 | × 0.10 | 10% | 10% | 10% | |
| 150 | cap: anything above is not counted | × 0.10 | 10% | 10% | 10% |
Target's buffs and skills: chance and duration, enchant +30 «Chance», level 85 target
| On the target | Resistance | Chance, «CON» 27 | Chance, «CON» 43 | Time | «CON» 43, attacker's stun power 40: chance | duration |
|---|---|---|---|---|---|---|
| none | 0 | 83% | 35% | 9 s | 49% | 12 s |
| 15 | 70% | 30% | 7 s | 43% | 11 s | |
| 20 | 66% | 28% | 7 s | 42% | 10 s | |
| 30 | 58% | 24% | 6 s | 38% | 9 s | |
| 40 | 50% | 21% | 6 s | 35% | 9 s | |
| 46 | 45% | 19% | 6 s | 33% | 8 s | |
| 53 | 39% | 16% | 5 s | 30% | 7 s | |
| 60 | 33% | 14% | 5 s | 28% | 7 s | |
| 30 | 58% | 24% | 6 s | 38% | 9 s | |
| 15 | 70% | 30% | 7 s | 43% | 11 s | |
| 40 | 50% | 21% | 6 s | 35% | 9 s | |
| 60 | 33% | 14% | 5 s | 28% | 7 s | |
| 80 | 17% | 10% | 5 s | 21% | 6 s | |
| 55 | 37% | 16% | 5 s | 30% | 7 s | |
| 64 | 30% | 13% | 5 s | 26% | 7 s | |
| 70 | 25% | 10% | 5 s | 24% | 6 s | |
| 90 | 10% | 10% | 4 s | 17% | 6 s | |
| 120 | 10% | 10% | 4 s | 10% | 5 s |
What gives stun resistance
| Source | Resistance |
|---|---|
| from 15 to 60 | |
| 40 / 60 / 80 | |
| 30, up to 35 with enchant | |
| 5 / 10 / 15, up to 25 with enchant | |
| 80 or 100 | |
| 40 | |
| 12 / 20 / 24 | |
| 10 | |
| 5 | |
| 50 | |
| 13 / 15 | |
| 20 / 30 / 40 | |
| 20 / 30 / 40 | |
| 10 / 15 / 20 | |
| 20 / 15 | |
| 15 / 20 | |
| 18 / 12 / 8 | |
| 15 | |
| 10 / 15 | |
| 15 | |
| augmentation property for stun resistance | from 0.85 to 3.42 |
What gives the attacker stun power
| Source | Stun power |
|---|---|
| 20 / 30 / 40 | |
| 20 / 30 / 40 | |
| 10 / 15 / 20 | |
| 20 / 15 | |
| 15 | |
| 8 | |
| 20 | |
| augmentation property for stun power | from 0.85 to 3.42 |
What else cancels the stun
| What is on the target | What happens |
|---|---|
| immunity to debuffs or invulnerability | the stun does not land |
| evasion of physical skills | if the target evaded, there is neither damage nor stun |
| shield | does not help: the strike ignores the shield |
| reflection of physical skills | the stun is not returned to the attacker and stays on the target |
# How long the stun lasts
The skill states 9 seconds. The target's stun resistance shortens the duration, the attacker's stun power lengthens it. Against raid bosses the duration does not change.
How it is calculated: difference = the attacker's stun power - the target's resistance.
- The difference is zero (no resistance, or the power fully cancels it): the time equals the written one.
- Difference below zero (resistance is stronger): duration = 9 / (1 + difference / 100), the difference is taken without its sign.
- Difference above zero (power is higher): duration = 9 x (1 + difference / 100).
- The result is rounded down to whole seconds.
Example: the target has «Resist Shock»
level 4 - resistance 40. An attacker without stun power: difference -40, time 9 / 1.4 = 6.43, rounded down to 6 s. An attacker with «Improved Earring of Antharas»
with power 40: difference 0, time 9 s.
How many seconds the stun lasts
| Target's stun resistance | What it comes from (example) | Attacker without stun power | Stun power 40 | Stun power 80 |
|---|---|---|---|---|
| 0 | none | 9 s | 12 s | 16 s |
| 15 | 7 s | 11 s | 14 s | |
| 20 | 7 s | 10 s | 14 s | |
| 30 | 6 s | 9 s | 13 s | |
| 40 | 6 s | 9 s | 12 s | |
| 50 | full set bonus | 6 s | 8 s | 11 s |
| 60 | 5 s | 7 s | 10 s | |
| 80 | 5 s | 6 s | 9 s | |
| 100 | 4 s | 5 s | 7 s | |
| 120 | 4 s | 5 s | 6 s | |
| 150 | cap | 3 s | 4 s | 5 s |
# Gear and buffs: what changes the chance
The attacker's «STR», «P. Atk.» and regular buffs do not change the stun chance - only stun power does. On the target's side the chance is changed by «CON» and stun resistance.
