Trial of the Guildsman

Quest · lvl 35 - 85 · ID 216

Exp at x1 rates
1 029 478
SP at x1 rates
66 768

Gives the quest

Valkon World map

Valkon Warehouse Keeper

NPC · lvl 70 · ID 30103

The red dot on the map is where the NPC stands.

NPC page →

Walkthrough

The quest for Mark of Guildsman is the mark for the dwarves' second class. It is taken by Scavenger and Artisan from level 35: you need to craft 7 Journeyman Ring. It starts with Valkon in «Town of Giran».

On this page
  1. Start
  2. A berry for Altran
  3. Duning's keys
  4. Materials for the stones
  5. Beads from Pinter
  6. Rings, reward and class change

# Start

  1. Talk to Valkon at the warehouse in «Town of Giran».
  2. Click «Hear his explanation.», then «Challenge the Trial of the Guildsman».
  3. Click «Pay the registration fee» - he will take 2000 Adena and give you Valkon's Recommendation. The quest is taken.
  4. Next come two independent branches: stones from Norman and beads from Pinter. Both are opened by Altran, so first you need a berry for him.

# A berry for Altran

  1. Go to «Mandragora Farm» next to «Execution Grounds» and kill Mandragora Sprout, Mandragora Sprout, Mandragora Sapling or Mandragora Blossom. You need 1 Mandragora Berry, 100% chance.
  2. Take the berry to Altran in «Talking Island Village» and click «Teach me how to make a ring».
  3. He will take the berry and the letter and give you Altran's Instructions, Recipe: Journeyman Ring, Altran's 1st Recommendation (for Norman) and Altran's 2nd Recommendation (for Pinter).
  4. Learn the recipe right away: double-click Recipe: Journeyman Ring and it goes into the dwarf's recipe book.

# Duning's keys

  1. Take Altran's 1st Recommendation to Norman in «Gludin Village». Click in turn «Please help me.», «Is there anything I can help you with?» and «My pleasure.» - he will give you Norman's Instructions and Norman's Receipt.
  2. Go to Duning in «Hunters Village» and click «Get to the point» - he will take the receipt and give you Duning's Instructions.
  3. In «Breka's Stronghold» near «Town of Giran» kill Breka Orc, Breka Orc Archer, Breka Orc Shaman, Breka Orc Warrior or Breka Orc Overlord. You need 30 Duning's Key, 100% chance, 1 per kill.
  4. With 30 keys you can go straight to Norman: you do not have to return to Duning.

# Materials for the stones

  1. Give the keys to Norman. Click «Did you forget anything?», «You promised that you would help me...» and «I shall bring the materials.» - he will take the keys and give you Norman's List.
  2. Collect 70 of each of four materials (table below). The chance is 100% for all.
  3. Return to Norman - he will take the list and the materials and give you 7 Journeyman Gem.

What to collect for Norman

Material Who to kill Where Per kill
Gray Bone Powder Ghoul, Strain «Execution Grounds» 5 pcs.
Granite Whetstone Granite Golem
  • «Wasteland»
  • a few also stand in «Execution Grounds»
7 pcs.
Red Pigment Dead Seeker «Execution Grounds» 7 pcs.
Braided Yarn Silenos «Plains of Dion», south-west of «Floran Village» 10 pcs.

# Beads from Pinter

  1. Take Altran's 2nd Recommendation to Pinter in «Town of Gludio». Click «Help him», then «I'll find it by myself.» - he will give you Pinter's Instructions.
  2. Go to «The Ant Nest» and kill Ant, Ant Captain or Ant Overseer. You need 70 Amber Bead, 100% chance, 5 per kill.
  3. Return to Pinter - he will take the beads and give you 7 Journeyman Deco Beads.

# Rings, reward and class change

  1. Once you have 7 Journeyman Gem and 7 Journeyman Deco Beads, craft 7 Journeyman Ring with the Recipe: Journeyman Ring recipe from the dwarf's recipe book.
  2. One ring takes 1 Journeyman Gem, 1 Journeyman Deco Beads, 10 Crystal (D-Grade) and 100 MP; 100% success. In total you need 70 Crystal (D-Grade).
  3. Take the rings to Valkon in «Town of Giran». In the last window you can choose either of the two answers - the quest ends the same way.
  4. He will take the rings and give you Mark of Guildsman, adena, XP and SP. If the character has not yet received them for another second class quest, 85 Dimensional Diamond are added.
  5. The quest itself does not change your class. Collect the other marks of your class and from level 40 take them: Scavenger - to the head warehouse keeper (for example, Gesto in «Town of Giran») to become Bounty Hunter; Artisan - to the head blacksmith (for example, Kusto in the same town) to become Warsmith.

Checked against the server scripts:

Reward

Grouped by how the quest gives them, as the walkthrough above says. Amounts are the base ones: the server's quest rate and a premium account raise every reward except the ones marked «fixed».

OptionItemQuantity
Always given
everything in the listAdena187 606
Mark of Guildsman1 fixed
One of these, by how the quest went - see the walkthrough
Dimensional Diamond85 fixed

Monsters to hunt 17

These monsters give the quest's items, and only while the quest is active.

← All quests