Tests: level 85 Grand Khavatari, +30 enchant «Chance», target - level 85 Duelist («CON» 43), 4000 casts per cell. Skills and jewelry in the tests are real.
What the attacker has
| What the attacker has | Stun power | Target without resistance: chance | duration | Target under «Resist Shock» |
duration | Target under «Resist Shock» |
duration |
|---|---|---|---|---|---|---|---|
| nothing | 0 | 34.0% | 9 s | 20.9% | 6 s | 9.2% | 5 s |
| 8 | 37.6% | 9 s | 24.2% | 6 s | 9.8% | 5 s | |
| 35 | 48.4% | 12 s | 33.8% | 8 s | 18.3% | 6 s | |
| 20 | 41.2% | 10 s | 28.4% | 7 s | 14.2% | 5 s | |
| 40 | 48.5% | 12 s | 35.3% | 9 s | 20.9% | 6 s | |
| 80 | 62.6% | 16 s | 47.6% | 12 s | 33.6% | 9 s | |
| 95 | 65.1% | 17 s | 53.3% | 13 s | 41.0% | 10 s |
What the target has, attacker without stun power
| What is on the target | Stun resistance | Chance | Time |
|---|---|---|---|
| nothing | 0 | 34.9% | 9 s |
| 15 | 29.2% | 7 s | |
| 40 | 19.5% | 6 s | |
| 60 | 13.4% | 5 s | |
| 40 | 23.6% | 6 s | |
| 30 | 23.5% | 6 s | |
| 40 | 21.2% | 6 s | |
| 80 | 11.9% | 5 s | |
| 24 | 26.7% | 7 s | |
| 20 | 27.6% | 7 s | |
| 40 | 20.1% | 6 s | |
| 15 | 30.5% | 7 s | |
| 35 | 23.3% | 6 s | |
| 50 | 17.7% | 6 s | |
| 60 | 13.7% | 5 s | |
| 80 | 9.8% | 5 s | |
| 90 | 9.6% | 4 s | |
| 120 | 9.8% | 4 s | |
| 130 | 10.4% | 3 s | |
| 170 | 9.6% | 3 s |
# In battles on the server
Data from the log of fights between players for 05-14.10.2026. The log is not marked separately for the Olympiad, so its fights are included in the total.
The skill is used almost only by Grand Khavatari: 1169 hits out of 1184, the rest are Tyrant. Of the enchant routes, only the chance route appears in the log: 42% of hits were with the +30 «Chance» enchant, another 46% with a lower chance enchant, 12% with no enchant.
The key point: in real fights the chance is almost always cut by the target's defense. «Resist Shock»
lv. 4 from a buffer or its event copy was on the target in 83% of rolls, and almost half of all rolls (46%) went at the minimum chance of 10%. The target had «CON» above 27 in 88% of rolls. The attacker's stun power outweighed the target's defense in 9% of rolls.
Hits and stuns for 05-14.10.2026
| Hits with damage | Stuns | Share |
|---|---|---|
| 1184 | 231 | 19.5% |
Chance rolls for 11-14.10.2026
| Rolls | Stuns expected by chance | Landed |
|---|---|---|
| 331 | 74 | 84 |
What eats the chance: the average chance over 331 rolls of 11-14.10.2026
| What is counted | Average chance |
|---|---|
| base chance and skill level | 68% |
| accounting for the targets' «CON» | 52% |
| with the targets' resistance and the attackers' stun power | 22% |
What was on the targets at the moment of the roll, 331 rolls of 11-14.10.2026
| On the target | Share of rolls |
|---|---|
| 83% | |
| 10% | |
| 3% | |
| 5% | |
| not a single protective skill | 9% |
How long the stuns lasted, 231 stuns for 05-14.10.2026
| Time | Share of stuns |
|---|---|
| from 3 to 5 seconds | 40% |
| 6 or 7 seconds | 30% |
| 8 seconds | 7% |
| 9 seconds and more | 23% |
# Tested on the server
Measurements on the server code: the real skill handler, the attacker and targets are characters of the needed classes and levels, the resistance skills and jewelry are real. The chance is a measurement on the core that is currently running on the server. The time is by the formula after the fix of 14.10.2026, checked by a measurement on the core with the fix.
Chance by class: measured, 4000 uses each, level 85 target without resistance
| Target | «CON» | lv. 37, no enchant | enchant +30 «Chance» | enchant +30 «Cost» |
|---|---|---|---|---|
| Storm Screamer | 24 | 44.8% | 82.5% | 50.4% |
| Mystic Muse | 25 | 44.5% | 83.0% | 51.2% |
| Archmage | 27 | 44.0% | 83.0% | 49.7% |
| Female Soul Hound | 30 | 41.9% | 77.2% | 46.9% |
| Doombringer | 31 | 40.2% | 75.8% | 45.6% |
| Ghost Hunter | 32 | 38.8% | 71.4% | 42.7% |
| Eva's Templar | 36 | 32.7% | 59.6% | 36.9% |
| Phoenix Knight | 43 | 19.3% | 36.6% | 20.0% |
| Fortune Seeker | 45 | 14.3% | 27.3% | 16.9% |
| Titan | 47 | 10.5% | 18.7% | 11.1% |
| Grand Khavatari | 47 | 10.8% | 20.4% | 11.4% |
Chance at different «CON»: measured, 4000 uses each, level 85 target with «CON» set
| Target's «CON» | lv. 37, no enchant | enchant +30 «Chance» |
|---|---|---|
| 20 | 43.9% | 83.3% |
| 25 | 43.8% | 83.5% |
| 30 | 41.1% | 76.2% |
| 35 | 34.8% | 63.3% |
| 40 | 25.4% | 45.5% |
| 45 | 14.8% | 27.7% |
| 50 | 9.9% | 10.2% |
| 55 | 10.6% | 9.7% |
| 60 | 9.9% | 9.5% |
Different professions and levels: measured, 4000 uses each, target without resistance
| Skill | Attacker | Target | Target's «CON» | Chance | Time |
|---|---|---|---|---|---|
| lv. 1 | Tyrant lvl 40 | Gladiator lv. 40 | 43 | 21.4% | 9 s |
| lvl 10 | Tyrant lvl 49 | Sorcerer lvl 49 | 27 | 48.3% | 9 s |
| lv. 20 | Tyrant lvl 58 | Gladiator lvl 58 | 43 | 21.3% | 9 s |
| lvl 30 | Tyrant lvl 68 | Sorcerer lvl 68 | 27 | 51.2% | 9 s |
| lv. 37 | Tyrant lvl 74 | Gladiator lv. 74 | 43 | 21.1% | 9 s |
| lv. 37 | Grand Khavatari lvl 76 | Duelist lv. 76 | 43 | 20.6% | 9 s |
| lv. 37 | Grand Khavatari lvl 80 | Duelist lv. 80 | 43 | 21.1% | 9 s |
| lv. 37 | Grand Khavatari lvl 85 | Duelist lv. 85 | 43 | 19.6% | 9 s |
| lv. 37 | Grand Khavatari lvl 85 | Archmage lv. 78 | 27 | 49.9% | 9 s |
| enchant +30 | Grand Khavatari lvl 85 | Duelist lv. 80 | 43 | 35.8% | 9 s |
| enchant +30 | Grand Khavatari lvl 85 | Duelist lv. 85 | 43 | 34.4% | 9 s |
Resistance: measured, 4000 uses each, level 85 Archmage («CON» 27)
| On the target | Resistance | Chance, enchant +30 «Chance» | Time | Chance, lv. 37, no enchant |
|---|---|---|---|---|
| nothing | 0 | 83.0% | 9 s | 45.5% |
| 40 | 49.3% | 6 s | 27.2% | |
| 80 | 17.5% | 5 s | 10.5% | |
| 90 | 10.6% | 4 s | 10.5% | |
| 130 | 9.7% | 3 s | 9.7% |
Other rules: measured
| What was tested | Result |
|---|---|
| target with 100% reflection of physical skills, 2000 uses |
|
| target with 100% evasion of physical skills, 2000 uses | no damage and no stun, not even once |
| target with immunity to debuffs, 2000 uses | no stun, not even once |
|
|
| the previous stun remained - 3163, the second skill's stun took over - 699, the stun was broken by the hit - 138 | |
| the previous stun remained - 575, the second skill's stun took over - 3205, the stun was broken by the hit - 220 | |
| the previous stun remained - 575, the second skill's stun took over - 3261, the stun was broken by the hit - 164 | |
| the previous stun remained - 554, the second skill's stun took over - 3290, the stun was broken by the hit - 156 | |
| +30 enchant «Defense»: target's «P. Def.» without buffs before and during the stun |
|
| +30 enchant «Magic Defense»: target's «M. Def.» without buffs before and during the stun |
|
| the stun is removed | |
| the stun was never among the removed effects |
# Specifics of our server
The skill's logic is as close as possible to the official High Five servers (PTS). All numbers are taken from their data: strike power 2411 at level 37, base stun chance 50% (82% with the +30 «Chance» enchant), time 9 seconds, cooldown 3 seconds. How exactly the official server calculates the stun chance and time internally, nobody knows for certain: there is no public description, and the known builds interpret the same numbers differently. So where the data leaves a choice, the rule is set explicitly on our side:
- Stun resistance works twice: it lowers the chance and shortens the stun duration. The attacker's stun power works the other way - it raises the chance and lengthens the duration.
- Stun resistance and stun power are counted as no more than 150 each, the final chance is not below 10% and not above 90%.
- The time is calculated only from the difference between the attacker's stun power and the target's resistance: on an unprotected target, as with equal power and resistance, the stun lasts exactly the written time - 9 seconds.
- A regular hit and a direct physical damage skill break the stun with a 10% chance, their critical hit - with a 75% chance.
- While the target is under a stun from this same skill, no new roll is made and the time is not refreshed.
- Against raid bosses the chance is half as high, against Grand Bosses - 5 times lower.
Updated:
Enchant tree 4
The skill is enchanted from level 37 along one of the routes. Pick a step of a route to see what the skill becomes.
-
Chance
+30Enchant chance: Increases the success rate.
+30 Chance Increases the success rate.
Hurls an iron-fist to attack the target with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant chance: Increases the success rate.
-
Cost
+30Enchant Cost: Increases Power and decreases MP consumption.
+30 Cost Increases Power by 22 and decreases MP consumption by 1.
Hurls an iron-fist to attack the target with 3063 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Increases Power and decreases MP consumption.
-
Defense
+30Enchant Defense: Decreases the target's P.
+30 Defense Decreases the target's P. Def. by 1%.
Hurls an iron-fist to attack the target with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Defense: Decreases the target's P. Def. by 10%.
-
Magic Defense
+30Enchant Magic Defense: Decreases the target's M.
+30 Magic Defense Decreases the target's M. Def. by 1%.
Hurls an iron-fist to attack the target with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Magic Defense: Decreases the target's M. Def. by 10%.
Who learns it 1
Description by level
| Level | Description |
|---|---|
| 1 | Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 2 | Hurls an iron-fist to attack the target with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 3 | Hurls an iron-fist to attack the target with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 4 | Hurls an iron-fist to attack the target with 583 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 5 | Hurls an iron-fist to attack the target with 618 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 6 | Hurls an iron-fist to attack the target with 655 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 7 | Hurls an iron-fist to attack the target with 693 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 8 | Hurls an iron-fist to attack the target with 732 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 9 | Hurls an iron-fist to attack the target with 773 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 10 | Hurls an iron-fist to attack the target with 816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 11 | Hurls an iron-fist to attack the target with 860 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 12 | Hurls an iron-fist to attack the target with 905 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 13 | Hurls an iron-fist to attack the target with 952 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 14 | Hurls an iron-fist to attack the target with 1001 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 15 | Hurls an iron-fist to attack the target with 1051 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 16 | Hurls an iron-fist to attack the target with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 17 | Hurls an iron-fist to attack the target with 1155 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 18 | Hurls an iron-fist to attack the target with 1210 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 19 | Hurls an iron-fist to attack the target with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 20 | Hurls an iron-fist to attack the target with 1322 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 21 | Hurls an iron-fist to attack the target with 1380 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 22 | Hurls an iron-fist to attack the target with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 23 | Hurls an iron-fist to attack the target with 1500 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 24 | Hurls an iron-fist to attack the target with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 25 | Hurls an iron-fist to attack the target with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 26 | Hurls an iron-fist to attack the target with 1687 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 27 | Hurls an iron-fist to attack the target with 1751 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 28 | Hurls an iron-fist to attack the target with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 29 | Hurls an iron-fist to attack the target with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 30 | Hurls an iron-fist to attack the target with 1947 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 31 | Hurls an iron-fist to attack the target with 2013 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 32 | Hurls an iron-fist to attack the target with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 33 | Hurls an iron-fist to attack the target with 2146 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 34 | Hurls an iron-fist to attack the target with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 35 | Hurls an iron-fist to attack the target with 2279 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 36 | Hurls an iron-fist to attack the target with 2345 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |
| 37 | Hurls an iron-fist to attack the target with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. |